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1 /*-
2  * Copyright (c) 1982, 1986, 1989, 1993
3  *      The Regents of the University of California.  All rights reserved.
4  *
5  * This code is derived from software contributed to Berkeley by
6  * Scooter Morris at Genentech Inc.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 4. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  *
32  *      @(#)ufs_lockf.c 8.3 (Berkeley) 1/6/94
33  */
34
35 #include <sys/cdefs.h>
36 __FBSDID("$FreeBSD$");
37
38 #include "opt_debug_lockf.h"
39
40 #include <sys/param.h>
41 #include <sys/systm.h>
42 #include <sys/kernel.h>
43 #include <sys/limits.h>
44 #include <sys/lock.h>
45 #include <sys/mount.h>
46 #include <sys/mutex.h>
47 #include <sys/proc.h>
48 #include <sys/unistd.h>
49 #include <sys/vnode.h>
50 #include <sys/malloc.h>
51 #include <sys/fcntl.h>
52 #include <sys/lockf.h>
53
54 /*
55  * This variable controls the maximum number of processes that will
56  * be checked in doing deadlock detection.
57  */
58 static int maxlockdepth = MAXDEPTH;
59
60 #ifdef LOCKF_DEBUG
61 #include <sys/sysctl.h>
62
63 #include <ufs/ufs/quota.h>
64 #include <ufs/ufs/inode.h>
65
66
67 static int      lockf_debug = 0;
68 SYSCTL_INT(_debug, OID_AUTO, lockf_debug, CTLFLAG_RW, &lockf_debug, 0, "");
69 #endif
70
71 MALLOC_DEFINE(M_LOCKF, "lockf", "Byte-range locking structures");
72
73 #define NOLOCKF (struct lockf *)0
74 #define SELF    0x1
75 #define OTHERS  0x2
76 static int       lf_clearlock(struct lockf *, struct lockf **);
77 static int       lf_findoverlap(struct lockf *,
78             struct lockf *, int, struct lockf ***, struct lockf **);
79 static struct lockf *
80          lf_getblock(struct lockf *);
81 static int       lf_getlock(struct lockf *, struct flock *);
82 static int       lf_setlock(struct lockf *, struct vnode *, struct lockf **);
83 static void      lf_split(struct lockf *, struct lockf *, struct lockf **);
84 static void      lf_wakelock(struct lockf *);
85 #ifdef LOCKF_DEBUG
86 static void      lf_print(char *, struct lockf *);
87 static void      lf_printlist(char *, struct lockf *);
88 #endif
89
90 /*
91  * Advisory record locking support
92  */
93 int
94 lf_advlock(ap, head, size)
95         struct vop_advlock_args /* {
96                 struct vnode *a_vp;
97                 caddr_t  a_id;
98                 int  a_op;
99                 struct flock *a_fl;
100                 int  a_flags;
101         } */ *ap;
102         struct lockf **head;
103         u_quad_t size;
104 {
105         struct flock *fl = ap->a_fl;
106         struct lockf *lock;
107         struct vnode *vp = ap->a_vp;
108         off_t start, end, oadd;
109         struct lockf *clean, *n;
110         int error;
111
112         /*
113          * Convert the flock structure into a start and end.
114          */
115         switch (fl->l_whence) {
116
117         case SEEK_SET:
118         case SEEK_CUR:
119                 /*
120                  * Caller is responsible for adding any necessary offset
121                  * when SEEK_CUR is used.
122                  */
123                 start = fl->l_start;
124                 break;
125
126         case SEEK_END:
127                 if (size > OFF_MAX ||
128                     (fl->l_start > 0 && size > OFF_MAX - fl->l_start))
129                         return (EOVERFLOW);
130                 start = size + fl->l_start;
131                 break;
132
133         default:
134                 return (EINVAL);
135         }
136         if (start < 0)
137                 return (EINVAL);
138         if (fl->l_len < 0) {
139                 if (start == 0)
140                         return (EINVAL);
141                 end = start - 1;
142                 start += fl->l_len;
143                 if (start < 0)
144                         return (EINVAL);
145         } else if (fl->l_len == 0)
146                 end = -1;
147         else {
148                 oadd = fl->l_len - 1;
149                 if (oadd > OFF_MAX - start)
150                         return (EOVERFLOW);
151                 end = start + oadd;
152         }
153         /*
154          * Avoid the common case of unlocking when inode has no locks.
