2 * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
4 * Copyright (c) 2011-2014 Nathan Whitehorn
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 #include <sys/cdefs.h>
30 __FBSDID("$FreeBSD$");
32 #include <sys/param.h>
33 #include <sys/systm.h>
34 #include <sys/kernel.h>
35 #include <sys/sysctl.h>
36 #include <sys/limits.h>
44 #include <machine/platform.h>
46 #include <dev/ofw/openfirm.h>
47 #include <dev/vt/vt.h>
48 #include <dev/vt/hw/fb/vt_fb.h>
49 #include <dev/vt/colors/vt_termcolors.h>
51 #include "ps3-hvcall.h"
53 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET 0x0100
54 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x0101
55 #define L1GPU_DISPLAY_SYNC_HSYNC 1
56 #define L1GPU_DISPLAY_SYNC_VSYNC 2
57 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x0102
59 static vd_init_t ps3fb_init;
60 static vd_probe_t ps3fb_probe;
61 void ps3fb_remap(void);
64 struct fb_info fb_info;
67 uint64_t sc_fbcontext;
68 uint64_t sc_dma_control;
69 uint64_t sc_driver_info;
71 uint64_t sc_reports_size;
74 static struct vt_driver vt_ps3fb_driver = {
76 .vd_probe = ps3fb_probe,
77 .vd_init = ps3fb_init,
78 .vd_blank = vt_fb_blank,
79 .vd_bitblt_text = vt_fb_bitblt_text,
80 .vd_bitblt_bmp = vt_fb_bitblt_bitmap,
81 .vd_drawrect = vt_fb_drawrect,
82 .vd_setpixel = vt_fb_setpixel,
83 .vd_fb_ioctl = vt_fb_ioctl,
84 .vd_fb_mmap = vt_fb_mmap,
85 /* Better than VGA, but still generic driver. */
86 .vd_priority = VD_PRIORITY_GENERIC + 1,
89 VT_DRIVER_DECLARE(vt_ps3fb, vt_ps3fb_driver);
90 static struct ps3fb_softc ps3fb_softc;
93 ps3fb_probe(struct vt_device *vd)
95 struct ps3fb_softc *sc;
101 TUNABLE_INT_FETCH("hw.syscons.disable", &disable);
107 TUNABLE_STR_FETCH("hw.platform", compatible, sizeof(compatible));
108 if (strcmp(compatible, "ps3") == 0)
109 return (CN_INTERNAL);
111 root = OF_finddevice("/");
112 if (OF_getprop(root, "compatible", compatible, sizeof(compatible)) <= 0)
115 if (strncmp(compatible, "sony,ps3", sizeof(compatible)) != 0)
118 return (CN_INTERNAL);
124 struct ps3fb_softc *sc;
125 vm_offset_t va, fb_paddr;
132 lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
134 lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
136 lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
137 0,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
138 lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
139 1,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
140 lv1_gpu_memory_allocate(roundup2(sc->fb_info.fb_size, 1024*1024),
141 0, 0, 0, 0, &sc->sc_fbhandle, &fb_paddr);
142 lv1_gpu_context_allocate(sc->sc_fbhandle, 0, &sc->sc_fbcontext,
143 &sc->sc_dma_control, &sc->sc_driver_info, &sc->sc_reports,
144 &sc->sc_reports_size);
146 lv1_gpu_context_attribute(sc->sc_fbcontext,
147 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
148 lv1_gpu_context_attribute(sc->sc_fbcontext,
149 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
151 sc->fb_info.fb_pbase = fb_paddr;
152 for (va = 0; va < sc->fb_info.fb_size; va += PAGE_SIZE)
153 pmap_kenter_attr(0x10000000 + va, fb_paddr + va,
154 VM_MEMATTR_WRITE_COMBINING);
155 sc->fb_info.fb_flags &= ~FB_FLAG_NOWRITE;
159 ps3fb_init(struct vt_device *vd)
161 struct ps3fb_softc *sc;
162 char linux_video_mode[24];
163 int linux_video_mode_num = 0;
166 vd->vd_softc = sc = &ps3fb_softc;
168 sc->fb_info.fb_depth = 32;
169 sc->fb_info.fb_height = 1080;
170 sc->fb_info.fb_width = 1920;
172 /* See if the bootloader has passed a graphics mode to use */
173 bzero(linux_video_mode, sizeof(linux_video_mode));
174 TUNABLE_STR_FETCH("video", linux_video_mode, sizeof(linux_video_mode));
175 sscanf(linux_video_mode, "ps3fb:mode:%d", &linux_video_mode_num);
177 switch (linux_video_mode_num) {
180 sc->fb_info.fb_height = 480;
181 sc->fb_info.fb_width = 720;
185 sc->fb_info.fb_height = 720;
186 sc->fb_info.fb_width = 1280;
192 sc->fb_info.fb_height = 1080;
193 sc->fb_info.fb_width = 1920;
197 sc->fb_info.fb_height = 576;
198 sc->fb_info.fb_width = 720;
201 sc->fb_info.fb_height = 768;
202 sc->fb_info.fb_width = 1024;
205 sc->fb_info.fb_height = 1024;
206 sc->fb_info.fb_width = 1280;
209 sc->fb_info.fb_height = 1200;
210 sc->fb_info.fb_width = 1920;
214 /* Allow explicitly-specified values for us to override everything */
215 TUNABLE_INT_FETCH("hw.ps3fb.height", &sc->fb_info.fb_height);
216 TUNABLE_INT_FETCH("hw.ps3fb.width", &sc->fb_info.fb_width);
218 sc->fb_info.fb_stride = sc->fb_info.fb_width*4;
219 sc->fb_info.fb_size = sc->fb_info.fb_height * sc->fb_info.fb_stride;
220 sc->fb_info.fb_bpp = sc->fb_info.fb_stride / sc->fb_info.fb_width * 8;
223 * Arbitrarily choose address for the framebuffer
226 sc->fb_info.fb_vbase = 0x10000000;
227 sc->fb_info.fb_flags |= FB_FLAG_NOWRITE; /* Not available yet */
228 sc->fb_info.fb_cmsize = 16;
230 /* 32-bit VGA palette */
231 vt_generate_cons_palette(sc->fb_info.fb_cmap, COLOR_FORMAT_RGB,
232 255, 16, 255, 8, 255, 0);
234 /* Set correct graphics context */
235 lv1_gpu_context_attribute(sc->sc_fbcontext,
236 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
237 lv1_gpu_context_attribute(sc->sc_fbcontext,
238 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
242 return (CN_INTERNAL);