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1 /*      $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $  */
2 /*      $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $    */
3
4 /*-
5  * SPDX-License-Identifier: BSD-2-Clause
6  *
7  * Copyright 2002 Niels Provos <provos@citi.umich.edu>
8  * All rights reserved.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
20  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
21  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
22  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
23  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
24  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
28  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30
31 #ifndef _SYS_TREE_H_
32 #define _SYS_TREE_H_
33
34 #include <sys/cdefs.h>
35
36 /*
37  * This file defines data structures for different types of trees:
38  * splay trees and rank-balanced trees.
39  *
40  * A splay tree is a self-organizing data structure.  Every operation
41  * on the tree causes a splay to happen.  The splay moves the requested
42  * node to the root of the tree and partly rebalances it.
43  *
44  * This has the benefit that request locality causes faster lookups as
45  * the requested nodes move to the top of the tree.  On the other hand,
46  * every lookup causes memory writes.
47  *
48  * The Balance Theorem bounds the total access time for m operations
49  * and n inserts on an initially empty tree as O((m + n)lg n).  The
50  * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
51  *
52  * A rank-balanced tree is a binary search tree with an integer
53  * rank-difference as an attribute of each pointer from parent to child.
54  * The sum of the rank-differences on any path from a node down to null is
55  * the same, and defines the rank of that node. The rank of the null node
56  * is -1.
57  *
58  * Different additional conditions define different sorts of balanced trees,
59  * including "red-black" and "AVL" trees.  The set of conditions applied here
60  * are the "weak-AVL" conditions of Haeupler, Sen and Tarjan presented in in
61  * "Rank Balanced Trees", ACM Transactions on Algorithms Volume 11 Issue 4 June
62  * 2015 Article No.: 30pp 1–26 https://doi.org/10.1145/2689412 (the HST paper):
63  *      - every rank-difference is 1 or 2.
64  *      - the rank of any leaf is 1.
65  *
66  * For historical reasons, rank differences that are even are associated
67  * with the color red (Rank-Even-Difference), and the child that a red edge
68  * points to is called a red child.
69  *
70  * Every operation on a rank-balanced tree is bounded as O(lg n).
71  * The maximum height of a rank-balanced tree is 2lg (n+1).
72  */
73
74 #define SPLAY_HEAD(name, type)                                          \
75 struct name {                                                           \
76         struct type *sph_root; /* root of the tree */                   \
77 }
78
79 #define SPLAY_INITIALIZER(root)                                         \
80         { NULL }
81
82 #define SPLAY_INIT(root) do {                                           \
83         (root)->sph_root = NULL;                                        \
84 } while (/*CONSTCOND*/ 0)
85
86 #define SPLAY_ENTRY(type)                                               \
87 struct {                                                                \
88         struct type *spe_left; /* left element */                       \
89         struct type *spe_right; /* right element */                     \
90 }
91
92 #define SPLAY_LEFT(elm, field)          (elm)->field.spe_left
93 #define SPLAY_RIGHT(elm, field)         (elm)->field.spe_right
94 #define SPLAY_ROOT(head)                (head)->sph_root
95 #define SPLAY_EMPTY(head)               (SPLAY_ROOT(head) == NULL)
96
97 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
98 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do {                       \
99         SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);  \
100         SPLAY_RIGHT(tmp, field) = (head)->sph_root;                     \
101         (head)->sph_root = tmp;                                         \
102 } while (/*CONSTCOND*/ 0)
103
104 #define SPLAY_ROTATE_LEFT(head, tmp, field) do {                        \
105         SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);  \
106         SPLAY_LEFT(tmp, field) = (head)->sph_root;                      \
107         (head)->sph_root = tmp;                                         \
108 } while (/*CONSTCOND*/ 0)
109
110 #define SPLAY_LINKLEFT(head, tmp, field) do {                           \
111         SPLAY_LEFT(tmp, field) = (head)->sph_root;                      \
112         tmp = (head)->sph_root;                                         \
113         (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);         \
114 } while (/*CONSTCOND*/ 0)
115
116 #define SPLAY_LINKRIGHT(head, tmp, field) do {                          \
117         SPLAY_RIGHT(tmp, field) = (head)->sph_root;                     \
118         tmp = (head)->sph_root;                                         \
119         (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);        \
120 } while (/*CONSTCOND*/ 0)
121
122 #define SPLAY_ASSEMBLE(head, node, left, right, field) do {             \
