10 Most software is built using a number of software libraries, including libraries supplied by the platform, internal libraries built as part of the software itself to provide structure, and third-party libraries. For each library, one needs to access both its interface (API) and its implementation. In the C family of languages, the interface to a library is accessed by including the appropriate header files(s):
16 The implementation is handled separately by linking against the appropriate library. For example, by passing ``-lSomeLib`` to the linker.
18 Modules provide an alternative, simpler way to use software libraries that provides better compile-time scalability and eliminates many of the problems inherent to using the C preprocessor to access the API of a library.
20 Problems with the current model
21 -------------------------------
22 The ``#include`` mechanism provided by the C preprocessor is a very poor way to access the API of a library, for a number of reasons:
24 * **Compile-time scalability**: Each time a header is included, the
25 compiler must preprocess and parse the text in that header and every
26 header it includes, transitively. This process must be repeated for
27 every translation unit in the application, which involves a huge
28 amount of redundant work. In a project with *N* translation units
29 and *M* headers included in each translation unit, the compiler is
30 performing *M x N* work even though most of the *M* headers are
31 shared among multiple translation units. C++ is particularly bad,
32 because the compilation model for templates forces a huge amount of
35 * **Fragility**: ``#include`` directives are treated as textual
36 inclusion by the preprocessor, and are therefore subject to any
37 active macro definitions at the time of inclusion. If any of the
38 active macro definitions happens to collide with a name in the
39 library, it can break the library API or cause compilation failures
40 in the library header itself. For an extreme example,
41 ``#define std "The C++ Standard"`` and then include a standard
42 library header: the result is a horrific cascade of failures in the
43 C++ Standard Library's implementation. More subtle real-world
44 problems occur when the headers for two different libraries interact
45 due to macro collisions, and users are forced to reorder
46 ``#include`` directives or introduce ``#undef`` directives to break
47 the (unintended) dependency.
49 * **Conventional workarounds**: C programmers have
50 adopted a number of conventions to work around the fragility of the
51 C preprocessor model. Include guards, for example, are required for
52 the vast majority of headers to ensure that multiple inclusion
53 doesn't break the compile. Macro names are written with
54 ``LONG_PREFIXED_UPPERCASE_IDENTIFIERS`` to avoid collisions, and some
55 library/framework developers even use ``__underscored`` names
56 in headers to avoid collisions with "normal" names that (by
57 convention) shouldn't even be macros. These conventions are a
58 barrier to entry for developers coming from non-C languages, are
59 boilerplate for more experienced developers, and make our headers
60 far uglier than they should be.
62 * **Tool confusion**: In a C-based language, it is hard to build tools
63 that work well with software libraries, because the boundaries of
64 the libraries are not clear. Which headers belong to a particular
65 library, and in what order should those headers be included to
66 guarantee that they compile correctly? Are the headers C, C++,
67 Objective-C++, or one of the variants of these languages? What
68 declarations in those headers are actually meant to be part of the
69 API, and what declarations are present only because they had to be
70 written as part of the header file?
74 Modules improve access to the API of software libraries by replacing the textual preprocessor inclusion model with a more robust, more efficient semantic model. From the user's perspective, the code looks only slightly different, because one uses an ``import`` declaration rather than a ``#include`` preprocessor directive:
78 import std.io; // pseudo-code; see below for syntax discussion
80 However, this module import behaves quite differently from the corresponding ``#include <stdio.h>``: when the compiler sees the module import above, it loads a binary representation of the ``std.io`` module and makes its API available to the application directly. Preprocessor definitions that precede the import declaration have no impact on the API provided by ``std.io``, because the module itself was compiled as a separate, standalone module. Additionally, any linker flags required to use the ``std.io`` module will automatically be provided when the module is imported [#]_
81 This semantic import model addresses many of the problems of the preprocessor inclusion model:
83 * **Compile-time scalability**: The ``std.io`` module is only compiled once, and importing the module into a translation unit is a constant-time operation (independent of module system). Thus, the API of each software library is only parsed once, reducing the *M x N* compilation problem to an *M + N* problem.
85 * **Fragility**: Each module is parsed as a standalone entity, so it has a consistent preprocessor environment. This completely eliminates the need for ``__underscored`` names and similarly defensive tricks. Moreover, the current preprocessor definitions when an import declaration is encountered are ignored, so one software library can not affect how another software library is compiled, eliminating include-order dependencies.
87 * **Tool confusion**: Modules describe the API of software libraries, and tools can reason about and present a module as a representation of that API. Because modules can only be built standalone, tools can rely on the module definition to ensure that they get the complete API for the library. Moreover, modules can specify which languages they work with, so, e.g., one can not accidentally attempt to load a C++ module into a C program.
89 Problems modules do not solve
90 -----------------------------
91 Many programming languages have a module or package system, and because of the variety of features provided by these languages it is important to define what modules do *not* do. In particular, all of the following are considered out-of-scope for modules:
93 * **Rewrite the world's code**: It is not realistic to require applications or software libraries to make drastic or non-backward-compatible changes, nor is it feasible to completely eliminate headers. Modules must interoperate with existing software libraries and allow a gradual transition.
