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[FreeBSD/FreeBSD.git] / stand / lua / drawer.lua
1 --
2 -- Copyright (c) 2015 Pedro Souza <pedrosouza@freebsd.org>
3 -- All rights reserved.
4 --
5 -- Redistribution and use in source and binary forms, with or without
6 -- modification, are permitted provided that the following conditions
7 -- are met:
8 -- 1. Redistributions of source code must retain the above copyright
9 --    notice, this list of conditions and the following disclaimer.
10 -- 2. Redistributions in binary form must reproduce the above copyright
11 --    notice, this list of conditions and the following disclaimer in the
12 --    documentation and/or other materials provided with the distribution.
13 --
14 -- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
15 -- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 -- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17 -- ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
18 -- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
19 -- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
20 -- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
21 -- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
22 -- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
23 -- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
24 -- SUCH DAMAGE.
25 --
26 -- $FreeBSD$
27 --
28
29 local drawer = {};
30
31 local color = require("color");
32 local screen = require("screen");
33
34 drawer.brand_position = {x = 2, y = 1};
35 drawer.fbsd_logo = {
36         "  ______               ____   _____ _____  ",
37         " |  ____|             |  _ \\ / ____|  __ \\ ",
38         " | |___ _ __ ___  ___ | |_) | (___ | |  | |",
39         " |  ___| '__/ _ \\/ _ \\|  _ < \\___ \\| |  | |",
40         " | |   | | |  __/  __/| |_) |____) | |__| |",
41         " | |   | | |    |    ||     |      |      |",
42         " |_|   |_|  \\___|\\___||____/|_____/|_____/ "
43 };
44
45 drawer.logo_position = {x = 46, y = 1};
46 drawer.beastie_color = {
47         "               \027[31m,        ,",
48         "              /(        )`",
49         "              \\ \\___   / |",
50         "              /- \027[37m_\027[31m  `-/  '",
51         "             (\027[37m/\\/ \\\027[31m \\   /\\",
52         "             \027[37m/ /   |\027[31m `    \\",
53         "             \027[34mO O   \027[37m) \027[31m/    |",
54         "             \027[37m`-^--'\027[31m`<     '",
55         "            (_.)  _  )   /",
56         "             `.___/`    /",
57         "               `-----' /",
58         "  \027[33m<----.\027[31m     __ / __   \\",
59         "  \027[33m<----|====\027[31mO)))\027[33m==\027[31m) \\) /\027[33m====|",
60         "  \027[33m<----'\027[31m    `--' `.__,' \\",
61         "               |        |",
62         "                \\       /       /\\",
63         "           \027[36m______\027[31m( (_  / \\______/",
64         "         \027[36m,'  ,-----'   |",
65         "         `--{__________)\027[37m"
66 };
67
68 drawer.beastie = {
69         "               ,        ,",
70         "              /(        )`",
71         "              \\ \\___   / |",
72         "              /- _  `-/  '",
73         "             (/\\/ \\ \\   /\\",
74         "             / /   | `    \\",
75         "             O O   ) /    |",
76         "             `-^--'`<     '",
77         "            (_.)  _  )   /",
78         "             `.___/`    /",
79         "               `-----' /",
80         "  <----.     __ / __   \\",
81         "  <----|====O)))==) \\) /====|",
82         "  <----'    `--' `.__,' \\",
83         "               |        |",
84         "                \\       /       /\\",
85         "           ______( (_  / \\______/",
86         "         ,'  ,-----'   |",
87         "         `--{__________)"
88 };
89
90 drawer.fbsd_logo_shift = {x = 5, y = 4};
91 drawer.fbsd_logo_v = {
92         "  ______",
93         " |  ____| __ ___  ___ ",
94         " | |__ | '__/ _ \\/ _ \\",
95         " |  __|| | |  __/  __/",
96         " | |   | | |    |    |",
97         " |_|   |_|  \\___|\\___|",
98         "  ____   _____ _____",
99         " |  _ \\ / ____|  __ \\",
100         " | |_) | (___ | |  | |",
101         " |  _ < \\___ \\| |  | |",
