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5 * This code is derived from software contributed to Berkeley by
6 * Paul Borman at Krystal Technologies.
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36 * @(#)runetype.h 8.1 (Berkeley) 6/2/93
42 #include <sys/cdefs.h>
43 #include <machine/ansi.h>
46 typedef _BSD_RUNE_T_ rune_t;
51 typedef _BSD_SIZE_T_ size_t;
56 typedef _BSD_WCHAR_T_ wchar_t;
60 #define _CACHED_RUNES (1 <<8 ) /* Must be a power of 2 */
61 #define _CRMASK (~(_CACHED_RUNES - 1))
64 * The lower 8 bits of runetype[] contain the digit value of the rune.
67 rune_t min; /* First rune of the range */
68 rune_t max; /* Last rune (inclusive) of the range */
69 rune_t map; /* What first maps to in maps */
70 unsigned long *types; /* Array of types in range */
74 int nranges; /* Number of ranges stored */
75 _RuneEntry *ranges; /* Pointer to the ranges */
79 char magic[8]; /* Magic saying what version we are */
80 char encoding[32]; /* ASCII name of this encoding */
83 __P((const char *, size_t, char const **));
85 __P((rune_t, char *, size_t, char **));
88 unsigned long runetype[_CACHED_RUNES];
89 rune_t maplower[_CACHED_RUNES];
90 rune_t mapupper[_CACHED_RUNES];
93 * The following are to deal with Runes larger than _CACHED_RUNES - 1.
94 * Their data is actually contiguous with this structure so as to make
95 * it easier to read/write from/to disk.
97 _RuneRange runetype_ext;
98 _RuneRange maplower_ext;
99 _RuneRange mapupper_ext;
101 void *variable; /* Data which depends on the encoding */
102 int variable_len; /* how long that data is */
105 #define _RUNE_MAGIC_1 "RuneMagi" /* Indicates version 0 of RuneLocale */
107 extern _RuneLocale _DefaultRuneLocale;
108 extern _RuneLocale *_CurrentRuneLocale;
110 #endif /* !_RUNETYPE_H_ */