95 * **Versioning**: Modules have no notion of version information. Programmers must still rely on the existing versioning mechanisms of the underlying language (if any exist) to version software libraries.
97 * **Namespaces**: Unlike in some languages, modules do not imply any notion of namespaces. Thus, a struct declared in one module will still conflict with a struct of the same name declared in a different module, just as they would if declared in two different headers. This aspect is important for backward compatibility, because (for example) the mangled names of entities in software libraries must not change when introducing modules.
99 * **Binary distribution of modules**: Headers (particularly C++ headers) expose the full complexity of the language. Maintaining a stable binary module format across architectures, compiler versions, and compiler vendors is technically infeasible.
103 To enable modules, pass the command-line flag ``-fmodules``. This will make any modules-enabled software libraries available as modules as well as introducing any modules-specific syntax. Additional `command-line parameters`_ are described in a separate section later.
105 Objective-C Import declaration
106 ------------------------------
107 Objective-C provides syntax for importing a module via an *@import declaration*, which imports the named module:
113 The ``@import`` declaration above imports the entire contents of the ``std`` module (which would contain, e.g., the entire C or C++ standard library) and make its API available within the current translation unit. To import only part of a module, one may use dot syntax to specific a particular submodule, e.g.,
119 Redundant import declarations are ignored, and one is free to import modules at any point within the translation unit, so long as the import declaration is at global scope.
121 At present, there is no C or C++ syntax for import declarations. Clang
122 will track the modules proposal in the C++ committee. See the section
123 `Includes as imports`_ to see how modules get imported today.
127 The primary user-level feature of modules is the import operation, which provides access to the API of software libraries. However, today's programs make extensive use of ``#include``, and it is unrealistic to assume that all of this code will change overnight. Instead, modules automatically translate ``#include`` directives into the corresponding module import. For example, the include directive
133 will be automatically mapped to an import of the module ``std.io``. Even with specific ``import`` syntax in the language, this particular feature is important for both adoption and backward compatibility: automatic translation of ``#include`` to ``import`` allows an application to get the benefits of modules (for all modules-enabled libraries) without any changes to the application itself. Thus, users can easily use modules with one compiler while falling back to the preprocessor-inclusion mechanism with other compilers.
137 The automatic mapping of ``#include`` to ``import`` also solves an implementation problem: importing a module with a definition of some entity (say, a ``struct Point``) and then parsing a header containing another definition of ``struct Point`` would cause a redefinition error, even if it is the same ``struct Point``. By mapping ``#include`` to ``import``, the compiler can guarantee that it always sees just the already-parsed definition from the module.
139 While building a module, ``#include_next`` is also supported, with one caveat.
140 The usual behavior of ``#include_next`` is to search for the specified filename
141 in the list of include paths, starting from the path *after* the one
142 in which the current file was found.
143 Because files listed in module maps are not found through include paths, a
144 different strategy is used for ``#include_next`` directives in such files: the
145 list of include paths is searched for the specified header name, to find the
146 first include path that would refer to the current file. ``#include_next`` is
147 interpreted as if the current file had been found in that path.
148 If this search finds a file named by a module map, the ``#include_next``
149 directive is translated into an import, just like for a ``#include``
154 The crucial link between modules and headers is described by a *module map*, which describes how a collection of existing headers maps on to the (logical) structure of a module. For example, one could imagine a module ``std`` covering the C standard library. Each of the C standard library headers (``<stdio.h>``, ``<stdlib.h>``, ``<math.h>``, etc.) would contribute to the ``std`` module, by placing their respective APIs into the corresponding submodule (``std.io``, ``std.lib``, ``std.math``, etc.). Having a list of the headers that are part of the ``std`` module allows the compiler to build the ``std`` module as a standalone entity, and having the mapping from header names to (sub)modules allows the automatic translation of ``#include`` directives to module imports.
156 Module maps are specified as separate files (each named ``module.modulemap``) alongside the headers they describe, which allows them to be added to existing software libraries without having to change the library headers themselves (in most cases [#]_). The actual `Module map language`_ is described in a later section.
160 To actually see any benefits from modules, one first has to introduce module maps for the underlying C standard library and the libraries and headers on which it depends. The section `Modularizing a Platform`_ describes the steps one must take to write these module maps.
162 One can use module maps without modules to check the integrity of the use of header files. To do this, use the ``-fimplicit-module-maps`` option instead of the ``-fmodules`` option, or use ``-fmodule-map-file=`` option to explicitly specify the module map files to load.
166 The binary representation of modules is automatically generated by the compiler on an as-needed basis. When a module is imported (e.g., by an ``#include`` of one of the module's headers), the compiler will spawn a second instance of itself [#]_, with a fresh preprocessing context [#]_, to parse just the headers in that module. The resulting Abstract Syntax Tree (AST) is then persisted into the binary representation of the module that is then loaded into translation unit where the module import was encountered.
