1 /* ==========================================
2 Unity Project - A Test Framework for C
3 Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
4 [Released under MIT License. Please refer to license.txt for details]
5 ========================================== */
7 #ifndef UNITY_INTERNALS_H
8 #define UNITY_INTERNALS_H
10 #ifdef UNITY_INCLUDE_CONFIG_H
11 #include "unity_config.h"
16 // Unity Attempts to Auto-Detect Integer Types
17 // Attempt 1: UINT_MAX, ULONG_MAX, etc in <stdint.h>
18 // Attempt 2: UINT_MAX, ULONG_MAX, etc in <limits.h>
19 // Attempt 3: Deduced from sizeof() macros
20 #ifndef UNITY_EXCLUDE_STDINT_H
24 #ifndef UNITY_EXCLUDE_LIMITS_H
28 #ifndef UNITY_EXCLUDE_SIZEOF
30 #define UINT_MAX (sizeof(unsigned int) * 256 - 1)
33 #define ULONG_MAX (sizeof(unsigned long) * 256 - 1)
36 //apparently this is not a constant expression: (sizeof(unsigned int *) * 256 - 1) so we have to just let this fall through
39 //-------------------------------------------------------
40 // Guess Widths If Not Specified
41 //-------------------------------------------------------
43 // Determine the size of an int, if not already specificied.
44 // We cannot use sizeof(int), because it is not yet defined
45 // at this stage in the trnslation of the C program.
46 // Therefore, infer it from UINT_MAX if possible.
47 #ifndef UNITY_INT_WIDTH
49 #if (UINT_MAX == 0xFFFF)
50 #define UNITY_INT_WIDTH (16)
51 #elif (UINT_MAX == 0xFFFFFFFF)
52 #define UNITY_INT_WIDTH (32)
53 #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
54 #define UNITY_INT_WIDTH (64)
58 #ifndef UNITY_INT_WIDTH
59 #define UNITY_INT_WIDTH (32)
62 // Determine the size of a long, if not already specified,
63 // by following the process used above to define
65 #ifndef UNITY_LONG_WIDTH
67 #if (ULONG_MAX == 0xFFFF)
68 #define UNITY_LONG_WIDTH (16)
69 #elif (ULONG_MAX == 0xFFFFFFFF)
70 #define UNITY_LONG_WIDTH (32)
71 #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
72 #define UNITY_LONG_WIDTH (64)
76 #ifndef UNITY_LONG_WIDTH
77 #define UNITY_LONG_WIDTH (32)
80 // Determine the size of a pointer, if not already specified,
81 // by following the process used above to define
83 #ifndef UNITY_POINTER_WIDTH
85 #if (UINTPTR_MAX+0 <= 0xFFFF)
86 #define UNITY_POINTER_WIDTH (16)
87 #elif (UINTPTR_MAX+0 <= 0xFFFFFFFF)
88 #define UNITY_POINTER_WIDTH (32)
89 #elif (UINTPTR_MAX+0 <= 0xFFFFFFFFFFFFFFFF)
90 #define UNITY_POINTER_WIDTH (64)
94 #ifndef UNITY_POINTER_WIDTH
96 #if (INTPTR_MAX+0 <= 0x7FFF)
97 #define UNITY_POINTER_WIDTH (16)
98 #elif (INTPTR_MAX+0 <= 0x7FFFFFFF)
99 #define UNITY_POINTER_WIDTH (32)
100 #elif (INTPTR_MAX+0 <= 0x7FFFFFFFFFFFFFFF)
101 #define UNITY_POINTER_WIDTH (64)
105 #ifndef UNITY_POINTER_WIDTH
106 #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
109 //-------------------------------------------------------
110 // Int Support (Define types based on detected sizes)
111 //-------------------------------------------------------
113 #if (UNITY_INT_WIDTH == 32)
114 typedef unsigned char _UU8;
115 typedef unsigned short _UU16;
116 typedef unsigned int _UU32;
117 typedef signed char _US8;
118 typedef signed short _US16;
119 typedef signed int _US32;
120 #elif (UNITY_INT_WIDTH == 16)
121 typedef unsigned char _UU8;
122 typedef unsigned int _UU16;
123 typedef unsigned long _UU32;
124 typedef signed char _US8;
125 typedef signed int _US16;
126 typedef signed long _US32;
128 #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
131 //-------------------------------------------------------
133 //-------------------------------------------------------
135 #ifndef UNITY_SUPPORT_64
136 #if UNITY_LONG_WIDTH > 32
137 #define UNITY_SUPPORT_64
140 #ifndef UNITY_SUPPORT_64
141 #if UNITY_POINTER_WIDTH > 32
142 #define UNITY_SUPPORT_64
146 #ifndef UNITY_SUPPORT_64
149 typedef _UU32 _U_UINT;
150 typedef _US32 _U_SINT;
155 #if (UNITY_LONG_WIDTH == 32)
156 typedef unsigned long long _UU64;
157 typedef signed long long _US64;
158 #elif (UNITY_LONG_WIDTH == 64)
159 typedef unsigned long _UU64;
160 typedef signed long _US64;
162 #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
164 typedef _UU64 _U_UINT;
165 typedef _US64 _U_SINT;
169 //-------------------------------------------------------
171 //-------------------------------------------------------
173 #if (UNITY_POINTER_WIDTH == 32)
175 #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
176 #elif (UNITY_POINTER_WIDTH == 64)
178 #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
179 #elif (UNITY_POINTER_WIDTH == 16)
181 #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
183 #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
186 #ifndef UNITY_PTR_ATTRIBUTE
187 #define UNITY_PTR_ATTRIBUTE
190 //-------------------------------------------------------
