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[FreeBSD/FreeBSD.git] / stand / lua / drawer.lua
1 --
2 -- Copyright (c) 2015 Pedro Souza <pedrosouza@freebsd.org>
3 -- All rights reserved.
4 --
5 -- Redistribution and use in source and binary forms, with or without
6 -- modification, are permitted provided that the following conditions
7 -- are met:
8 -- 1. Redistributions of source code must retain the above copyright
9 --    notice, this list of conditions and the following disclaimer.
10 -- 2. Redistributions in binary form must reproduce the above copyright
11 --    notice, this list of conditions and the following disclaimer in the
12 --    documentation and/or other materials provided with the distribution.
13 --
14 -- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
15 -- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 -- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17 -- ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
18 -- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
19 -- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
20 -- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
21 -- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
22 -- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
23 -- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
24 -- SUCH DAMAGE.
25 --
26 -- $FreeBSD$
27 --
28
29 local drawer = {};
30
31 local color = require("color");
32 local core = require("core");
33 local screen = require("screen");
34
35 drawer.brand_position = {x = 2, y = 1};
36 drawer.fbsd_logo = {
37         "  ______               ____   _____ _____  ",
38         " |  ____|             |  _ \\ / ____|  __ \\ ",
39         " | |___ _ __ ___  ___ | |_) | (___ | |  | |",
40         " |  ___| '__/ _ \\/ _ \\|  _ < \\___ \\| |  | |",
41         " | |   | | |  __/  __/| |_) |____) | |__| |",
42         " | |   | | |    |    ||     |      |      |",
43         " |_|   |_|  \\___|\\___||____/|_____/|_____/ "
44 };
45
46 drawer.logo_position = {x = 46, y = 1};
47 drawer.beastie_color = {
48         "               \027[31m,        ,",
49         "              /(        )`",
50         "              \\ \\___   / |",
51         "              /- \027[37m_\027[31m  `-/  '",
52         "             (\027[37m/\\/ \\\027[31m \\   /\\",
53         "             \027[37m/ /   |\027[31m `    \\",
54         "             \027[34mO O   \027[37m) \027[31m/    |",
55         "             \027[37m`-^--'\027[31m`<     '",
56         "            (_.)  _  )   /",
57         "             `.___/`    /",
58         "               `-----' /",
59         "  \027[33m<----.\027[31m     __ / __   \\",
60         "  \027[33m<----|====\027[31mO)))\027[33m==\027[31m) \\) /\027[33m====|",
61         "  \027[33m<----'\027[31m    `--' `.__,' \\",
62         "               |        |",
63         "                \\       /       /\\",
64         "           \027[36m______\027[31m( (_  / \\______/",
65         "         \027[36m,'  ,-----'   |",
66         "         `--{__________)\027[37m"
67 };
68
69 drawer.beastie = {
70         "               ,        ,",
71         "              /(        )`",
72         "              \\ \\___   / |",
73         "              /- _  `-/  '",
74         "             (/\\/ \\ \\   /\\",
75         "             / /   | `    \\",
76         "             O O   ) /    |",
77         "             `-^--'`<     '",
78         "            (_.)  _  )   /",
79         "             `.___/`    /",
80         "               `-----' /",
81         "  <----.     __ / __   \\",
82         "  <----|====O)))==) \\) /====|",
83         "  <----'    `--' `.__,' \\",
84         "               |        |",
85         "                \\       /       /\\",
86         "           ______( (_  / \\______/",
87         "         ,'  ,-----'   |",
88         "         `--{__________)"
89 };
90
91 drawer.fbsd_logo_shift = {x = 5, y = 4};
92 drawer.fbsd_logo_v = {
93         "  ______",
94         " |  ____| __ ___  ___ ",
95         " | |__ | '__/ _ \\/ _ \\",
96         " |  __|| | |  __/  __/",
97         " | |   | | |    |    |",
98         " |_|   |_|  \\___|\\___|",
99         "  ____   _____ _____",
100         " |  _ \\ / ____|  __ \\",
101         " | |_) | (___ | |  | |",
102         " |  _ < \\___ \\| |  | |",
103         " | |_) |____) | |__| |",