155          */
156         if (*head == (struct lockf *)0) {
157                 if (ap->a_op != F_SETLK) {
158                         fl->l_type = F_UNLCK;
159                         return (0);
160                 }
161         }
162         /*
163          * Allocate a spare structure in case we have to split.
164          */
165         clean = NULL;
166         if (ap->a_op == F_SETLK || ap->a_op == F_UNLCK) {
167                 MALLOC(clean, struct lockf *, sizeof *lock, M_LOCKF, M_WAITOK);
168                 clean->lf_next = NULL;
169         }
170         /*
171          * Create the lockf structure
172          */
173         MALLOC(lock, struct lockf *, sizeof *lock, M_LOCKF, M_WAITOK);
174         lock->lf_start = start;
175         lock->lf_end = end;
176         lock->lf_id = ap->a_id;
177         /*
178          * XXX The problem is that VTOI is ufs specific, so it will
179          * break LOCKF_DEBUG for all other FS's other than UFS because
180          * it casts the vnode->data ptr to struct inode *.
181          */
182 /*      lock->lf_inode = VTOI(ap->a_vp); */
183         lock->lf_inode = (struct inode *)0;
184         lock->lf_type = fl->l_type;
185         lock->lf_head = head;
186         lock->lf_next = (struct lockf *)0;
187         TAILQ_INIT(&lock->lf_blkhd);
188         lock->lf_flags = ap->a_flags;
189         /*
190          * Do the requested operation.
191          */
192         VI_LOCK(vp);
193         switch(ap->a_op) {
194         case F_SETLK:
195                 error = lf_setlock(lock, vp, &clean);
196                 break;
197
198         case F_UNLCK:
199                 error = lf_clearlock(lock, &clean);
200                 lock->lf_next = clean;
201                 clean = lock;
202                 break;
203
204         case F_GETLK:
205                 error = lf_getlock(lock, fl);
206                 lock->lf_next = clean;
207                 clean = lock;
208                 break;
209
210         default:
211                 lock->lf_next = clean;
212                 clean = lock;
213                 error = EINVAL;
214                 break;
215         }
216         VI_UNLOCK(vp);
217         for (lock = clean; lock != NULL; ) {
218                 n = lock->lf_next;
219                 free(lock, M_LOCKF);
220                 lock = n;
221         }
222         return (error);
223 }
224
225 /*
226  * Set a byte-range lock.
227  */
228 static int
229 lf_setlock(lock, vp, clean)
230         struct lockf *lock;
231         struct vnode *vp;
232         struct lockf **clean;
233 {
234         struct lockf *block;
235         struct lockf **head = lock->lf_head;
236         struct lockf **prev, *overlap, *ltmp;
237         static char lockstr[] = "lockf";
238         int ovcase, priority, needtolink, error;
239
240 #ifdef LOCKF_DEBUG
241         if (lockf_debug & 1)
242                 lf_print("lf_setlock", lock);
243 #endif /* LOCKF_DEBUG */
244
245         /*
246          * Set the priority
247          */
248         priority = PLOCK;
249         if (lock->lf_type == F_WRLCK)
250                 priority += 4;
251         priority |= PCATCH;
252         /*
253          * Scan lock list for this file looking for locks that would block us.
254          */
255         while ((block = lf_getblock(lock))) {
256                 /*
257                  * Free the structure and return if nonblocking.
258                  */
259                 if ((lock->lf_flags & F_WAIT) == 0) {
260                         lock->lf_next = *clean;
261                         *clean = lock;
262                         return (EAGAIN);
263                 }
264                 /*
265                  * We are blocked. Since flock style locks cover
266                  * the whole file, there is no chance for deadlock.
267                  * For byte-range locks we must check for deadlock.
268                  *
269                  * Deadlock detection is done by looking through the
270                  * wait channels to see if there are any cycles that
271                  * involve us. MAXDEPTH is set just to make sure we
272                  * do not go off into neverland.
