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[FreeBSD/FreeBSD.git] / sys / kern / kern_lockf.c
1 /*-
2  * Copyright (c) 1982, 1986, 1989, 1993
3  *      The Regents of the University of California.  All rights reserved.
4  *
5  * This code is derived from software contributed to Berkeley by
6  * Scooter Morris at Genentech Inc.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 4. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  *
32  *      @(#)ufs_lockf.c 8.3 (Berkeley) 1/6/94
33  */
34
35 #include <sys/cdefs.h>
36 __FBSDID("$FreeBSD$");
37
38 #include "opt_debug_lockf.h"
39
40 #include <sys/param.h>
41 #include <sys/systm.h>
42 #include <sys/kernel.h>
43 #include <sys/limits.h>
44 #include <sys/lock.h>
45 #include <sys/mount.h>
46 #include <sys/mutex.h>
47 #include <sys/proc.h>
48 #include <sys/unistd.h>
49 #include <sys/vnode.h>
50 #include <sys/malloc.h>
51 #include <sys/fcntl.h>
52 #include <sys/lockf.h>
53
54 /*
55  * This variable controls the maximum number of processes that will
56  * be checked in doing deadlock detection.
57  */
58 static int maxlockdepth = MAXDEPTH;
59
60 #ifdef LOCKF_DEBUG
61 #include <sys/sysctl.h>
62
63 #include <ufs/ufs/quota.h>
64 #include <ufs/ufs/inode.h>
65
66
67 static int      lockf_debug = 0;
68 SYSCTL_INT(_debug, OID_AUTO, lockf_debug, CTLFLAG_RW, &lockf_debug, 0, "");
69 #endif
70
71 MALLOC_DEFINE(M_LOCKF, "lockf", "Byte-range locking structures");
72
73 #define NOLOCKF (struct lockf *)0
74 #define SELF    0x1
75 #define OTHERS  0x2
76 static int       lf_clearlock(struct lockf *);
77 static int       lf_findoverlap(struct lockf *,
78             struct lockf *, int, struct lockf ***, struct lockf **);
79 static struct lockf *
80          lf_getblock(struct lockf *);
81 static int       lf_getlock(struct lockf *, struct flock *);
82 static int       lf_setlock(struct lockf *);
83 static void      lf_split(struct lockf *, struct lockf *);
84 static void      lf_wakelock(struct lockf *);
85 #ifdef LOCKF_DEBUG
86 static void      lf_print(char *, struct lockf *);
87 static void      lf_printlist(char *, struct lockf *);
88 #endif
89
90 /*
91  * Advisory record locking support
92  */
93 int
94 lf_advlock(ap, head, size)
95         struct vop_advlock_args /* {
96                 struct vnode *a_vp;
97                 caddr_t  a_id;
98                 int  a_op;
99                 struct flock *a_fl;
100                 int  a_flags;
101         } */ *ap;
102         struct lockf **head;
103         u_quad_t size;
104 {
105         register struct flock *fl = ap->a_fl;
106         register struct lockf *lock;
107         off_t start, end, oadd;
108         int error;
109
110         mtx_lock(&Giant);
111         /*
112          * Convert the flock structure into a start and end.
113          */
114         switch (fl->l_whence) {
115
116         case SEEK_SET:
117         case SEEK_CUR:
118                 /*
119                  * Caller is responsible for adding any necessary offset
120                  * when SEEK_CUR is used.
121                  */
122                 start = fl->l_start;
123                 break;
124
125         case SEEK_END:
126                 if (size > OFF_MAX ||
127                     (fl->l_start > 0 && size > OFF_MAX - fl->l_start)) {
128                         error = EOVERFLOW;
129                         goto out;
130                 }
131                 start = size + fl->l_start;
132                 break;
133
134         default:
135                 error = EINVAL;
136                 goto out;
137         }
138         if (start < 0) {
139                 error = EINVAL;
140                 goto out;
141         }
142         if (fl->l_len < 0) {
143                 if (start == 0) {
144                         error = EINVAL;
145                         goto out;
146                 }
147                 end = start - 1;
148                 start += fl->l_len;
149                 if (start < 0) {
150                         error = EINVAL;
151                         goto out;
152                 }
153         } else if (fl->l_len == 0)
154                 end = -1;
155         else {
156                 oadd = fl->l_len - 1;
157                 if (oadd > OFF_MAX - start) {
158                         error = EOVERFLOW;
159                         goto out;
160                 }
161                 end = start + oadd;
162         }
163         /*
164          * Avoid the common case of unlocking when inode has no locks.