168 The binary representation of modules is persisted in the *module cache*. Imports of a module will first query the module cache and, if a binary representation of the required module is already available, will load that representation directly. Thus, a module's headers will only be parsed once per language configuration, rather than once per translation unit that uses the module.
170 Modules maintain references to each of the headers that were part of the module build. If any of those headers changes, or if any of the modules on which a module depends change, then the module will be (automatically) recompiled. The process should never require any user intervention.
172 Command-line parameters
173 -----------------------
175 Enable the modules feature.
177 ``-fbuiltin-module-map``
178 Load the Clang builtins module map file. (Equivalent to ``-fmodule-map-file=<resource dir>/include/module.modulemap``)
180 ``-fimplicit-module-maps``
181 Enable implicit search for module map files named ``module.modulemap`` and similar. This option is implied by ``-fmodules``. If this is disabled with ``-fno-implicit-module-maps``, module map files will only be loaded if they are explicitly specified via ``-fmodule-map-file`` or transitively used by another module map file.
183 ``-fmodules-cache-path=<directory>``
184 Specify the path to the modules cache. If not provided, Clang will select a system-appropriate default.
187 Disable automatic linking against the libraries associated with imported modules.
189 ``-fmodules-ignore-macro=macroname``
190 Instruct modules to ignore the named macro when selecting an appropriate module variant. Use this for macros defined on the command line that don't affect how modules are built, to improve sharing of compiled module files.
192 ``-fmodules-prune-interval=seconds``
193 Specify the minimum delay (in seconds) between attempts to prune the module cache. Module cache pruning attempts to clear out old, unused module files so that the module cache itself does not grow without bound. The default delay is large (604,800 seconds, or 7 days) because this is an expensive operation. Set this value to 0 to turn off pruning.
195 ``-fmodules-prune-after=seconds``
196 Specify the minimum time (in seconds) for which a file in the module cache must be unused (according to access time) before module pruning will remove it. The default delay is large (2,678,400 seconds, or 31 days) to avoid excessive module rebuilding.
198 ``-module-file-info <module file name>``
199 Debugging aid that prints information about a given module file (with a ``.pcm`` extension), including the language and preprocessor options that particular module variant was built with.
201 ``-fmodules-decluse``
202 Enable checking of module ``use`` declarations.
204 ``-fmodule-name=module-id``
205 Consider a source file as a part of the given module.
207 ``-fmodule-map-file=<file>``
208 Load the given module map file if a header from its directory or one of its subdirectories is loaded.
210 ``-fmodules-search-all``
211 If a symbol is not found, search modules referenced in the current module maps but not imported for symbols, so the error message can reference the module by name. Note that if the global module index has not been built before, this might take some time as it needs to build all the modules. Note that this option doesn't apply in module builds, to avoid the recursion.
213 ``-fno-implicit-modules``
214 All modules used by the build must be specified with ``-fmodule-file``.
216 ``-fmodule-file=[<name>=]<file>``
217 Specify the mapping of module names to precompiled module files. If the
218 name is omitted, then the module file is loaded whether actually required
219 or not. If the name is specified, then the mapping is treated as another
220 prebuilt module search mechanism (in addition to ``-fprebuilt-module-path``)
221 and the module is only loaded if required. Note that in this case the
222 specified file also overrides this module's paths that might be embedded
223 in other precompiled module files.
225 ``-fprebuilt-module-path=<directory>``
226 Specify the path to the prebuilt modules. If specified, we will look for modules in this directory for a given top-level module name. We don't need a module map for loading prebuilt modules in this directory and the compiler will not try to rebuild these modules. This can be specified multiple times.
231 Modules are modeled as if each submodule were a separate translation unit, and a module import makes names from the other translation unit visible. Each submodule starts with a new preprocessor state and an empty translation unit.
235 This behavior is currently only approximated when building a module with submodules. Entities within a submodule that has already been built are visible when building later submodules in that module. This can lead to fragile modules that depend on the build order used for the submodules of the module, and should not be relied upon. This behavior is subject to change.
237 As an example, in C, this implies that if two structs are defined in different submodules with the same name, those two types are distinct types (but may be *compatible* types if their definitions match). In C++, two structs defined with the same name in different submodules are the *same* type, and must be equivalent under C++'s One Definition Rule.
241 Clang currently only performs minimal checking for violations of the One Definition Rule.
243 If any submodule of a module is imported into any part of a program, the entire top-level module is considered to be part of the program. As a consequence of this, Clang may diagnose conflicts between an entity declared in an unimported submodule and an entity declared in the current translation unit, and Clang may inline or devirtualize based on knowledge from unimported submodules.
248 The C and C++ preprocessor assumes that the input text is a single linear buffer, but with modules this is not the case. It is possible to import two modules that have conflicting definitions for a macro (or where one ``#define``\s a macro and the other ``#undef``\ines it). The rules for handling macro definitions in the presence of modules are as follows:
250 * Each definition and undefinition of a macro is considered to be a distinct entity.