123         SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
124         SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
125         SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
126         SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
127 } while (/*CONSTCOND*/ 0)
128
129 /* Generates prototypes and inline functions */
130
131 #define SPLAY_PROTOTYPE(name, type, field, cmp)                         \
132 void name##_SPLAY(struct name *, struct type *);                        \
133 void name##_SPLAY_MINMAX(struct name *, int);                           \
134 struct type *name##_SPLAY_INSERT(struct name *, struct type *);         \
135 struct type *name##_SPLAY_REMOVE(struct name *, struct type *);         \
136                                                                         \
137 /* Finds the node with the same key as elm */                           \
138 static __unused __inline struct type *                                  \
139 name##_SPLAY_FIND(struct name *head, struct type *elm)                  \
140 {                                                                       \
141         if (SPLAY_EMPTY(head))                                          \
142                 return(NULL);                                           \
143         name##_SPLAY(head, elm);                                        \
144         if ((cmp)(elm, (head)->sph_root) == 0)                          \
145                 return (head->sph_root);                                \
146         return (NULL);                                                  \
147 }                                                                       \
148                                                                         \
149 static __unused __inline struct type *                                  \
150 name##_SPLAY_NEXT(struct name *head, struct type *elm)                  \
151 {                                                                       \
152         name##_SPLAY(head, elm);                                        \
153         if (SPLAY_RIGHT(elm, field) != NULL) {                          \
154                 elm = SPLAY_RIGHT(elm, field);                          \
155                 while (SPLAY_LEFT(elm, field) != NULL) {                \
156                         elm = SPLAY_LEFT(elm, field);                   \
157                 }                                                       \
158         } else                                                          \
159                 elm = NULL;                                             \
160         return (elm);                                                   \
161 }                                                                       \
162                                                                         \
163 static __unused __inline struct type *                                  \
164 name##_SPLAY_MIN_MAX(struct name *head, int val)                        \
165 {                                                                       \
166         name##_SPLAY_MINMAX(head, val);                                 \
167         return (SPLAY_ROOT(head));                                      \
168 }
169
170 /* Main splay operation.
171  * Moves node close to the key of elm to top
172  */
173 #define SPLAY_GENERATE(name, type, field, cmp)                          \
174 struct type *                                                           \
175 name##_SPLAY_INSERT(struct name *head, struct type *elm)                \
176 {                                                                       \
177     if (SPLAY_EMPTY(head)) {                                            \
178             SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;    \
179     } else {                                                            \
180             __typeof(cmp(NULL, NULL)) __comp;                           \
181             name##_SPLAY(head, elm);                                    \
182             __comp = (cmp)(elm, (head)->sph_root);                      \
183             if (__comp < 0) {                                           \
184                     SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
185                     SPLAY_RIGHT(elm, field) = (head)->sph_root;         \
186                     SPLAY_LEFT((head)->sph_root, field) = NULL;         \
187             } else if (__comp > 0) {                                    \
188                     SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
189                     SPLAY_LEFT(elm, field) = (head)->sph_root;          \
190                     SPLAY_RIGHT((head)->sph_root, field) = NULL;        \
191             } else                                                      \
192                     return ((head)->sph_root);                          \
193     }                                                                   \
194     (head)->sph_root = (elm);                                           \
195     return (NULL);                                                      \
196 }                                                                       \
197                                                                         \
198 struct type *                                                           \
