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32 .\" @(#)larn.6 5.5 (Berkeley) 12/30/93
40 .Nd exploring the caverns of Larn
50 is a fantasy games in which your child has contracted
51 a strange disease, and none of your home remedies
52 seem to have any effect. You set out to find a remedy in a limited
53 amount of time, and to collect gold along the way of course!
61 option restores a checkpointed game after it has died.
65 option sets the hardness of the game.
69 option suppresses the welcome message at start up, putting you directly
74 option prints the command line options.
78 option specifies a different options file than
82 These are the movement commands:
83 .Bl -column " print program version" " give present pack weight"
84 h move to the left H run left . stay here
85 j move down J run down Z teleport yourself
86 k move up K run up c cast a spell
87 l move to the right L run right r read a scroll
88 y move northwest Y run northwest q quaff a potion
89 u move northeast U run northeast W wear armor
90 b move southwest B run southwest T take off armor
91 n move southeast N run southeast w wield a weapon
92 ^ identify a trap g give present pack weight P give tax status
93 d drop an item i inventory your pockets Q quit the game
94 v print program version S save the game D list all items found
95 ? this help screen A create diagnostic file e eat something
102 may be used to set a few options for
104 A sequence of words terminated by whitespace is used to specify options.
106 .Bl -tag -width "savefile: xsave-file-namex" -compact
111 Select bold display of objects.
113 Select inverse video display of objects.
115 Do not display intro message.
116 .It enable-checkpointing
117 Turn on periodic checkpointing.
119 Disable beeping of the terminal.
121 Choose your sex to be a man.
123 Choose your sex to be a woman.
124 .It name: \*qyour name\*q
125 Choose your playing name.
126 .It monster: \*qmonst name\*q
127 Choose a name for a monster.
128 .It savefile: \*qsave-file-name\*q
129 Define what the savegame filename will be.
132 Your name and monster names must be enclosed in double quotation marks and may
133 be up to 34 characters long. Longer names are truncated.
134 Anything enclosed in quotation marks is considered one word, and must be
135 separated from other words by whitespace.
140 if you type '*' as your amount, all your gold gets dropped.
141 In general, typing in '*' means all of what you are interested in.
142 This is true when visiting the bank, or when contributing at altars.
144 You can get out of the store, trading post, school, or home by hitting
147 When casting a spell, if you need a list of spells you can cast, type \fBD\fP
148 as the first letter of your spell. The available list of spells will be shown,
149 after which you may enter the spell code. This only works on the 1st letter
150 of the spell you are casting.
154 .Bl -tag -width "/var/games/larn/lscore12.0" -compact
155 .It Pa /var/games/larn/lscore12.0
157 .It Pa /var/games/larn/llog12.0