273                  */
274                 if ((lock->lf_flags & F_POSIX) &&
275                     (block->lf_flags & F_POSIX)) {
276                         struct proc *wproc;
277                         struct proc *nproc;
278                         struct thread *td;
279                         struct lockf *waitblock;
280                         int i = 0;
281
282                         /* The block is waiting on something */
283                         wproc = (struct proc *)block->lf_id;
284 restart:
285                         nproc = NULL;
286                         PROC_SLOCK(wproc);
287                         FOREACH_THREAD_IN_PROC(wproc, td) {
288                                 thread_lock(td);
289                                 while (td->td_wchan &&
290                                     (td->td_wmesg == lockstr) &&
291                                     (i++ < maxlockdepth)) {
292                                         waitblock = (struct lockf *)td->td_wchan;
293                                         /* Get the owner of the blocking lock */
294                                         waitblock = waitblock->lf_next;
295                                         if ((waitblock->lf_flags & F_POSIX) == 0)
296                                                 break;
297                                         nproc = (struct proc *)waitblock->lf_id;
298                                         if (nproc == (struct proc *)lock->lf_id) {
299                                                 PROC_SUNLOCK(wproc);
300                                                 thread_unlock(td);
301                                                 lock->lf_next = *clean;
302                                                 *clean = lock;
303                                                 return (EDEADLK);
304                                         }
305                                 }
306                                 thread_unlock(td);
307                         }
308                         PROC_SUNLOCK(wproc);
309                         wproc = nproc;
310                         if (wproc)
311                                 goto restart;
312                 }
313                 /*
314                  * For flock type locks, we must first remove
315                  * any shared locks that we hold before we sleep
316                  * waiting for an exclusive lock.
317                  */
318                 if ((lock->lf_flags & F_FLOCK) &&
319                     lock->lf_type == F_WRLCK) {
320                         lock->lf_type = F_UNLCK;
321                         (void) lf_clearlock(lock, clean);
322                         lock->lf_type = F_WRLCK;
323                 }
324                 /*
325                  * Add our lock to the blocked list and sleep until we're free.
326                  * Remember who blocked us (for deadlock detection).
327                  */
328                 lock->lf_next = block;
329                 TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
330 #ifdef LOCKF_DEBUG
331                 if (lockf_debug & 1) {
332                         lf_print("lf_setlock: blocking on", block);
333                         lf_printlist("lf_setlock", block);
334                 }
335 #endif /* LOCKF_DEBUG */
336                 error = msleep(lock, VI_MTX(vp), priority, lockstr, 0);
337                 /*
338                  * We may have been awakened by a signal and/or by a
339                  * debugger continuing us (in which cases we must remove
340                  * ourselves from the blocked list) and/or by another
341                  * process releasing a lock (in which case we have
342                  * already been removed from the blocked list and our
343                  * lf_next field set to NOLOCKF).
344                  */
345                 if (lock->lf_next) {
346                         TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
347                         lock->lf_next = NOLOCKF;
348                 }
349                 if (error) {
350                         lock->lf_next = *clean;
351                         *clean = lock;
352                         return (error);
353                 }
354         }
355         /*
356          * No blocks!!  Add the lock.  Note that we will
357          * downgrade or upgrade any overlapping locks this
358          * process already owns.
359          *
360          * Skip over locks owned by other processes.
361          * Handle any locks that overlap and are owned by ourselves.
362          */
363         prev = head;
364         block = *head;
365         needtolink = 1;
366         for (;;) {
367                 ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
368                 if (ovcase)
369                         block = overlap->lf_next;
370                 /*
371                  * Six cases:
372                  *      0) no overlap
373                  *      1) overlap == lock
374                  *      2) overlap contains lock
375                  *      3) lock contains overlap
376                  *      4) overlap starts before lock
377                  *      5) overlap ends after lock
378                  */
379                 switch (ovcase) {
380                 case 0: /* no overlap */
381                         if (needtolink) {
382                                 *prev = lock;
383                                 lock->lf_next = overlap;
384                         }
385                         break;
386
387                 case 1: /* overlap == lock */
388                         /*
389                          * If downgrading lock, others may be
390                          * able to acquire it.
391                          */
392                         if (lock->lf_type == F_RDLCK &&
393                             overlap->lf_type == F_WRLCK)
394                                 lf_wakelock(overlap);
395                         overlap->lf_type = lock->lf_type;
396                         lock->lf_next = *clean;
397                         *clean = lock;
398                         lock = overlap; /* for debug output below */
399                         break;
400
401                 case 2: /* overlap contains lock */
402                         /*
403                          * Check for common starting point and different types.