165          */
166         if (*head == (struct lockf *)0) {
167                 if (ap->a_op != F_SETLK) {
168                         fl->l_type = F_UNLCK;
169                         error = 0;
170                         goto out;
171                 }
172         }
173         /*
174          * Create the lockf structure
175          */
176         MALLOC(lock, struct lockf *, sizeof *lock, M_LOCKF, M_WAITOK);
177         lock->lf_start = start;
178         lock->lf_end = end;
179         lock->lf_id = ap->a_id;
180         /*
181          * XXX The problem is that VTOI is ufs specific, so it will
182          * break LOCKF_DEBUG for all other FS's other than UFS because
183          * it casts the vnode->data ptr to struct inode *.
184          */
185 /*      lock->lf_inode = VTOI(ap->a_vp); */
186         lock->lf_inode = (struct inode *)0;
187         lock->lf_type = fl->l_type;
188         lock->lf_head = head;
189         lock->lf_next = (struct lockf *)0;
190         TAILQ_INIT(&lock->lf_blkhd);
191         lock->lf_flags = ap->a_flags;
192         /*
193          * Do the requested operation.
194          */
195         switch(ap->a_op) {
196         case F_SETLK:
197                 error = lf_setlock(lock);
198                 goto out;
199
200         case F_UNLCK:
201                 error = lf_clearlock(lock);
202                 FREE(lock, M_LOCKF);
203                 goto out;
204
205         case F_GETLK:
206                 error = lf_getlock(lock, fl);
207                 FREE(lock, M_LOCKF);
208                 goto out;
209
210         default:
211                 free(lock, M_LOCKF);
212                 error = EINVAL;
213                 goto out;
214         }
215         /* NOTREACHED */
216 out:
217         mtx_unlock(&Giant);
218         return (error);
219 }
220
221 /*
222  * Set a byte-range lock.
223  */
224 static int
225 lf_setlock(lock)
226         register struct lockf *lock;
227 {
228         register struct lockf *block;
229         struct lockf **head = lock->lf_head;
230         struct lockf **prev, *overlap, *ltmp;
231         static char lockstr[] = "lockf";
232         int ovcase, priority, needtolink, error;
233
234 #ifdef LOCKF_DEBUG
235         if (lockf_debug & 1)
236                 lf_print("lf_setlock", lock);
237 #endif /* LOCKF_DEBUG */
238
239         /*
240          * Set the priority
241          */
242         priority = PLOCK;
243         if (lock->lf_type == F_WRLCK)
244                 priority += 4;
245         priority |= PCATCH;
246         /*
247          * Scan lock list for this file looking for locks that would block us.
248          */
249         while ((block = lf_getblock(lock))) {
250                 /*
251                  * Free the structure and return if nonblocking.
252                  */
253                 if ((lock->lf_flags & F_WAIT) == 0) {
254                         FREE(lock, M_LOCKF);
255                         return (EAGAIN);
256                 }
257                 /*
258                  * We are blocked. Since flock style locks cover
259                  * the whole file, there is no chance for deadlock.
260                  * For byte-range locks we must check for deadlock.
261                  *
262                  * Deadlock detection is done by looking through the
263                  * wait channels to see if there are any cycles that
264                  * involve us. MAXDEPTH is set just to make sure we
265                  * do not go off into neverland.
