1 /* radeon_state.c -- State support for Radeon -*- linux-c -*- */
3 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
26 * Gareth Hughes <gareth@valinux.com>
27 * Kevin E. Martin <martin@valinux.com>
30 #include <sys/cdefs.h>
31 __FBSDID("$FreeBSD$");
33 #include "dev/drm/drmP.h"
34 #include "dev/drm/drm.h"
35 #include "dev/drm/drm_sarea.h"
36 #include "dev/drm/radeon_drm.h"
37 #include "dev/drm/radeon_drv.h"
39 /* ================================================================
40 * Helper functions for client state checking and fixup
43 static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
45 struct drm_file *file_priv,
49 u32 fb_end = dev_priv->fb_location + dev_priv->fb_size - 1;
50 struct drm_radeon_driver_file_fields *radeon_priv;
52 /* Hrm ... the story of the offset ... So this function converts
53 * the various ideas of what userland clients might have for an
54 * offset in the card address space into an offset into the card
55 * address space :) So with a sane client, it should just keep
56 * the value intact and just do some boundary checking. However,
57 * not all clients are sane. Some older clients pass us 0 based
58 * offsets relative to the start of the framebuffer and some may
59 * assume the AGP aperture it appended to the framebuffer, so we
60 * try to detect those cases and fix them up.
62 * Note: It might be a good idea here to make sure the offset lands
63 * in some "allowed" area to protect things like the PCIE GART...
66 /* First, the best case, the offset already lands in either the
67 * framebuffer or the GART mapped space
69 if (radeon_check_offset(dev_priv, off))
72 /* Ok, that didn't happen... now check if we have a zero based
73 * offset that fits in the framebuffer + gart space, apply the
74 * magic offset we get from SETPARAM or calculated from fb_location
76 if (off < (dev_priv->fb_size + dev_priv->gart_size)) {
77 radeon_priv = file_priv->driver_priv;
78 off += radeon_priv->radeon_fb_delta;
81 /* Finally, assume we aimed at a GART offset if beyond the fb */
83 off = off - fb_end - 1 + dev_priv->gart_vm_start;
85 /* Now recheck and fail if out of bounds */
86 if (radeon_check_offset(dev_priv, off)) {
87 DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off);
94 static __inline__ int radeon_check_and_fixup_packets(drm_radeon_private_t *
96 struct drm_file *file_priv,
101 case RADEON_EMIT_PP_MISC:
102 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
103 &data[(RADEON_RB3D_DEPTHOFFSET - RADEON_PP_MISC) / 4])) {
104 DRM_ERROR("Invalid depth buffer offset\n");
109 case RADEON_EMIT_PP_CNTL:
110 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
111 &data[(RADEON_RB3D_COLOROFFSET - RADEON_PP_CNTL) / 4])) {
112 DRM_ERROR("Invalid colour buffer offset\n");
117 case R200_EMIT_PP_TXOFFSET_0:
118 case R200_EMIT_PP_TXOFFSET_1:
119 case R200_EMIT_PP_TXOFFSET_2:
120 case R200_EMIT_PP_TXOFFSET_3:
121 case R200_EMIT_PP_TXOFFSET_4:
122 case R200_EMIT_PP_TXOFFSET_5:
123 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
125 DRM_ERROR("Invalid R200 texture offset\n");
130 case RADEON_EMIT_PP_TXFILTER_0:
131 case RADEON_EMIT_PP_TXFILTER_1:
132 case RADEON_EMIT_PP_TXFILTER_2:
133 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
134 &data[(RADEON_PP_TXOFFSET_0 - RADEON_PP_TXFILTER_0) / 4])) {
135 DRM_ERROR("Invalid R100 texture offset\n");
140 case R200_EMIT_PP_CUBIC_OFFSETS_0:
141 case R200_EMIT_PP_CUBIC_OFFSETS_1:
142 case R200_EMIT_PP_CUBIC_OFFSETS_2:
143 case R200_EMIT_PP_CUBIC_OFFSETS_3:
144 case R200_EMIT_PP_CUBIC_OFFSETS_4:
145 case R200_EMIT_PP_CUBIC_OFFSETS_5:{
147 for (i = 0; i < 5; i++) {
148 if (radeon_check_and_fixup_offset(dev_priv,
152 ("Invalid R200 cubic texture offset\n");
159 case RADEON_EMIT_PP_CUBIC_OFFSETS_T0:
160 case RADEON_EMIT_PP_CUBIC_OFFSETS_T1:
161 case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{
163 for (i = 0; i < 5; i++) {
164 if (radeon_check_and_fixup_offset(dev_priv,
168 ("Invalid R100 cubic texture offset\n");
175 case R200_EMIT_VAP_CTL: {
178 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
183 case RADEON_EMIT_RB3D_COLORPITCH:
184 case RADEON_EMIT_RE_LINE_PATTERN:
185 case RADEON_EMIT_SE_LINE_WIDTH:
186 case RADEON_EMIT_PP_LUM_MATRIX:
187 case RADEON_EMIT_PP_ROT_MATRIX_0:
188 case RADEON_EMIT_RB3D_STENCILREFMASK:
189 case RADEON_EMIT_SE_VPORT_XSCALE:
190 case RADEON_EMIT_SE_CNTL:
191 case RADEON_EMIT_SE_CNTL_STATUS:
192 case RADEON_EMIT_RE_MISC:
193 case RADEON_EMIT_PP_BORDER_COLOR_0:
194 case RADEON_EMIT_PP_BORDER_COLOR_1:
195 case RADEON_EMIT_PP_BORDER_COLOR_2:
196 case RADEON_EMIT_SE_ZBIAS_FACTOR:
197 case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT:
198 case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED:
199 case R200_EMIT_PP_TXCBLEND_0:
200 case R200_EMIT_PP_TXCBLEND_1:
201 case R200_EMIT_PP_TXCBLEND_2:
202 case R200_EMIT_PP_TXCBLEND_3:
203 case R200_EMIT_PP_TXCBLEND_4:
204 case R200_EMIT_PP_TXCBLEND_5:
205 case R200_EMIT_PP_TXCBLEND_6:
206 case R200_EMIT_PP_TXCBLEND_7:
207 case R200_EMIT_TCL_LIGHT_MODEL_CTL_0:
208 case R200_EMIT_TFACTOR_0:
209 case R200_EMIT_VTX_FMT_0:
210 case R200_EMIT_MATRIX_SELECT_0:
211 case R200_EMIT_TEX_PROC_CTL_2:
212 case R200_EMIT_TCL_UCP_VERT_BLEND_CTL:
213 case R200_EMIT_PP_TXFILTER_0:
214 case R200_EMIT_PP_TXFILTER_1:
215 case R200_EMIT_PP_TXFILTER_2:
216 case R200_EMIT_PP_TXFILTER_3:
217 case R200_EMIT_PP_TXFILTER_4:
218 case R200_EMIT_PP_TXFILTER_5:
219 case R200_EMIT_VTE_CNTL:
220 case R200_EMIT_OUTPUT_VTX_COMP_SEL:
221 case R200_EMIT_PP_TAM_DEBUG3:
222 case R200_EMIT_PP_CNTL_X:
223 case R200_EMIT_RB3D_DEPTHXY_OFFSET:
224 case R200_EMIT_RE_AUX_SCISSOR_CNTL:
225 case R200_EMIT_RE_SCISSOR_TL_0:
226 case R200_EMIT_RE_SCISSOR_TL_1:
227 case R200_EMIT_RE_SCISSOR_TL_2:
228 case R200_EMIT_SE_VAP_CNTL_STATUS:
229 case R200_EMIT_SE_VTX_STATE_CNTL:
230 case R200_EMIT_RE_POINTSIZE:
231 case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0:
232 case R200_EMIT_PP_CUBIC_FACES_0:
233 case R200_EMIT_PP_CUBIC_FACES_1:
234 case R200_EMIT_PP_CUBIC_FACES_2:
235 case R200_EMIT_PP_CUBIC_FACES_3:
236 case R200_EMIT_PP_CUBIC_FACES_4:
237 case R200_EMIT_PP_CUBIC_FACES_5:
238 case RADEON_EMIT_PP_TEX_SIZE_0:
239 case RADEON_EMIT_PP_TEX_SIZE_1:
240 case RADEON_EMIT_PP_TEX_SIZE_2:
241 case R200_EMIT_RB3D_BLENDCOLOR:
242 case R200_EMIT_TCL_POINT_SPRITE_CNTL:
243 case RADEON_EMIT_PP_CUBIC_FACES_0:
244 case RADEON_EMIT_PP_CUBIC_FACES_1:
245 case RADEON_EMIT_PP_CUBIC_FACES_2:
246 case R200_EMIT_PP_TRI_PERF_CNTL:
247 case R200_EMIT_PP_AFS_0:
248 case R200_EMIT_PP_AFS_1:
249 case R200_EMIT_ATF_TFACTOR:
250 case R200_EMIT_PP_TXCTLALL_0:
251 case R200_EMIT_PP_TXCTLALL_1:
252 case R200_EMIT_PP_TXCTLALL_2:
253 case R200_EMIT_PP_TXCTLALL_3:
254 case R200_EMIT_PP_TXCTLALL_4:
255 case R200_EMIT_PP_TXCTLALL_5:
256 case R200_EMIT_VAP_PVS_CNTL:
257 /* These packets don't contain memory offsets */
261 DRM_ERROR("Unknown state packet ID %d\n", id);
268 static __inline__ int radeon_check_and_fixup_packet3(drm_radeon_private_t *
270 struct drm_file *file_priv,
271 drm_radeon_kcmd_buffer_t *
275 u32 *cmd = (u32 *) cmdbuf->buf;
279 *cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16);
281 if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) {
282 DRM_ERROR("Not a type 3 packet\n");
286 if (4 * *cmdsz > cmdbuf->bufsz) {
287 DRM_ERROR("Packet size larger than size of data provided\n");
291 switch(cmd[0] & 0xff00) {
292 /* XXX Are there old drivers needing other packets? */
294 case RADEON_3D_DRAW_IMMD:
295 case RADEON_3D_DRAW_VBUF:
296 case RADEON_3D_DRAW_INDX:
297 case RADEON_WAIT_FOR_IDLE:
299 case RADEON_3D_CLEAR_ZMASK:
300 /* case RADEON_CP_NEXT_CHAR:
301 case RADEON_CP_PLY_NEXTSCAN:
302 case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */
303 /* these packets are safe */
306 case RADEON_CP_3D_DRAW_IMMD_2:
307 case RADEON_CP_3D_DRAW_VBUF_2:
308 case RADEON_CP_3D_DRAW_INDX_2:
309 case RADEON_3D_CLEAR_HIZ:
310 /* safe but r200 only */
311 if ((dev_priv->chip_family < CHIP_R200) ||
312 (dev_priv->chip_family > CHIP_RV280)) {
313 DRM_ERROR("Invalid 3d packet for non r200-class chip\n");
318 case RADEON_3D_LOAD_VBPNTR:
319 count = (cmd[0] >> 16) & 0x3fff;
321 if (count > 18) { /* 12 arrays max */
322 DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n",
327 /* carefully check packet contents */
328 narrays = cmd[1] & ~0xc000;
331 while ((k < narrays) && (i < (count + 2))) {
332 i++; /* skip attribute field */
333 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
336 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
344 /* have one more to process, they come in pairs */
345 if (radeon_check_and_fixup_offset(dev_priv,
349 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
356 /* do the counts match what we expect ? */
357 if ((k != narrays) || (i != (count + 2))) {
359 ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n",
360 k, i, narrays, count + 1);
365 case RADEON_3D_RNDR_GEN_INDX_PRIM:
366 if (dev_priv->chip_family > CHIP_RS200) {
367 DRM_ERROR("Invalid 3d packet for non-r100-class chip\n");
370 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[1])) {
371 DRM_ERROR("Invalid rndr_gen_indx offset\n");
376 case RADEON_CP_INDX_BUFFER:
377 /* safe but r200 only */
378 if ((dev_priv->chip_family < CHIP_R200) ||
379 (dev_priv->chip_family > CHIP_RV280)) {
380 DRM_ERROR("Invalid 3d packet for non-r200-class chip\n");
383 if ((cmd[1] & 0x8000ffff) != 0x80000810) {
384 DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]);
387 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[2])) {
388 DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]);
393 case RADEON_CNTL_HOSTDATA_BLT:
394 case RADEON_CNTL_PAINT_MULTI:
395 case RADEON_CNTL_BITBLT_MULTI:
396 /* MSB of opcode: next DWORD GUI_CNTL */
397 if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL
398 | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
399 offset = cmd[2] << 10;
400 if (radeon_check_and_fixup_offset
401 (dev_priv, file_priv, &offset)) {
402 DRM_ERROR("Invalid first packet offset\n");
405 cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10;
408 if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) &&
409 (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
410 offset = cmd[3] << 10;
411 if (radeon_check_and_fixup_offset
412 (dev_priv, file_priv, &offset)) {
413 DRM_ERROR("Invalid second packet offset\n");
416 cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10;
421 DRM_ERROR("Invalid packet type %x\n", cmd[0] & 0xff00);
428 /* ================================================================
429 * CP hardware state programming functions
432 static __inline__ void radeon_emit_clip_rect(drm_radeon_private_t * dev_priv,
433 struct drm_clip_rect * box)
437 DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n",
438 box->x1, box->y1, box->x2, box->y2);
441 OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
442 OUT_RING((box->y1 << 16) | box->x1);
443 OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
444 OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1));
450 static int radeon_emit_state(drm_radeon_private_t * dev_priv,
451 struct drm_file *file_priv,
452 drm_radeon_context_regs_t * ctx,
453 drm_radeon_texture_regs_t * tex,
457 DRM_DEBUG("dirty=0x%08x\n", dirty);
459 if (dirty & RADEON_UPLOAD_CONTEXT) {
460 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
461 &ctx->rb3d_depthoffset)) {
462 DRM_ERROR("Invalid depth buffer offset\n");
466 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
467 &ctx->rb3d_coloroffset)) {
468 DRM_ERROR("Invalid depth buffer offset\n");
473 OUT_RING(CP_PACKET0(RADEON_PP_MISC, 6));
474 OUT_RING(ctx->pp_misc);
475 OUT_RING(ctx->pp_fog_color);
476 OUT_RING(ctx->re_solid_color);
477 OUT_RING(ctx->rb3d_blendcntl);
478 OUT_RING(ctx->rb3d_depthoffset);
479 OUT_RING(ctx->rb3d_depthpitch);
480 OUT_RING(ctx->rb3d_zstencilcntl);
481 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 2));
482 OUT_RING(ctx->pp_cntl);
483 OUT_RING(ctx->rb3d_cntl);
484 OUT_RING(ctx->rb3d_coloroffset);
485 OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
486 OUT_RING(ctx->rb3d_colorpitch);
490 if (dirty & RADEON_UPLOAD_VERTFMT) {
492 OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT, 0));
493 OUT_RING(ctx->se_coord_fmt);
497 if (dirty & RADEON_UPLOAD_LINE) {
499 OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN, 1));
500 OUT_RING(ctx->re_line_pattern);
501 OUT_RING(ctx->re_line_state);
502 OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH, 0));
503 OUT_RING(ctx->se_line_width);
507 if (dirty & RADEON_UPLOAD_BUMPMAP) {
509 OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX, 0));
510 OUT_RING(ctx->pp_lum_matrix);
511 OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0, 1));
512 OUT_RING(ctx->pp_rot_matrix_0);
