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1 //===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10 // C Includes
11 // C++ Includes
12 // Other libraries and framework includes
13 // Project includes
14 #include "lldb/Target/ThreadPlanStepOverRange.h"
15 #include "lldb/Core/Log.h"
16 #include "lldb/Core/Stream.h"
17 #include "lldb/Symbol/Block.h"
18 #include "lldb/Symbol/CompileUnit.h"
19 #include "lldb/Symbol/Function.h"
20 #include "lldb/Symbol/LineTable.h"
21 #include "lldb/Target/Process.h"
22 #include "lldb/Target/RegisterContext.h"
23 #include "lldb/Target/Target.h"
24 #include "lldb/Target/Thread.h"
25 #include "lldb/Target/ThreadPlanStepOut.h"
26 #include "lldb/Target/ThreadPlanStepThrough.h"
27
28 using namespace lldb_private;
29 using namespace lldb;
30
31 uint32_t ThreadPlanStepOverRange::s_default_flag_values = 0;
32
33 //----------------------------------------------------------------------
34 // ThreadPlanStepOverRange: Step through a stack range, either stepping over or into
35 // based on the value of \a type.
36 //----------------------------------------------------------------------
37
38 ThreadPlanStepOverRange::ThreadPlanStepOverRange
39 (
40     Thread &thread,
41     const AddressRange &range,
42     const SymbolContext &addr_context,
43     lldb::RunMode stop_others,
44     LazyBool step_out_avoids_code_without_debug_info
45 ) :
46     ThreadPlanStepRange (ThreadPlan::eKindStepOverRange, "Step range stepping over", thread, range, addr_context, stop_others),
47     ThreadPlanShouldStopHere (this),
48     m_first_resume(true)
49 {
50     SetFlagsToDefault();
51     SetupAvoidNoDebug(step_out_avoids_code_without_debug_info);
52 }
53
54 ThreadPlanStepOverRange::~ThreadPlanStepOverRange() = default;
55
56 void
57 ThreadPlanStepOverRange::GetDescription (Stream *s, lldb::DescriptionLevel level)
58 {
59     if (level == lldb::eDescriptionLevelBrief)
60     {
61         s->Printf("step over");
62         return;
63     }
64     s->Printf ("Stepping over");
65     bool printed_line_info = false;
66     if (m_addr_context.line_entry.IsValid())
67     {
68         s->Printf (" line ");
69         m_addr_context.line_entry.DumpStopContext (s, false);
70         printed_line_info = true;
71     }
72
73     if (!printed_line_info || level == eDescriptionLevelVerbose)
74     {
75         s->Printf (" using ranges: ");
76         DumpRanges(s);
77     }
78
79     s->PutChar('.');
80 }
81
82 void
83 ThreadPlanStepOverRange::SetupAvoidNoDebug(LazyBool step_out_avoids_code_without_debug_info)
84 {
85     bool avoid_nodebug = true;
86     switch (step_out_avoids_code_without_debug_info)
87     {
88         case eLazyBoolYes:
89             avoid_nodebug = true;
90             break;
91         case eLazyBoolNo:
92             avoid_nodebug = false;
93             break;
94         case eLazyBoolCalculate:
95             avoid_nodebug = m_thread.GetStepOutAvoidsNoDebug();
96             break;
97     }
98     if (avoid_nodebug)
99         GetFlags().Set (ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
100     else
101         GetFlags().Clear (ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
102     // Step Over plans should always avoid no-debug on step in.  Seems like you shouldn't
103     // have to say this, but a tail call looks more like a step in that a step out, so
104     // we want to catch this case.
105     GetFlags().Set (ThreadPlanShouldStopHere::eStepInAvoidNoDebug);
106 }
107
108 bool
109 ThreadPlanStepOverRange::IsEquivalentContext(const SymbolContext &context)
110 {
111     // Match as much as is specified in the m_addr_context:
112     // This is a fairly loose sanity check.  Note, sometimes the target doesn't get filled
113     // in so I left out the target check.  And sometimes the module comes in as the .o file from the
114     // inlined range, so I left that out too...