404                          */
405                         if (overlap->lf_type == lock->lf_type) {
406                                 lock->lf_next = *clean;
407                                 *clean = lock;
408                                 lock = overlap; /* for debug output below */
409                                 break;
410                         }
411                         if (overlap->lf_start == lock->lf_start) {
412                                 *prev = lock;
413                                 lock->lf_next = overlap;
414                                 overlap->lf_start = lock->lf_end + 1;
415                         } else
416                                 lf_split(overlap, lock, clean);
417                         lf_wakelock(overlap);
418                         break;
419
420                 case 3: /* lock contains overlap */
421                         /*
422                          * If downgrading lock, others may be able to
423                          * acquire it, otherwise take the list.
424                          */
425                         if (lock->lf_type == F_RDLCK &&
426                             overlap->lf_type == F_WRLCK) {
427                                 lf_wakelock(overlap);
428                         } else {
429                                 while (!TAILQ_EMPTY(&overlap->lf_blkhd)) {
430                                         ltmp = TAILQ_FIRST(&overlap->lf_blkhd);
431                                         TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
432                                             lf_block);
433                                         TAILQ_INSERT_TAIL(&lock->lf_blkhd,
434                                             ltmp, lf_block);
435                                         ltmp->lf_next = lock;
436                                 }
437                         }
438                         /*
439                          * Add the new lock if necessary and delete the overlap.
440                          */
441                         if (needtolink) {
442                                 *prev = lock;
443                                 lock->lf_next = overlap->lf_next;
444                                 prev = &lock->lf_next;
445                                 needtolink = 0;
446                         } else
447                                 *prev = overlap->lf_next;
448                         overlap->lf_next = *clean;
449                         *clean = overlap;
450                         continue;
451
452                 case 4: /* overlap starts before lock */
453                         /*
454                          * Add lock after overlap on the list.
455                          */
456                         lock->lf_next = overlap->lf_next;
457                         overlap->lf_next = lock;
458                         overlap->lf_end = lock->lf_start - 1;
459                         prev = &lock->lf_next;
460                         lf_wakelock(overlap);
461                         needtolink = 0;
462                         continue;
463
464                 case 5: /* overlap ends after lock */
465                         /*
466                          * Add the new lock before overlap.
467                          */
468                         if (needtolink) {
469                                 *prev = lock;
470                                 lock->lf_next = overlap;
471                         }
472                         overlap->lf_start = lock->lf_end + 1;
473                         lf_wakelock(overlap);
474                         break;
475                 }
476                 break;
477         }
478 #ifdef LOCKF_DEBUG
479         if (lockf_debug & 1) {
480                 lf_print("lf_setlock: got the lock", lock);
481                 lf_printlist("lf_setlock", lock);
482         }
483 #endif /* LOCKF_DEBUG */
484         return (0);
485 }
486
487 /*
488  * Remove a byte-range lock on an inode.
489  *
490  * Generally, find the lock (or an overlap to that lock)
491  * and remove it (or shrink it), then wakeup anyone we can.
492  */
493 static int
494 lf_clearlock(unlock, clean)
495         struct lockf *unlock;
496         struct lockf **clean;
497 {
498         struct lockf **head = unlock->lf_head;
499         register struct lockf *lf = *head;
500         struct lockf *overlap, **prev;
501         int ovcase;
502
503         if (lf == NOLOCKF)
504                 return (0);
505 #ifdef LOCKF_DEBUG
506         if (unlock->lf_type != F_UNLCK)
507                 panic("lf_clearlock: bad type");
508         if (lockf_debug & 1)
509                 lf_print("lf_clearlock", unlock);
510 #endif /* LOCKF_DEBUG */
511         prev = head;
512         while ((ovcase = lf_findoverlap(lf, unlock, SELF, &prev, &overlap))) {
513                 /*
514                  * Wakeup the list of locks to be retried.
