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36 static char sccsid[] = "@(#)dock.c 8.1 (Berkeley) 5/31/93";
38 static const char rcsid[] =
47 ** The starship is docked to a starbase. For this to work you
48 ** must be adjacent to a starbase.
50 ** You get your supplies replenished and your captives are
51 ** disembarked. Note that your score is updated now, not when
52 ** you actually take the captives.
54 ** Any repairs that need to be done are rescheduled to take
55 ** place sooner. This provides for the faster repairs when you
65 if (Ship.cond == DOCKED)
66 return (printf("Chekov: But captain, we are already docked\n"));
67 /* check for ok to dock, i.e., adjacent to a starbase */
69 for (i = Ship.sectx - 1; i <= Ship.sectx + 1 && !ok; i++)
71 if (i < 0 || i >= NSECTS)
73 for (j = Ship.secty - 1; j <= Ship.secty + 1; j++)
75 if (j < 0 || j >= NSECTS)
77 if (Sect[i][j] == BASE)
85 return (printf("Chekov: But captain, we are not adjacent to a starbase.\n"));
87 /* restore resources */
88 Ship.energy = Param.energy;
89 Ship.torped = Param.torped;
90 Ship.shield = Param.shield;
91 Ship.crew = Param.crew;
92 Game.captives += Param.brigfree - Ship.brigfree;
93 Ship.brigfree = Param.brigfree;
95 /* reset ship's defenses */
99 Ship.reserves = Param.reserves;
101 /* recalibrate space inertial navigation system */
104 /* output any saved radio messages */
107 /* reschedule any device repairs */
108 for (i = 0; i < MAXEVENTS; i++)
111 if (e->evcode != E_FIXDV)
113 reschedule(e, (e->date - Now.date) * Param.dockfac);
122 ** This is the inverse of dock(). The main function it performs
123 ** is to reschedule any damages so that they will take longer.
131 if (Ship.cond != DOCKED)
133 printf("Sulu: Pardon me captain, but we are not docked.\n");
139 /* reschedule device repair times (again) */
140 for (i = 0; i < MAXEVENTS; i++)
143 if (e->evcode != E_FIXDV)
145 reschedule(e, (e->date - Now.date) / Param.dockfac);