266                  */
267                 if ((lock->lf_flags & F_POSIX) &&
268                     (block->lf_flags & F_POSIX)) {
269                         register struct proc *wproc;
270                         struct thread *td;
271                         register struct lockf *waitblock;
272                         int i = 0;
273
274                         /* The block is waiting on something */
275                         /* XXXKSE this is not complete under threads */
276                         wproc = (struct proc *)block->lf_id;
277                         mtx_lock_spin(&sched_lock);
278                         FOREACH_THREAD_IN_PROC(wproc, td) {
279                                 while (td->td_wchan &&
280                                     (td->td_wmesg == lockstr) &&
281                                     (i++ < maxlockdepth)) {
282                                         waitblock = (struct lockf *)td->td_wchan;
283                                         /* Get the owner of the blocking lock */
284                                         waitblock = waitblock->lf_next;
285                                         if ((waitblock->lf_flags & F_POSIX) == 0)
286                                                 break;
287                                         wproc = (struct proc *)waitblock->lf_id;
288                                         if (wproc == (struct proc *)lock->lf_id) {
289                                                 mtx_unlock_spin(&sched_lock);
290                                                 free(lock, M_LOCKF);
291                                                 return (EDEADLK);
292                                         }
293                                 }
294                         }
295                         mtx_unlock_spin(&sched_lock);
296                 }
297                 /*
298                  * For flock type locks, we must first remove
299                  * any shared locks that we hold before we sleep
300                  * waiting for an exclusive lock.
301                  */
302                 if ((lock->lf_flags & F_FLOCK) &&
303                     lock->lf_type == F_WRLCK) {
304                         lock->lf_type = F_UNLCK;
305                         (void) lf_clearlock(lock);
306                         lock->lf_type = F_WRLCK;
307                 }
308                 /*
309                  * Add our lock to the blocked list and sleep until we're free.
310                  * Remember who blocked us (for deadlock detection).
311                  */
312                 lock->lf_next = block;
313                 TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
314 #ifdef LOCKF_DEBUG
315                 if (lockf_debug & 1) {
316                         lf_print("lf_setlock: blocking on", block);
317                         lf_printlist("lf_setlock", block);
318                 }
319 #endif /* LOCKF_DEBUG */
320                 error = tsleep(lock, priority, lockstr, 0);
321                 /*
322                  * We may have been awakened by a signal and/or by a
323                  * debugger continuing us (in which cases we must remove
324                  * ourselves from the blocked list) and/or by another
325                  * process releasing a lock (in which case we have
326                  * already been removed from the blocked list and our
327                  * lf_next field set to NOLOCKF).
328                  */
329                 if (lock->lf_next) {
330                         TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
331                         lock->lf_next = NOLOCKF;
332                 }
333                 if (error) {
334                         free(lock, M_LOCKF);
335                         return (error);
336                 }
337         }
338         /*
339          * No blocks!!  Add the lock.  Note that we will
340          * downgrade or upgrade any overlapping locks this
341          * process already owns.
342          *
343          * Skip over locks owned by other processes.
344          * Handle any locks that overlap and are owned by ourselves.
345          */
346         prev = head;
347         block = *head;
348         needtolink = 1;
349         for (;;) {
350                 ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
351                 if (ovcase)
352                         block = overlap->lf_next;
353                 /*
354                  * Six cases:
355                  *      0) no overlap
356                  *      1) overlap == lock
357                  *      2) overlap contains lock
358                  *      3) lock contains overlap
359                  *      4) overlap starts before lock
360                  *      5) overlap ends after lock
361                  */
362                 switch (ovcase) {
363                 case 0: /* no overlap */
364                         if (needtolink) {
365                                 *prev = lock;
366                                 lock->lf_next = overlap;
367                         }
368                         break;
369
370                 case 1: /* overlap == lock */
371                         /*
372                          * If downgrading lock, others may be
373                          * able to acquire it.
374                          */
375                         if (lock->lf_type == F_RDLCK &&
376                             overlap->lf_type == F_WRLCK)
377                                 lf_wakelock(overlap);
378                         overlap->lf_type = lock->lf_type;
379                         FREE(lock, M_LOCKF);
380                         lock = overlap; /* for debug output below */
381                         break;
382
383                 case 2: /* overlap contains lock */
384                         /*
385                          * Check for common starting point and different types.
386                          */
387                         if (overlap->lf_type == lock->lf_type) {
388                                 free(lock, M_LOCKF);
389                                 lock = overlap; /* for debug output below */
390                                 break;
391                         }
392                         if (overlap->lf_start == lock->lf_start) {
393                                 *prev = lock;
394                                 lock->lf_next = overlap;
395                                 overlap->lf_start = lock->lf_end + 1;
396                         } else
397                                 lf_split(overlap, lock);
398                         lf_wakelock(overlap);
399                         break;
400
401                 case 3: /* lock contains overlap */
402                         /*
403                          * If downgrading lock, others may be able to
404                          * acquire it, otherwise take the list.
