2 * SPDX-License-Identifier: BSD-3-Clause
4 * Copyright (c) 1991-1997 Søren Schmidt
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer
12 * in this position and unchanged.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. The name of the author may not be used to endorse or promote products
17 * derived from this software without specific prior written permission
19 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
20 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
21 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
22 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
23 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
24 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 #include <sys/cdefs.h>
32 __FBSDID("$FreeBSD$");
35 #include <sys/types.h>
36 #include <sys/ioctl.h>
37 #include <sys/signal.h>
38 #include <sys/consio.h>
43 static byte StdAndMask[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE] = {
44 X,X,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
45 X,X,X,0,0,0,0,0,0,0,0,0,0,0,0,0,
46 X,X,X,X,0,0,0,0,0,0,0,0,0,0,0,0,
47 X,X,X,X,X,0,0,0,0,0,0,0,0,0,0,0,
48 X,X,X,X,X,X,0,0,0,0,0,0,0,0,0,0,
49 X,X,X,X,X,X,X,0,0,0,0,0,0,0,0,0,
50 X,X,X,X,X,X,X,X,0,0,0,0,0,0,0,0,
51 X,X,X,X,X,X,X,X,X,0,0,0,0,0,0,0,
52 X,X,X,X,X,X,X,0,0,0,0,0,0,0,0,0,
53 0,0,0,X,X,X,X,0,0,0,0,0,0,0,0,0,
54 0,0,0,X,X,X,X,X,0,0,0,0,0,0,0,0,
55 0,0,0,0,X,X,X,X,0,0,0,0,0,0,0,0,
56 0,0,0,0,X,X,X,X,0,0,0,0,0,0,0,0,
57 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
58 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
59 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
61 static byte StdOrMask[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE] = {
62 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
63 0,X,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
64 0,X,X,0,0,0,0,0,0,0,0,0,0,0,0,0,
65 0,X,X,X,0,0,0,0,0,0,0,0,0,0,0,0,
66 0,X,X,X,X,0,0,0,0,0,0,0,0,0,0,0,
67 0,X,X,X,X,X,0,0,0,0,0,0,0,0,0,0,
68 0,X,X,X,X,X,X,0,0,0,0,0,0,0,0,0,
69 0,X,X,0,X,0,0,0,0,0,0,0,0,0,0,0,
70 0,0,0,0,X,X,0,0,0,0,0,0,0,0,0,0,
71 0,0,0,0,X,X,0,0,0,0,0,0,0,0,0,0,
72 0,0,0,0,0,X,X,0,0,0,0,0,0,0,0,0,
73 0,0,0,0,0,X,X,0,0,0,0,0,0,0,0,0,
74 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
75 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
76 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
77 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
80 static VGLBitmap VGLMouseStdAndMask =
81 VGLBITMAP_INITIALIZER(MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, StdAndMask);
82 static VGLBitmap VGLMouseStdOrMask =
83 VGLBITMAP_INITIALIZER(MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, StdOrMask);
84 static VGLBitmap *VGLMouseAndMask, *VGLMouseOrMask;
85 static byte map[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE*4];
86 static VGLBitmap VGLMouseSave =
87 VGLBITMAP_INITIALIZER(MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, map);
88 static int VGLMouseVisible = 0;
89 static int VGLMouseFrozen = 0;
90 static int VGLMouseShown = 0;
91 static int VGLMouseXpos = 0;
92 static int VGLMouseYpos = 0;
93 static int VGLMouseButtons = 0;
98 byte buf[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE*4];
100 VGLBITMAP_INITIALIZER(MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, buf);
101 byte crtcidx, crtcval, gdcidx, gdcval;
104 if (!VGLMouseVisible) {
107 crtcidx = inb(0x3c4);
108 crtcval = inb(0x3c5);
111 __VGLBitmapCopy(VGLDisplay, VGLMouseXpos, VGLMouseYpos,
112 &VGLMouseSave, 0, 0, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE);
113 bcopy(VGLMouseSave.Bitmap, buffer.Bitmap,
114 MOUSE_IMG_SIZE*MOUSE_IMG_SIZE*VGLDisplay->PixelBytes);
115 for (pos = 0; pos < MOUSE_IMG_SIZE*MOUSE_IMG_SIZE; pos++)
116 for (i = 0; i < VGLDisplay->PixelBytes; i++) {
117 pos1 = pos * VGLDisplay->PixelBytes + i;
118 buffer.Bitmap[pos1] = (buffer.Bitmap[pos1] &