199 name##_SPLAY_REMOVE(struct name *head, struct type *elm)                \
200 {                                                                       \
201         struct type *__tmp;                                             \
202         if (SPLAY_EMPTY(head))                                          \
203                 return (NULL);                                          \
204         name##_SPLAY(head, elm);                                        \
205         if ((cmp)(elm, (head)->sph_root) == 0) {                        \
206                 if (SPLAY_LEFT((head)->sph_root, field) == NULL) {      \
207                         (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
208                 } else {                                                \
209                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
210                         (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
211                         name##_SPLAY(head, elm);                        \
212                         SPLAY_RIGHT((head)->sph_root, field) = __tmp;   \
213                 }                                                       \
214                 return (elm);                                           \
215         }                                                               \
216         return (NULL);                                                  \
217 }                                                                       \
218                                                                         \
219 void                                                                    \
220 name##_SPLAY(struct name *head, struct type *elm)                       \
221 {                                                                       \
222         struct type __node, *__left, *__right, *__tmp;                  \
223         __typeof(cmp(NULL, NULL)) __comp;                               \
224 \
225         SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
226         __left = __right = &__node;                                     \
227 \
228         while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {          \
229                 if (__comp < 0) {                                       \
230                         __tmp = SPLAY_LEFT((head)->sph_root, field);    \
231                         if (__tmp == NULL)                              \
232                                 break;                                  \
233                         if ((cmp)(elm, __tmp) < 0){                     \
234                                 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
235                                 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
236                                         break;                          \
237                         }                                               \
238                         SPLAY_LINKLEFT(head, __right, field);           \
239                 } else if (__comp > 0) {                                \
240                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
241                         if (__tmp == NULL)                              \
242                                 break;                                  \
243                         if ((cmp)(elm, __tmp) > 0){                     \
244                                 SPLAY_ROTATE_LEFT(head, __tmp, field);  \
245                                 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
246                                         break;                          \
247                         }                                               \
248                         SPLAY_LINKRIGHT(head, __left, field);           \
249                 }                                                       \
250         }                                                               \
251         SPLAY_ASSEMBLE(head, &__node, __left, __right, field);          \
252 }                                                                       \
253                                                                         \
254 /* Splay with either the minimum or the maximum element                 \
255  * Used to find minimum or maximum element in tree.                     \
256  */                                                                     \
257 void name##_SPLAY_MINMAX(struct name *head, int __comp) \
258 {                                                                       \
259         struct type __node, *__left, *__right, *__tmp;                  \
260 \
261         SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
262         __left = __right = &__node;                                     \
263 \
264         while (1) {                                                     \
265                 if (__comp < 0) {                                       \
266                         __tmp = SPLAY_LEFT((head)->sph_root, field);    \
267                         if (__tmp == NULL)                              \
268                                 break;                                  \
269                         if (__comp < 0){                                \
270                                 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
