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1 /*-
2  * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
3  *
4  * Copyright (c) 2011-2014 Nathan Whitehorn
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26  * SUCH DAMAGE.
27  */
28
29 #include <sys/cdefs.h>
30 __FBSDID("$FreeBSD$");
31
32 #include <sys/param.h>
33 #include <sys/systm.h>
34 #include <sys/kernel.h>
35 #include <sys/sysctl.h>
36 #include <sys/limits.h>
37 #include <sys/conf.h>
38 #include <sys/cons.h>
39 #include <sys/fbio.h>
40
41 #include <vm/vm.h>
42 #include <vm/pmap.h>
43
44 #include <machine/platform.h>
45
46 #include <dev/ofw/openfirm.h>
47 #include <dev/vt/vt.h>
48 #include <dev/vt/hw/fb/vt_fb.h>
49 #include <dev/vt/colors/vt_termcolors.h>
50
51 #include "ps3-hvcall.h"
52
53 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET        0x0100
54 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC            0x0101
55 #define  L1GPU_DISPLAY_SYNC_HSYNC                       1
56 #define  L1GPU_DISPLAY_SYNC_VSYNC                       2
57 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP            0x0102
58
59 static vd_init_t ps3fb_init;
60 static vd_probe_t ps3fb_probe;
61 void ps3fb_remap(void);
62
63 struct ps3fb_softc {
64         struct fb_info  fb_info;
65
66         uint64_t        sc_fbhandle;
67         uint64_t        sc_fbcontext;
68         uint64_t        sc_dma_control;
69         uint64_t        sc_driver_info;
70         uint64_t        sc_reports;
71         uint64_t        sc_reports_size;
72 };
73
74 static struct vt_driver vt_ps3fb_driver = {
75         .vd_name = "ps3fb",
76         .vd_probe = ps3fb_probe,
77         .vd_init = ps3fb_init,
78         .vd_blank = vt_fb_blank,
79         .vd_bitblt_text = vt_fb_bitblt_text,
80         .vd_bitblt_bmp = vt_fb_bitblt_bitmap,
81         .vd_drawrect = vt_fb_drawrect,
82         .vd_setpixel = vt_fb_setpixel,
83         .vd_fb_ioctl = vt_fb_ioctl,
84         .vd_fb_mmap = vt_fb_mmap,
85         /* Better than VGA, but still generic driver. */
86         .vd_priority = VD_PRIORITY_GENERIC + 1,
87 };
88
89 VT_DRIVER_DECLARE(vt_ps3fb, vt_ps3fb_driver);
90 static struct ps3fb_softc ps3fb_softc;
91
92 static int
93 ps3fb_probe(struct vt_device *vd)
94 {
95         int disable;
96         char compatible[64];
97         phandle_t root;
98
99         disable = 0;
100         TUNABLE_INT_FETCH("hw.syscons.disable", &disable);
101         if (disable != 0)
102                 return (0);
103
104         TUNABLE_STR_FETCH("hw.platform", compatible, sizeof(compatible));
105         if (strcmp(compatible, "ps3") == 0)
106                 return (CN_INTERNAL);
107
108         root = OF_finddevice("/");
109         if (OF_getprop(root, "compatible", compatible, sizeof(compatible)) <= 0)
110                 return (CN_DEAD);
111
112         if (strncmp(compatible, "sony,ps3", sizeof(compatible)) != 0)
113                 return (CN_DEAD);
114
115         return (CN_INTERNAL);
116 }
117
118 void
119 ps3fb_remap(void)
120 {
121         struct ps3fb_softc *sc;
122         vm_offset_t va, fb_paddr;
123
124         sc = &ps3fb_softc;
125
126         lv1_gpu_close();
127         lv1_gpu_open(0);
128
129         lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
130             0,0,0,0);
131         lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
132             0,0,1,0);
133         lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
134             0,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
135         lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
136             1,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
137         lv1_gpu_memory_allocate(roundup2(sc->fb_info.fb_size, 1024*1024),
138             0, 0, 0, 0, &sc->sc_fbhandle, &fb_paddr);
139         lv1_gpu_context_allocate(sc->sc_fbhandle, 0, &sc->sc_fbcontext,