251 * Such entities are *visible* if they are from the current submodule or translation unit, or if they were exported from a submodule that has been imported.
252 * A ``#define X`` or ``#undef X`` directive *overrides* all definitions of ``X`` that are visible at the point of the directive.
253 * A ``#define`` or ``#undef`` directive is *active* if it is visible and no visible directive overrides it.
254 * A set of macro directives is *consistent* if it consists of only ``#undef`` directives, or if all ``#define`` directives in the set define the macro name to the same sequence of tokens (following the usual rules for macro redefinitions).
255 * If a macro name is used and the set of active directives is not consistent, the program is ill-formed. Otherwise, the (unique) meaning of the macro name is used.
257 For example, suppose:
259 * ``<stdio.h>`` defines a macro ``getc`` (and exports its ``#define``)
260 * ``<cstdio>`` imports the ``<stdio.h>`` module and undefines the macro (and exports its ``#undef``)
262 The ``#undef`` overrides the ``#define``, and a source file that imports both modules *in any order* will not see ``getc`` defined as a macro.
269 The module map language is not currently guaranteed to be stable between major revisions of Clang.
271 The module map language describes the mapping from header files to the
272 logical structure of modules. To enable support for using a library as
273 a module, one must write a ``module.modulemap`` file for that library. The
274 ``module.modulemap`` file is placed alongside the header files themselves,
275 and is written in the module map language described below.
278 For compatibility with previous releases, if a module map file named
279 ``module.modulemap`` is not found, Clang will also search for a file named
280 ``module.map``. This behavior is deprecated and we plan to eventually
283 As an example, the module map file for the C standard library might look a bit like this:
287 module std [system] [extern_c] {
289 textual header "assert.h"
290 header "bits/assert-decls.h"
315 // ...more headers follow...
318 Here, the top-level module ``std`` encompasses the whole C standard library. It has a number of submodules containing different parts of the standard library: ``complex`` for complex numbers, ``ctype`` for character types, etc. Each submodule lists one of more headers that provide the contents for that submodule. Finally, the ``export *`` command specifies that anything included by that submodule will be automatically re-exported.
322 Module map files use a simplified form of the C99 lexer, with the same rules for identifiers, tokens, string literals, ``/* */`` and ``//`` comments. The module map language has the following reserved words; all other C identifiers are valid identifiers.
326 ``config_macros`` ``export_as`` ``private``
327 ``conflict`` ``framework`` ``requires``
328 ``exclude`` ``header`` ``textual``
329 ``explicit`` ``link`` ``umbrella``
330 ``extern`` ``module`` ``use``
335 A module map file consists of a series of module declarations:
340 *module-declaration**
342 Within a module map file, modules are referred to by a *module-id*, which uses periods to separate each part of a module's name:
347 *identifier* ('.' *identifier*)*
351 A module declaration describes a module, including the headers that contribute to that module, its submodules, and other aspects of the module.
355 *module-declaration*:
356 ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` *module-id* *attributes*:sub:`opt` '{' *module-member** '}'
357 ``extern`` ``module`` *module-id* *string-literal*
359 The *module-id* should consist of only a single *identifier*, which provides the name of the module being defined. Each module shall have a single definition.
361 The ``explicit`` qualifier can only be applied to a submodule, i.e., a module that is nested within another module. The contents of explicit submodules are only made available when the submodule itself was explicitly named in an import declaration or was re-exported from an imported module.
363 The ``framework`` qualifier specifies that this module corresponds to a Darwin-style framework. A Darwin-style framework (used primarily on Mac OS X and iOS) is contained entirely in directory ``Name.framework``, where ``Name`` is the name of the framework (and, therefore, the name of the module). That directory has the following layout:
368 Modules/module.modulemap Module map for the framework
369 Headers/ Subdirectory containing framework headers
370 PrivateHeaders/ Subdirectory containing framework private headers
371 Frameworks/ Subdirectory containing embedded frameworks
372 Resources/ Subdirectory containing additional resources
373 Name Symbolic link to the shared library for the framework
375 The ``system`` attribute specifies that the module is a system module. When a system module is rebuilt, all of the module's headers will be considered system headers, which suppresses warnings. This is equivalent to placing ``#pragma GCC system_header`` in each of the module's headers. The form of attributes is described in the section Attributes_, below.
377 The ``extern_c`` attribute specifies that the module contains C code that can be used from within C++. When such a module is built for use in C++ code, all of the module's headers will be treated as if they were contained within an implicit ``extern "C"`` block. An import for a module with this attribute can appear within an ``extern "C"`` block. No other restrictions are lifted, however: the module currently cannot be imported within an ``extern "C"`` block in a namespace.
379 The ``no_undeclared_includes`` attribute specifies that the module can only reach non-modular headers and headers from used modules. Since some headers could be present in more than one search path and map to different modules in each path, this mechanism helps clang to find the right header, i.e., prefer the one for the current module or in a submodule instead of the first usual match in the search paths.