192 //-------------------------------------------------------
194 #ifdef UNITY_EXCLUDE_FLOAT
196 //No Floating Point Support
197 #undef UNITY_INCLUDE_FLOAT
198 #undef UNITY_FLOAT_PRECISION
199 #undef UNITY_FLOAT_TYPE
200 #undef UNITY_FLOAT_VERBOSE
204 #ifndef UNITY_INCLUDE_FLOAT
205 #define UNITY_INCLUDE_FLOAT
208 //Floating Point Support
209 #ifndef UNITY_FLOAT_PRECISION
210 #define UNITY_FLOAT_PRECISION (0.00001f)
212 #ifndef UNITY_FLOAT_TYPE
213 #define UNITY_FLOAT_TYPE float
215 typedef UNITY_FLOAT_TYPE _UF;
219 //-------------------------------------------------------
220 // Double Float Support
221 //-------------------------------------------------------
223 //unlike FLOAT, we DON'T include by default
224 #ifndef UNITY_EXCLUDE_DOUBLE
225 #ifndef UNITY_INCLUDE_DOUBLE
226 #define UNITY_EXCLUDE_DOUBLE
230 #ifdef UNITY_EXCLUDE_DOUBLE
232 //No Floating Point Support
233 #undef UNITY_DOUBLE_PRECISION
234 #undef UNITY_DOUBLE_TYPE
235 #undef UNITY_DOUBLE_VERBOSE
237 #ifdef UNITY_INCLUDE_DOUBLE
238 #undef UNITY_INCLUDE_DOUBLE
243 //Double Floating Point Support
244 #ifndef UNITY_DOUBLE_PRECISION
245 #define UNITY_DOUBLE_PRECISION (1e-12f)
247 #ifndef UNITY_DOUBLE_TYPE
248 #define UNITY_DOUBLE_TYPE double
250 typedef UNITY_DOUBLE_TYPE _UD;
254 #ifdef UNITY_DOUBLE_VERBOSE
255 #ifndef UNITY_FLOAT_VERBOSE
256 #define UNITY_FLOAT_VERBOSE
260 //-------------------------------------------------------
261 // Output Method: stdout (DEFAULT)
262 //-------------------------------------------------------
263 #ifndef UNITY_OUTPUT_CHAR
264 //Default to using putchar, which is defined in stdio.h
266 #define UNITY_OUTPUT_CHAR(a) putchar(a)
268 //If defined as something else, make sure we declare it here so it's ready for use
269 extern int UNITY_OUTPUT_CHAR(int);
272 #ifndef UNITY_OUTPUT_START
273 #define UNITY_OUTPUT_START()
276 #ifndef UNITY_OUTPUT_COMPLETE
277 #define UNITY_OUTPUT_COMPLETE()
280 //-------------------------------------------------------
282 //-------------------------------------------------------
284 #ifndef UNITY_LINE_TYPE
285 #define UNITY_LINE_TYPE _U_UINT
288 #ifndef UNITY_COUNTER_TYPE
289 #define UNITY_COUNTER_TYPE _U_UINT
292 //-------------------------------------------------------
293 // Language Features Available
294 //-------------------------------------------------------
295 #if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
296 # ifdef __GNUC__ // includes clang
297 # if !(defined(__WIN32__) && defined(__clang__))
298 # define UNITY_WEAK_ATTRIBUTE __attribute__((weak))
304 # undef UNITY_WEAK_ATTRIBUTE
305 # undef UNITY_WEAK_PRAGMA
308 #if !defined(UNITY_NORETURN_ATTRIBUTE)
309 # ifdef __GNUC__ // includes clang
310 # if !(defined(__WIN32__) && defined(__clang__))
311 # define UNITY_NORETURN_ATTRIBUTE __attribute__((noreturn))
316 #ifndef UNITY_NORETURN_ATTRIBUTE
317 # define UNITY_NORETURN_ATTRIBUTE
321 //-------------------------------------------------------
322 // Internal Structs Needed
323 //-------------------------------------------------------
325 typedef void (*UnityTestFunction)(void);
327 #define UNITY_DISPLAY_RANGE_INT (0x10)
328 #define UNITY_DISPLAY_RANGE_UINT (0x20)
329 #define UNITY_DISPLAY_RANGE_HEX (0x40)
330 #define UNITY_DISPLAY_RANGE_AUTO (0x80)
334 #if (UNITY_INT_WIDTH == 16)
335 UNITY_DISPLAY_STYLE_INT = 2 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
336 #elif (UNITY_INT_WIDTH == 32)
337 UNITY_DISPLAY_STYLE_INT = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
338 #elif (UNITY_INT_WIDTH == 64)
339 UNITY_DISPLAY_STYLE_INT = 8 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
341 UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
342 UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
343 UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
344 #ifdef UNITY_SUPPORT_64
345 UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
348 #if (UNITY_INT_WIDTH == 16)
349 UNITY_DISPLAY_STYLE_UINT = 2 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
350 #elif (UNITY_INT_WIDTH == 32)
351 UNITY_DISPLAY_STYLE_UINT = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
352 #elif (UNITY_INT_WIDTH == 64)
353 UNITY_DISPLAY_STYLE_UINT = 8 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
355 UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
356 UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
357 UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
358 #ifdef UNITY_SUPPORT_64
359 UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
361 UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
362 UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
363 UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
364 #ifdef UNITY_SUPPORT_64