102         " | |_) |____) | |__| |",
103         " |     |      |      |",
104         " |____/|_____/|_____/"
105 };
106
107 drawer.orb_shift = {x = 2, y = 4};
108 drawer.orb_color = {
109         "  \027[31m```                        \027[31;1m`\027[31m",
110         " s` `.....---...\027[31;1m....--.```   -/\027[31m",
111         " +o   .--`         \027[31;1m/y:`      +.\027[31m",
112         "  yo`:.            \027[31;1m:o      `+-\027[31m",
113         "   y/               \027[31;1m-/`   -o/\027[31m",
114         "  .-                  \027[31;1m::/sy+:.\027[31m",
115         "  /                     \027[31;1m`--  /\027[31m",
116         " `:                          \027[31;1m:`\027[31m",
117         " `:                          \027[31;1m:`\027[31m",
118         "  /                          \027[31;1m/\027[31m",
119         "  .-                        \027[31;1m-.\027[31m",
120         "   --                      \027[31;1m-.\027[31m",
121         "    `:`                  \027[31;1m`:`",
122         "      \027[31;1m.--             `--.",
123         "         .---.....----.\027[37m"
124 };
125
126 drawer.orb = {
127         "  ```                        `",
128         " s` `.....---.......--.```   -/",
129         " +o   .--`         /y:`      +.",
130         "  yo`:.            :o      `+-",
131         "   y/               -/`   -o/",
132         "  .-                  ::/sy+:.",
133         "  /                     `--  /",
134         " `:                          :`",
135         " `:                          :`",
136         "  /                          /",
137         "  .-                        -.",
138         "   --                      -.",
139         "    `:`                  `:`",
140         "      .--             `--.",
141         "         .---.....----."
142 };
143
144 drawer.none = {""};
145
146 drawer.none_shift = {x = 17, y = 0};
147
148 drawer.menu_position = {x = 6, y = 11};
149
150 drawer.box_pos_dim = {x = 3, y = 10, w = 41, h = 11};
151
152 function drawer.drawscreen(menu_opts)
153         -- drawlogo() must go first.
154         -- it determines the positions of other elements
155         drawer.drawlogo();
156         drawer.drawbrand();
157         drawer.drawbox();
158         return drawer.drawmenu(menu_opts);
159 end
160
161 function drawer.drawmenu(m)
162         x = drawer.menu_position.x;
163         y = drawer.menu_position.y;
164
165         -- print the menu and build the alias table
166         local alias_table = {};
167         local entry_num = 0;
168         for line_num, e in ipairs(m) do
169                 if (e.entry_type ~= "separator") then
170                         entry_num = entry_num + 1;
171                         screen.setcursor(x, y + line_num);
172                         local name = "";
173
174                         if (e.entry_type == "carousel_entry") then
175                                 local carid = e.carousel_id;
176                                 local caridx = menu.getCarouselIndex(carid);
177                                 local choices = e.items();
178
179                                 if (#choices < caridx) then
180                                         caridx = 1;
181                                 end;
182                                 name = e.name(caridx, choices[caridx], choices);
183                         else
184                                 name = e.name();
185                         end
186                         print(entry_num .. ". "..name);
187
188                         -- fill the alias table
189                         alias_table[tostring(entry_num)] = e;
190                         if (e.alias ~= nil) then
191                                 for n, a in ipairs(e.alias) do
192                                         alias_table[a] = e;
193                                 end
194                         end
195                 else
196                         screen.setcursor(x, y + line_num);
197                         print(e.name());
198                 end
199         end
200         return alias_table;
201 end
202
203
204 function drawer.drawbox()
205         x = drawer.box_pos_dim.x;
206         y = drawer.box_pos_dim.y;
207         w = drawer.box_pos_dim.w;