381 Modules can have a number of different kinds of members, each of which is described below:
386 *requires-declaration*
388 *umbrella-dir-declaration*
389 *submodule-declaration*
391 *export-as-declaration*
394 *config-macros-declaration*
395 *conflict-declaration*
397 An extern module references a module defined by the *module-id* in a file given by the *string-literal*. The file can be referenced either by an absolute path or by a path relative to the current map file.
401 A *requires-declaration* specifies the requirements that an importing translation unit must satisfy to use the module.
405 *requires-declaration*:
406 ``requires`` *feature-list*
409 *feature* (',' *feature*)*
412 ``!``:sub:`opt` *identifier*
414 The requirements clause allows specific modules or submodules to specify that they are only accessible with certain language dialects or on certain platforms. The feature list is a set of identifiers, defined below. If any of the features is not available in a given translation unit, that translation unit shall not import the module. When building a module for use by a compilation, submodules requiring unavailable features are ignored. The optional ``!`` indicates that a feature is incompatible with the module.
416 The following features are defined:
419 The target supports AltiVec.
422 The "blocks" language feature is available.
425 Support for the coroutines TS is available.
428 C++ support is available.
431 C++11 support is available.
434 C++14 support is available.
437 C++17 support is available.
440 C99 support is available.
443 C11 support is available.
446 C17 support is available.
449 A freestanding environment is available.
452 GNU inline ASM is available.
455 Objective-C support is available.
458 Objective-C Automatic Reference Counting (ARC) is available
464 Thread local storage is available.
467 A specific target feature (e.g., ``sse4``, ``avx``, ``neon``) is available.
470 **Example:** The ``std`` module can be extended to also include C++ and C++11 headers using a *requires-declaration*:
475 // C standard library...
490 A header declaration specifies that a particular header is associated with the enclosing module.
494 *header-declaration*:
495 ``private``:sub:`opt` ``textual``:sub:`opt` ``header`` *string-literal* *header-attrs*:sub:`opt`
496 ``umbrella`` ``header`` *string-literal* *header-attrs*:sub:`opt`
497 ``exclude`` ``header`` *string-literal* *header-attrs*:sub:`opt`
500 '{' *header-attr** '}'
503 ``size`` *integer-literal*
504 ``mtime`` *integer-literal*
506 A header declaration that does not contain ``exclude`` nor ``textual`` specifies a header that contributes to the enclosing module. Specifically, when the module is built, the named header will be parsed and its declarations will be (logically) placed into the enclosing submodule.
508 A header with the ``umbrella`` specifier is called an umbrella header. An umbrella header includes all of the headers within its directory (and any subdirectories), and is typically used (in the ``#include`` world) to easily access the full API provided by a particular library. With modules, an umbrella header is a convenient shortcut that eliminates the need to write out ``header`` declarations for every library header. A given directory can only contain a single umbrella header.
511 Any headers not included by the umbrella header should have
512 explicit ``header`` declarations. Use the
513 ``-Wincomplete-umbrella`` warning option to ask Clang to complain
514 about headers not covered by the umbrella header or the module map.
516 A header with the ``private`` specifier may not be included from outside the module itself.
518 A header with the ``textual`` specifier will not be compiled when the module is
519 built, and will be textually included if it is named by a ``#include``
520 directive. However, it is considered to be part of the module for the purpose
521 of checking *use-declaration*\s, and must still be a lexically-valid header
522 file. In the future, we intend to pre-tokenize such headers and include the
523 token sequence within the prebuilt module representation.
525 A header with the ``exclude`` specifier is excluded from the module. It will not be included when the module is built, nor will it be considered to be part of the module, even if an ``umbrella`` header or directory would otherwise make it part of the module.
527 **Example:** The C header ``assert.h`` is an excellent candidate for a textual header, because it is meant to be included multiple times (possibly with different ``NDEBUG`` settings). However, declarations within it should typically be split into a separate modular header.
531 module std [system] {
532 textual header "assert.h"
535 A given header shall not be referenced by more than one *header-declaration*.
537 Two *header-declaration*\s, or a *header-declaration* and a ``#include``, are
538 considered to refer to the same file if the paths resolve to the same file
539 and the specified *header-attr*\s (if any) match the attributes of that file,
540 even if the file is named differently (for instance, by a relative path or
544 The use of *header-attr*\s avoids the need for Clang to speculatively
545 ``stat`` every header referenced by a module map. It is recommended that
546 *header-attr*\s only be used in machine-generated module maps, to avoid
547 mismatches between attribute values and the corresponding files.
549 Umbrella directory declaration
550 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
551 An umbrella directory declaration specifies that all of the headers in the specified directory should be included within the module.
555 *umbrella-dir-declaration*:
556 ``umbrella`` *string-literal*
558 The *string-literal* refers to a directory. When the module is built, all of the header files in that directory (and its subdirectories) are included in the module.
560 An *umbrella-dir-declaration* shall not refer to the same directory as the location of an umbrella *header-declaration*. In other words, only a single kind of umbrella can be specified for a given directory.
