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1 /* k_cosf.c -- float version of k_cos.c
2  * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
3  */
4
5 /*
6  * ====================================================
7  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
8  *
9  * Developed at SunPro, a Sun Microsystems, Inc. business.
10  * Permission to use, copy, modify, and distribute this
11  * software is freely granted, provided that this notice
12  * is preserved.
13  * ====================================================
14  */
15
16 #ifndef lint
17 static char rcsid[] = "$FreeBSD$";
18 #endif
19
20 #include "math.h"
21 #include "math_private.h"
22
23 static const float
24 one =  1.0000000000e+00, /* 0x3f800000 */
25 C1  =  4.1666667908e-02, /* 0x3d2aaaab */
26 C2  = -1.3888889225e-03, /* 0xbab60b61 */
27 C3  =  2.4801587642e-05, /* 0x37d00d01 */
28 C4  = -2.7557314297e-07, /* 0xb493f27c */
29 C5  =  2.0875723372e-09, /* 0x310f74f6 */
30 C6  = -1.1359647598e-11; /* 0xad47d74e */
31
32 float
33 __kernel_cosf(float x, float y)
34 {
35         float a,hz,z,r,qx;
36         int32_t ix;
37         GET_FLOAT_WORD(ix,x);
38         ix &= 0x7fffffff;                       /* ix = |x|'s high word*/
39         if(ix<0x32000000) {                     /* if x < 2**27 */
40             if(((int)x)==0) return one;         /* generate inexact */
41         }
42         z  = x*x;
43         r  = z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*C6)))));
44         if(ix < 0x3e99999a)                     /* if |x| < 0.3 */
45             return one - ((float)0.5*z - (z*r - x*y));
46         else {
47             if(ix > 0x3f480000) {               /* x > 0.78125 */
48                 qx = (float)0.28125;
49             } else {
50                 SET_FLOAT_WORD(qx,ix-0x01000000);       /* x/4 */
51             }
52             hz = (float)0.5*z-qx;
53             a  = one-qx;
54             return a - (hz - (z*r-x*y));
55         }
56 }