140             &sc->sc_dma_control, &sc->sc_driver_info, &sc->sc_reports,
141             &sc->sc_reports_size);
142
143         lv1_gpu_context_attribute(sc->sc_fbcontext,
144             L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
145         lv1_gpu_context_attribute(sc->sc_fbcontext,
146             L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
147
148         sc->fb_info.fb_pbase = fb_paddr;
149         for (va = 0; va < sc->fb_info.fb_size; va += PAGE_SIZE)
150                 pmap_kenter_attr(0x10000000 + va, fb_paddr + va,
151                     VM_MEMATTR_WRITE_COMBINING);
152         sc->fb_info.fb_flags &= ~FB_FLAG_NOWRITE;
153 }
154
155 static int
156 ps3fb_init(struct vt_device *vd)
157 {
158         struct ps3fb_softc *sc;
159         char linux_video_mode[24];
160         int linux_video_mode_num = 0;
161
162         /* Init softc */
163         vd->vd_softc = sc = &ps3fb_softc;
164
165         sc->fb_info.fb_depth = 32;
166         sc->fb_info.fb_height = 1080;
167         sc->fb_info.fb_width = 1920;
168
169         /* See if the bootloader has passed a graphics mode to use */
170         bzero(linux_video_mode, sizeof(linux_video_mode));
171         TUNABLE_STR_FETCH("video", linux_video_mode, sizeof(linux_video_mode));
172         sscanf(linux_video_mode, "ps3fb:mode:%d", &linux_video_mode_num);
173
174         switch (linux_video_mode_num) {
175         case 1:
176         case 2:
177                 sc->fb_info.fb_height = 480;
178                 sc->fb_info.fb_width = 720;
179                 break;
180         case 3:
181         case 8:
182                 sc->fb_info.fb_height = 720;
183                 sc->fb_info.fb_width = 1280;
184                 break;
185         case 4:
186         case 5:
187         case 9:
188         case 10:
189                 sc->fb_info.fb_height = 1080;
190                 sc->fb_info.fb_width = 1920;
191                 break;
192         case 6:
193         case 7:
194                 sc->fb_info.fb_height = 576;
195                 sc->fb_info.fb_width = 720;
196                 break;
197         case 11:
198                 sc->fb_info.fb_height = 768;
199                 sc->fb_info.fb_width = 1024;
200                 break;
201         case 12:
202                 sc->fb_info.fb_height = 1024;
203                 sc->fb_info.fb_width = 1280;
204                 break;
205         case 13:
206                 sc->fb_info.fb_height = 1200;
207                 sc->fb_info.fb_width = 1920;
208                 break;
209         }
210
211         /* Allow explicitly-specified values for us to override everything */
212         TUNABLE_INT_FETCH("hw.ps3fb.height", &sc->fb_info.fb_height);
213         TUNABLE_INT_FETCH("hw.ps3fb.width", &sc->fb_info.fb_width);
214
215         sc->fb_info.fb_stride = sc->fb_info.fb_width*4;
216         sc->fb_info.fb_size = sc->fb_info.fb_height * sc->fb_info.fb_stride;
217         sc->fb_info.fb_bpp = sc->fb_info.fb_stride / sc->fb_info.fb_width * 8;
218
219         /*
220          * Arbitrarily choose address for the framebuffer
221          */
222
223         sc->fb_info.fb_vbase = 0x10000000;
224         sc->fb_info.fb_flags |= FB_FLAG_NOWRITE; /* Not available yet */
225         sc->fb_info.fb_cmsize = 16;
226
227         /* 32-bit VGA palette */
228         vt_config_cons_colors(&sc->fb_info, COLOR_FORMAT_RGB,
229             255, 16, 255, 8, 255, 0);
230
231         /* Set correct graphics context */
232         lv1_gpu_context_attribute(sc->sc_fbcontext,
233             L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
234         lv1_gpu_context_attribute(sc->sc_fbcontext,
235             L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
236
237         vt_fb_init(vd);
238
239         return (CN_INTERNAL);
240 }