1 /* pack.h : interface FSX pack functionality
3 * ====================================================================
4 * Licensed to the Apache Software Foundation (ASF) under one
5 * or more contributor license agreements. See the NOTICE file
6 * distributed with this work for additional information
7 * regarding copyright ownership. The ASF licenses this file
8 * to you under the Apache License, Version 2.0 (the
9 * "License"); you may not use this file except in compliance
10 * with the License. You may obtain a copy of the License at
12 * http://www.apache.org/licenses/LICENSE-2.0
14 * Unless required by applicable law or agreed to in writing,
15 * software distributed under the License is distributed on an
16 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
17 * KIND, either express or implied. See the License for the
18 * specific language governing permissions and limitations
20 * ====================================================================
23 #ifndef SVN_LIBSVN_FS_X_PACK_H
24 #define SVN_LIBSVN_FS_X_PACK_H
28 /* Possibly pack the repository at PATH. This just take full shards, and
29 combines all the revision files into a single one, with a manifest header
30 when required by the repository format.
32 MAX_MEM limits the size of in-memory data structures needed for reordering
33 items. 0 means use the built-in default.
35 Use optional CANCEL_FUNC/CANCEL_BATON for cancellation support.
36 Use SCRATCH_POOL for temporary allocations.
38 Existing filesystem references need not change. */
40 svn_fs_x__pack(svn_fs_t *fs,
42 svn_fs_pack_notify_t notify_func,
44 svn_cancel_func_t cancel_func,
46 apr_pool_t *scratch_pool);
48 /* Return the svn_dir_entry_t* objects of DIRECTORY in an APR array
49 * allocated in RESULT_POOL with entries added in storage (on-disk) order.
50 * FS' format will be used to pick the optimal ordering strategy. Use
51 * SCRATCH_POOL for temporary allocations.
54 svn_fs_x__order_dir_entries(svn_fs_t *fs,
55 apr_hash_t *directory,
56 apr_pool_t *result_pool,
57 apr_pool_t *scratch_pool);