271                                 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
272                                         break;                          \
273                         }                                               \
274                         SPLAY_LINKLEFT(head, __right, field);           \
275                 } else if (__comp > 0) {                                \
276                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
277                         if (__tmp == NULL)                              \
278                                 break;                                  \
279                         if (__comp > 0) {                               \
280                                 SPLAY_ROTATE_LEFT(head, __tmp, field);  \
281                                 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
282                                         break;                          \
283                         }                                               \
284                         SPLAY_LINKRIGHT(head, __left, field);           \
285                 }                                                       \
286         }                                                               \
287         SPLAY_ASSEMBLE(head, &__node, __left, __right, field);          \
288 }
289
290 #define SPLAY_NEGINF    -1
291 #define SPLAY_INF       1
292
293 #define SPLAY_INSERT(name, x, y)        name##_SPLAY_INSERT(x, y)
294 #define SPLAY_REMOVE(name, x, y)        name##_SPLAY_REMOVE(x, y)
295 #define SPLAY_FIND(name, x, y)          name##_SPLAY_FIND(x, y)
296 #define SPLAY_NEXT(name, x, y)          name##_SPLAY_NEXT(x, y)
297 #define SPLAY_MIN(name, x)              (SPLAY_EMPTY(x) ? NULL  \
298                                         : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
299 #define SPLAY_MAX(name, x)              (SPLAY_EMPTY(x) ? NULL  \
300                                         : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
301
302 #define SPLAY_FOREACH(x, name, head)                                    \
303         for ((x) = SPLAY_MIN(name, head);                               \
304              (x) != NULL;                                               \
305              (x) = SPLAY_NEXT(name, head, x))
306
307 /* Macros that define a rank-balanced tree */
308 #define RB_HEAD(name, type)                                             \
309 struct name {                                                           \
310         struct type *rbh_root; /* root of the tree */                   \
311 }
312
313 #define RB_INITIALIZER(root)                                            \
314         { NULL }
315
316 #define RB_INIT(root) do {                                              \
317         (root)->rbh_root = NULL;                                        \
318 } while (/*CONSTCOND*/ 0)
319
320 #define RB_ENTRY(type)                                                  \
321 struct {                                                                \
322         struct type *rbe_link[3];                                       \
323 }
324
325 /*
326  * With the expectation that any object of struct type has an
327  * address that is a multiple of 4, and that therefore the
328  * 2 least significant bits of a pointer to struct type are
329  * always zero, this implementation sets those bits to indicate
330  * that the left or right child of the tree node is "red".
331  */
332 #define _RB_LINK(elm, dir, field)       (elm)->field.rbe_link[dir]
333 #define _RB_UP(elm, field)              _RB_LINK(elm, 0, field)
334 #define _RB_L                           ((__uintptr_t)1)
335 #define _RB_R                           ((__uintptr_t)2)
336 #define _RB_LR                          ((__uintptr_t)3)
337 #define _RB_BITS(elm)                   (*(__uintptr_t *)&elm)
338 #define _RB_BITSUP(elm, field)          _RB_BITS(_RB_UP(elm, field))
339 #define _RB_PTR(elm)                    (__typeof(elm))                 \
340                                         ((__uintptr_t)elm & ~_RB_LR)
341
342 #define RB_PARENT(elm, field)           _RB_PTR(_RB_UP(elm, field))
343 #define RB_LEFT(elm, field)             _RB_LINK(elm, _RB_L, field)
344 #define RB_RIGHT(elm, field)            _RB_LINK(elm, _RB_R, field)
345 #define RB_ROOT(head)                   (head)->rbh_root
346 #define RB_EMPTY(head)                  (RB_ROOT(head) == NULL)
347
348 #define RB_SET_PARENT(dst, src, field) do {                             \
349         _RB_BITSUP(dst, field) = (__uintptr_t)src |                     \
350             (_RB_BITSUP(dst, field) & _RB_LR);                          \
351 } while (/*CONSTCOND*/ 0)
352
353 #define RB_SET(elm, parent, field) do {                                 \
354         _RB_UP(elm, field) = parent;                                    \
355         RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;              \
356 } while (/*CONSTCOND*/ 0)
357
358 /*
359  * Either RB_AUGMENT or RB_AUGMENT_CHECK is invoked in a loop at the root of
360  * every modified subtree, from the bottom up to the root, to update augmented
361  * node data.  RB_AUGMENT_CHECK returns true only when the update changes the
362  * node data, so that updating can be stopped short of the root when it returns
363  * false.