564 Umbrella directories are useful for libraries that have a large number of headers but do not have an umbrella header.
567 Submodule declaration
568 ~~~~~~~~~~~~~~~~~~~~~
569 Submodule declarations describe modules that are nested within their enclosing module.
573 *submodule-declaration*:
575 *inferred-submodule-declaration*
577 A *submodule-declaration* that is a *module-declaration* is a nested module. If the *module-declaration* has a ``framework`` specifier, the enclosing module shall have a ``framework`` specifier; the submodule's contents shall be contained within the subdirectory ``Frameworks/SubName.framework``, where ``SubName`` is the name of the submodule.
579 A *submodule-declaration* that is an *inferred-submodule-declaration* describes a set of submodules that correspond to any headers that are part of the module but are not explicitly described by a *header-declaration*.
583 *inferred-submodule-declaration*:
584 ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` '*' *attributes*:sub:`opt` '{' *inferred-submodule-member** '}'
586 *inferred-submodule-member*:
589 A module containing an *inferred-submodule-declaration* shall have either an umbrella header or an umbrella directory. The headers to which the *inferred-submodule-declaration* applies are exactly those headers included by the umbrella header (transitively) or included in the module because they reside within the umbrella directory (or its subdirectories).
591 For each header included by the umbrella header or in the umbrella directory that is not named by a *header-declaration*, a module declaration is implicitly generated from the *inferred-submodule-declaration*. The module will:
593 * Have the same name as the header (without the file extension)
594 * Have the ``explicit`` specifier, if the *inferred-submodule-declaration* has the ``explicit`` specifier
595 * Have the ``framework`` specifier, if the
596 *inferred-submodule-declaration* has the ``framework`` specifier
597 * Have the attributes specified by the \ *inferred-submodule-declaration*
598 * Contain a single *header-declaration* naming that header
599 * Contain a single *export-declaration* ``export *``, if the \ *inferred-submodule-declaration* contains the \ *inferred-submodule-member* ``export *``
601 **Example:** If the subdirectory "MyLib" contains the headers ``A.h`` and ``B.h``, then the following module map:
612 is equivalent to the (more verbose) module map:
630 An *export-declaration* specifies which imported modules will automatically be re-exported as part of a given module's API.
634 *export-declaration*:
635 ``export`` *wildcard-module-id*
637 *wildcard-module-id*:
640 *identifier* '.' *wildcard-module-id*
642 The *export-declaration* names a module or a set of modules that will be re-exported to any translation unit that imports the enclosing module. Each imported module that matches the *wildcard-module-id* up to, but not including, the first ``*`` will be re-exported.
644 **Example:** In the following example, importing ``MyLib.Derived`` also provides the API for ``MyLib.Base``:
659 Note that, if ``Derived.h`` includes ``Base.h``, one can simply use a wildcard export to re-export everything ``Derived.h`` includes:
676 The wildcard export syntax ``export *`` re-exports all of the
677 modules that were imported in the actual header file. Because
678 ``#include`` directives are automatically mapped to module imports,
679 ``export *`` provides the same transitive-inclusion behavior
680 provided by the C preprocessor, e.g., importing a given module
681 implicitly imports all of the modules on which it depends.
682 Therefore, liberal use of ``export *`` provides excellent backward
683 compatibility for programs that rely on transitive inclusion (i.e.,
686 Re-export Declaration
687 ~~~~~~~~~~~~~~~~~~~~~
688 An *export-as-declaration* specifies that the current module will have
689 its interface re-exported by the named module.
693 *export-as-declaration*:
694 ``export_as`` *identifier*
696 The *export-as-declaration* names the module that the current
697 module will be re-exported through. Only top-level modules
698 can be re-exported, and any given module may only be re-exported
699 through a single module.
701 **Example:** In the following example, the module ``MyFrameworkCore``
702 will be re-exported via the module ``MyFramework``:
706 module MyFrameworkCore {
707 export_as MyFramework
712 A *use-declaration* specifies another module that the current top-level module
713 intends to use. When the option *-fmodules-decluse* is specified, a module can
714 only use other modules that are explicitly specified in this way.
721 **Example:** In the following example, use of A from C is not declared, so will trigger a warning.
738 When compiling a source file that implements a module, use the option
739 ``-fmodule-name=module-id`` to indicate that the source file is logically part
742 The compiler at present only applies restrictions to the module directly being built.
746 A *link-declaration* specifies a library or framework against which a program should be linked if the enclosing module is imported in any translation unit in that program.
751 ``link`` ``framework``:sub:`opt` *string-literal*
753 The *string-literal* specifies the name of the library or framework against which the program should be linked. For example, specifying "clangBasic" would instruct the linker to link with ``-lclangBasic`` for a Unix-style linker.
755 A *link-declaration* with the ``framework`` specifies that the linker should link against the named framework, e.g., with ``-framework MyFramework``.
759 Automatic linking with the ``link`` directive is not yet widely
760 implemented, because it requires support from both the object file
761 format and the linker. The notion is similar to Microsoft Visual
762 Studio's ``#pragma comment(lib...)``.
764 Configuration macros declaration
765 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
766 The *config-macros-declaration* specifies the set of configuration macros that have an effect on the API of the enclosing module.
