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[FreeBSD/FreeBSD.git] / include / clang / Tooling / Refactoring / Rename / SymbolName.h
1 //===--- SymbolName.h - Clang refactoring library -------------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10 #ifndef LLVM_CLANG_TOOLING_REFACTOR_RENAME_SYMBOL_NAME_H
11 #define LLVM_CLANG_TOOLING_REFACTOR_RENAME_SYMBOL_NAME_H
12
13 #include "clang/Basic/LLVM.h"
14 #include "llvm/ADT/ArrayRef.h"
15 #include "llvm/ADT/SmallVector.h"
16 #include "llvm/ADT/StringRef.h"
17
18 namespace clang {
19 namespace tooling {
20
21 /// A name of a symbol.
22 ///
23 /// Symbol's name can be composed of multiple strings. For example, Objective-C
24 /// methods can contain multiple argument labels:
25 ///
26 /// \code
27 /// - (void) myMethodNamePiece: (int)x anotherNamePieces:(int)y;
28 /// //       ^~ string 0 ~~~~~         ^~ string 1 ~~~~~
29 /// \endcode
30 class SymbolName {
31 public:
32   explicit SymbolName(StringRef Name) {
33     // While empty symbol names are valid (Objective-C selectors can have empty
34     // name pieces), occurrences Objective-C selectors are created using an
35     // array of strings instead of just one string.
36     assert(!Name.empty() && "Invalid symbol name!");
37     this->Name.push_back(Name.str());
38   }
39
40   ArrayRef<std::string> getNamePieces() const { return Name; }
41
42 private:
43   llvm::SmallVector<std::string, 1> Name;
44 };
45
46 } // end namespace tooling
47 } // end namespace clang
48
49 #endif // LLVM_CLANG_TOOLING_REFACTOR_RENAME_SYMBOL_NAME_H