513 OUT_RING(ctx->pp_rot_matrix_1);
517 if (dirty & RADEON_UPLOAD_MASKS) {
519 OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK, 2));
520 OUT_RING(ctx->rb3d_stencilrefmask);
521 OUT_RING(ctx->rb3d_ropcntl);
522 OUT_RING(ctx->rb3d_planemask);
526 if (dirty & RADEON_UPLOAD_VIEWPORT) {
528 OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE, 5));
529 OUT_RING(ctx->se_vport_xscale);
530 OUT_RING(ctx->se_vport_xoffset);
531 OUT_RING(ctx->se_vport_yscale);
532 OUT_RING(ctx->se_vport_yoffset);
533 OUT_RING(ctx->se_vport_zscale);
534 OUT_RING(ctx->se_vport_zoffset);
538 if (dirty & RADEON_UPLOAD_SETUP) {
540 OUT_RING(CP_PACKET0(RADEON_SE_CNTL, 0));
541 OUT_RING(ctx->se_cntl);
542 OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS, 0));
543 OUT_RING(ctx->se_cntl_status);
547 if (dirty & RADEON_UPLOAD_MISC) {
549 OUT_RING(CP_PACKET0(RADEON_RE_MISC, 0));
550 OUT_RING(ctx->re_misc);
554 if (dirty & RADEON_UPLOAD_TEX0) {
555 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
556 &tex[0].pp_txoffset)) {
557 DRM_ERROR("Invalid texture offset for unit 0\n");
562 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0, 5));
563 OUT_RING(tex[0].pp_txfilter);
564 OUT_RING(tex[0].pp_txformat);
565 OUT_RING(tex[0].pp_txoffset);
566 OUT_RING(tex[0].pp_txcblend);
567 OUT_RING(tex[0].pp_txablend);
568 OUT_RING(tex[0].pp_tfactor);
569 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0, 0));
570 OUT_RING(tex[0].pp_border_color);
574 if (dirty & RADEON_UPLOAD_TEX1) {
575 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
576 &tex[1].pp_txoffset)) {
577 DRM_ERROR("Invalid texture offset for unit 1\n");
582 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1, 5));
583 OUT_RING(tex[1].pp_txfilter);
584 OUT_RING(tex[1].pp_txformat);
585 OUT_RING(tex[1].pp_txoffset);
586 OUT_RING(tex[1].pp_txcblend);
587 OUT_RING(tex[1].pp_txablend);
588 OUT_RING(tex[1].pp_tfactor);
589 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1, 0));
590 OUT_RING(tex[1].pp_border_color);
594 if (dirty & RADEON_UPLOAD_TEX2) {
595 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
596 &tex[2].pp_txoffset)) {
597 DRM_ERROR("Invalid texture offset for unit 2\n");
602 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2, 5));
603 OUT_RING(tex[2].pp_txfilter);
604 OUT_RING(tex[2].pp_txformat);
605 OUT_RING(tex[2].pp_txoffset);
606 OUT_RING(tex[2].pp_txcblend);
607 OUT_RING(tex[2].pp_txablend);
608 OUT_RING(tex[2].pp_tfactor);
609 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2, 0));
610 OUT_RING(tex[2].pp_border_color);
619 static int radeon_emit_state2(drm_radeon_private_t * dev_priv,
620 struct drm_file *file_priv,
621 drm_radeon_state_t * state)
625 if (state->dirty & RADEON_UPLOAD_ZBIAS) {
627 OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR, 1));
628 OUT_RING(state->context2.se_zbias_factor);
629 OUT_RING(state->context2.se_zbias_constant);
633 return radeon_emit_state(dev_priv, file_priv, &state->context,
634 state->tex, state->dirty);
637 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
638 * 1.3 cmdbuffers allow all previous state to be updated as well as
639 * the tcl scalar and vector areas.
645 } packet[RADEON_MAX_STATE_PACKETS] = {
646 {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
647 {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
648 {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
649 {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
650 {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
651 {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
652 {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
653 {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
654 {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
655 {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
656 {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
657 {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
658 {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
659 {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
660 {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
661 {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
662 {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
663 {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
664 {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
665 {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
666 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
667 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
668 {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
669 {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
670 {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
671 {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
672 {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
673 {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
674 {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
675 {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
676 {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
677 {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
678 {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
679 {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
680 {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
681 {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
682 {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
683 {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
684 {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
685 {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
686 {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
687 {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
688 {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
689 {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
690 {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
691 {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
692 {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
693 {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
694 {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
695 {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
696 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
697 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
698 {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
699 {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
700 {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
701 {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
702 {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
703 {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
704 {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
705 {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
706 {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
707 {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
708 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
709 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
710 {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
711 {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
712 {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
713 {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
714 {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
715 {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
716 {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
717 {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
718 {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
719 {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
720 {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
721 {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
722 {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
723 {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
724 {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
725 {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
726 {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
727 {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
728 {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
729 {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
730 {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
731 {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
732 {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
733 {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
734 {R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */
735 {R200_PP_AFS_1, 32, "R200_PP_AFS_1"},
736 {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
737 {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
738 {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
739 {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
740 {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
741 {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
742 {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
743 {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
746 /* ================================================================
747 * Performance monitoring functions
750 static void radeon_clear_box(drm_radeon_private_t * dev_priv,
751 int x, int y, int w, int h, int r, int g, int b)
756 x += dev_priv->sarea_priv->boxes[0].x1;
757 y += dev_priv->sarea_priv->boxes[0].y1;
759 switch (dev_priv->color_fmt) {
760 case RADEON_COLOR_FORMAT_RGB565:
761 color = (((r & 0xf8) << 8) |
762 ((g & 0xfc) << 3) | ((b & 0xf8) >> 3));
764 case RADEON_COLOR_FORMAT_ARGB8888:
766 color = (((0xff) << 24) | (r << 16) | (g << 8) | b);
771 RADEON_WAIT_UNTIL_3D_IDLE();
772 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
773 OUT_RING(0xffffffff);
778 OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI, 4));
779 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
780 RADEON_GMC_BRUSH_SOLID_COLOR |
781 (dev_priv->color_fmt << 8) |
782 RADEON_GMC_SRC_DATATYPE_COLOR |
783 RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS);
785 if (dev_priv->sarea_priv->pfCurrentPage == 1) {
786 OUT_RING(dev_priv->front_pitch_offset);
788 OUT_RING(dev_priv->back_pitch_offset);
793 OUT_RING((x << 16) | y);
794 OUT_RING((w << 16) | h);
799 static void radeon_cp_performance_boxes(drm_radeon_private_t * dev_priv)
801 /* Collapse various things into a wait flag -- trying to
802 * guess if userspase slept -- better just to have them tell us.
804 if (dev_priv->stats.last_frame_reads > 1 ||
805 dev_priv->stats.last_clear_reads > dev_priv->stats.clears) {
806 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
809 if (dev_priv->stats.freelist_loops) {
810 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
813 /* Purple box for page flipping
815 if (dev_priv->stats.boxes & RADEON_BOX_FLIP)
816 radeon_clear_box(dev_priv, 4, 4, 8, 8, 255, 0, 255);
818 /* Red box if we have to wait for idle at any point
820 if (dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE)
821 radeon_clear_box(dev_priv, 16, 4, 8, 8, 255, 0, 0);
823 /* Blue box: lost context?
826 /* Yellow box for texture swaps
828 if (dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD)
829 radeon_clear_box(dev_priv, 40, 4, 8, 8, 255, 255, 0);
831 /* Green box if hardware never idles (as far as we can tell)
833 if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE))
834 radeon_clear_box(dev_priv, 64, 4, 8, 8, 0, 255, 0);
836 /* Draw bars indicating number of buffers allocated
837 * (not a great measure, easily confused)
839 if (dev_priv->stats.requested_bufs) {
840 if (dev_priv->stats.requested_bufs > 100)
841 dev_priv->stats.requested_bufs = 100;
843 radeon_clear_box(dev_priv, 4, 16,
844 dev_priv->stats.requested_bufs, 4,
848 memset(&dev_priv->stats, 0, sizeof(dev_priv->stats));
852 /* ================================================================
853 * CP command dispatch functions
856 static void radeon_cp_dispatch_clear(struct drm_device * dev,
857 drm_radeon_clear_t * clear,
858 drm_radeon_clear_rect_t * depth_boxes)
860 drm_radeon_private_t *dev_priv = dev->dev_private;
861 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
862 drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear;
863 int nbox = sarea_priv->nbox;
864 struct drm_clip_rect *pbox = sarea_priv->boxes;
865 unsigned int flags = clear->flags;
866 u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0;
869 DRM_DEBUG("flags = 0x%x\n", flags);
871 dev_priv->stats.clears++;
873 if (dev_priv->sarea_priv->pfCurrentPage == 1) {
874 unsigned int tmp = flags;
876 flags &= ~(RADEON_FRONT | RADEON_BACK);
877 if (tmp & RADEON_FRONT)
878 flags |= RADEON_BACK;
879 if (tmp & RADEON_BACK)
880 flags |= RADEON_FRONT;
883 if (flags & (RADEON_FRONT | RADEON_BACK)) {
887 /* Ensure the 3D stream is idle before doing a
888 * 2D fill to clear the front or back buffer.