770 *config-macros-declaration*:
771 ``config_macros`` *attributes*:sub:`opt` *config-macro-list*:sub:`opt`
774 *identifier* (',' *identifier*)*
776 Each *identifier* in the *config-macro-list* specifies the name of a macro. The compiler is required to maintain different variants of the given module for differing definitions of any of the named macros.
778 A *config-macros-declaration* shall only be present on a top-level module, i.e., a module that is not nested within an enclosing module.
780 The ``exhaustive`` attribute specifies that the list of macros in the *config-macros-declaration* is exhaustive, meaning that no other macro definition is intended to have an effect on the API of that module.
784 The ``exhaustive`` attribute implies that any macro definitions
785 for macros not listed as configuration macros should be ignored
786 completely when building the module. As an optimization, the
787 compiler could reduce the number of unique module variants by not
788 considering these non-configuration macros. This optimization is not
789 yet implemented in Clang.
791 A translation unit shall not import the same module under different definitions of the configuration macros.
795 Clang implements a weak form of this requirement: the definitions
796 used for configuration macros are fixed based on the definitions
797 provided by the command line. If an import occurs and the definition
798 of any configuration macro has changed, the compiler will produce a
799 warning (under the control of ``-Wconfig-macros``).
801 **Example:** A logging library might provide different API (e.g., in the form of different definitions for a logging macro) based on the ``NDEBUG`` macro setting:
806 umbrella header "MyLogger.h"
807 config_macros [exhaustive] NDEBUG
810 Conflict declarations
811 ~~~~~~~~~~~~~~~~~~~~~
812 A *conflict-declaration* describes a case where the presence of two different modules in the same translation unit is likely to cause a problem. For example, two modules may provide similar-but-incompatible functionality.
816 *conflict-declaration*:
817 ``conflict`` *module-id* ',' *string-literal*
819 The *module-id* of the *conflict-declaration* specifies the module with which the enclosing module conflicts. The specified module shall not have been imported in the translation unit when the enclosing module is imported.
821 The *string-literal* provides a message to be provided as part of the compiler diagnostic when two modules conflict.
825 Clang emits a warning (under the control of ``-Wmodule-conflict``)
826 when a module conflict is discovered.
834 header "conflict_a.h"
835 conflict B, "we just don't like B"
839 header "conflict_b.h"
846 Attributes are used in a number of places in the grammar to describe specific behavior of other declarations. The format of attributes is fairly simple.
851 *attribute* *attributes*:sub:`opt`
856 Any *identifier* can be used as an attribute, and each declaration specifies what attributes can be applied to it.
858 Private Module Map Files
859 ------------------------
860 Module map files are typically named ``module.modulemap`` and live
861 either alongside the headers they describe or in a parent directory of
862 the headers they describe. These module maps typically describe all of
863 the API for the library.
865 However, in some cases, the presence or absence of particular headers
866 is used to distinguish between the "public" and "private" APIs of a
867 particular library. For example, a library may contain the headers
868 ``Foo.h`` and ``Foo_Private.h``, providing public and private APIs,
869 respectively. Additionally, ``Foo_Private.h`` may only be available on
870 some versions of library, and absent in others. One cannot easily
871 express this with a single module map file in the library:
881 header "Foo_Private.h"
886 because the header ``Foo_Private.h`` won't always be available. The
887 module map file could be customized based on whether
888 ``Foo_Private.h`` is available or not, but doing so requires custom
891 Private module map files, which are named ``module.private.modulemap``
892 (or, for backward compatibility, ``module_private.map``), allow one to
893 augment the primary module map file with an additional modules. For
894 example, we would split the module map file above into two module map
899 /* module.modulemap */
904 /* module.private.modulemap */
906 header "Foo_Private.h"
910 When a ``module.private.modulemap`` file is found alongside a
911 ``module.modulemap`` file, it is loaded after the ``module.modulemap``
912 file. In our example library, the ``module.private.modulemap`` file
913 would be available when ``Foo_Private.h`` is available, making it
914 easier to split a library's public and private APIs along header
917 When writing a private module as part of a *framework*, it's recommended that:
919 * Headers for this module are present in the ``PrivateHeaders`` framework
921 * The private module is defined as a *top level module* with the name of the
922 public framework prefixed, like ``Foo_Private`` above. Clang has extra logic
923 to work with this naming, using ``FooPrivate`` or ``Foo.Private`` (submodule)
924 trigger warnings and might not work as expected.
926 Modularizing a Platform
927 =======================
928 To get any benefit out of modules, one needs to introduce module maps for software libraries starting at the bottom of the stack. This typically means introducing a module map covering the operating system's headers and the C standard library headers (in ``/usr/include``, for a Unix system).