104         " |     |      |      |",
105         " |____/|_____/|_____/"
106 };
107
108 drawer.orb_shift = {x = 2, y = 4};
109 drawer.orb_color = {
110         "  \027[31m```                        \027[31;1m`\027[31m",
111         " s` `.....---...\027[31;1m....--.```   -/\027[31m",
112         " +o   .--`         \027[31;1m/y:`      +.\027[31m",
113         "  yo`:.            \027[31;1m:o      `+-\027[31m",
114         "   y/               \027[31;1m-/`   -o/\027[31m",
115         "  .-                  \027[31;1m::/sy+:.\027[31m",
116         "  /                     \027[31;1m`--  /\027[31m",
117         " `:                          \027[31;1m:`\027[31m",
118         " `:                          \027[31;1m:`\027[31m",
119         "  /                          \027[31;1m/\027[31m",
120         "  .-                        \027[31;1m-.\027[31m",
121         "   --                      \027[31;1m-.\027[31m",
122         "    `:`                  \027[31;1m`:`",
123         "      \027[31;1m.--             `--.",
124         "         .---.....----.\027[37m"
125 };
126
127 drawer.orb = {
128         "  ```                        `",
129         " s` `.....---.......--.```   -/",
130         " +o   .--`         /y:`      +.",
131         "  yo`:.            :o      `+-",
132         "   y/               -/`   -o/",
133         "  .-                  ::/sy+:.",
134         "  /                     `--  /",
135         " `:                          :`",
136         " `:                          :`",
137         "  /                          /",
138         "  .-                        -.",
139         "   --                      -.",
140         "    `:`                  `:`",
141         "      .--             `--.",
142         "         .---.....----."
143 };
144
145 drawer.none = {""};
146
147 drawer.none_shift = {x = 17, y = 0};
148
149 drawer.menu_position = {x = 6, y = 11};
150
151 drawer.box_pos_dim = {x = 3, y = 10, w = 41, h = 11};
152
153 function drawer.drawscreen(menu_opts)
154         -- drawlogo() must go first.
155         -- it determines the positions of other elements
156         drawer.drawlogo();
157         drawer.drawbrand();
158         drawer.drawbox();
159         return drawer.drawmenu(menu_opts);
160 end
161
162 function drawer.drawmenu(m)
163         x = drawer.menu_position.x;
164         y = drawer.menu_position.y;
165
166         -- print the menu and build the alias table
167         local alias_table = {};
168         local entry_num = 0;
169         local menu_entries = m.entries;
170         if (type(menu_entries) == "function") then
171                 menu_entries = menu_entries();
172         end
173         for line_num, e in ipairs(menu_entries) do
174                 -- Allow menu items to be conditionally visible by specifying
175                 -- a visible function.
176                 if (e.visible ~= nil) and (not e.visible()) then
177                         goto continue;
178                 end
179                 if (e.entry_type ~= core.MENU_SEPARATOR) then
180                         entry_num = entry_num + 1;
181                         screen.setcursor(x, y + line_num);
182                         local name = "";
183
184                         if (e.entry_type == core.MENU_CAROUSEL_ENTRY) then
185                                 local carid = e.carousel_id;
186                                 local caridx = menu.getCarouselIndex(carid);
187                                 local choices = e.items();
188
189                                 if (#choices < caridx) then
190                                         caridx = 1;
191                                 end
192                                 name = e.name(caridx, choices[caridx], choices);
193                         else
194                                 name = e.name();
195                         end
196                         print(entry_num .. ". "..name);
197
198                         -- fill the alias table
199                         alias_table[tostring(entry_num)] = e;
200                         if (e.alias ~= nil) then
201                                 for n, a in ipairs(e.alias) do
202                                         alias_table[a] = e;
203                                 end
204                         end
205                 else
206                         screen.setcursor(x, y + line_num);