365 UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
367 UNITY_DISPLAY_STYLE_UNKNOWN
368 } UNITY_DISPLAY_STYLE_T;
370 #ifndef UNITY_EXCLUDE_FLOAT
371 typedef enum _UNITY_FLOAT_TRAIT_T
373 UNITY_FLOAT_IS_NOT_INF = 0,
375 UNITY_FLOAT_IS_NOT_NEG_INF,
376 UNITY_FLOAT_IS_NEG_INF,
377 UNITY_FLOAT_IS_NOT_NAN,
379 UNITY_FLOAT_IS_NOT_DET,
381 } UNITY_FLOAT_TRAIT_T;
386 const char* TestFile;
387 const char* CurrentTestName;
388 UNITY_LINE_TYPE CurrentTestLineNumber;
389 UNITY_COUNTER_TYPE NumberOfTests;
390 UNITY_COUNTER_TYPE TestFailures;
391 UNITY_COUNTER_TYPE TestIgnores;
392 UNITY_COUNTER_TYPE CurrentTestFailed;
393 UNITY_COUNTER_TYPE CurrentTestIgnored;
396 UNITY_COUNTER_TYPE TestXFAILS;
397 UNITY_COUNTER_TYPE TestPasses;
398 UNITY_COUNTER_TYPE TestXPASSES;
399 const char* XFAILMessage;
402 extern struct _Unity Unity;
404 //-------------------------------------------------------
405 // Test Suite Management
406 //-------------------------------------------------------
408 void UnityBegin(const char* filename);
410 void UnityConcludeTest(void);
411 void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
413 //-------------------------------------------------------
415 //-------------------------------------------------------
417 void UnityPrint(const char* string);
418 void UnityPrintMask(const _U_UINT mask, const _U_UINT number);
419 void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style);
420 void UnityPrintNumber(const _U_SINT number);
421 void UnityPrintNumberUnsigned(const _U_UINT number);
422 void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
424 #ifdef UNITY_FLOAT_VERBOSE
425 void UnityPrintFloat(const _UF number);
428 //-------------------------------------------------------
429 // Test Assertion Fuctions
430 //-------------------------------------------------------
431 // Use the macros below this section instead of calling
432 // these directly. The macros have a consistent naming
433 // convention and will pull in file and line information
436 void UnityAssertEqualNumber(const _U_SINT expected,
437 const _U_SINT actual,
439 const UNITY_LINE_TYPE lineNumber,
440 const UNITY_DISPLAY_STYLE_T style);
442 void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected,
443 UNITY_PTR_ATTRIBUTE const void* actual,
444 const _UU32 num_elements,
446 const UNITY_LINE_TYPE lineNumber,
447 const UNITY_DISPLAY_STYLE_T style);
449 void UnityAssertBits(const _U_SINT mask,
450 const _U_SINT expected,
451 const _U_SINT actual,
453 const UNITY_LINE_TYPE lineNumber);
455 void UnityAssertEqualString(const char* expected,
458 const UNITY_LINE_TYPE lineNumber);
460 void UnityAssertEqualStringArray( const char** expected,
462 const _UU32 num_elements,
464 const UNITY_LINE_TYPE lineNumber);
466 void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
467 UNITY_PTR_ATTRIBUTE const void* actual,
469 const _UU32 num_elements,
471 const UNITY_LINE_TYPE lineNumber);
473 void UnityAssertNumbersWithin(const _U_SINT delta,
474 const _U_SINT expected,
475 const _U_SINT actual,
477 const UNITY_LINE_TYPE lineNumber,
478 const UNITY_DISPLAY_STYLE_T style);
480 void UnityFail(const char* message, const UNITY_LINE_TYPE line) UNITY_NORETURN_ATTRIBUTE;
482 void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
484 #ifndef UNITY_EXCLUDE_FLOAT
485 void UnityAssertFloatsWithin(const _UF delta,
489 const UNITY_LINE_TYPE lineNumber);
491 void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
492 UNITY_PTR_ATTRIBUTE const _UF* actual,
493 const _UU32 num_elements,
495 const UNITY_LINE_TYPE lineNumber);
497 void UnityAssertFloatSpecial(const _UF actual,
499 const UNITY_LINE_TYPE lineNumber,
500 const UNITY_FLOAT_TRAIT_T style);
503 #ifndef UNITY_EXCLUDE_DOUBLE
504 void UnityAssertDoublesWithin(const _UD delta,
508 const UNITY_LINE_TYPE lineNumber);
510 void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
511 UNITY_PTR_ATTRIBUTE const _UD* actual,
512 const _UU32 num_elements,
514 const UNITY_LINE_TYPE lineNumber);
516 void UnityAssertDoubleSpecial(const _UD actual,
518 const UNITY_LINE_TYPE lineNumber,
519 const UNITY_FLOAT_TRAIT_T style);
522 //-------------------------------------------------------
523 // Error Strings We Might Need
524 //-------------------------------------------------------
526 extern const char UnityStrErrFloat[];
527 extern const char UnityStrErrDouble[];
528 extern const char UnityStrErr64[];
530 //-------------------------------------------------------
531 // Test Running Macros
532 //-------------------------------------------------------
534 #define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
536 #define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
538 //This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__)