208         h = drawer.box_pos_dim.h;
209
210         local hl = string.char(0xCD);
211         local vl = string.char(0xBA);
212
213         local tl = string.char(0xC9);
214         local bl = string.char(0xC8);
215         local tr = string.char(0xBB);
216         local br = string.char(0xBC);
217
218         screen.setcursor(x, y); print(tl);
219         screen.setcursor(x, y+h); print(bl);
220         screen.setcursor(x+w, y); print(tr);
221         screen.setcursor(x+w, y+h); print(br);
222
223         for i = 1, w-1 do
224                 screen.setcursor(x+i, y);
225                 print(hl);
226                 screen.setcursor(x+i, y+h);
227                 print(hl);
228         end
229
230         for i = 1, h-1 do
231                 screen.setcursor(x, y+i);
232                 print(vl);
233                 screen.setcursor(x+w, y+i);
234                 print(vl);
235         end
236
237         screen.setcursor(x+(w/2)-9, y);
238         print("Welcome to FreeBSD");
239 end
240
241 function drawer.draw(x, y, logo)
242         for i = 1, #logo do
243                 screen.setcursor(x, y + i);
244                 print(logo[i]);
245         end
246 end
247
248 function drawer.drawbrand()
249         local x = tonumber(loader.getenv("loader_brand_x"));
250         local y = tonumber(loader.getenv("loader_brand_y"));
251
252         if not x then
253                 x = drawer.brand_position.x;
254         end
255         if not y then
256                 y = drawer.brand_position.y;
257         end
258
259         local logo = load("return " .. tostring(loader.getenv("loader_brand")))();
260         if not logo then
261                 logo = drawer.fbsd_logo;
262         end
263         drawer.draw(x, y, logo);
264 end
265
266 function drawer.drawlogo()
267         local x = tonumber(loader.getenv("loader_logo_x"));
268         local y = tonumber(loader.getenv("loader_logo_y"));
269
270         if not x then
271                 x = drawer.logo_position.x;
272         end
273         if not y then
274                 y = drawer.logo_position.y;
275         end
276
277         local logo = loader.getenv("loader_logo");
278         local s = {x = 0, y = 0};
279         local colored = color.isEnabled();
280
281         if logo == "beastie" then
282                 if colored then
283                         logo = drawer.beastie_color;
284                 end
285         elseif logo == "beastiebw" then
286                 logo = drawer.beastie;
287         elseif logo == "fbsdbw" then
288                 logo = drawer.fbsd_logo_v;
289                 s = drawer.fbsd_logo_shift;
290         elseif logo == "orb" then
291                 if colored then
292                         logo = drawer.orb_color;
293                 end
294                 s = drawer.orb_shift;
295         elseif logo == "orbbw" then
296                 logo = drawer.orb;
297                 s = drawer.orb_shift;
298         elseif logo == "tribute" then
299                 logo = drawer.fbsd_logo;
300         elseif logo == "tributebw" then
301                 logo = drawer.fbsd_logo;
302         elseif logo == "none" then
303                 --centre brand and text if no logo
304                 drawer.brand_position.x = drawer.brand_position.x + drawer.none_shift.x;
305                 drawer.brand_position.y = drawer.brand_position.y + drawer.none_shift.y;
306                 drawer.menu_position.x = drawer.menu_position.x + drawer.none_shift.x;
307                 drawer.menu_position.y = drawer.menu_position.y + drawer.none_shift.y;
308                 drawer.box_pos_dim.x = drawer.box_pos_dim.x + drawer.none_shift.x;
309                 drawer.box_pos_dim.y = drawer.box_pos_dim.y + drawer.none_shift.y;
310                 --prevent redraws from moving menu further
311                 drawer.none_shift.x = 0;
312                 drawer.none_shift.y = 0;
313                 logo = drawer.none;
314         end
315         if not logo then
316                 if colored then
317                         logo = drawer.orb_color;
318                 else
319                         logo = drawer.orb;
320                 end
321         end
322         drawer.draw(x + s.x, y + s.y, logo);
323 end
324
325 return drawer