890 RADEON_WAIT_UNTIL_3D_IDLE();
892 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
893 OUT_RING(clear->color_mask);
897 /* Make sure we restore the 3D state next time.
899 dev_priv->sarea_priv->ctx_owner = 0;
901 for (i = 0; i < nbox; i++) {
904 int w = pbox[i].x2 - x;
905 int h = pbox[i].y2 - y;
907 DRM_DEBUG("%d,%d-%d,%d flags 0x%x\n",
910 if (flags & RADEON_FRONT) {
914 (RADEON_CNTL_PAINT_MULTI, 4));
915 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
916 RADEON_GMC_BRUSH_SOLID_COLOR |
919 RADEON_GMC_SRC_DATATYPE_COLOR |
921 RADEON_GMC_CLR_CMP_CNTL_DIS);
923 OUT_RING(dev_priv->front_pitch_offset);
924 OUT_RING(clear->clear_color);
926 OUT_RING((x << 16) | y);
927 OUT_RING((w << 16) | h);
932 if (flags & RADEON_BACK) {
936 (RADEON_CNTL_PAINT_MULTI, 4));
937 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
938 RADEON_GMC_BRUSH_SOLID_COLOR |
941 RADEON_GMC_SRC_DATATYPE_COLOR |
943 RADEON_GMC_CLR_CMP_CNTL_DIS);
945 OUT_RING(dev_priv->back_pitch_offset);
946 OUT_RING(clear->clear_color);
948 OUT_RING((x << 16) | y);
949 OUT_RING((w << 16) | h);
957 /* no docs available, based on reverse engeneering by Stephane Marchesin */
958 if ((flags & (RADEON_DEPTH | RADEON_STENCIL))
959 && (flags & RADEON_CLEAR_FASTZ)) {
962 int depthpixperline =
963 dev_priv->depth_fmt ==
964 RADEON_DEPTH_FORMAT_16BIT_INT_Z ? (dev_priv->depth_pitch /
970 u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth |
971 ((clear->depth_mask & 0xff) << 24);
973 /* Make sure we restore the 3D state next time.
974 * we haven't touched any "normal" state - still need this?
976 dev_priv->sarea_priv->ctx_owner = 0;
978 if ((dev_priv->flags & RADEON_HAS_HIERZ)
979 && (flags & RADEON_USE_HIERZ)) {
980 /* FIXME : reverse engineer that for Rx00 cards */
981 /* FIXME : the mask supposedly contains low-res z values. So can't set
982 just to the max (0xff? or actually 0x3fff?), need to take z clear
983 value into account? */
984 /* pattern seems to work for r100, though get slight
985 rendering errors with glxgears. If hierz is not enabled for r100,
986 only 4 bits which indicate clear (15,16,31,32, all zero) matter, the
987 other ones are ignored, and the same clear mask can be used. That's
988 very different behaviour than R200 which needs different clear mask
989 and different number of tiles to clear if hierz is enabled or not !?!
991 clearmask = (0xff << 22) | (0xff << 6) | 0x003f003f;
993 /* clear mask : chooses the clearing pattern.
994 rv250: could be used to clear only parts of macrotiles
995 (but that would get really complicated...)?
996 bit 0 and 1 (either or both of them ?!?!) are used to
997 not clear tile (or maybe one of the bits indicates if the tile is
998 compressed or not), bit 2 and 3 to not clear tile 1,...,.
999 Pattern is as follows:
1000 | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29|
1001 bits -------------------------------------------------
1002 | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31|
1003 rv100: clearmask covers 2x8 4x1 tiles, but one clear still
1004 covers 256 pixels ?!?
1010 RADEON_WAIT_UNTIL_2D_IDLE();
1011 OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE,
1012 tempRB3D_DEPTHCLEARVALUE);
1013 /* what offset is this exactly ? */
1014 OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET, 0);
1015 /* need ctlstat, otherwise get some strange black flickering */
1016 OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT,
1017 RADEON_RB3D_ZC_FLUSH_ALL);
1020 for (i = 0; i < nbox; i++) {
1021 int tileoffset, nrtilesx, nrtilesy, j;
1022 /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */
1023 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1024 && (dev_priv->chip_family < CHIP_R200)) {
1025 /* FIXME : figure this out for r200 (when hierz is enabled). Or
1026 maybe r200 actually doesn't need to put the low-res z value into
1027 the tile cache like r100, but just needs to clear the hi-level z-buffer?
1028 Works for R100, both with hierz and without.
1029 R100 seems to operate on 2x1 8x8 tiles, but...
1030 odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially
1031 problematic with resolutions which are not 64 pix aligned? */
1033 ((pbox[i].y1 >> 3) * depthpixperline +
1036 ((pbox[i].x2 & ~63) -
1037 (pbox[i].x1 & ~63)) >> 4;
1039 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1040 for (j = 0; j <= nrtilesy; j++) {
1043 (RADEON_3D_CLEAR_ZMASK, 2));
1045 OUT_RING(tileoffset * 8);
1046 /* the number of tiles to clear */
1047 OUT_RING(nrtilesx + 4);
1048 /* clear mask : chooses the clearing pattern. */
1049 OUT_RING(clearmask);
1051 tileoffset += depthpixperline >> 6;
1053 } else if ((dev_priv->chip_family >= CHIP_R200) &&
1054 (dev_priv->chip_family <= CHIP_RV280)) {
1055 /* works for rv250. */
1056 /* find first macro tile (8x2 4x4 z-pixels on rv250) */
1058 ((pbox[i].y1 >> 3) * depthpixperline +
1061 (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5);
1063 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1064 for (j = 0; j <= nrtilesy; j++) {
1067 (RADEON_3D_CLEAR_ZMASK, 2));
1069 /* judging by the first tile offset needed, could possibly
1070 directly address/clear 4x4 tiles instead of 8x2 * 4x4
1071 macro tiles, though would still need clear mask for
1072 right/bottom if truely 4x4 granularity is desired ? */
1073 OUT_RING(tileoffset * 16);
1074 /* the number of tiles to clear */
1075 OUT_RING(nrtilesx + 1);
1076 /* clear mask : chooses the clearing pattern. */
1077 OUT_RING(clearmask);
1079 tileoffset += depthpixperline >> 5;
1081 } else { /* rv 100 */
1082 /* rv100 might not need 64 pix alignment, who knows */
1083 /* offsets are, hmm, weird */
1085 ((pbox[i].y1 >> 4) * depthpixperline +
1088 ((pbox[i].x2 & ~63) -
1089 (pbox[i].x1 & ~63)) >> 4;
1091 (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4);
1092 for (j = 0; j <= nrtilesy; j++) {
1095 (RADEON_3D_CLEAR_ZMASK, 2));
1096 OUT_RING(tileoffset * 128);
1097 /* the number of tiles to clear */
1098 OUT_RING(nrtilesx + 4);
1099 /* clear mask : chooses the clearing pattern. */
1100 OUT_RING(clearmask);
1102 tileoffset += depthpixperline >> 6;
1107 /* TODO don't always clear all hi-level z tiles */
1108 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1109 && ((dev_priv->chip_family >= CHIP_R200) &&
1110 (dev_priv->chip_family <= CHIP_RV280))
1111 && (flags & RADEON_USE_HIERZ))
1112 /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */
1113 /* FIXME : the mask supposedly contains low-res z values. So can't set
1114 just to the max (0xff? or actually 0x3fff?), need to take z clear
1115 value into account? */
1118 OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ, 2));
1119 OUT_RING(0x0); /* First tile */
1121 OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f);
1126 /* We have to clear the depth and/or stencil buffers by
1127 * rendering a quad into just those buffers. Thus, we have to
1128 * make sure the 3D engine is configured correctly.
1130 else if ((dev_priv->chip_family >= CHIP_R200) &&
1131 (dev_priv->chip_family <= CHIP_RV280) &&
1132 (flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1137 int tempRB3D_ZSTENCILCNTL;
1138 int tempRB3D_STENCILREFMASK;
1139 int tempRB3D_PLANEMASK;
1141 int tempSE_VTE_CNTL;
1142 int tempSE_VTX_FMT_0;
1143 int tempSE_VTX_FMT_1;
1144 int tempSE_VAP_CNTL;
1145 int tempRE_AUX_SCISSOR_CNTL;
1150 tempRB3D_CNTL = depth_clear->rb3d_cntl;
1152 tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1153 tempRB3D_STENCILREFMASK = 0x0;
1155 tempSE_CNTL = depth_clear->se_cntl;
1159 tempSE_VAP_CNTL = ( /* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */
1161 SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT));
1163 tempRB3D_PLANEMASK = 0x0;
1165 tempRE_AUX_SCISSOR_CNTL = 0x0;
1168 SE_VTE_CNTL__VTX_XY_FMT_MASK | SE_VTE_CNTL__VTX_Z_FMT_MASK;
1170 /* Vertex format (X, Y, Z, W) */
1172 SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK |
1173 SE_VTX_FMT_0__VTX_W0_PRESENT_MASK;
1174 tempSE_VTX_FMT_1 = 0x0;
1177 * Depth buffer specific enables
1179 if (flags & RADEON_DEPTH) {
1180 /* Enable depth buffer */
1181 tempRB3D_CNTL |= RADEON_Z_ENABLE;
1183 /* Disable depth buffer */
1184 tempRB3D_CNTL &= ~RADEON_Z_ENABLE;
1188 * Stencil buffer specific enables
1190 if (flags & RADEON_STENCIL) {
1191 tempRB3D_CNTL |= RADEON_STENCIL_ENABLE;
1192 tempRB3D_STENCILREFMASK = clear->depth_mask;
1194 tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE;
1195 tempRB3D_STENCILREFMASK = 0x00000000;
1198 if (flags & RADEON_USE_COMP_ZBUF) {
1199 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1200 RADEON_Z_DECOMPRESSION_ENABLE;
1202 if (flags & RADEON_USE_HIERZ) {
1203 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1207 RADEON_WAIT_UNTIL_2D_IDLE();
1209 OUT_RING_REG(RADEON_PP_CNTL, tempPP_CNTL);
1210 OUT_RING_REG(R200_RE_CNTL, tempRE_CNTL);
1211 OUT_RING_REG(RADEON_RB3D_CNTL, tempRB3D_CNTL);
1212 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1213 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK,
1214 tempRB3D_STENCILREFMASK);
1215 OUT_RING_REG(RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK);
1216 OUT_RING_REG(RADEON_SE_CNTL, tempSE_CNTL);
1217 OUT_RING_REG(R200_SE_VTE_CNTL, tempSE_VTE_CNTL);
1218 OUT_RING_REG(R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0);
1219 OUT_RING_REG(R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1);
1220 OUT_RING_REG(R200_SE_VAP_CNTL, tempSE_VAP_CNTL);
1221 OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL, tempRE_AUX_SCISSOR_CNTL);
1224 /* Make sure we restore the 3D state next time.