115     if (m_addr_context.comp_unit)
116     {
117         if (m_addr_context.comp_unit == context.comp_unit)
118         {
119             if (m_addr_context.function && m_addr_context.function == context.function)
120             {
121                 if (m_addr_context.block && m_addr_context.block == context.block)
122                     return true;
123             }
124         }
125     }
126     else if (m_addr_context.symbol && m_addr_context.symbol == context.symbol)
127     {
128         return true;
129     }
130     return false;
131 }
132
133 bool
134 ThreadPlanStepOverRange::ShouldStop (Event *event_ptr)
135 {
136     Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
137
138     if (log)
139     {
140         StreamString s;
141         s.Address (m_thread.GetRegisterContext()->GetPC(), 
142                    m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize());
143         log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData());
144     }
145     
146     // If we're out of the range but in the same frame or in our caller's frame
147     // then we should stop.
148     // When stepping out we only stop others if we are forcing running one thread.
149     bool stop_others = (m_stop_others == lldb::eOnlyThisThread);
150     ThreadPlanSP new_plan_sp;
151     FrameComparison frame_order = CompareCurrentFrameToStartFrame();
152     
153     if (frame_order == eFrameCompareOlder)
154     {
155         // If we're in an older frame then we should stop.
156         //
157         // A caveat to this is if we think the frame is older but we're actually in a trampoline.
158         // I'm going to make the assumption that you wouldn't RETURN to a trampoline.  So if we are
159         // in a trampoline we think the frame is older because the trampoline confused the backtracer.
160         // As below, we step through first, and then try to figure out how to get back out again.
161         
162         new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
163
164         if (new_plan_sp && log)
165             log->Printf("Thought I stepped out, but in fact arrived at a trampoline.");
166     }
167     else if (frame_order == eFrameCompareYounger)
168     {
169         // Make sure we really are in a new frame.  Do that by unwinding and seeing if the
170         // start function really is our start function...
171         for(uint32_t i = 1;; ++i)
172         {
173             StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(i);
174             if (!older_frame_sp) {
175                 // We can't unwind the next frame we should just get out of here & stop...
176                 break;
177             }
178
179             const SymbolContext &older_context = older_frame_sp->GetSymbolContext(eSymbolContextEverything);
180             if (IsEquivalentContext(older_context))
181             {
182                 new_plan_sp = m_thread.QueueThreadPlanForStepOutNoShouldStop(false,
183                                                                              nullptr,
184                                                                              true,
185                                                                              stop_others,
186                                                                              eVoteNo,
187                                                                              eVoteNoOpinion,
188                                                                              0);
189                 break;
190             }
191             else
192             {
193                 new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
194                 // If we found a way through, then we should stop recursing.
195                 if (new_plan_sp)
196                     break;
197             }
198         }
199     }
200     else
201     {
202         // If we're still in the range, keep going.
203         if (InRange())
204         {
205             SetNextBranchBreakpoint();
206             return false;
207         }
208
209         if (!InSymbol())
210         {
211             // This one is a little tricky.  Sometimes we may be in a stub or something similar,
212             // in which case we need to get out of there.  But if we are in a stub then it's 
213             // likely going to be hard to get out from here.  It is probably easiest to step into the
214             // stub, and then it will be straight-forward to step out.        
215             new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
216         }
217         else
218         {
219             // The current clang (at least through 424) doesn't always get the address range for the 
220             // DW_TAG_inlined_subroutines right, so that when you leave the inlined range the line table says 
221             // you are still in the source file of the inlining function.  This is bad, because now you are missing 
222             // the stack frame for the function containing the inlining, and if you sensibly do "finish" to get
223             // out of this function you will instead exit the containing function.
224             // To work around this, we check whether we are still in the source file we started in, and if not assume
225             // it is an error, and push a plan to get us out of this line and back to the containing file.
