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amd64 KPTI: add control from procctl(2).
[FreeBSD/FreeBSD.git] / sys / powerpc / ps3 / ps3_syscons.c
1 /*-
2  * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
3  *
4  * Copyright (c) 2011-2014 Nathan Whitehorn
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26  * SUCH DAMAGE.
27  */
28
29 #include <sys/cdefs.h>
30 __FBSDID("$FreeBSD$");
31
32 #include <sys/param.h>
33 #include <sys/systm.h>
34 #include <sys/kernel.h>
35 #include <sys/sysctl.h>
36 #include <sys/limits.h>
37 #include <sys/conf.h>
38 #include <sys/cons.h>
39 #include <sys/fbio.h>
40
41 #include <vm/vm.h>
42 #include <vm/pmap.h>
43
44 #include <machine/platform.h>
45
46 #include <dev/ofw/openfirm.h>
47 #include <dev/vt/vt.h>
48 #include <dev/vt/hw/fb/vt_fb.h>
49 #include <dev/vt/colors/vt_termcolors.h>
50
51 #include "ps3-hvcall.h"
52
53 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET        0x0100
54 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC            0x0101
55 #define  L1GPU_DISPLAY_SYNC_HSYNC                       1
56 #define  L1GPU_DISPLAY_SYNC_VSYNC                       2
57 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP            0x0102
58
59 static vd_init_t ps3fb_init;
60 static vd_probe_t ps3fb_probe;
61 void ps3fb_remap(void);
62
63 struct ps3fb_softc {
64         struct fb_info  fb_info;
65
66         uint64_t        sc_fbhandle;
67         uint64_t        sc_fbcontext;
68         uint64_t        sc_dma_control;
69         uint64_t        sc_driver_info;
70         uint64_t        sc_reports;
71         uint64_t        sc_reports_size;
72 };
73
74 static struct vt_driver vt_ps3fb_driver = {
75         .vd_name = "ps3fb",
76         .vd_probe = ps3fb_probe,
77         .vd_init = ps3fb_init,
78         .vd_blank = vt_fb_blank,
79         .vd_bitblt_text = vt_fb_bitblt_text,
80         .vd_bitblt_bmp = vt_fb_bitblt_bitmap,
81         .vd_drawrect = vt_fb_drawrect,
82         .vd_setpixel = vt_fb_setpixel,
83         .vd_fb_ioctl = vt_fb_ioctl,
84         .vd_fb_mmap = vt_fb_mmap,
85         /* Better than VGA, but still generic driver. */
86         .vd_priority = VD_PRIORITY_GENERIC + 1,
87 };
88
89 VT_DRIVER_DECLARE(vt_ps3fb, vt_ps3fb_driver);
90 static struct ps3fb_softc ps3fb_softc;
91
92 static int
93 ps3fb_probe(struct vt_device *vd)
94 {
95         struct ps3fb_softc *sc;
96         int disable;
97         char compatible[64];
98         phandle_t root;
99
100         disable = 0;
101         TUNABLE_INT_FETCH("hw.syscons.disable", &disable);
102         if (disable != 0)
103                 return (0);
104
105         sc = &ps3fb_softc;
106
107         TUNABLE_STR_FETCH("hw.platform", compatible, sizeof(compatible));
108         if (strcmp(compatible, "ps3") == 0)
109                 return (CN_INTERNAL);
110
111         root = OF_finddevice("/");
112         if (OF_getprop(root, "compatible", compatible, sizeof(compatible)) <= 0)
113                 return (CN_DEAD);
114         
115         if (strncmp(compatible, "sony,ps3", sizeof(compatible)) != 0)
116                 return (CN_DEAD);
117
118         return (CN_INTERNAL);
119 }
120
121 void
122 ps3fb_remap(void)
123 {
124         struct ps3fb_softc *sc;
125         vm_offset_t va, fb_paddr;
126
127         sc = &ps3fb_softc;
128
129         lv1_gpu_close();
130         lv1_gpu_open(0);
131
132         lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
133             0,0,0,0);
134         lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
135             0,0,1,0);
136         lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
137             0,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
138         lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
139             1,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
140         lv1_gpu_memory_allocate(roundup2(sc->fb_info.fb_size, 1024*1024),