1226 dev_priv->sarea_priv->ctx_owner = 0;
1228 for (i = 0; i < nbox; i++) {
1230 /* Funny that this should be required --
1233 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1236 OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 12));
1237 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1238 RADEON_PRIM_WALK_RING |
1239 (3 << RADEON_NUM_VERTICES_SHIFT)));
1240 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1241 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1242 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1243 OUT_RING(0x3f800000);
1244 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1245 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1246 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1247 OUT_RING(0x3f800000);
1248 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1249 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1250 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1251 OUT_RING(0x3f800000);
1254 } else if ((flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1256 int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1258 rb3d_cntl = depth_clear->rb3d_cntl;
1260 if (flags & RADEON_DEPTH) {
1261 rb3d_cntl |= RADEON_Z_ENABLE;
1263 rb3d_cntl &= ~RADEON_Z_ENABLE;
1266 if (flags & RADEON_STENCIL) {
1267 rb3d_cntl |= RADEON_STENCIL_ENABLE;
1268 rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */
1270 rb3d_cntl &= ~RADEON_STENCIL_ENABLE;
1271 rb3d_stencilrefmask = 0x00000000;
1274 if (flags & RADEON_USE_COMP_ZBUF) {
1275 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1276 RADEON_Z_DECOMPRESSION_ENABLE;
1278 if (flags & RADEON_USE_HIERZ) {
1279 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1283 RADEON_WAIT_UNTIL_2D_IDLE();
1285 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 1));
1286 OUT_RING(0x00000000);
1287 OUT_RING(rb3d_cntl);
1289 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1290 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask);
1291 OUT_RING_REG(RADEON_RB3D_PLANEMASK, 0x00000000);
1292 OUT_RING_REG(RADEON_SE_CNTL, depth_clear->se_cntl);
1295 /* Make sure we restore the 3D state next time.
1297 dev_priv->sarea_priv->ctx_owner = 0;
1299 for (i = 0; i < nbox; i++) {
1301 /* Funny that this should be required --
1304 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1308 OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD, 13));
1309 OUT_RING(RADEON_VTX_Z_PRESENT |
1310 RADEON_VTX_PKCOLOR_PRESENT);
1311 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1312 RADEON_PRIM_WALK_RING |
1313 RADEON_MAOS_ENABLE |
1314 RADEON_VTX_FMT_RADEON_MODE |
1315 (3 << RADEON_NUM_VERTICES_SHIFT)));
1317 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1318 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1319 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1322 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1323 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1324 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1327 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1328 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1329 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1336 /* Increment the clear counter. The client-side 3D driver must
1337 * wait on this value before performing the clear ioctl. We
1338 * need this because the card's so damned fast...
1340 dev_priv->sarea_priv->last_clear++;
1344 RADEON_CLEAR_AGE(dev_priv->sarea_priv->last_clear);
1345 RADEON_WAIT_UNTIL_IDLE();
1350 static void radeon_cp_dispatch_swap(struct drm_device * dev)
1352 drm_radeon_private_t *dev_priv = dev->dev_private;
1353 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1354 int nbox = sarea_priv->nbox;
1355 struct drm_clip_rect *pbox = sarea_priv->boxes;
1360 /* Do some trivial performance monitoring...
1362 if (dev_priv->do_boxes)
1363 radeon_cp_performance_boxes(dev_priv);
1365 /* Wait for the 3D stream to idle before dispatching the bitblt.
1366 * This will prevent data corruption between the two streams.
1370 RADEON_WAIT_UNTIL_3D_IDLE();
1374 for (i = 0; i < nbox; i++) {
1377 int w = pbox[i].x2 - x;
1378 int h = pbox[i].y2 - y;
1380 DRM_DEBUG("%d,%d-%d,%d\n", x, y, w, h);
1384 OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0));
1385 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1386 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1387 RADEON_GMC_BRUSH_NONE |
1388 (dev_priv->color_fmt << 8) |
1389 RADEON_GMC_SRC_DATATYPE_COLOR |
1391 RADEON_DP_SRC_SOURCE_MEMORY |
1392 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1394 /* Make this work even if front & back are flipped:
1396 OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1));
1397 if (dev_priv->sarea_priv->pfCurrentPage == 0) {
1398 OUT_RING(dev_priv->back_pitch_offset);
1399 OUT_RING(dev_priv->front_pitch_offset);
1401 OUT_RING(dev_priv->front_pitch_offset);
1402 OUT_RING(dev_priv->back_pitch_offset);
1405 OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2));
1406 OUT_RING((x << 16) | y);
1407 OUT_RING((x << 16) | y);
1408 OUT_RING((w << 16) | h);
1413 /* Increment the frame counter. The client-side 3D driver must
1414 * throttle the framerate by waiting for this value before
1415 * performing the swapbuffer ioctl.
1417 dev_priv->sarea_priv->last_frame++;
1421 RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
1422 RADEON_WAIT_UNTIL_2D_IDLE();
1427 static void radeon_cp_dispatch_flip(struct drm_device * dev)
1429 drm_radeon_private_t *dev_priv = dev->dev_private;
1430 struct drm_sarea *sarea = (struct drm_sarea *) dev_priv->sarea->handle;
1431 int offset = (dev_priv->sarea_priv->pfCurrentPage == 1)
1432 ? dev_priv->front_offset : dev_priv->back_offset;
1434 DRM_DEBUG("pfCurrentPage=%d\n",
1435 dev_priv->sarea_priv->pfCurrentPage);
1437 /* Do some trivial performance monitoring...
1439 if (dev_priv->do_boxes) {
1440 dev_priv->stats.boxes |= RADEON_BOX_FLIP;
1441 radeon_cp_performance_boxes(dev_priv);
1444 /* Update the frame offsets for both CRTCs
1448 RADEON_WAIT_UNTIL_3D_IDLE();
1449 OUT_RING_REG(RADEON_CRTC_OFFSET,
1450 ((sarea->frame.y * dev_priv->front_pitch +
1451 sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7)
1453 OUT_RING_REG(RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base
1458 /* Increment the frame counter. The client-side 3D driver must
1459 * throttle the framerate by waiting for this value before
1460 * performing the swapbuffer ioctl.
1462 dev_priv->sarea_priv->last_frame++;
1463 dev_priv->sarea_priv->pfCurrentPage =
1464 1 - dev_priv->sarea_priv->pfCurrentPage;
1468 RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
1473 static int bad_prim_vertex_nr(int primitive, int nr)
1475 switch (primitive & RADEON_PRIM_TYPE_MASK) {
1476 case RADEON_PRIM_TYPE_NONE:
1477 case RADEON_PRIM_TYPE_POINT:
1479 case RADEON_PRIM_TYPE_LINE:
1480 return (nr & 1) || nr == 0;
1481 case RADEON_PRIM_TYPE_LINE_STRIP:
1483 case RADEON_PRIM_TYPE_TRI_LIST:
1484 case RADEON_PRIM_TYPE_3VRT_POINT_LIST:
1485 case RADEON_PRIM_TYPE_3VRT_LINE_LIST:
1486 case RADEON_PRIM_TYPE_RECT_LIST:
1487 return nr % 3 || nr == 0;
1488 case RADEON_PRIM_TYPE_TRI_FAN:
1489 case RADEON_PRIM_TYPE_TRI_STRIP:
1498 unsigned int finish;
1500 unsigned int numverts;
1501 unsigned int offset;
1502 unsigned int vc_format;
1503 } drm_radeon_tcl_prim_t;
1505 static void radeon_cp_dispatch_vertex(struct drm_device * dev,
1506 struct drm_buf * buf,
1507 drm_radeon_tcl_prim_t * prim)
1509 drm_radeon_private_t *dev_priv = dev->dev_private;
1510 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1511 int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start;
1512 int numverts = (int)prim->numverts;
1513 int nbox = sarea_priv->nbox;
1517 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n",
1519 prim->vc_format, prim->start, prim->finish, prim->numverts);
1521 if (bad_prim_vertex_nr(prim->prim, prim->numverts)) {
1522 DRM_ERROR("bad prim %x numverts %d\n",
1523 prim->prim, prim->numverts);
1528 /* Emit the next cliprect */
1530 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1533 /* Emit the vertex buffer rendering commands */
1536 OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, 3));
1539 OUT_RING(prim->vc_format);
1540 OUT_RING(prim->prim | RADEON_PRIM_WALK_LIST |
1541 RADEON_COLOR_ORDER_RGBA |
1542 RADEON_VTX_FMT_RADEON_MODE |
1543 (numverts << RADEON_NUM_VERTICES_SHIFT));
1551 static void radeon_cp_discard_buffer(struct drm_device * dev, struct drm_buf * buf)
1553 drm_radeon_private_t *dev_priv = dev->dev_private;
1554 drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
1557 buf_priv->age = ++dev_priv->sarea_priv->last_dispatch;
1559 /* Emit the vertex buffer age */
1561 RADEON_DISPATCH_AGE(buf_priv->age);
1568 static void radeon_cp_dispatch_indirect(struct drm_device * dev,
1569 struct drm_buf * buf, int start, int end)
1571 drm_radeon_private_t *dev_priv = dev->dev_private;
1573 DRM_DEBUG("buf=%d s=0x%x e=0x%x\n", buf->idx, start, end);
1576 int offset = (dev_priv->gart_buffers_offset
1577 + buf->offset + start);
1578 int dwords = (end - start + 3) / sizeof(u32);
1580 /* Indirect buffer data must be an even number of
1581 * dwords, so if we've been given an odd number we must
1582 * pad the data with a Type-2 CP packet.
1586 ((char *)dev->agp_buffer_map->handle
1587 + buf->offset + start);
1588 data[dwords++] = RADEON_CP_PACKET2;
1591 /* Fire off the indirect buffer */
1594 OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1));
1602 static void radeon_cp_dispatch_indices(struct drm_device * dev,
1603 struct drm_buf * elt_buf,
1604 drm_radeon_tcl_prim_t * prim)
1606 drm_radeon_private_t *dev_priv = dev->dev_private;
1607 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1608 int offset = dev_priv->gart_buffers_offset + prim->offset;
1612 int start = prim->start + RADEON_INDEX_PRIM_OFFSET;
1613 int count = (prim->finish - start) / sizeof(u16);
1614 int nbox = sarea_priv->nbox;
1616 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n",
1619 prim->start, prim->finish, prim->offset, prim->numverts);
1621 if (bad_prim_vertex_nr(prim->prim, count)) {
1622 DRM_ERROR("bad prim %x count %d\n", prim->prim, count);
1626 if (start >= prim->finish || (prim->start & 0x7)) {
1627 DRM_ERROR("buffer prim %d\n", prim->prim);
1631 dwords = (prim->finish - prim->start + 3) / sizeof(u32);
1633 data = (u32 *) ((char *)dev->agp_buffer_map->handle +
1634 elt_buf->offset + prim->start);
1636 data[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, dwords - 2);
1638 data[2] = prim->numverts;
1639 data[3] = prim->vc_format;
1640 data[4] = (prim->prim |
1641 RADEON_PRIM_WALK_IND |
1642 RADEON_COLOR_ORDER_RGBA |
1643 RADEON_VTX_FMT_RADEON_MODE |
1644 (count << RADEON_NUM_VERTICES_SHIFT));
1648 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1650 radeon_cp_dispatch_indirect(dev, elt_buf,
1651 prim->start, prim->finish);
1658 #define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
1660 static int radeon_cp_dispatch_texture(struct drm_device * dev,
1661 struct drm_file *file_priv,
1662 drm_radeon_texture_t * tex,
1663 drm_radeon_tex_image_t * image)
1665 drm_radeon_private_t *dev_priv = dev->dev_private;
1666 struct drm_buf *buf;
1669 const u8 __user *data;
1670 int size, dwords, tex_width, blit_width, spitch;
1673 u32 texpitch, microtile;
1674 u32 offset, byte_offset;
1677 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &tex->offset)) {
1678 DRM_ERROR("Invalid destination offset\n");
1682 dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD;
1684 /* Flush the pixel cache. This ensures no pixel data gets mixed
1685 * up with the texture data from the host data blit, otherwise
1686 * part of the texture image may be corrupted.