364  */
365 #ifndef RB_AUGMENT_CHECK
366 #ifndef RB_AUGMENT
367 #define RB_AUGMENT_CHECK(x) 0
368 #else
369 #define RB_AUGMENT_CHECK(x) (RB_AUGMENT(x), 1)
370 #endif
371 #endif
372
373 #define RB_UPDATE_AUGMENT(elm, field) do {                              \
374         __typeof(elm) rb_update_tmp = (elm);                            \
375         while (RB_AUGMENT_CHECK(rb_update_tmp) &&                       \
376             (rb_update_tmp = RB_PARENT(rb_update_tmp, field)) != NULL)  \
377                 ;                                                       \
378 } while (0)
379
380 #define RB_SWAP_CHILD(head, par, out, in, field) do {                   \
381         if (par == NULL)                                                \
382                 RB_ROOT(head) = (in);                                   \
383         else if ((out) == RB_LEFT(par, field))                          \
384                 RB_LEFT(par, field) = (in);                             \
385         else                                                            \
386                 RB_RIGHT(par, field) = (in);                            \
387 } while (/*CONSTCOND*/ 0)
388
389 /*
390  * RB_ROTATE macro partially restructures the tree to improve balance. In the
391  * case when dir is _RB_L, tmp is a right child of elm.  After rotation, elm
392  * is a left child of tmp, and the subtree that represented the items between
393  * them, which formerly hung to the left of tmp now hangs to the right of elm.
394  * The parent-child relationship between elm and its former parent is not
395  * changed; where this macro once updated those fields, that is now left to the
396  * caller of RB_ROTATE to clean up, so that a pair of rotations does not twice
397  * update the same pair of pointer fields with distinct values.
398  */
399 #define RB_ROTATE(elm, tmp, dir, field) do {                            \
400         if ((_RB_LINK(elm, dir ^ _RB_LR, field) =                       \
401             _RB_LINK(tmp, dir, field)) != NULL)                         \
402                 RB_SET_PARENT(_RB_LINK(tmp, dir, field), elm, field);   \
403         _RB_LINK(tmp, dir, field) = (elm);                              \
404         RB_SET_PARENT(elm, tmp, field);                                 \
405 } while (/*CONSTCOND*/ 0)
406
407 /* Generates prototypes and inline functions */
408 #define RB_PROTOTYPE(name, type, field, cmp)                            \
409         RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
410 #define RB_PROTOTYPE_STATIC(name, type, field, cmp)                     \
411         RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
412 #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr)             \
413         RB_PROTOTYPE_RANK(name, type, attr)                             \
414         RB_PROTOTYPE_INSERT_COLOR(name, type, attr);                    \
415         RB_PROTOTYPE_REMOVE_COLOR(name, type, attr);                    \
416         RB_PROTOTYPE_INSERT_FINISH(name, type, attr);                   \
417         RB_PROTOTYPE_INSERT(name, type, attr);                          \
418         RB_PROTOTYPE_REMOVE(name, type, attr);                          \
419         RB_PROTOTYPE_FIND(name, type, attr);                            \
420         RB_PROTOTYPE_NFIND(name, type, attr);                           \
421         RB_PROTOTYPE_NEXT(name, type, attr);                            \
422         RB_PROTOTYPE_INSERT_NEXT(name, type, attr);                     \
423         RB_PROTOTYPE_PREV(name, type, attr);                            \
424         RB_PROTOTYPE_INSERT_PREV(name, type, attr);                     \
425         RB_PROTOTYPE_MINMAX(name, type, attr);                          \
426         RB_PROTOTYPE_REINSERT(name, type, attr);
427 #ifdef _RB_DIAGNOSTIC
428 #define RB_PROTOTYPE_RANK(name, type, attr)                             \
429         attr int name##_RB_RANK(struct type *);
430 #else
431 #define RB_PROTOTYPE_RANK(name, type, attr)
432 #endif
433 #define RB_PROTOTYPE_INSERT_COLOR(name, type, attr)                     \