226
227             if (m_addr_context.line_entry.IsValid())
228             {
229                 SymbolContext sc;
230                 StackFrameSP frame_sp = m_thread.GetStackFrameAtIndex(0);
231                 sc = frame_sp->GetSymbolContext (eSymbolContextEverything);
232                 if (sc.line_entry.IsValid())
233                 {
234                     if (sc.line_entry.file != m_addr_context.line_entry.file
235                          && sc.comp_unit == m_addr_context.comp_unit
236                          && sc.function == m_addr_context.function)
237                     {
238                         // Okay, find the next occurrence of this file in the line table:
239                         LineTable *line_table = m_addr_context.comp_unit->GetLineTable();
240                         if (line_table)
241                         {
242                             Address cur_address = frame_sp->GetFrameCodeAddress();
243                             uint32_t entry_idx;
244                             LineEntry line_entry;
245                             if (line_table->FindLineEntryByAddress (cur_address, line_entry, &entry_idx))
246                             {
247                                 LineEntry next_line_entry;
248                                 bool step_past_remaining_inline = false;
249                                 if (entry_idx > 0)
250                                 {
251                                     // We require the previous line entry and the current line entry come
252                                     // from the same file.
253                                     // The other requirement is that the previous line table entry be part of an
254                                     // inlined block, we don't want to step past cases where people have inlined
255                                     // some code fragment by using #include <source-fragment.c> directly.
256                                     LineEntry prev_line_entry;
257                                     if (line_table->GetLineEntryAtIndex(entry_idx - 1, prev_line_entry)
258                                         && prev_line_entry.file == line_entry.file)
259                                     {
260                                         SymbolContext prev_sc;
261                                         Address prev_address = prev_line_entry.range.GetBaseAddress();
262                                         prev_address.CalculateSymbolContext(&prev_sc);
263                                         if (prev_sc.block)
264                                         {
265                                             Block *inlined_block = prev_sc.block->GetContainingInlinedBlock();
266                                             if (inlined_block)
267                                             {
268                                                 AddressRange inline_range;
269                                                 inlined_block->GetRangeContainingAddress(prev_address, inline_range);
270                                                 if (!inline_range.ContainsFileAddress(cur_address))
271                                                 {
272                                                     
273                                                     step_past_remaining_inline = true;
274                                                 }
275                                             }
276                                         }
277                                     }
278                                 }
279                                 
280                                 if (step_past_remaining_inline)
281                                 {
282                                     uint32_t look_ahead_step = 1;
283                                     while (line_table->GetLineEntryAtIndex(entry_idx + look_ahead_step, next_line_entry))
284                                     {
285                                         // Make sure we haven't wandered out of the function we started from...
286                                         Address next_line_address = next_line_entry.range.GetBaseAddress();
287                                         Function *next_line_function = next_line_address.CalculateSymbolContextFunction();
288                                         if (next_line_function != m_addr_context.function)
289                                             break;
290                                         
291                                         if (next_line_entry.file == m_addr_context.line_entry.file)
292                                         {
293                                             const bool abort_other_plans = false;
294                                             const RunMode stop_other_threads = RunMode::eAllThreads;
295                                             lldb::addr_t cur_pc = m_thread.GetStackFrameAtIndex(0)->GetRegisterContext()->GetPC();
296                                             AddressRange step_range(cur_pc, next_line_address.GetLoadAddress(&GetTarget()) - cur_pc);
297                                             
298                                             new_plan_sp = m_thread.QueueThreadPlanForStepOverRange (abort_other_plans,
299                                                                                                     step_range,
300                                                                                                     sc,
301                                                                                                     stop_other_threads);
302                                             break;
303                                         }
304                                         look_ahead_step++;
305                                     }
306                                 }
307                             }
308                         }
309                     }
310                 }
311             }
312         }
313     }
314
315     // If we get to this point, we're not going to use a previously set "next branch" breakpoint, so delete it:
316     ClearNextBranchBreakpoint();
317     
318     
319     // If we haven't figured out something to do yet, then ask the ShouldStopHere callback:
320     if (!new_plan_sp)
321     {
322         new_plan_sp = CheckShouldStopHereAndQueueStepOut (frame_order);
323     }
324
325     if (!new_plan_sp)
326         m_no_more_plans = true;
327     else
328     {
329         // Any new plan will be an implementation plan, so mark it private:
330         new_plan_sp->SetPrivate(true);
331         m_no_more_plans = false;
332     }
333
334     if (!new_plan_sp)
335     {
336         // For efficiencies sake, we know we're done here so we don't have to do this
337         // calculation again in MischiefManaged.