1689 RADEON_FLUSH_CACHE();
1690 RADEON_WAIT_UNTIL_IDLE();
1693 /* The compiler won't optimize away a division by a variable,
1694 * even if the only legal values are powers of two. Thus, we'll
1695 * use a shift instead.
1697 switch (tex->format) {
1698 case RADEON_TXFORMAT_ARGB8888:
1699 case RADEON_TXFORMAT_RGBA8888:
1700 format = RADEON_COLOR_FORMAT_ARGB8888;
1701 tex_width = tex->width * 4;
1702 blit_width = image->width * 4;
1704 case RADEON_TXFORMAT_AI88:
1705 case RADEON_TXFORMAT_ARGB1555:
1706 case RADEON_TXFORMAT_RGB565:
1707 case RADEON_TXFORMAT_ARGB4444:
1708 case RADEON_TXFORMAT_VYUY422:
1709 case RADEON_TXFORMAT_YVYU422:
1710 format = RADEON_COLOR_FORMAT_RGB565;
1711 tex_width = tex->width * 2;
1712 blit_width = image->width * 2;
1714 case RADEON_TXFORMAT_I8:
1715 case RADEON_TXFORMAT_RGB332:
1716 format = RADEON_COLOR_FORMAT_CI8;
1717 tex_width = tex->width * 1;
1718 blit_width = image->width * 1;
1721 DRM_ERROR("invalid texture format %d\n", tex->format);
1724 spitch = blit_width >> 6;
1725 if (spitch == 0 && image->height > 1)
1728 texpitch = tex->pitch;
1729 if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
1731 if (tex_width < 64) {
1732 texpitch &= ~(RADEON_DST_TILE_MICRO >> 22);
1733 /* we got tiled coordinates, untile them */
1739 /* this might fail for zero-sized uploads - are those illegal? */
1740 if (!radeon_check_offset(dev_priv, tex->offset + image->height *
1742 DRM_ERROR("Invalid final destination offset\n");
1746 DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width);
1749 DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
1750 tex->offset >> 10, tex->pitch, tex->format,
1751 image->x, image->y, image->width, image->height);
1753 /* Make a copy of some parameters in case we have to
1754 * update them for a multi-pass texture blit.
1756 height = image->height;
1757 data = (const u8 __user *)image->data;
1759 size = height * blit_width;
1761 if (size > RADEON_MAX_TEXTURE_SIZE) {
1762 height = RADEON_MAX_TEXTURE_SIZE / blit_width;
1763 size = height * blit_width;
1764 } else if (size < 4 && size > 0) {
1766 } else if (size == 0) {
1770 buf = radeon_freelist_get(dev);
1772 radeon_do_cp_idle(dev_priv);
1773 buf = radeon_freelist_get(dev);
1776 DRM_DEBUG("EAGAIN\n");
1777 if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image)))
1782 /* Dispatch the indirect buffer.
1785 (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset);
1788 #define RADEON_COPY_MT(_buf, _data, _width) \
1790 if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\
1791 DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \
1797 /* texture micro tiling in use, minimum texture width is thus 16 bytes.
1798 however, we cannot use blitter directly for texture width < 64 bytes,
1799 since minimum tex pitch is 64 bytes and we need this to match
1800 the texture width, otherwise the blitter will tile it wrong.
1801 Thus, tiling manually in this case. Additionally, need to special
1802 case tex height = 1, since our actual image will have height 2
1803 and we need to ensure we don't read beyond the texture size
1805 if (tex->height == 1) {
1806 if (tex_width >= 64 || tex_width <= 16) {
1807 RADEON_COPY_MT(buffer, data,
1808 (int)(tex_width * sizeof(u32)));
1809 } else if (tex_width == 32) {
1810 RADEON_COPY_MT(buffer, data, 16);
1811 RADEON_COPY_MT(buffer + 8,
1814 } else if (tex_width >= 64 || tex_width == 16) {
1815 RADEON_COPY_MT(buffer, data,
1816 (int)(dwords * sizeof(u32)));
1817 } else if (tex_width < 16) {
1818 for (i = 0; i < tex->height; i++) {
1819 RADEON_COPY_MT(buffer, data, tex_width);
1823 } else if (tex_width == 32) {
1824 /* TODO: make sure this works when not fitting in one buffer
1825 (i.e. 32bytes x 2048...) */
1826 for (i = 0; i < tex->height; i += 2) {
1827 RADEON_COPY_MT(buffer, data, 16);
1829 RADEON_COPY_MT(buffer + 8, data, 16);
1831 RADEON_COPY_MT(buffer + 4, data, 16);
1833 RADEON_COPY_MT(buffer + 12, data, 16);
1839 if (tex_width >= 32) {
1840 /* Texture image width is larger than the minimum, so we
1841 * can upload it directly.
1843 RADEON_COPY_MT(buffer, data,
1844 (int)(dwords * sizeof(u32)));
1846 /* Texture image width is less than the minimum, so we
1847 * need to pad out each image scanline to the minimum
1850 for (i = 0; i < tex->height; i++) {
1851 RADEON_COPY_MT(buffer, data, tex_width);
1858 #undef RADEON_COPY_MT
1859 byte_offset = (image->y & ~2047) * blit_width;
1860 buf->file_priv = file_priv;
1862 offset = dev_priv->gart_buffers_offset + buf->offset;
1864 OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
1865 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1866 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1867 RADEON_GMC_BRUSH_NONE |
1869 RADEON_GMC_SRC_DATATYPE_COLOR |
1871 RADEON_DP_SRC_SOURCE_MEMORY |
1872 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1873 OUT_RING((spitch << 22) | (offset >> 10));
1874 OUT_RING((texpitch << 22) | ((tex->offset >> 10) + (byte_offset >> 10)));
1876 OUT_RING((image->x << 16) | (image->y % 2048));
1877 OUT_RING((image->width << 16) | height);
1878 RADEON_WAIT_UNTIL_2D_IDLE();
1882 radeon_cp_discard_buffer(dev, buf);
1884 /* Update the input parameters for next time */
1886 image->height -= height;
1887 image->data = (const u8 __user *)image->data + size;
1888 } while (image->height > 0);
1890 /* Flush the pixel cache after the blit completes. This ensures
1891 * the texture data is written out to memory before rendering
1895 RADEON_FLUSH_CACHE();
1896 RADEON_WAIT_UNTIL_2D_IDLE();
1903 static void radeon_cp_dispatch_stipple(struct drm_device * dev, u32 * stipple)
1905 drm_radeon_private_t *dev_priv = dev->dev_private;
1912 OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0));
1913 OUT_RING(0x00000000);
1915 OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA, 31));
1916 for (i = 0; i < 32; i++) {
1917 OUT_RING(stipple[i]);
1923 static void radeon_apply_surface_regs(int surf_index,
1924 drm_radeon_private_t *dev_priv)
1926 if (!dev_priv->mmio)
1929 radeon_do_cp_idle(dev_priv);
1931 RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * surf_index,
1932 dev_priv->surfaces[surf_index].flags);
1933 RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16 * surf_index,
1934 dev_priv->surfaces[surf_index].lower);
1935 RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16 * surf_index,
1936 dev_priv->surfaces[surf_index].upper);
1939 /* Allocates a virtual surface
1940 * doesn't always allocate a real surface, will stretch an existing
1941 * surface when possible.
1943 * Note that refcount can be at most 2, since during a free refcount=3
1944 * might mean we have to allocate a new surface which might not always
1946 * For example : we allocate three contigous surfaces ABC. If B is
1947 * freed, we suddenly need two surfaces to store A and C, which might
1948 * not always be available.
1950 static int alloc_surface(drm_radeon_surface_alloc_t *new,
1951 drm_radeon_private_t *dev_priv,
1952 struct drm_file *file_priv)
1954 struct radeon_virt_surface *s;
1956 int virt_surface_index;
1957 uint32_t new_upper, new_lower;
1959 new_lower = new->address;
1960 new_upper = new_lower + new->size - 1;
1963 if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) ||
1964 ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) !=
1965 RADEON_SURF_ADDRESS_FIXED_MASK)
1966 || ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0))
1969 /* make sure there is no overlap with existing surfaces */
1970 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1971 if ((dev_priv->surfaces[i].refcount != 0) &&
1972 (((new_lower >= dev_priv->surfaces[i].lower) &&
1973 (new_lower < dev_priv->surfaces[i].upper)) ||
1974 ((new_lower < dev_priv->surfaces[i].lower) &&
1975 (new_upper > dev_priv->surfaces[i].lower)))) {
1980 /* find a virtual surface */
1981 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++)
1982 if (dev_priv->virt_surfaces[i].file_priv == 0)
1984 if (i == 2 * RADEON_MAX_SURFACES) {
1987 virt_surface_index = i;
1989 /* try to reuse an existing surface */
1990 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1992 if ((dev_priv->surfaces[i].refcount == 1) &&
1993 (new->flags == dev_priv->surfaces[i].flags) &&
1994 (new_upper + 1 == dev_priv->surfaces[i].lower)) {
1995 s = &(dev_priv->virt_surfaces[virt_surface_index]);
1996 s->surface_index = i;
1997 s->lower = new_lower;
1998 s->upper = new_upper;
1999 s->flags = new->flags;
2000 s->file_priv = file_priv;
2001 dev_priv->surfaces[i].refcount++;
2002 dev_priv->surfaces[i].lower = s->lower;
2003 radeon_apply_surface_regs(s->surface_index, dev_priv);
2004 return virt_surface_index;
2008 if ((dev_priv->surfaces[i].refcount == 1) &&
2009 (new->flags == dev_priv->surfaces[i].flags) &&
2010 (new_lower == dev_priv->surfaces[i].upper + 1)) {
2011 s = &(dev_priv->virt_surfaces[virt_surface_index]);
2012 s->surface_index = i;
2013 s->lower = new_lower;
2014 s->upper = new_upper;
2015 s->flags = new->flags;
2016 s->file_priv = file_priv;
2017 dev_priv->surfaces[i].refcount++;
2018 dev_priv->surfaces[i].upper = s->upper;
2019 radeon_apply_surface_regs(s->surface_index, dev_priv);
2020 return virt_surface_index;
2024 /* okay, we need a new one */
2025 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
2026 if (dev_priv->surfaces[i].refcount == 0) {
2027 s = &(dev_priv->virt_surfaces[virt_surface_index]);
2028 s->surface_index = i;
2029 s->lower = new_lower;
2030 s->upper = new_upper;
2031 s->flags = new->flags;
2032 s->file_priv = file_priv;
2033 dev_priv->surfaces[i].refcount = 1;
2034 dev_priv->surfaces[i].lower = s->lower;
2035 dev_priv->surfaces[i].upper = s->upper;
2036 dev_priv->surfaces[i].flags = s->flags;
2037 radeon_apply_surface_regs(s->surface_index, dev_priv);
2038 return virt_surface_index;
2042 /* we didn't find anything */
2046 static int free_surface(struct drm_file *file_priv,
2047 drm_radeon_private_t * dev_priv,
2050 struct radeon_virt_surface *s;
2052 /* find the virtual surface */
2053 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2054 s = &(dev_priv->virt_surfaces[i]);
2056 if ((lower == s->lower) && (file_priv == s->file_priv))
2058 if (dev_priv->surfaces[s->surface_index].
2060 dev_priv->surfaces[s->surface_index].
2063 if (dev_priv->surfaces[s->surface_index].
2065 dev_priv->surfaces[s->surface_index].
2068 dev_priv->surfaces[s->surface_index].refcount--;
2069 if (dev_priv->surfaces[s->surface_index].
2071 dev_priv->surfaces[s->surface_index].