515                  */
516                 lf_wakelock(overlap);
517
518                 switch (ovcase) {
519
520                 case 1: /* overlap == lock */
521                         *prev = overlap->lf_next;
522                         overlap->lf_next = *clean;
523                         *clean = overlap;
524                         break;
525
526                 case 2: /* overlap contains lock: split it */
527                         if (overlap->lf_start == unlock->lf_start) {
528                                 overlap->lf_start = unlock->lf_end + 1;
529                                 break;
530                         }
531                         lf_split(overlap, unlock, clean);
532                         overlap->lf_next = unlock->lf_next;
533                         break;
534
535                 case 3: /* lock contains overlap */
536                         *prev = overlap->lf_next;
537                         lf = overlap->lf_next;
538                         overlap->lf_next = *clean;
539                         *clean = overlap;
540                         continue;
541
542                 case 4: /* overlap starts before lock */
543                         overlap->lf_end = unlock->lf_start - 1;
544                         prev = &overlap->lf_next;
545                         lf = overlap->lf_next;
546                         continue;
547
548                 case 5: /* overlap ends after lock */
549                         overlap->lf_start = unlock->lf_end + 1;
550                         break;
551                 }
552                 break;
553         }
554 #ifdef LOCKF_DEBUG
555         if (lockf_debug & 1)
556                 lf_printlist("lf_clearlock", unlock);
557 #endif /* LOCKF_DEBUG */
558         return (0);
559 }
560
561 /*
562  * Check whether there is a blocking lock,
563  * and if so return its process identifier.
564  */
565 static int
566 lf_getlock(lock, fl)
567         register struct lockf *lock;
568         register struct flock *fl;
569 {
570         register struct lockf *block;
571
572 #ifdef LOCKF_DEBUG
573         if (lockf_debug & 1)
574                 lf_print("lf_getlock", lock);
575 #endif /* LOCKF_DEBUG */
576
577         if ((block = lf_getblock(lock))) {
578                 fl->l_type = block->lf_type;
579                 fl->l_whence = SEEK_SET;
580                 fl->l_start = block->lf_start;
581                 if (block->lf_end == -1)
582                         fl->l_len = 0;
583                 else
584                         fl->l_len = block->lf_end - block->lf_start + 1;
585                 if (block->lf_flags & F_POSIX)
586                         fl->l_pid = ((struct proc *)(block->lf_id))->p_pid;
587                 else
588                         fl->l_pid = -1;
589         } else {
590                 fl->l_type = F_UNLCK;
591         }
592         return (0);
593 }
594
595 /*
596  * Walk the list of locks for an inode and
597  * return the first blocking lock.
598  */
599 static struct lockf *
600 lf_getblock(lock)
601         register struct lockf *lock;
602 {
603         struct lockf **prev, *overlap, *lf = *(lock->lf_head);
604         int ovcase;
605
606         prev = lock->lf_head;
607         while ((ovcase = lf_findoverlap(lf, lock, OTHERS, &prev, &overlap))) {
608                 /*
609                  * We've found an overlap, see if it blocks us
610                  */
611                 if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
612                         return (overlap);
613                 /*
614                  * Nope, point to the next one on the list and
615                  * see if it blocks us
616                  */
617                 lf = overlap->lf_next;
618         }
619         return (NOLOCKF);
620 }
621
622 /*
623  * Walk the list of locks for an inode to
624  * find an overlapping lock (if any).
625  *
626  * NOTE: this returns only the FIRST overlapping lock.  There
627  *       may be more than one.
628  */
629 static int
630 lf_findoverlap(lf, lock, type, prev, overlap)
631         register struct lockf *lf;
632         struct lockf *lock;
633         int type;
634         struct lockf ***prev;
635         struct lockf **overlap;
636 {
637         off_t start, end;
638
639         *overlap = lf;
640         if (lf == NOLOCKF)
641                 return (0);
642 #ifdef LOCKF_DEBUG
643         if (lockf_debug & 2)
644                 lf_print("lf_findoverlap: looking for overlap in", lock);
645 #endif /* LOCKF_DEBUG */
646         start = lock->lf_start;
647         end = lock->lf_end;
648         while (lf != NOLOCKF) {
649                 if (((type & SELF) && lf->lf_id != lock->lf_id) ||
650                     ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
651                         *prev = &lf->lf_next;
652                         *overlap = lf = lf->lf_next;
653                         continue;
654                 }
655 #ifdef LOCKF_DEBUG
656                 if (lockf_debug & 2)
657                         lf_print("\tchecking", lf);
658 #endif /* LOCKF_DEBUG */
659                 /*
660                  * OK, check for overlap
661                  *
662                  * Six cases:
663                  *      0) no overlap
664                  *      1) overlap == lock
665                  *      2) overlap contains lock
666                  *      3) lock contains overlap