434         attr struct type *name##_RB_INSERT_COLOR(struct name *,         \
435             struct type *, struct type *)
436 #define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr)                     \
437         attr struct type *name##_RB_REMOVE_COLOR(struct name *,         \
438             struct type *, struct type *)
439 #define RB_PROTOTYPE_REMOVE(name, type, attr)                           \
440         attr struct type *name##_RB_REMOVE(struct name *, struct type *)
441 #define RB_PROTOTYPE_INSERT_FINISH(name, type, attr)                    \
442         attr struct type *name##_RB_INSERT_FINISH(struct name *,        \
443             struct type *, struct type **, struct type *)
444 #define RB_PROTOTYPE_INSERT(name, type, attr)                           \
445         attr struct type *name##_RB_INSERT(struct name *, struct type *)
446 #define RB_PROTOTYPE_FIND(name, type, attr)                             \
447         attr struct type *name##_RB_FIND(struct name *, struct type *)
448 #define RB_PROTOTYPE_NFIND(name, type, attr)                            \
449         attr struct type *name##_RB_NFIND(struct name *, struct type *)
450 #define RB_PROTOTYPE_NEXT(name, type, attr)                             \
451         attr struct type *name##_RB_NEXT(struct type *)
452 #define RB_PROTOTYPE_INSERT_NEXT(name, type, attr)                      \
453         attr struct type *name##_RB_INSERT_NEXT(struct name *,          \
454             struct type *, struct type *)
455 #define RB_PROTOTYPE_PREV(name, type, attr)                             \
456         attr struct type *name##_RB_PREV(struct type *)
457 #define RB_PROTOTYPE_INSERT_PREV(name, type, attr)                      \
458         attr struct type *name##_RB_INSERT_PREV(struct name *,          \
459             struct type *, struct type *)
460 #define RB_PROTOTYPE_MINMAX(name, type, attr)                           \
461         attr struct type *name##_RB_MINMAX(struct name *, int)
462 #define RB_PROTOTYPE_REINSERT(name, type, attr)                 \
463         attr struct type *name##_RB_REINSERT(struct name *, struct type *)
464
465 /* Main rb operation.
466  * Moves node close to the key of elm to top
467  */
468 #define RB_GENERATE(name, type, field, cmp)                             \
469         RB_GENERATE_INTERNAL(name, type, field, cmp,)
470 #define RB_GENERATE_STATIC(name, type, field, cmp)                      \
471         RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
472 #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr)              \
473         RB_GENERATE_RANK(name, type, field, attr)                       \
474         RB_GENERATE_INSERT_COLOR(name, type, field, attr)               \
475         RB_GENERATE_REMOVE_COLOR(name, type, field, attr)               \
476         RB_GENERATE_INSERT_FINISH(name, type, field, attr)              \
477         RB_GENERATE_INSERT(name, type, field, cmp, attr)                \
478         RB_GENERATE_REMOVE(name, type, field, attr)                     \
479         RB_GENERATE_FIND(name, type, field, cmp, attr)                  \
480         RB_GENERATE_NFIND(name, type, field, cmp, attr)                 \
481         RB_GENERATE_NEXT(name, type, field, attr)                       \
482         RB_GENERATE_INSERT_NEXT(name, type, field, cmp, attr)           \
483         RB_GENERATE_PREV(name, type, field, attr)                       \
484         RB_GENERATE_INSERT_PREV(name, type, field, cmp, attr)           \
485         RB_GENERATE_MINMAX(name, type, field, attr)                     \
486         RB_GENERATE_REINSERT(name, type, field, cmp, attr)
487
488 #ifdef _RB_DIAGNOSTIC
489 #ifndef RB_AUGMENT
490 #define _RB_AUGMENT_VERIFY(x) RB_AUGMENT_CHECK(x)
491 #else
492 #define _RB_AUGMENT_VERIFY(x) 0
493 #endif
494 #define RB_GENERATE_RANK(name, type, field, attr)                       \
495 /*                                                                      \
496  * Return the rank of the subtree rooted at elm, or -1 if the subtree   \
497  * is not rank-balanced, or has inconsistent augmentation data.