207                         print(e.name());
208                 end
209                 ::continue::
210         end
211         return alias_table;
212 end
213
214
215 function drawer.drawbox()
216         x = drawer.box_pos_dim.x;
217         y = drawer.box_pos_dim.y;
218         w = drawer.box_pos_dim.w;
219         h = drawer.box_pos_dim.h;
220
221         local hl = string.char(0xCD);
222         local vl = string.char(0xBA);
223
224         local tl = string.char(0xC9);
225         local bl = string.char(0xC8);
226         local tr = string.char(0xBB);
227         local br = string.char(0xBC);
228
229         screen.setcursor(x, y); print(tl);
230         screen.setcursor(x, y+h); print(bl);
231         screen.setcursor(x+w, y); print(tr);
232         screen.setcursor(x+w, y+h); print(br);
233
234         for i = 1, w-1 do
235                 screen.setcursor(x+i, y);
236                 print(hl);
237                 screen.setcursor(x+i, y+h);
238                 print(hl);
239         end
240
241         for i = 1, h-1 do
242                 screen.setcursor(x, y+i);
243                 print(vl);
244                 screen.setcursor(x+w, y+i);
245                 print(vl);
246         end
247
248         screen.setcursor(x+(w/2)-9, y);
249         print("Welcome to FreeBSD");
250 end
251
252 function drawer.draw(x, y, logo)
253         for i = 1, #logo do
254                 screen.setcursor(x, y + i);
255                 print(logo[i]);
256         end
257 end
258
259 function drawer.drawbrand()
260         local x = tonumber(loader.getenv("loader_brand_x")) or
261             drawer.brand_position.x;
262         local y = tonumber(loader.getenv("loader_brand_y")) or
263             drawer.brand_position.y;
264
265         local logo = load("return " .. tostring(loader.getenv("loader_brand")))() or
266             drawer.fbsd_logo;
267         drawer.draw(x, y, logo);
268 end
269
270 function drawer.drawlogo()
271         local x = tonumber(loader.getenv("loader_logo_x")) or
272             drawer.logo_position.x;
273         local y = tonumber(loader.getenv("loader_logo_y")) or
274             drawer.logo_position.y;
275
276         local logo = loader.getenv("loader_logo");
277         local s = {x = 0, y = 0};
278         local colored = color.isEnabled();
279
280         if (logo == "beastie") then
281                 if (colored) then
282                         logo = drawer.beastie_color;
283                 end
284         elseif (logo == "beastiebw") then
285                 logo = drawer.beastie;
286         elseif (logo == "fbsdbw") then
287                 logo = drawer.fbsd_logo_v;
288                 s = drawer.fbsd_logo_shift;
289         elseif (logo == "orb") then
290                 if (colored) then
291                         logo = drawer.orb_color;
292                 end
293                 s = drawer.orb_shift;
294         elseif (logo == "orbbw") then
295                 logo = drawer.orb;
296                 s = drawer.orb_shift;
297         elseif (logo == "tribute") then
298                 logo = drawer.fbsd_logo;
299         elseif (logo == "tributebw") then
300                 logo = drawer.fbsd_logo;
301         elseif (logo == "none") then
302                 --centre brand and text if no logo
303                 drawer.brand_position.x = drawer.brand_position.x + drawer.none_shift.x;
304                 drawer.brand_position.y = drawer.brand_position.y + drawer.none_shift.y;
305                 drawer.menu_position.x = drawer.menu_position.x + drawer.none_shift.x;
306                 drawer.menu_position.y = drawer.menu_position.y + drawer.none_shift.y;
307                 drawer.box_pos_dim.x = drawer.box_pos_dim.x + drawer.none_shift.x;
308                 drawer.box_pos_dim.y = drawer.box_pos_dim.y + drawer.none_shift.y;
309                 --prevent redraws from moving menu further
310                 drawer.none_shift.x = 0;
311                 drawer.none_shift.y = 0;
312                 logo = drawer.none;
313         end
314         if (not logo) then
315                 if (colored) then
316                         logo = drawer.orb_color;
317                 else
318                         logo = drawer.orb;
319                 end
320         end
321         drawer.draw(x + s.x, y + s.y, logo);
322 end
323
324 return drawer;