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36 static char sccsid[] = "@(#)nova.c 8.1 (Berkeley) 5/31/93";
38 static const char rcsid[] =
45 ** CAUSE A NOVA TO OCCUR
47 ** A nova occurs. It is the result of having a star hit with
48 ** a photon torpedo. There are several things which may happen.
49 ** The star may not be affected. It may go nova. It may turn
50 ** into a black hole. Any (yummy) it may go supernova.
52 ** Stars that go nova cause stars which surround them to undergo
53 ** the same probabilistic process. Klingons next to them are
54 ** destroyed. And if the starship is next to it, it gets zapped.
55 ** If the zap is too much, it gets destroyed.
64 if (Sect[x][y] != STAR || Quad[Ship.quadx][Ship.quady].stars < 0)
68 printf("Spock: Star at %d,%d failed to nova.\n", x, y);
73 printf("Spock: Star at %d,%d gone nova\n", x, y);
80 Quad[Ship.quadx][Ship.quady].holes += 1;
82 Quad[Ship.quadx][Ship.quady].stars -= 1;
84 for (i = x - 1; i <= x + 1; i++)
86 if (i < 0 || i >= NSECTS)
88 for (j = y - 1; j <= y + 1; j++)
90 if (j < 0 || j >= NSECTS)
121 if (Ship.shield >= se)
132 if (Ship.energy <= 0)
137 printf("Unknown object %c at %d,%d destroyed\n",