405                          */
406                         if (lock->lf_type == F_RDLCK &&
407                             overlap->lf_type == F_WRLCK) {
408                                 lf_wakelock(overlap);
409                         } else {
410                                 while (!TAILQ_EMPTY(&overlap->lf_blkhd)) {
411                                         ltmp = TAILQ_FIRST(&overlap->lf_blkhd);
412                                         TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
413                                             lf_block);
414                                         TAILQ_INSERT_TAIL(&lock->lf_blkhd,
415                                             ltmp, lf_block);
416                                         ltmp->lf_next = lock;
417                                 }
418                         }
419                         /*
420                          * Add the new lock if necessary and delete the overlap.
421                          */
422                         if (needtolink) {
423                                 *prev = lock;
424                                 lock->lf_next = overlap->lf_next;
425                                 prev = &lock->lf_next;
426                                 needtolink = 0;
427                         } else
428                                 *prev = overlap->lf_next;
429                         free(overlap, M_LOCKF);
430                         continue;
431
432                 case 4: /* overlap starts before lock */
433                         /*
434                          * Add lock after overlap on the list.
435                          */
436                         lock->lf_next = overlap->lf_next;
437                         overlap->lf_next = lock;
438                         overlap->lf_end = lock->lf_start - 1;
439                         prev = &lock->lf_next;
440                         lf_wakelock(overlap);
441                         needtolink = 0;
442                         continue;
443
444                 case 5: /* overlap ends after lock */
445                         /*
446                          * Add the new lock before overlap.
447                          */
448                         if (needtolink) {
449                                 *prev = lock;
450                                 lock->lf_next = overlap;
451                         }
452                         overlap->lf_start = lock->lf_end + 1;
453                         lf_wakelock(overlap);
454                         break;
455                 }
456                 break;
457         }
458 #ifdef LOCKF_DEBUG
459         if (lockf_debug & 1) {
460                 lf_print("lf_setlock: got the lock", lock);
461                 lf_printlist("lf_setlock", lock);
462         }
463 #endif /* LOCKF_DEBUG */
464         return (0);
465 }
466
467 /*
468  * Remove a byte-range lock on an inode.
469  *
470  * Generally, find the lock (or an overlap to that lock)
471  * and remove it (or shrink it), then wakeup anyone we can.
472  */
473 static int
474 lf_clearlock(unlock)
475         register struct lockf *unlock;
476 {
477         struct lockf **head = unlock->lf_head;
478         register struct lockf *lf = *head;
479         struct lockf *overlap, **prev;
480         int ovcase;
481
482         if (lf == NOLOCKF)
483                 return (0);
484 #ifdef LOCKF_DEBUG
485         if (unlock->lf_type != F_UNLCK)
486                 panic("lf_clearlock: bad type");
487         if (lockf_debug & 1)
488                 lf_print("lf_clearlock", unlock);
489 #endif /* LOCKF_DEBUG */
490         prev = head;
491         while ((ovcase = lf_findoverlap(lf, unlock, SELF, &prev, &overlap))) {
492                 /*
493                  * Wakeup the list of locks to be retried.
494                  */
495                 lf_wakelock(overlap);
496
497                 switch (ovcase) {
498
499                 case 1: /* overlap == lock */
500                         *prev = overlap->lf_next;
501                         FREE(overlap, M_LOCKF);
502                         break;
503
504                 case 2: /* overlap contains lock: split it */
505                         if (overlap->lf_start == unlock->lf_start) {
506                                 overlap->lf_start = unlock->lf_end + 1;
507                                 break;
508                         }
509                         lf_split(overlap, unlock);
510                         overlap->lf_next = unlock->lf_next;
511                         break;
512
513                 case 3: /* lock contains overlap */
514                         *prev = overlap->lf_next;
515                         lf = overlap->lf_next;
516                         free(overlap, M_LOCKF);
517                         continue;
518
519                 case 4: /* overlap starts before lock */
520                         overlap->lf_end = unlock->lf_start - 1;
521                         prev = &overlap->lf_next;
522                         lf = overlap->lf_next;
523                         continue;
524
525                 case 5: /* overlap ends after lock */
526                         overlap->lf_start = unlock->lf_end + 1;
527                         break;
528                 }
529                 break;
530         }
531 #ifdef LOCKF_DEBUG
532         if (lockf_debug & 1)
533                 lf_printlist("lf_clearlock", unlock);
534 #endif /* LOCKF_DEBUG */
535         return (0);
536 }
537
538 /*
539  * Check whether there is a blocking lock,
540  * and if so return its process identifier.