667                  *      4) overlap starts before lock
668                  *      5) overlap ends after lock
669                  */
670                 if ((lf->lf_end != -1 && start > lf->lf_end) ||
671                     (end != -1 && lf->lf_start > end)) {
672                         /* Case 0 */
673 #ifdef LOCKF_DEBUG
674                         if (lockf_debug & 2)
675                                 printf("no overlap\n");
676 #endif /* LOCKF_DEBUG */
677                         if ((type & SELF) && end != -1 && lf->lf_start > end)
678                                 return (0);
679                         *prev = &lf->lf_next;
680                         *overlap = lf = lf->lf_next;
681                         continue;
682                 }
683                 if ((lf->lf_start == start) && (lf->lf_end == end)) {
684                         /* Case 1 */
685 #ifdef LOCKF_DEBUG
686                         if (lockf_debug & 2)
687                                 printf("overlap == lock\n");
688 #endif /* LOCKF_DEBUG */
689                         return (1);
690                 }
691                 if ((lf->lf_start <= start) &&
692                     (end != -1) &&
693                     ((lf->lf_end >= end) || (lf->lf_end == -1))) {
694                         /* Case 2 */
695 #ifdef LOCKF_DEBUG
696                         if (lockf_debug & 2)
697                                 printf("overlap contains lock\n");
698 #endif /* LOCKF_DEBUG */
699                         return (2);
700                 }
701                 if (start <= lf->lf_start &&
702                            (end == -1 ||
703                            (lf->lf_end != -1 && end >= lf->lf_end))) {
704                         /* Case 3 */
705 #ifdef LOCKF_DEBUG
706                         if (lockf_debug & 2)
707                                 printf("lock contains overlap\n");
708 #endif /* LOCKF_DEBUG */
709                         return (3);
710                 }
711                 if ((lf->lf_start < start) &&
712                         ((lf->lf_end >= start) || (lf->lf_end == -1))) {
713                         /* Case 4 */
714 #ifdef LOCKF_DEBUG
715                         if (lockf_debug & 2)
716                                 printf("overlap starts before lock\n");
717 #endif /* LOCKF_DEBUG */
718                         return (4);
719                 }
720                 if ((lf->lf_start > start) &&
721                         (end != -1) &&
722                         ((lf->lf_end > end) || (lf->lf_end == -1))) {
723                         /* Case 5 */
724 #ifdef LOCKF_DEBUG
725                         if (lockf_debug & 2)
726                                 printf("overlap ends after lock\n");
727 #endif /* LOCKF_DEBUG */
728                         return (5);
729                 }
730                 panic("lf_findoverlap: default");
731         }
732         return (0);
733 }
734
735 /*
736  * Split a lock and a contained region into
737  * two or three locks as necessary.
738  */
739 static void
740 lf_split(lock1, lock2, split)
741         struct lockf *lock1;
742         struct lockf *lock2;
743         struct lockf **split;
744 {
745         struct lockf *splitlock;
746
747 #ifdef LOCKF_DEBUG
748         if (lockf_debug & 2) {
749                 lf_print("lf_split", lock1);
750                 lf_print("splitting from", lock2);
751         }
752 #endif /* LOCKF_DEBUG */
753         /*
754          * Check to see if spliting into only two pieces.
755          */
756         if (lock1->lf_start == lock2->lf_start) {
757                 lock1->lf_start = lock2->lf_end + 1;
758                 lock2->lf_next = lock1;
759                 return;
760         }
761         if (lock1->lf_end == lock2->lf_end) {
762                 lock1->lf_end = lock2->lf_start - 1;
763                 lock2->lf_next = lock1->lf_next;
764                 lock1->lf_next = lock2;
765                 return;
766         }
767         /*
768          * Make a new lock consisting of the last part of
769          * the encompassing lock.  We use the preallocated
770          * splitlock so we don't have to block.
771          */
772         splitlock = *split;
773         KASSERT(splitlock != NULL, ("no split"));
774         *split = splitlock->lf_next;
775         bcopy(lock1, splitlock, sizeof *splitlock);
776         splitlock->lf_start = lock2->lf_end + 1;
777         TAILQ_INIT(&splitlock->lf_blkhd);
778         lock1->lf_end = lock2->lf_start - 1;
779         /*
780          * OK, now link it in
781          */
782         splitlock->lf_next = lock1->lf_next;
783         lock2->lf_next = splitlock;
784         lock1->lf_next = lock2;
785 }
786
787 /*
788  * Wakeup a blocklist
789  */
790 static void
791 lf_wakelock(listhead)
792         struct lockf *listhead;
793 {
794         register struct lockf *wakelock;
795
796         while (!TAILQ_EMPTY(&listhead->lf_blkhd)) {
797                 wakelock = TAILQ_FIRST(&listhead->lf_blkhd);
798                 TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
799                 wakelock->lf_next = NOLOCKF;
800 #ifdef LOCKF_DEBUG
801                 if (lockf_debug & 2)
802                         lf_print("lf_wakelock: awakening", wakelock);
803 #endif /* LOCKF_DEBUG */
804                 wakeup(wakelock);
805         }
806 }
807
808 #ifdef LOCKF_DEBUG
809 /*
810  * Print out a lock.