119 ~VGLMouseAndMask->Bitmap[pos]) |
120 VGLMouseOrMask->Bitmap[pos];
122 __VGLBitmapCopy(&buffer, 0, 0, VGLDisplay,
123 VGLMouseXpos, VGLMouseYpos, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE);
124 outb(0x3c4, crtcidx);
125 outb(0x3c5, crtcval);
133 VGLMousePointerHide()
135 byte crtcidx, crtcval, gdcidx, gdcval;
137 if (VGLMouseVisible) {
140 crtcidx = inb(0x3c4);
141 crtcval = inb(0x3c5);
144 __VGLBitmapCopy(&VGLMouseSave, 0, 0, VGLDisplay,
145 VGLMouseXpos, VGLMouseYpos, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE);
146 outb(0x3c4, crtcidx);
147 outb(0x3c5, crtcval);
155 VGLMouseMode(int mode)
157 if (mode == VGL_MOUSESHOW) {
158 if (VGLMouseShown == VGL_MOUSEHIDE) {
159 VGLMousePointerShow();
160 VGLMouseShown = VGL_MOUSESHOW;
164 if (VGLMouseShown == VGL_MOUSESHOW) {
165 VGLMousePointerHide();
166 VGLMouseShown = VGL_MOUSEHIDE;
172 VGLMouseAction(int dummy)
174 struct mouse_info mouseinfo;
176 if (VGLMouseFrozen) {
180 mouseinfo.operation = MOUSE_GETINFO;
181 ioctl(0, CONS_MOUSECTL, &mouseinfo);
182 if (VGLMouseShown == VGL_MOUSESHOW)
183 VGLMousePointerHide();
184 VGLMouseXpos = mouseinfo.u.data.x;
185 VGLMouseYpos = mouseinfo.u.data.y;
186 VGLMouseButtons = mouseinfo.u.data.buttons;
187 if (VGLMouseShown == VGL_MOUSESHOW)
188 VGLMousePointerShow();
192 VGLMouseSetImage(VGLBitmap *AndMask, VGLBitmap *OrMask)
194 if (VGLMouseShown == VGL_MOUSESHOW)
195 VGLMousePointerHide();
196 VGLMouseAndMask = AndMask;
197 VGLMouseOrMask = OrMask;
198 if (VGLMouseShown == VGL_MOUSESHOW)
199 VGLMousePointerShow();
203 VGLMouseSetStdImage()
205 if (VGLMouseShown == VGL_MOUSESHOW)
206 VGLMousePointerHide();
207 VGLMouseAndMask = &VGLMouseStdAndMask;
208 VGLMouseOrMask = &VGLMouseStdOrMask;
209 if (VGLMouseShown == VGL_MOUSESHOW)
210 VGLMousePointerShow();
214 VGLMouseInit(int mode)
216 struct mouse_info mouseinfo;
219 switch (VGLModeInfo.vi_mem_model) {
220 case V_INFO_MM_PACKED:
221 case V_INFO_MM_PLANAR:
231 for (i = 0; i < 256; i++)
232 VGLMouseStdOrMask.Bitmap[i] &= mask;
233 VGLMouseSetStdImage();
234 mouseinfo.operation = MOUSE_MODE;
235 mouseinfo.u.mode.signal = SIGUSR2;
236 if ((error = ioctl(0, CONS_MOUSECTL, &mouseinfo)))
238 signal(SIGUSR2, VGLMouseAction);
239 mouseinfo.operation = MOUSE_GETINFO;
240 ioctl(0, CONS_MOUSECTL, &mouseinfo);
241 VGLMouseXpos = mouseinfo.u.data.x;
242 VGLMouseYpos = mouseinfo.u.data.y;
243 VGLMouseButtons = mouseinfo.u.data.buttons;
249 VGLMouseStatus(int *x, int *y, char *buttons)
251 signal(SIGUSR2, SIG_IGN);
254 *buttons = VGLMouseButtons;
255 signal(SIGUSR2, VGLMouseAction);
256 return VGLMouseShown;
260 VGLMouseFreeze(int x, int y, int width, int hight, u_long color)
262 int i, xstride, ystride;
265 if (width > 1 || hight > 1 || (color & 0xc0000000) == 0) { /* bitmap */
266 if (VGLMouseShown == 1) {
269 if (x > VGLMouseXpos)
270 overlap = (VGLMouseXpos + MOUSE_IMG_SIZE) - x;
272 overlap = (x + width) - VGLMouseXpos;
274 if (y > VGLMouseYpos)
275 overlap = (VGLMouseYpos + MOUSE_IMG_SIZE) - y;
277 overlap = (y + hight) - VGLMouseYpos;
279 VGLMousePointerHide();
285 x >= VGLMouseXpos && x < VGLMouseXpos + MOUSE_IMG_SIZE &&
286 y >= VGLMouseYpos && y < VGLMouseYpos + MOUSE_IMG_SIZE) {
287 xstride = VGLDisplay->PixelBytes;
288 ystride = MOUSE_IMG_SIZE * xstride;
289 if (color & 0x40000000) { /* Get */
291 for (i = xstride - 1; i >= 0; i--)
292 color = (color << 8) |
293 VGLMouseSave.Bitmap[(y-VGLMouseYpos)*ystride+
294 (x-VGLMouseXpos)*xstride+i];
295 return 0x40000000 | (color & 0xffffff);
297 color &= 0xffffff; /* discard flag and other garbage */
298 for (i = 0; i < xstride; i++, color >>= 8)
299 VGLMouseSave.Bitmap[(y-VGLMouseYpos)*ystride+
300 (x-VGLMouseXpos)*xstride+i] = color;
301 if (VGLMouseAndMask->Bitmap
302 [(y-VGLMouseYpos)*MOUSE_IMG_SIZE+(x-VGLMouseXpos)]) {
314 if (VGLMouseFrozen > 8) {
319 if (VGLMouseShown == VGL_MOUSESHOW && !VGLMouseVisible)
320 VGLMousePointerShow();