2073 s->file_priv = NULL;
2074 radeon_apply_surface_regs(s->surface_index,
2083 static void radeon_surfaces_release(struct drm_file *file_priv,
2084 drm_radeon_private_t * dev_priv)
2087 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2088 if (dev_priv->virt_surfaces[i].file_priv == file_priv)
2089 free_surface(file_priv, dev_priv,
2090 dev_priv->virt_surfaces[i].lower);
2094 /* ================================================================
2097 static int radeon_surface_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv)
2099 drm_radeon_private_t *dev_priv = dev->dev_private;
2100 drm_radeon_surface_alloc_t *alloc = data;
2103 DRM_ERROR("called with no initialization\n");
2107 if (alloc_surface(alloc, dev_priv, file_priv) == -1)
2113 static int radeon_surface_free(struct drm_device *dev, void *data, struct drm_file *file_priv)
2115 drm_radeon_private_t *dev_priv = dev->dev_private;
2116 drm_radeon_surface_free_t *memfree = data;
2119 DRM_ERROR("called with no initialization\n");
2123 if (free_surface(file_priv, dev_priv, memfree->address))
2129 static int radeon_cp_clear(struct drm_device *dev, void *data, struct drm_file *file_priv)
2131 drm_radeon_private_t *dev_priv = dev->dev_private;
2132 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2133 drm_radeon_clear_t *clear = data;
2134 drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
2137 LOCK_TEST_WITH_RETURN(dev, file_priv);
2139 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2141 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2142 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2144 if (DRM_COPY_FROM_USER(&depth_boxes, clear->depth_boxes,
2145 sarea_priv->nbox * sizeof(depth_boxes[0])))
2148 radeon_cp_dispatch_clear(dev, clear, depth_boxes);
2154 /* Not sure why this isn't set all the time:
2156 static int radeon_do_init_pageflip(struct drm_device * dev)
2158 drm_radeon_private_t *dev_priv = dev->dev_private;
2164 RADEON_WAIT_UNTIL_3D_IDLE();
2165 OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL, 0));
2166 OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL) |
2167 RADEON_CRTC_OFFSET_FLIP_CNTL);
2168 OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL, 0));
2169 OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL) |
2170 RADEON_CRTC_OFFSET_FLIP_CNTL);
2173 dev_priv->page_flipping = 1;
2175 if (dev_priv->sarea_priv->pfCurrentPage != 1)
2176 dev_priv->sarea_priv->pfCurrentPage = 0;
2181 /* Swapping and flipping are different operations, need different ioctls.
2182 * They can & should be intermixed to support multiple 3d windows.
2184 static int radeon_cp_flip(struct drm_device *dev, void *data, struct drm_file *file_priv)
2186 drm_radeon_private_t *dev_priv = dev->dev_private;
2189 LOCK_TEST_WITH_RETURN(dev, file_priv);
2191 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2193 if (!dev_priv->page_flipping)
2194 radeon_do_init_pageflip(dev);
2196 radeon_cp_dispatch_flip(dev);
2202 static int radeon_cp_swap(struct drm_device *dev, void *data, struct drm_file *file_priv)
2204 drm_radeon_private_t *dev_priv = dev->dev_private;
2205 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2208 LOCK_TEST_WITH_RETURN(dev, file_priv);
2210 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2212 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2213 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2215 radeon_cp_dispatch_swap(dev);
2216 dev_priv->sarea_priv->ctx_owner = 0;
2222 static int radeon_cp_vertex(struct drm_device *dev, void *data, struct drm_file *file_priv)
2224 drm_radeon_private_t *dev_priv = dev->dev_private;
2225 drm_radeon_sarea_t *sarea_priv;
2226 struct drm_device_dma *dma = dev->dma;
2227 struct drm_buf *buf;
2228 drm_radeon_vertex_t *vertex = data;
2229 drm_radeon_tcl_prim_t prim;
2231 LOCK_TEST_WITH_RETURN(dev, file_priv);
2234 DRM_ERROR("called with no initialization\n");
2238 sarea_priv = dev_priv->sarea_priv;
2240 DRM_DEBUG("pid=%d index=%d count=%d discard=%d\n",
2241 DRM_CURRENTPID, vertex->idx, vertex->count, vertex->discard);
2243 if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
2244 DRM_ERROR("buffer index %d (of %d max)\n",
2245 vertex->idx, dma->buf_count - 1);
2248 if (vertex->prim < 0 || vertex->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2249 DRM_ERROR("buffer prim %d\n", vertex->prim);
2253 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2254 VB_AGE_TEST_WITH_RETURN(dev_priv);
2256 buf = dma->buflist[vertex->idx];
2258 if (buf->file_priv != file_priv) {
2259 DRM_ERROR("process %d using buffer owned by %p\n",
2260 DRM_CURRENTPID, buf->file_priv);
2264 DRM_ERROR("sending pending buffer %d\n", vertex->idx);
2268 /* Build up a prim_t record:
2270 if (vertex->count) {
2271 buf->used = vertex->count; /* not used? */
2273 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2274 if (radeon_emit_state(dev_priv, file_priv,
2275 &sarea_priv->context_state,
2276 sarea_priv->tex_state,
2277 sarea_priv->dirty)) {
2278 DRM_ERROR("radeon_emit_state failed\n");
2282 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2283 RADEON_UPLOAD_TEX1IMAGES |
2284 RADEON_UPLOAD_TEX2IMAGES |
2285 RADEON_REQUIRE_QUIESCENCE);
2289 prim.finish = vertex->count; /* unused */
2290 prim.prim = vertex->prim;
2291 prim.numverts = vertex->count;
2292 prim.vc_format = dev_priv->sarea_priv->vc_format;
2294 radeon_cp_dispatch_vertex(dev, buf, &prim);
2297 if (vertex->discard) {
2298 radeon_cp_discard_buffer(dev, buf);
2305 static int radeon_cp_indices(struct drm_device *dev, void *data, struct drm_file *file_priv)
2307 drm_radeon_private_t *dev_priv = dev->dev_private;
2308 drm_radeon_sarea_t *sarea_priv;
2309 struct drm_device_dma *dma = dev->dma;
2310 struct drm_buf *buf;
2311 drm_radeon_indices_t *elts = data;
2312 drm_radeon_tcl_prim_t prim;
2315 LOCK_TEST_WITH_RETURN(dev, file_priv);
2318 DRM_ERROR("called with no initialization\n");
2321 sarea_priv = dev_priv->sarea_priv;
2323 DRM_DEBUG("pid=%d index=%d start=%d end=%d discard=%d\n",
2324 DRM_CURRENTPID, elts->idx, elts->start, elts->end,
2327 if (elts->idx < 0 || elts->idx >= dma->buf_count) {
2328 DRM_ERROR("buffer index %d (of %d max)\n",
2329 elts->idx, dma->buf_count - 1);
2332 if (elts->prim < 0 || elts->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2333 DRM_ERROR("buffer prim %d\n", elts->prim);
2337 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2338 VB_AGE_TEST_WITH_RETURN(dev_priv);
2340 buf = dma->buflist[elts->idx];
2342 if (buf->file_priv != file_priv) {
2343 DRM_ERROR("process %d using buffer owned by %p\n",
2344 DRM_CURRENTPID, buf->file_priv);
2348 DRM_ERROR("sending pending buffer %d\n", elts->idx);
2352 count = (elts->end - elts->start) / sizeof(u16);
2353 elts->start -= RADEON_INDEX_PRIM_OFFSET;
2355 if (elts->start & 0x7) {
2356 DRM_ERROR("misaligned buffer 0x%x\n", elts->start);
2359 if (elts->start < buf->used) {
2360 DRM_ERROR("no header 0x%x - 0x%x\n", elts->start, buf->used);
2364 buf->used = elts->end;
2366 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2367 if (radeon_emit_state(dev_priv, file_priv,
2368 &sarea_priv->context_state,
2369 sarea_priv->tex_state,
2370 sarea_priv->dirty)) {
2371 DRM_ERROR("radeon_emit_state failed\n");
2375 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2376 RADEON_UPLOAD_TEX1IMAGES |
2377 RADEON_UPLOAD_TEX2IMAGES |
2378 RADEON_REQUIRE_QUIESCENCE);
2381 /* Build up a prim_t record:
2383 prim.start = elts->start;
2384 prim.finish = elts->end;
2385 prim.prim = elts->prim;
2386 prim.offset = 0; /* offset from start of dma buffers */
2387 prim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2388 prim.vc_format = dev_priv->sarea_priv->vc_format;
2390 radeon_cp_dispatch_indices(dev, buf, &prim);
2391 if (elts->discard) {
2392 radeon_cp_discard_buffer(dev, buf);
2399 static int radeon_cp_texture(struct drm_device *dev, void *data, struct drm_file *file_priv)
2401 drm_radeon_private_t *dev_priv = dev->dev_private;
2402 drm_radeon_texture_t *tex = data;
2403 drm_radeon_tex_image_t image;
2406 LOCK_TEST_WITH_RETURN(dev, file_priv);
2408 if (tex->image == NULL) {
2409 DRM_ERROR("null texture image!\n");
2413 if (DRM_COPY_FROM_USER(&image,
2414 (drm_radeon_tex_image_t __user *) tex->image,
2418 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2419 VB_AGE_TEST_WITH_RETURN(dev_priv);
2421 ret = radeon_cp_dispatch_texture(dev, file_priv, tex, &image);
2426 static int radeon_cp_stipple(struct drm_device *dev, void *data, struct drm_file *file_priv)
2428 drm_radeon_private_t *dev_priv = dev->dev_private;
2429 drm_radeon_stipple_t *stipple = data;
2432 LOCK_TEST_WITH_RETURN(dev, file_priv);
2434 if (DRM_COPY_FROM_USER(&mask, stipple->mask, 32 * sizeof(u32)))
2437 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2439 radeon_cp_dispatch_stipple(dev, mask);
2445 static int radeon_cp_indirect(struct drm_device *dev, void *data, struct drm_file *file_priv)
2447 drm_radeon_private_t *dev_priv = dev->dev_private;
2448 struct drm_device_dma *dma = dev->dma;
2449 struct drm_buf *buf;
2450 drm_radeon_indirect_t *indirect = data;
2453 LOCK_TEST_WITH_RETURN(dev, file_priv);
2456 DRM_ERROR("called with no initialization\n");
2460 DRM_DEBUG("idx=%d s=%d e=%d d=%d\n",
2461 indirect->idx, indirect->start, indirect->end,
2464 if (indirect->idx < 0 || indirect->idx >= dma->buf_count) {
2465 DRM_ERROR("buffer index %d (of %d max)\n",
2466 indirect->idx, dma->buf_count - 1);
2470 buf = dma->buflist[indirect->idx];
2472 if (buf->file_priv != file_priv) {
2473 DRM_ERROR("process %d using buffer owned by %p\n",
2474 DRM_CURRENTPID, buf->file_priv);
2478 DRM_ERROR("sending pending buffer %d\n", indirect->idx);
2482 if (indirect->start < buf->used) {
2483 DRM_ERROR("reusing indirect: start=0x%x actual=0x%x\n",
2484 indirect->start, buf->used);
2488 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2489 VB_AGE_TEST_WITH_RETURN(dev_priv);
2491 buf->used = indirect->end;
2493 /* Wait for the 3D stream to idle before the indirect buffer
2494 * containing 2D acceleration commands is processed.
2498 RADEON_WAIT_UNTIL_3D_IDLE();
2502 /* Dispatch the indirect buffer full of commands from the
2503 * X server. This is insecure and is thus only available to
2504 * privileged clients.
