3 #define min_t(type, x, y) ({ \
6 __min1 < __min2 ? __min1 : __min2; })
8 #define max_t(type, x, y) ({ \
11 __max1 > __max2 ? __max1 : __max2; })
13 #define min(a, b) ((a) > (b) ? (b) : (a))
14 #define max(a, b) ((a) < (b) ? (b) : (a))
15 #define SWITCH_FALLTHROUGH (void)0
16 #define ALWAYS_INLINE __attribute__ ((__always_inline__))
17 #define VALGRIND_MAKE_MEM_DEFINED(...) 0
18 #define likely(x) __predict_true(x)
19 #define unlikely(x) __predict_false(x)