141             0, 0, 0, 0, &sc->sc_fbhandle, &fb_paddr);
142         lv1_gpu_context_allocate(sc->sc_fbhandle, 0, &sc->sc_fbcontext,
143             &sc->sc_dma_control, &sc->sc_driver_info, &sc->sc_reports,
144             &sc->sc_reports_size);
145
146         lv1_gpu_context_attribute(sc->sc_fbcontext,
147             L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
148         lv1_gpu_context_attribute(sc->sc_fbcontext,
149             L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
150
151         sc->fb_info.fb_pbase = fb_paddr;
152         for (va = 0; va < sc->fb_info.fb_size; va += PAGE_SIZE)
153                 pmap_kenter_attr(0x10000000 + va, fb_paddr + va,
154                     VM_MEMATTR_WRITE_COMBINING);
155         sc->fb_info.fb_flags &= ~FB_FLAG_NOWRITE;
156 }
157
158 static int
159 ps3fb_init(struct vt_device *vd)
160 {
161         struct ps3fb_softc *sc;
162         char linux_video_mode[24];
163         int linux_video_mode_num = 0;
164
165         /* Init softc */
166         vd->vd_softc = sc = &ps3fb_softc;
167
168         sc->fb_info.fb_depth = 32;
169         sc->fb_info.fb_height = 1080;
170         sc->fb_info.fb_width = 1920;
171
172         /* See if the bootloader has passed a graphics mode to use */
173         bzero(linux_video_mode, sizeof(linux_video_mode));
174         TUNABLE_STR_FETCH("video", linux_video_mode, sizeof(linux_video_mode));
175         sscanf(linux_video_mode, "ps3fb:mode:%d", &linux_video_mode_num);
176         
177         switch (linux_video_mode_num) {
178         case 1:
179         case 2:
180                 sc->fb_info.fb_height = 480;
181                 sc->fb_info.fb_width = 720;
182                 break;
183         case 3:
184         case 8:
185                 sc->fb_info.fb_height = 720;
186                 sc->fb_info.fb_width = 1280;
187                 break;
188         case 4:
189         case 5:
190         case 9:
191         case 10:
192                 sc->fb_info.fb_height = 1080;
193                 sc->fb_info.fb_width = 1920;
194                 break;
195         case 6:
196         case 7:
197                 sc->fb_info.fb_height = 576;
198                 sc->fb_info.fb_width = 720;
199                 break;
200         case 11:
201                 sc->fb_info.fb_height = 768;
202                 sc->fb_info.fb_width = 1024;
203                 break;
204         case 12:
205                 sc->fb_info.fb_height = 1024;
206                 sc->fb_info.fb_width = 1280;
207                 break;
208         case 13:
209                 sc->fb_info.fb_height = 1200;
210                 sc->fb_info.fb_width = 1920;
211                 break;
212         }
213         
214         /* Allow explicitly-specified values for us to override everything */
215         TUNABLE_INT_FETCH("hw.ps3fb.height", &sc->fb_info.fb_height);
216         TUNABLE_INT_FETCH("hw.ps3fb.width", &sc->fb_info.fb_width);
217
218         sc->fb_info.fb_stride = sc->fb_info.fb_width*4;
219         sc->fb_info.fb_size = sc->fb_info.fb_height * sc->fb_info.fb_stride;
220         sc->fb_info.fb_bpp = sc->fb_info.fb_stride / sc->fb_info.fb_width * 8;
221
222         /*
223          * Arbitrarily choose address for the framebuffer
224          */
225
226         sc->fb_info.fb_vbase = 0x10000000;
227         sc->fb_info.fb_flags |= FB_FLAG_NOWRITE; /* Not available yet */
228         sc->fb_info.fb_cmsize = 16;
229
230         /* 32-bit VGA palette */
231         vt_generate_cons_palette(sc->fb_info.fb_cmap, COLOR_FORMAT_RGB,
232             255, 16, 255, 8, 255, 0);
233
234         /* Set correct graphics context */
235         lv1_gpu_context_attribute(sc->sc_fbcontext,
236             L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
237         lv1_gpu_context_attribute(sc->sc_fbcontext,
238             L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
239
240         vt_fb_init(vd);
241
242         return (CN_INTERNAL);
243 }
244