930 The module maps will be written using the `module map language`_, which provides the tools necessary to describe the mapping between headers and modules. Because the set of headers differs from one system to the next, the module map will likely have to be somewhat customized for, e.g., a particular distribution and version of the operating system. Moreover, the system headers themselves may require some modification, if they exhibit any anti-patterns that break modules. Such common patterns are described below.
932 **Macro-guarded copy-and-pasted definitions**
933 System headers vend core types such as ``size_t`` for users. These types are often needed in a number of system headers, and are almost trivial to write. Hence, it is fairly common to see a definition such as the following copy-and-pasted throughout the headers:
939 typedef __SIZE_TYPE__ size_t;
942 Unfortunately, when modules compiles all of the C library headers together into a single module, only the first actual type definition of ``size_t`` will be visible, and then only in the submodule corresponding to the lucky first header. Any other headers that have copy-and-pasted versions of this pattern will *not* have a definition of ``size_t``. Importing the submodule corresponding to one of those headers will therefore not yield ``size_t`` as part of the API, because it wasn't there when the header was parsed. The fix for this problem is either to pull the copied declarations into a common header that gets included everywhere ``size_t`` is part of the API, or to eliminate the ``#ifndef`` and redefine the ``size_t`` type. The latter works for C++ headers and C11, but will cause an error for non-modules C90/C99, where redefinition of ``typedefs`` is not permitted.
944 **Conflicting definitions**
945 Different system headers may provide conflicting definitions for various macros, functions, or types. These conflicting definitions don't tend to cause problems in a pre-modules world unless someone happens to include both headers in one translation unit. Since the fix is often simply "don't do that", such problems persist. Modules requires that the conflicting definitions be eliminated or that they be placed in separate modules (the former is generally the better answer).
948 Headers are often missing ``#include`` directives for headers that they actually depend on. As with the problem of conflicting definitions, this only affects unlucky users who don't happen to include headers in the right order. With modules, the headers of a particular module will be parsed in isolation, so the module may fail to build if there are missing includes.
950 **Headers that vend multiple APIs at different times**
951 Some systems have headers that contain a number of different kinds of API definitions, only some of which are made available with a given include. For example, the header may vend ``size_t`` only when the macro ``__need_size_t`` is defined before that header is included, and also vend ``wchar_t`` only when the macro ``__need_wchar_t`` is defined. Such headers are often included many times in a single translation unit, and will have no include guards. There is no sane way to map this header to a submodule. One can either eliminate the header (e.g., by splitting it into separate headers, one per actual API) or simply ``exclude`` it in the module map.
953 To detect and help address some of these problems, the ``clang-tools-extra`` repository contains a ``modularize`` tool that parses a set of given headers and attempts to detect these problems and produce a report. See the tool's in-source documentation for information on how to check your system or library headers.
957 Modules support is under active development, and there are many opportunities remaining to improve it. Here are a few ideas:
959 **Detect unused module imports**
960 Unlike with ``#include`` directives, it should be fairly simple to track whether a directly-imported module has ever been used. By doing so, Clang can emit ``unused import`` or ``unused #include`` diagnostics, including Fix-Its to remove the useless imports/includes.
962 **Fix-Its for missing imports**
963 It's fairly common for one to make use of some API while writing code, only to get a compiler error about "unknown type" or "no function named" because the corresponding header has not been included. Clang can detect such cases and auto-import the required module, but should provide a Fix-It to add the import.
965 **Improve modularize**
966 The modularize tool is both extremely important (for deployment) and extremely crude. It needs better UI, better detection of problems (especially for C++), and perhaps an assistant mode to help write module maps for you.
968 Where To Learn More About Modules
969 =================================
970 The Clang source code provides additional information about modules:
972 ``clang/lib/Headers/module.modulemap``
973 Module map for Clang's compiler-specific header files.
975 ``clang/test/Modules/``
976 Tests specifically related to modules functionality.
978 ``clang/include/clang/Basic/Module.h``
979 The ``Module`` class in this header describes a module, and is used throughout the compiler to implement modules.
981 ``clang/include/clang/Lex/ModuleMap.h``
982 The ``ModuleMap`` class in this header describes the full module map, consisting of all of the module map files that have been parsed, and providing facilities for looking up module maps and mapping between modules and headers (in both directions).
985 Information about the serialized AST format used for precompiled headers and modules. The actual implementation is in the ``clangSerialization`` library.
987 .. [#] Automatic linking against the libraries of modules requires specific linker support, which is not widely available.
989 .. [#] There are certain anti-patterns that occur in headers, particularly system headers, that cause problems for modules. The section `Modularizing a Platform`_ describes some of them.
991 .. [#] The second instance is actually a new thread within the current process, not a separate process. However, the original compiler instance is blocked on the execution of this thread.
993 .. [#] The preprocessing context in which the modules are parsed is actually dependent on the command-line options provided to the compiler, including the language dialect and any ``-D`` options. However, the compiled modules for different command-line options are kept distinct, and any preprocessor directives that occur within the translation unit are ignored. See the section on the `Configuration macros declaration`_ for more information.
995 .. _PCHInternals: PCHInternals.html