541  */
542 static int
543 lf_getlock(lock, fl)
544         register struct lockf *lock;
545         register struct flock *fl;
546 {
547         register struct lockf *block;
548
549 #ifdef LOCKF_DEBUG
550         if (lockf_debug & 1)
551                 lf_print("lf_getlock", lock);
552 #endif /* LOCKF_DEBUG */
553
554         if ((block = lf_getblock(lock))) {
555                 fl->l_type = block->lf_type;
556                 fl->l_whence = SEEK_SET;
557                 fl->l_start = block->lf_start;
558                 if (block->lf_end == -1)
559                         fl->l_len = 0;
560                 else
561                         fl->l_len = block->lf_end - block->lf_start + 1;
562                 if (block->lf_flags & F_POSIX)
563                         fl->l_pid = ((struct proc *)(block->lf_id))->p_pid;
564                 else
565                         fl->l_pid = -1;
566         } else {
567                 fl->l_type = F_UNLCK;
568         }
569         return (0);
570 }
571
572 /*
573  * Walk the list of locks for an inode and
574  * return the first blocking lock.
575  */
576 static struct lockf *
577 lf_getblock(lock)
578         register struct lockf *lock;
579 {
580         struct lockf **prev, *overlap, *lf = *(lock->lf_head);
581         int ovcase;
582
583         prev = lock->lf_head;
584         while ((ovcase = lf_findoverlap(lf, lock, OTHERS, &prev, &overlap))) {
585                 /*
586                  * We've found an overlap, see if it blocks us
587                  */
588                 if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
589                         return (overlap);
590                 /*
591                  * Nope, point to the next one on the list and
592                  * see if it blocks us
593                  */
594                 lf = overlap->lf_next;
595         }
596         return (NOLOCKF);
597 }
598
599 /*
600  * Walk the list of locks for an inode to
601  * find an overlapping lock (if any).
602  *
603  * NOTE: this returns only the FIRST overlapping lock.  There
604  *       may be more than one.
605  */
606 static int
607 lf_findoverlap(lf, lock, type, prev, overlap)
608         register struct lockf *lf;
609         struct lockf *lock;
610         int type;
611         struct lockf ***prev;
612         struct lockf **overlap;
613 {
614         off_t start, end;
615
616         *overlap = lf;
617         if (lf == NOLOCKF)
618                 return (0);
619 #ifdef LOCKF_DEBUG
620         if (lockf_debug & 2)
621                 lf_print("lf_findoverlap: looking for overlap in", lock);
622 #endif /* LOCKF_DEBUG */
623         start = lock->lf_start;
624         end = lock->lf_end;
625         while (lf != NOLOCKF) {
626                 if (((type & SELF) && lf->lf_id != lock->lf_id) ||
627                     ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
628                         *prev = &lf->lf_next;
629                         *overlap = lf = lf->lf_next;
630                         continue;
631                 }
632 #ifdef LOCKF_DEBUG
633                 if (lockf_debug & 2)
634                         lf_print("\tchecking", lf);
635 #endif /* LOCKF_DEBUG */
636                 /*
637                  * OK, check for overlap
638                  *
639                  * Six cases:
640                  *      0) no overlap
641                  *      1) overlap == lock
642                  *      2) overlap contains lock
643                  *      3) lock contains overlap
644                  *      4) overlap starts before lock
645                  *      5) overlap ends after lock
646                  */
647                 if ((lf->lf_end != -1 && start > lf->lf_end) ||
648                     (end != -1 && lf->lf_start > end)) {
649                         /* Case 0 */
650 #ifdef LOCKF_DEBUG
651                         if (lockf_debug & 2)
652                                 printf("no overlap\n");
653 #endif /* LOCKF_DEBUG */
654                         if ((type & SELF) && end != -1 && lf->lf_start > end)
655                                 return (0);
656                         *prev = &lf->lf_next;
657                         *overlap = lf = lf->lf_next;
658                         continue;
659                 }
660                 if ((lf->lf_start == start) && (lf->lf_end == end)) {
661                         /* Case 1 */