540 #ifdef __STDC_VERSION__
541 #if __STDC_VERSION__ >= 199901L
542 #define RUN_TEST(...) UnityDefaultTestRun(RUN_TEST_FIRST(__VA_ARGS__), RUN_TEST_SECOND(__VA_ARGS__))
543 #define RUN_TEST_FIRST(...) RUN_TEST_FIRST_HELPER(__VA_ARGS__, throwaway)
544 #define RUN_TEST_FIRST_HELPER(first,...) first, #first
545 #define RUN_TEST_SECOND(...) RUN_TEST_SECOND_HELPER(__VA_ARGS__, __LINE__, throwaway)
546 #define RUN_TEST_SECOND_HELPER(first,second,...) second
551 //If we can't do the tricky version, we'll just have to require them to always include the line number
554 #define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
556 #define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
560 #define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
561 #define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
562 #define UNITY_NEW_TEST(a) \
563 Unity.CurrentTestName = a; \
564 Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
565 Unity.NumberOfTests++;
568 #define UNITY_BEGIN() UnityBegin(__FILE__)
572 #define UNITY_END() UnityEnd()
575 //-------------------------------------------------------
576 // Basic Fail and Ignore
577 //-------------------------------------------------------
579 #define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)line);
580 #define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)line);
582 //-------------------------------------------------------
584 //-------------------------------------------------------
586 #define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, message);}
587 #define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)line, message)
588 #define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)line, message)
590 #define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
591 #define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
592 #define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
593 #define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
594 #define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
595 #define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU8 )(expected), (_U_SINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
596 #define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU16)(expected), (_U_SINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
597 #define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU32)(expected), (_U_SINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
598 #define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
599 #define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
600 #define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
601 #define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line)
603 #define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
604 #define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US8 )(delta), (_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
605 #define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US16)(delta), (_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
606 #define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US32)(delta), (_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
607 #define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
608 #define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
609 #define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
610 #define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
611 #define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
612 #define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
613 #define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
615 #define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
616 #define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)line)
617 #define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line)
619 #define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
620 #define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
621 #define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
622 #define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
623 #define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
624 #define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
625 #define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
626 #define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
627 #define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
628 #define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
629 #define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
630 #define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(_UP*)(expected), (const void*)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