2506 radeon_cp_dispatch_indirect(dev, buf, indirect->start, indirect->end);
2507 if (indirect->discard) {
2508 radeon_cp_discard_buffer(dev, buf);
2515 static int radeon_cp_vertex2(struct drm_device *dev, void *data, struct drm_file *file_priv)
2517 drm_radeon_private_t *dev_priv = dev->dev_private;
2518 drm_radeon_sarea_t *sarea_priv;
2519 struct drm_device_dma *dma = dev->dma;
2520 struct drm_buf *buf;
2521 drm_radeon_vertex2_t *vertex = data;
2523 unsigned char laststate;
2525 LOCK_TEST_WITH_RETURN(dev, file_priv);
2528 DRM_ERROR("called with no initialization\n");
2532 sarea_priv = dev_priv->sarea_priv;
2534 DRM_DEBUG("pid=%d index=%d discard=%d\n",
2535 DRM_CURRENTPID, vertex->idx, vertex->discard);
2537 if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
2538 DRM_ERROR("buffer index %d (of %d max)\n",
2539 vertex->idx, dma->buf_count - 1);
2543 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2544 VB_AGE_TEST_WITH_RETURN(dev_priv);
2546 buf = dma->buflist[vertex->idx];
2548 if (buf->file_priv != file_priv) {
2549 DRM_ERROR("process %d using buffer owned by %p\n",
2550 DRM_CURRENTPID, buf->file_priv);
2555 DRM_ERROR("sending pending buffer %d\n", vertex->idx);
2559 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2562 for (laststate = 0xff, i = 0; i < vertex->nr_prims; i++) {
2563 drm_radeon_prim_t prim;
2564 drm_radeon_tcl_prim_t tclprim;
2566 if (DRM_COPY_FROM_USER(&prim, &vertex->prim[i], sizeof(prim)))
2569 if (prim.stateidx != laststate) {
2570 drm_radeon_state_t state;
2572 if (DRM_COPY_FROM_USER(&state,
2573 &vertex->state[prim.stateidx],
2577 if (radeon_emit_state2(dev_priv, file_priv, &state)) {
2578 DRM_ERROR("radeon_emit_state2 failed\n");
2582 laststate = prim.stateidx;
2585 tclprim.start = prim.start;
2586 tclprim.finish = prim.finish;
2587 tclprim.prim = prim.prim;
2588 tclprim.vc_format = prim.vc_format;
2590 if (prim.prim & RADEON_PRIM_WALK_IND) {
2591 tclprim.offset = prim.numverts * 64;
2592 tclprim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2594 radeon_cp_dispatch_indices(dev, buf, &tclprim);
2596 tclprim.numverts = prim.numverts;
2597 tclprim.offset = 0; /* not used */
2599 radeon_cp_dispatch_vertex(dev, buf, &tclprim);
2602 if (sarea_priv->nbox == 1)
2603 sarea_priv->nbox = 0;
2606 if (vertex->discard) {
2607 radeon_cp_discard_buffer(dev, buf);
2614 static int radeon_emit_packets(drm_radeon_private_t * dev_priv,
2615 struct drm_file *file_priv,
2616 drm_radeon_cmd_header_t header,
2617 drm_radeon_kcmd_buffer_t *cmdbuf)
2619 int id = (int)header.packet.packet_id;
2621 int *data = (int *)cmdbuf->buf;
2624 if (id >= RADEON_MAX_STATE_PACKETS)
2627 sz = packet[id].len;
2628 reg = packet[id].start;
2630 if (sz * sizeof(int) > cmdbuf->bufsz) {
2631 DRM_ERROR("Packet size provided larger than data provided\n");
2635 if (radeon_check_and_fixup_packets(dev_priv, file_priv, id, data)) {
2636 DRM_ERROR("Packet verification failed\n");
2641 OUT_RING(CP_PACKET0(reg, (sz - 1)));
2642 OUT_RING_TABLE(data, sz);
2645 cmdbuf->buf += sz * sizeof(int);
2646 cmdbuf->bufsz -= sz * sizeof(int);
2650 static __inline__ int radeon_emit_scalars(drm_radeon_private_t *dev_priv,
2651 drm_radeon_cmd_header_t header,
2652 drm_radeon_kcmd_buffer_t *cmdbuf)
2654 int sz = header.scalars.count;
2655 int start = header.scalars.offset;
2656 int stride = header.scalars.stride;
2660 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2661 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2662 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2663 OUT_RING_TABLE(cmdbuf->buf, sz);
2665 cmdbuf->buf += sz * sizeof(int);
2666 cmdbuf->bufsz -= sz * sizeof(int);
2672 static __inline__ int radeon_emit_scalars2(drm_radeon_private_t *dev_priv,
2673 drm_radeon_cmd_header_t header,
2674 drm_radeon_kcmd_buffer_t *cmdbuf)
2676 int sz = header.scalars.count;
2677 int start = ((unsigned int)header.scalars.offset) + 0x100;
2678 int stride = header.scalars.stride;
2682 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2683 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2684 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2685 OUT_RING_TABLE(cmdbuf->buf, sz);
2687 cmdbuf->buf += sz * sizeof(int);
2688 cmdbuf->bufsz -= sz * sizeof(int);
2692 static __inline__ int radeon_emit_vectors(drm_radeon_private_t *dev_priv,
2693 drm_radeon_cmd_header_t header,
2694 drm_radeon_kcmd_buffer_t *cmdbuf)
2696 int sz = header.vectors.count;
2697 int start = header.vectors.offset;
2698 int stride = header.vectors.stride;
2702 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2703 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2704 OUT_RING(start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2705 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2706 OUT_RING_TABLE(cmdbuf->buf, sz);
2709 cmdbuf->buf += sz * sizeof(int);
2710 cmdbuf->bufsz -= sz * sizeof(int);
2714 static __inline__ int radeon_emit_veclinear(drm_radeon_private_t *dev_priv,
2715 drm_radeon_cmd_header_t header,
2716 drm_radeon_kcmd_buffer_t *cmdbuf)
2718 int sz = header.veclinear.count * 4;
2719 int start = header.veclinear.addr_lo | (header.veclinear.addr_hi << 8);
2724 if (sz * 4 > cmdbuf->bufsz)
2728 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2729 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2730 OUT_RING(start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2731 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2732 OUT_RING_TABLE(cmdbuf->buf, sz);
2735 cmdbuf->buf += sz * sizeof(int);
2736 cmdbuf->bufsz -= sz * sizeof(int);
2740 static int radeon_emit_packet3(struct drm_device * dev,
2741 struct drm_file *file_priv,
2742 drm_radeon_kcmd_buffer_t *cmdbuf)
2744 drm_radeon_private_t *dev_priv = dev->dev_private;
2751 if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
2753 DRM_ERROR("Packet verification failed\n");
2758 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2761 cmdbuf->buf += cmdsz * 4;
2762 cmdbuf->bufsz -= cmdsz * 4;
2766 static int radeon_emit_packet3_cliprect(struct drm_device *dev,
2767 struct drm_file *file_priv,
2768 drm_radeon_kcmd_buffer_t *cmdbuf,
2771 drm_radeon_private_t *dev_priv = dev->dev_private;
2772 struct drm_clip_rect box;
2775 struct drm_clip_rect __user *boxes = cmdbuf->boxes;
2781 if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
2783 DRM_ERROR("Packet verification failed\n");
2791 if (i < cmdbuf->nbox) {
2792 if (DRM_COPY_FROM_USER(&box, &boxes[i], sizeof(box)))
2794 /* FIXME The second and subsequent times round
2795 * this loop, send a WAIT_UNTIL_3D_IDLE before
2796 * calling emit_clip_rect(). This fixes a
2797 * lockup on fast machines when sending
2798 * several cliprects with a cmdbuf, as when
2799 * waving a 2D window over a 3D
2800 * window. Something in the commands from user
2801 * space seems to hang the card when they're
2802 * sent several times in a row. That would be
2803 * the correct place to fix it but this works
2804 * around it until I can figure that out - Tim
2808 RADEON_WAIT_UNTIL_3D_IDLE();
2811 radeon_emit_clip_rect(dev_priv, &box);
2815 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2818 } while (++i < cmdbuf->nbox);
2819 if (cmdbuf->nbox == 1)
2823 cmdbuf->buf += cmdsz * 4;
2824 cmdbuf->bufsz -= cmdsz * 4;
2828 static int radeon_emit_wait(struct drm_device * dev, int flags)
2830 drm_radeon_private_t *dev_priv = dev->dev_private;
2833 DRM_DEBUG("%x\n", flags);
2835 case RADEON_WAIT_2D:
2837 RADEON_WAIT_UNTIL_2D_IDLE();
2840 case RADEON_WAIT_3D:
2842 RADEON_WAIT_UNTIL_3D_IDLE();
2845 case RADEON_WAIT_2D | RADEON_WAIT_3D:
2847 RADEON_WAIT_UNTIL_IDLE();
2857 static int radeon_cp_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
2859 drm_radeon_private_t *dev_priv = dev->dev_private;
2860 struct drm_device_dma *dma = dev->dma;
2861 struct drm_buf *buf = NULL;
2863 drm_radeon_kcmd_buffer_t *cmdbuf = data;
2864 drm_radeon_cmd_header_t header;
2865 int orig_nbox, orig_bufsz;
2868 LOCK_TEST_WITH_RETURN(dev, file_priv);
2871 DRM_ERROR("called with no initialization\n");
2875 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2876 VB_AGE_TEST_WITH_RETURN(dev_priv);
2878 if (cmdbuf->bufsz > 64 * 1024 || cmdbuf->bufsz < 0) {
2882 /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid
2883 * races between checking values and using those values in other code,
2884 * and simply to avoid a lot of function calls to copy in data.