662 #ifdef LOCKF_DEBUG
663                         if (lockf_debug & 2)
664                                 printf("overlap == lock\n");
665 #endif /* LOCKF_DEBUG */
666                         return (1);
667                 }
668                 if ((lf->lf_start <= start) &&
669                     (end != -1) &&
670                     ((lf->lf_end >= end) || (lf->lf_end == -1))) {
671                         /* Case 2 */
672 #ifdef LOCKF_DEBUG
673                         if (lockf_debug & 2)
674                                 printf("overlap contains lock\n");
675 #endif /* LOCKF_DEBUG */
676                         return (2);
677                 }
678                 if (start <= lf->lf_start &&
679                            (end == -1 ||
680                            (lf->lf_end != -1 && end >= lf->lf_end))) {
681                         /* Case 3 */
682 #ifdef LOCKF_DEBUG
683                         if (lockf_debug & 2)
684                                 printf("lock contains overlap\n");
685 #endif /* LOCKF_DEBUG */
686                         return (3);
687                 }
688                 if ((lf->lf_start < start) &&
689                         ((lf->lf_end >= start) || (lf->lf_end == -1))) {
690                         /* Case 4 */
691 #ifdef LOCKF_DEBUG
692                         if (lockf_debug & 2)
693                                 printf("overlap starts before lock\n");
694 #endif /* LOCKF_DEBUG */
695                         return (4);
696                 }
697                 if ((lf->lf_start > start) &&
698                         (end != -1) &&
699                         ((lf->lf_end > end) || (lf->lf_end == -1))) {
700                         /* Case 5 */
701 #ifdef LOCKF_DEBUG
702                         if (lockf_debug & 2)
703                                 printf("overlap ends after lock\n");
704 #endif /* LOCKF_DEBUG */
705                         return (5);
706                 }
707                 panic("lf_findoverlap: default");
708         }
709         return (0);
710 }
711
712 /*
713  * Split a lock and a contained region into
714  * two or three locks as necessary.
715  */
716 static void
717 lf_split(lock1, lock2)
718         register struct lockf *lock1;
719         register struct lockf *lock2;
720 {
721         register struct lockf *splitlock;
722
723 #ifdef LOCKF_DEBUG
724         if (lockf_debug & 2) {
725                 lf_print("lf_split", lock1);
726                 lf_print("splitting from", lock2);
727         }
728 #endif /* LOCKF_DEBUG */
729         /*
730          * Check to see if spliting into only two pieces.
731          */
732         if (lock1->lf_start == lock2->lf_start) {
733                 lock1->lf_start = lock2->lf_end + 1;
734                 lock2->lf_next = lock1;
735                 return;
736         }
737         if (lock1->lf_end == lock2->lf_end) {
738                 lock1->lf_end = lock2->lf_start - 1;
739                 lock2->lf_next = lock1->lf_next;
740                 lock1->lf_next = lock2;
741                 return;
742         }
743         /*
744          * Make a new lock consisting of the last part of
745          * the encompassing lock
746          */
747         MALLOC(splitlock, struct lockf *, sizeof *splitlock, M_LOCKF, M_WAITOK);
748         bcopy(lock1, splitlock, sizeof *splitlock);
749         splitlock->lf_start = lock2->lf_end + 1;
750         TAILQ_INIT(&splitlock->lf_blkhd);
751         lock1->lf_end = lock2->lf_start - 1;
752         /*
753          * OK, now link it in
754          */
755         splitlock->lf_next = lock1->lf_next;
756         lock2->lf_next = splitlock;
757         lock1->lf_next = lock2;
758 }
759
760 /*
761  * Wakeup a blocklist
762  */
763 static void
764 lf_wakelock(listhead)
765         struct lockf *listhead;
766 {
767         register struct lockf *wakelock;
768
769         while (!TAILQ_EMPTY(&listhead->lf_blkhd)) {
770                 wakelock = TAILQ_FIRST(&listhead->lf_blkhd);
771                 TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
772                 wakelock->lf_next = NOLOCKF;
773 #ifdef LOCKF_DEBUG
774                 if (lockf_debug & 2)
775                         lf_print("lf_wakelock: awakening", wakelock);
776 #endif /* LOCKF_DEBUG */
777                 wakeup(wakelock);
778         }
779 }
780
781 #ifdef LOCKF_DEBUG
782 /*
783  * Print out a lock.