338         SetPlanComplete();
339         return true;
340     }
341     else
342         return false;
343 }
344
345 bool
346 ThreadPlanStepOverRange::DoPlanExplainsStop (Event *event_ptr)
347 {
348     // For crashes, breakpoint hits, signals, etc, let the base plan (or some plan above us)
349     // handle the stop.  That way the user can see the stop, step around, and then when they
350     // are done, continue and have their step complete.  The exception is if we've hit our
351     // "run to next branch" breakpoint.
352     // Note, unlike the step in range plan, we don't mark ourselves complete if we hit an
353     // unexplained breakpoint/crash.
354     
355     Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
356     StopInfoSP stop_info_sp = GetPrivateStopInfo ();
357     bool return_value;
358     
359     if (stop_info_sp)
360     {
361         StopReason reason = stop_info_sp->GetStopReason();
362
363         if (reason == eStopReasonTrace)
364         {
365             return_value = true;
366         }
367         else if (reason == eStopReasonBreakpoint)
368         {
369             return_value = NextRangeBreakpointExplainsStop(stop_info_sp);
370         }
371         else
372         {
373             if (log)
374                 log->PutCString ("ThreadPlanStepInRange got asked if it explains the stop for some reason other than step.");
375             return_value = false;
376         }
377     }
378     else
379         return_value = true;
380
381     return return_value;
382 }
383
384 bool
385 ThreadPlanStepOverRange::DoWillResume (lldb::StateType resume_state, bool current_plan)
386 {
387     if (resume_state != eStateSuspended && m_first_resume)
388     {
389         m_first_resume = false;
390         if (resume_state == eStateStepping && current_plan)
391         {
392             // See if we are about to step over an inlined call in the middle of the inlined stack, if so figure
393             // out its extents and reset our range to step over that.
394             bool in_inlined_stack = m_thread.DecrementCurrentInlinedDepth();
395             if (in_inlined_stack)
396             {
397                 Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
398                 if (log)
399                     log->Printf ("ThreadPlanStepInRange::DoWillResume: adjusting range to the frame at inlined depth %d.",
400                                  m_thread.GetCurrentInlinedDepth());
401                 StackFrameSP stack_sp = m_thread.GetStackFrameAtIndex(0);
402                 if (stack_sp)
403                 {
404                     Block *frame_block = stack_sp->GetFrameBlock();
405                     lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
406                     AddressRange my_range;
407                     if (frame_block->GetRangeContainingLoadAddress(curr_pc, m_thread.GetProcess()->GetTarget(), my_range))
408                     {
409                         m_address_ranges.clear();
410                         m_address_ranges.push_back(my_range);
411                         if (log)
412                         {
413                             StreamString s;
414                             const InlineFunctionInfo *inline_info = frame_block->GetInlinedFunctionInfo();
415                             const char *name;
416                             if (inline_info)
417                                 name = inline_info->GetName(frame_block->CalculateSymbolContextFunction()->GetLanguage()).AsCString();
418                             else
419                                 name = "<unknown-notinlined>";
420                             
421                             s.Printf ("Stepping over inlined function \"%s\" in inlined stack: ", name);
422                             DumpRanges(&s);
423                             log->PutCString(s.GetData());
424                         }
425                     }
426                     
427                 }
428             }
429         }
430     }
431     
432     return true;
433 }