1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.bones.c - version 1.0.3 */
5 extern char plname[PL_NSIZ];
6 extern long somegold();
7 extern struct monst *makemon();
8 extern struct permonst pm_ghost;
10 char bones[] = "bones_xx";
12 /* save bones and possessions of a deceased adventurer */
15 register struct obj *otmp;
16 register struct trap *ttmp;
17 register struct monst *mtmp;
18 if(dlevel <= 0 || dlevel > MAXLEVEL) return;
19 if(!rn2(1 + dlevel/2)) return; /* not so many ghosts on low levels */
20 bones[6] = '0' + (dlevel/10);
21 bones[7] = '0' + (dlevel%10);
22 if((fd = open(bones,0)) >= 0){
26 /* drop everything; the corpse's possessions are usually cursed */
31 otmp->age = 0; /* very long ago */
33 if(rn2(5)) otmp->cursed = 1;
37 invent = 0; /* superfluous */
42 if(!(mtmp = makemon(PM_GHOST, u.ux, u.uy))) return;
46 (void) strcpy((char *) mtmp->mextra, plname);
47 mkgold(somegold() + d(dlevel,30), u.ux, u.uy);
48 for(mtmp = fmon; mtmp; mtmp = mtmp->nmon){
55 if(mtmp->mdispl) unpmon(mtmp);
57 for(ttmp = ftrap; ttmp; ttmp = ttmp->ntrap)
59 for(otmp = fobj; otmp; otmp = otmp->nobj) {
61 /* otmp->o_cnt_id = 0; - superfluous */
65 if(otmp->olet == AMULET_SYM && !otmp->spe) {
66 otmp->spe = -1; /* no longer the actual amulet */
67 otmp->cursed = 1; /* flag as gotten from a ghost */
70 if((fd = creat(bones, FMASK)) < 0) return;
77 if(rn2(3)) return(0); /* only once in three times do we find bones */
78 bones[6] = '0' + dlevel/10;
79 bones[7] = '0' + dlevel%10;
80 if((fd = open(bones, 0)) < 0) return(0);
81 if((ok = uptodate(fd)) != 0){
82 getlev(fd, 0, dlevel);
83 for(x = 0; x < COLNO; x++) for(y = 0; y < ROWNO; y++)
84 levl[x][y].seen = levl[x][y].new = 0;
88 if(!wizard) /* duvel!frans: don't remove bones while debugging */
90 if(unlink(bones) < 0){
91 pline("Cannot unlink %s .", bones);