811  */
812 static void
813 lf_print(tag, lock)
814         char *tag;
815         register struct lockf *lock;
816 {
817
818         printf("%s: lock %p for ", tag, (void *)lock);
819         if (lock->lf_flags & F_POSIX)
820                 printf("proc %ld", (long)((struct proc *)lock->lf_id)->p_pid);
821         else
822                 printf("id %p", (void *)lock->lf_id);
823         if (lock->lf_inode != (struct inode *)0)
824                 printf(" in ino %ju on dev <%s>, %s, start %jd, end %jd",
825                     (uintmax_t)lock->lf_inode->i_number,
826                     devtoname(lock->lf_inode->i_dev),
827                     lock->lf_type == F_RDLCK ? "shared" :
828                     lock->lf_type == F_WRLCK ? "exclusive" :
829                     lock->lf_type == F_UNLCK ? "unlock" : "unknown",
830                     (intmax_t)lock->lf_start, (intmax_t)lock->lf_end);
831         else
832                 printf(" %s, start %jd, end %jd",
833                     lock->lf_type == F_RDLCK ? "shared" :
834                     lock->lf_type == F_WRLCK ? "exclusive" :
835                     lock->lf_type == F_UNLCK ? "unlock" : "unknown",
836                     (intmax_t)lock->lf_start, (intmax_t)lock->lf_end);
837         if (!TAILQ_EMPTY(&lock->lf_blkhd))
838                 printf(" block %p\n", (void *)TAILQ_FIRST(&lock->lf_blkhd));
839         else
840                 printf("\n");
841 }
842
843 static void
844 lf_printlist(tag, lock)
845         char *tag;
846         struct lockf *lock;
847 {
848         register struct lockf *lf, *blk;
849
850         if (lock->lf_inode == (struct inode *)0)
851                 return;
852
853         printf("%s: Lock list for ino %ju on dev <%s>:\n",
854             tag, (uintmax_t)lock->lf_inode->i_number,
855             devtoname(lock->lf_inode->i_dev));
856         for (lf = lock->lf_inode->i_lockf; lf; lf = lf->lf_next) {
857                 printf("\tlock %p for ",(void *)lf);
858                 if (lf->lf_flags & F_POSIX)
859                         printf("proc %ld",
860                             (long)((struct proc *)lf->lf_id)->p_pid);
861                 else
862                         printf("id %p", (void *)lf->lf_id);
863                 printf(", %s, start %jd, end %jd",
864                     lf->lf_type == F_RDLCK ? "shared" :
865                     lf->lf_type == F_WRLCK ? "exclusive" :
866                     lf->lf_type == F_UNLCK ? "unlock" :
867                     "unknown", (intmax_t)lf->lf_start, (intmax_t)lf->lf_end);
868                 TAILQ_FOREACH(blk, &lf->lf_blkhd, lf_block) {
869                         printf("\n\t\tlock request %p for ", (void *)blk);
870                         if (blk->lf_flags & F_POSIX)
871                                 printf("proc %ld",
872                                     (long)((struct proc *)blk->lf_id)->p_pid);
873                         else
874                                 printf("id %p", (void *)blk->lf_id);
875                         printf(", %s, start %jd, end %jd",
876                             blk->lf_type == F_RDLCK ? "shared" :
877                             blk->lf_type == F_WRLCK ? "exclusive" :
878                             blk->lf_type == F_UNLCK ? "unlock" :
879                             "unknown", (intmax_t)blk->lf_start,
880                             (intmax_t)blk->lf_end);
881                         if (!TAILQ_EMPTY(&blk->lf_blkhd))
882                                 panic("lf_printlist: bad list");
883                 }
884                 printf("\n");
885         }
886 }
887 #endif /* LOCKF_DEBUG */