784  */
785 static void
786 lf_print(tag, lock)
787         char *tag;
788         register struct lockf *lock;
789 {
790
791         printf("%s: lock %p for ", tag, (void *)lock);
792         if (lock->lf_flags & F_POSIX)
793                 printf("proc %ld", (long)((struct proc *)lock->lf_id)->p_pid);
794         else
795                 printf("id %p", (void *)lock->lf_id);
796         if (lock->lf_inode != (struct inode *)0)
797                 printf(" in ino %ju on dev <%s>, %s, start %jd, end %jd",
798                     (uintmax_t)lock->lf_inode->i_number,
799                     devtoname(lock->lf_inode->i_dev),
800                     lock->lf_type == F_RDLCK ? "shared" :
801                     lock->lf_type == F_WRLCK ? "exclusive" :
802                     lock->lf_type == F_UNLCK ? "unlock" : "unknown",
803                     (intmax_t)lock->lf_start, (intmax_t)lock->lf_end);
804         else
805                 printf(" %s, start %jd, end %jd",
806                     lock->lf_type == F_RDLCK ? "shared" :
807                     lock->lf_type == F_WRLCK ? "exclusive" :
808                     lock->lf_type == F_UNLCK ? "unlock" : "unknown",
809                     (intmax_t)lock->lf_start, (intmax_t)lock->lf_end);
810         if (!TAILQ_EMPTY(&lock->lf_blkhd))
811                 printf(" block %p\n", (void *)TAILQ_FIRST(&lock->lf_blkhd));
812         else
813                 printf("\n");
814 }
815
816 static void
817 lf_printlist(tag, lock)
818         char *tag;
819         struct lockf *lock;
820 {
821         register struct lockf *lf, *blk;
822
823         if (lock->lf_inode == (struct inode *)0)
824                 return;
825
826         printf("%s: Lock list for ino %ju on dev <%s>:\n",
827             tag, (uintmax_t)lock->lf_inode->i_number,
828             devtoname(lock->lf_inode->i_dev));
829         for (lf = lock->lf_inode->i_lockf; lf; lf = lf->lf_next) {
830                 printf("\tlock %p for ",(void *)lf);
831                 if (lf->lf_flags & F_POSIX)
832                         printf("proc %ld",
833                             (long)((struct proc *)lf->lf_id)->p_pid);
834                 else
835                         printf("id %p", (void *)lf->lf_id);
836                 printf(", %s, start %jd, end %jd",
837                     lf->lf_type == F_RDLCK ? "shared" :
838                     lf->lf_type == F_WRLCK ? "exclusive" :
839                     lf->lf_type == F_UNLCK ? "unlock" :
840                     "unknown", (intmax_t)lf->lf_start, (intmax_t)lf->lf_end);
841                 TAILQ_FOREACH(blk, &lf->lf_blkhd, lf_block) {
842                         printf("\n\t\tlock request %p for ", (void *)blk);
843                         if (blk->lf_flags & F_POSIX)
844                                 printf("proc %ld",
845                                     (long)((struct proc *)blk->lf_id)->p_pid);
846                         else
847                                 printf("id %p", (void *)blk->lf_id);
848                         printf(", %s, start %jd, end %jd",
849                             blk->lf_type == F_RDLCK ? "shared" :
850                             blk->lf_type == F_WRLCK ? "exclusive" :
851                             blk->lf_type == F_UNLCK ? "unlock" :
852                             "unknown", (intmax_t)blk->lf_start,
853                             (intmax_t)blk->lf_end);
854                         if (!TAILQ_EMPTY(&blk->lf_blkhd))
855                                 panic("lf_printlist: bad list");
856                 }
857                 printf("\n");
858         }
859 }
860 #endif /* LOCKF_DEBUG */