631 #define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
632 #define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
634 #ifdef UNITY_SUPPORT_64
635 #define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
636 #define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
637 #define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
638 #define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
639 #define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
640 #define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
641 #define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
642 #define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
643 #define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
645 #define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
646 #define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
647 #define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
648 #define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
649 #define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
650 #define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
651 #define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
652 #define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
653 #define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
656 #ifdef UNITY_EXCLUDE_FLOAT
657 #define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
658 #define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
659 #define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
660 #define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
661 #define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
662 #define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
663 #define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
664 #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
665 #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
666 #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
667 #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
669 #define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)line)
670 #define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)expected, (_UF)actual, (UNITY_LINE_TYPE)line, message)
671 #define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
672 #define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_INF)
673 #define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NEG_INF)
674 #define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NAN)
675 #define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_DET)
676 #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_INF)
677 #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NEG_INF)
678 #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NAN)
679 #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_DET)
682 #ifdef UNITY_EXCLUDE_DOUBLE
683 #define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
684 #define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
685 #define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
686 #define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
687 #define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
688 #define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
689 #define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
690 #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
691 #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
692 #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
693 #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
695 #define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line)
696 #define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UD)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)line, message)
697 #define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
698 #define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_INF)
699 #define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NEG_INF)
700 #define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NAN)
701 #define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_DET)
702 #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_INF)
703 #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NEG_INF)
704 #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NAN)
705 #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_DET)
708 //End of UNITY_INTERNALS_H
711 //#define TEST_EXPECT_FAIL() Unity.isExpectingFail = 1;
712 //#define TEST_EXPECT_FAIL_MESSAGE(message) Unity.isExpectingFail = 1; Unity.XFAILMessage = message; //PROBLEM : does this work on all compilers?
714 #define TEST_EXPECT_FAIL() UnityExpectFail();
715 #define TEST_EXPECT_FAIL_MESSAGE(message) UnityExpectFailMessage( (message) );