2886 orig_bufsz = cmdbuf->bufsz;
2887 if (orig_bufsz != 0) {
2888 kbuf = drm_alloc(cmdbuf->bufsz, DRM_MEM_DRIVER);
2891 if (DRM_COPY_FROM_USER(kbuf, (void __user *)cmdbuf->buf,
2893 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2899 orig_nbox = cmdbuf->nbox;
2901 if (dev_priv->chip_family >= CHIP_R300) {
2903 temp = r300_do_cp_cmdbuf(dev, file_priv, cmdbuf);
2905 if (orig_bufsz != 0)
2906 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2911 /* microcode_version != r300 */
2912 while (cmdbuf->bufsz >= sizeof(header)) {
2914 header.i = *(int *)cmdbuf->buf;
2915 cmdbuf->buf += sizeof(header);
2916 cmdbuf->bufsz -= sizeof(header);
2918 switch (header.header.cmd_type) {
2919 case RADEON_CMD_PACKET:
2920 DRM_DEBUG("RADEON_CMD_PACKET\n");
2921 if (radeon_emit_packets
2922 (dev_priv, file_priv, header, cmdbuf)) {
2923 DRM_ERROR("radeon_emit_packets failed\n");
2928 case RADEON_CMD_SCALARS:
2929 DRM_DEBUG("RADEON_CMD_SCALARS\n");
2930 if (radeon_emit_scalars(dev_priv, header, cmdbuf)) {
2931 DRM_ERROR("radeon_emit_scalars failed\n");
2936 case RADEON_CMD_VECTORS:
2937 DRM_DEBUG("RADEON_CMD_VECTORS\n");
2938 if (radeon_emit_vectors(dev_priv, header, cmdbuf)) {
2939 DRM_ERROR("radeon_emit_vectors failed\n");
2944 case RADEON_CMD_DMA_DISCARD:
2945 DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n");
2946 idx = header.dma.buf_idx;
2947 if (idx < 0 || idx >= dma->buf_count) {
2948 DRM_ERROR("buffer index %d (of %d max)\n",
2949 idx, dma->buf_count - 1);
2953 buf = dma->buflist[idx];
2954 if (buf->file_priv != file_priv || buf->pending) {
2955 DRM_ERROR("bad buffer %p %p %d\n",
2956 buf->file_priv, file_priv,
2961 radeon_cp_discard_buffer(dev, buf);
2964 case RADEON_CMD_PACKET3:
2965 DRM_DEBUG("RADEON_CMD_PACKET3\n");
2966 if (radeon_emit_packet3(dev, file_priv, cmdbuf)) {
2967 DRM_ERROR("radeon_emit_packet3 failed\n");
2972 case RADEON_CMD_PACKET3_CLIP:
2973 DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n");
2974 if (radeon_emit_packet3_cliprect
2975 (dev, file_priv, cmdbuf, orig_nbox)) {
2976 DRM_ERROR("radeon_emit_packet3_clip failed\n");
2981 case RADEON_CMD_SCALARS2:
2982 DRM_DEBUG("RADEON_CMD_SCALARS2\n");
2983 if (radeon_emit_scalars2(dev_priv, header, cmdbuf)) {
2984 DRM_ERROR("radeon_emit_scalars2 failed\n");
2989 case RADEON_CMD_WAIT:
2990 DRM_DEBUG("RADEON_CMD_WAIT\n");
2991 if (radeon_emit_wait(dev, header.wait.flags)) {
2992 DRM_ERROR("radeon_emit_wait failed\n");
2996 case RADEON_CMD_VECLINEAR:
2997 DRM_DEBUG("RADEON_CMD_VECLINEAR\n");
2998 if (radeon_emit_veclinear(dev_priv, header, cmdbuf)) {
2999 DRM_ERROR("radeon_emit_veclinear failed\n");
3005 DRM_ERROR("bad cmd_type %d at %p\n",
3006 header.header.cmd_type,
3007 cmdbuf->buf - sizeof(header));
3012 if (orig_bufsz != 0)
3013 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
3015 DRM_DEBUG("DONE\n");
3020 if (orig_bufsz != 0)
3021 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
3025 static int radeon_cp_getparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
3027 drm_radeon_private_t *dev_priv = dev->dev_private;
3028 drm_radeon_getparam_t *param = data;
3032 DRM_ERROR("called with no initialization\n");
3036 DRM_DEBUG("pid=%d\n", DRM_CURRENTPID);
3038 switch (param->param) {
3039 case RADEON_PARAM_GART_BUFFER_OFFSET:
3040 value = dev_priv->gart_buffers_offset;
3042 case RADEON_PARAM_LAST_FRAME:
3043 dev_priv->stats.last_frame_reads++;
3044 value = GET_SCRATCH(0);
3046 case RADEON_PARAM_LAST_DISPATCH:
3047 value = GET_SCRATCH(1);
3049 case RADEON_PARAM_LAST_CLEAR:
3050 dev_priv->stats.last_clear_reads++;
3051 value = GET_SCRATCH(2);
3053 case RADEON_PARAM_IRQ_NR:
3056 case RADEON_PARAM_GART_BASE:
3057 value = dev_priv->gart_vm_start;
3059 case RADEON_PARAM_REGISTER_HANDLE:
3060 value = dev_priv->mmio->offset;
3062 case RADEON_PARAM_STATUS_HANDLE:
3063 value = dev_priv->ring_rptr_offset;
3067 * This ioctl() doesn't work on 64-bit platforms because hw_lock is a
3068 * pointer which can't fit into an int-sized variable. According to
3069 * Michel Dänzer, the ioctl() is only used on embedded platforms, so
3070 * not supporting it shouldn't be a problem. If the same functionality
3071 * is needed on 64-bit platforms, a new ioctl() would have to be added,
3072 * so backwards-compatibility for the embedded platforms can be
3073 * maintained. --davidm 4-Feb-2004.
3075 case RADEON_PARAM_SAREA_HANDLE:
3076 /* The lock is the first dword in the sarea. */
3077 value = (long)dev->lock.hw_lock;
3080 case RADEON_PARAM_GART_TEX_HANDLE:
3081 value = dev_priv->gart_textures_offset;
3083 case RADEON_PARAM_SCRATCH_OFFSET:
3084 if (!dev_priv->writeback_works)
3086 value = RADEON_SCRATCH_REG_OFFSET;
3089 case RADEON_PARAM_CARD_TYPE:
3090 if (dev_priv->flags & RADEON_IS_PCIE)
3091 value = RADEON_CARD_PCIE;
3092 else if (dev_priv->flags & RADEON_IS_AGP)
3093 value = RADEON_CARD_AGP;
3095 value = RADEON_CARD_PCI;
3097 case RADEON_PARAM_VBLANK_CRTC:
3098 value = radeon_vblank_crtc_get(dev);
3100 case RADEON_PARAM_FB_LOCATION:
3101 value = radeon_read_fb_location(dev_priv);
3103 case RADEON_PARAM_NUM_GB_PIPES:
3104 value = dev_priv->num_gb_pipes;
3107 DRM_DEBUG( "Invalid parameter %d\n", param->param );
3111 if (DRM_COPY_TO_USER(param->value, &value, sizeof(int))) {
3112 DRM_ERROR("copy_to_user\n");
3119 static int radeon_cp_setparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
3121 drm_radeon_private_t *dev_priv = dev->dev_private;
3122 drm_radeon_setparam_t *sp = data;
3123 struct drm_radeon_driver_file_fields *radeon_priv;
3126 DRM_ERROR("called with no initialization\n");
3130 switch (sp->param) {
3131 case RADEON_SETPARAM_FB_LOCATION:
3132 radeon_priv = file_priv->driver_priv;
3133 radeon_priv->radeon_fb_delta = dev_priv->fb_location -
3136 case RADEON_SETPARAM_SWITCH_TILING:
3137 if (sp->value == 0) {
3138 DRM_DEBUG("color tiling disabled\n");
3139 dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3140 dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3141 if (dev_priv->sarea_priv)
3142 dev_priv->sarea_priv->tiling_enabled = 0;
3143 } else if (sp->value == 1) {
3144 DRM_DEBUG("color tiling enabled\n");
3145 dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO;
3146 dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO;
3147 if (dev_priv->sarea_priv)
3148 dev_priv->sarea_priv->tiling_enabled = 1;
3151 case RADEON_SETPARAM_PCIGART_LOCATION:
3152 dev_priv->pcigart_offset = sp->value;
3153 dev_priv->pcigart_offset_set = 1;
3155 case RADEON_SETPARAM_NEW_MEMMAP:
3156 dev_priv->new_memmap = sp->value;
3158 case RADEON_SETPARAM_PCIGART_TABLE_SIZE:
3159 dev_priv->gart_info.table_size = sp->value;
3160 if (dev_priv->gart_info.table_size < RADEON_PCIGART_TABLE_SIZE)
3161 dev_priv->gart_info.table_size = RADEON_PCIGART_TABLE_SIZE;
3163 case RADEON_SETPARAM_VBLANK_CRTC:
3164 return radeon_vblank_crtc_set(dev, sp->value);
3167 DRM_DEBUG("Invalid parameter %d\n", sp->param);
3174 /* When a client dies:
3175 * - Check for and clean up flipped page state
3176 * - Free any alloced GART memory.
3177 * - Free any alloced radeon surfaces.
3179 * DRM infrastructure takes care of reclaiming dma buffers.
3181 void radeon_driver_preclose(struct drm_device *dev,
3182 struct drm_file *file_priv)
3184 if (dev->dev_private) {
3185 drm_radeon_private_t *dev_priv = dev->dev_private;
3186 dev_priv->page_flipping = 0;
3187 radeon_mem_release(file_priv, dev_priv->gart_heap);
3188 radeon_mem_release(file_priv, dev_priv->fb_heap);
3189 radeon_surfaces_release(file_priv, dev_priv);
3193 void radeon_driver_lastclose(struct drm_device *dev)
3195 if (dev->dev_private) {
3196 drm_radeon_private_t *dev_priv = dev->dev_private;
3198 if (dev_priv->sarea_priv &&
3199 dev_priv->sarea_priv->pfCurrentPage != 0)
3200 radeon_cp_dispatch_flip(dev);
3203 radeon_do_release(dev);
3206 int radeon_driver_open(struct drm_device *dev, struct drm_file *file_priv)
3208 drm_radeon_private_t *dev_priv = dev->dev_private;
3209 struct drm_radeon_driver_file_fields *radeon_priv;
3213 (struct drm_radeon_driver_file_fields *)
3214 drm_alloc(sizeof(*radeon_priv), DRM_MEM_FILES);
3219 file_priv->driver_priv = radeon_priv;
3222 radeon_priv->radeon_fb_delta = dev_priv->fb_location;
3224 radeon_priv->radeon_fb_delta = 0;
3228 void radeon_driver_postclose(struct drm_device *dev, struct drm_file *file_priv)
3230 struct drm_radeon_driver_file_fields *radeon_priv =
3231 file_priv->driver_priv;
3233 drm_free(radeon_priv, sizeof(*radeon_priv), DRM_MEM_FILES);
3236 struct drm_ioctl_desc radeon_ioctls[] = {
3237 DRM_IOCTL_DEF(DRM_RADEON_CP_INIT, radeon_cp_init, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3238 DRM_IOCTL_DEF(DRM_RADEON_CP_START, radeon_cp_start, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3239 DRM_IOCTL_DEF(DRM_RADEON_CP_STOP, radeon_cp_stop, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3240 DRM_IOCTL_DEF(DRM_RADEON_CP_RESET, radeon_cp_reset, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3241 DRM_IOCTL_DEF(DRM_RADEON_CP_IDLE, radeon_cp_idle, DRM_AUTH),
3242 DRM_IOCTL_DEF(DRM_RADEON_CP_RESUME, radeon_cp_resume, DRM_AUTH),
3243 DRM_IOCTL_DEF(DRM_RADEON_RESET, radeon_engine_reset, DRM_AUTH),
3244 DRM_IOCTL_DEF(DRM_RADEON_FULLSCREEN, radeon_fullscreen, DRM_AUTH),
3245 DRM_IOCTL_DEF(DRM_RADEON_SWAP, radeon_cp_swap, DRM_AUTH),
3246 DRM_IOCTL_DEF(DRM_RADEON_CLEAR, radeon_cp_clear, DRM_AUTH),
3247 DRM_IOCTL_DEF(DRM_RADEON_VERTEX, radeon_cp_vertex, DRM_AUTH),
3248 DRM_IOCTL_DEF(DRM_RADEON_INDICES, radeon_cp_indices, DRM_AUTH),
3249 DRM_IOCTL_DEF(DRM_RADEON_TEXTURE, radeon_cp_texture, DRM_AUTH),
3250 DRM_IOCTL_DEF(DRM_RADEON_STIPPLE, radeon_cp_stipple, DRM_AUTH),
3251 DRM_IOCTL_DEF(DRM_RADEON_INDIRECT, radeon_cp_indirect, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3252 DRM_IOCTL_DEF(DRM_RADEON_VERTEX2, radeon_cp_vertex2, DRM_AUTH),
3253 DRM_IOCTL_DEF(DRM_RADEON_CMDBUF, radeon_cp_cmdbuf, DRM_AUTH),
3254 DRM_IOCTL_DEF(DRM_RADEON_GETPARAM, radeon_cp_getparam, DRM_AUTH),
3255 DRM_IOCTL_DEF(DRM_RADEON_FLIP, radeon_cp_flip, DRM_AUTH),
3256 DRM_IOCTL_DEF(DRM_RADEON_ALLOC, radeon_mem_alloc, DRM_AUTH),
3257 DRM_IOCTL_DEF(DRM_RADEON_FREE, radeon_mem_free, DRM_AUTH),
3258 DRM_IOCTL_DEF(DRM_RADEON_INIT_HEAP, radeon_mem_init_heap, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3259 DRM_IOCTL_DEF(DRM_RADEON_IRQ_EMIT, radeon_irq_emit, DRM_AUTH),
3260 DRM_IOCTL_DEF(DRM_RADEON_IRQ_WAIT, radeon_irq_wait, DRM_AUTH),
3261 DRM_IOCTL_DEF(DRM_RADEON_SETPARAM, radeon_cp_setparam, DRM_AUTH),
3262 DRM_IOCTL_DEF(DRM_RADEON_SURF_ALLOC, radeon_surface_alloc, DRM_AUTH),
3263 DRM_IOCTL_DEF(DRM_RADEON_SURF_FREE, radeon_surface_free, DRM_AUTH)
3266 int radeon_max_ioctl = DRM_ARRAY_SIZE(radeon_ioctls);