498  */                                                                     \
499 attr int                                                                \
500 name##_RB_RANK(struct type *elm)                                        \
501 {                                                                       \
502         struct type *left, *right, *up;                                 \
503         int left_rank, right_rank;                                      \
504                                                                         \
505         if (elm == NULL)                                                \
506                 return (0);                                             \
507         up = _RB_UP(elm, field);                                        \
508         left = RB_LEFT(elm, field);                                     \
509         left_rank = ((_RB_BITS(up) & _RB_L) ? 2 : 1) +                  \
510             name##_RB_RANK(left);                                       \
511         right = RB_RIGHT(elm, field);                                   \
512         right_rank = ((_RB_BITS(up) & _RB_R) ? 2 : 1) +                 \
513             name##_RB_RANK(right);                                      \
514         if (left_rank != right_rank ||                                  \
515             (left_rank == 2 && left == NULL && right == NULL) ||        \
516             _RB_AUGMENT_VERIFY(elm))                                    \
517                 return (-1);                                            \
518         return (left_rank);                                             \
519 }
520 #else
521 #define RB_GENERATE_RANK(name, type, field, attr)
522 #endif
523
524 #define RB_GENERATE_INSERT_COLOR(name, type, field, attr)               \
525 attr struct type *                                                      \
526 name##_RB_INSERT_COLOR(struct name *head,                               \
527     struct type *parent, struct type *elm)                              \
528 {                                                                       \
529         /*                                                              \
530          * Initially, elm is a leaf.  Either its parent was previously  \
531          * a leaf, with two black null children, or an interior node    \
532          * with a black non-null child and a red null child. The        \
533          * balance criterion "the rank of any leaf is 1" precludes the  \
534          * possibility of two red null children for the initial parent. \
535          * So the first loop iteration cannot lead to accessing an      \
536          * uninitialized 'child', and a later iteration can only happen \
537          * when a value has been assigned to 'child' in the previous    \
538          * one.                                                         \
539          */                                                             \
540         struct type *child, *child_up, *gpar;                           \
541         __uintptr_t elmdir, sibdir;                                     \
542                                                                         \
543         do {                                                            \
544                 /* the rank of the tree rooted at elm grew */           \
545                 gpar = _RB_UP(parent, field);                           \
546                 elmdir = RB_RIGHT(parent, field) == elm ? _RB_R : _RB_L; \
547                 if (_RB_BITS(gpar) & elmdir) {                          \
548                         /* shorten the parent-elm edge to rebalance */  \
549                         _RB_BITSUP(parent, field) ^= elmdir;            \
550                         return (NULL);                                  \
551                 }                                                       \
552                 sibdir = elmdir ^ _RB_LR;                               \
553                 /* the other edge must change length */                 \
554                 _RB_BITSUP(parent, field) ^= sibdir;                    \
555                 if ((_RB_BITS(gpar) & _RB_LR) == 0) {                   \
556                         /* both edges now short, retry from parent */   \
557                         child = elm;                                    \
558                         elm = parent;                                   \
559                         continue;                                       \
560                 }                                                       \
561                 _RB_UP(parent, field) = gpar = _RB_PTR(gpar);           \
562                 if (_RB_BITSUP(elm, field) & elmdir) {                  \
563                         /*                                              \
564                          * Exactly one of the edges descending from elm \
565                          * is long. The long one is in the same         \
566                          * direction as the edge from parent to elm,    \
567                          * so change that by rotation.  The edge from   \
568                          * parent to z was shortened above.  Shorten    \
569                          * the long edge down from elm, and adjust      \
570                          * other edge lengths based on the downward     \
571                          * edges from 'child'.                          \
572                          *                                              \
573                          *           par                 par            \
574                          *          /   \               /   \           \
575                          *        elm    z             /     z          \
576                          *       /  \                child              \
577                          *      /  child             /   \              \
578                          *     /   /  \            elm    \             \
579                          *    w   /    \          /   \    y            \
580                          *       x      y        w     \                \
581                          *                              x               \
582                          */                                             \
583                         RB_ROTATE(elm, child, elmdir, field);           \
584                         child_up = _RB_UP(child, field);                \
585                         if (_RB_BITS(child_up) & sibdir)                \
586                                 _RB_BITSUP(parent, field) ^= elmdir;    \
587                         if (_RB_BITS(child_up) & elmdir)                \
588                                 _RB_BITSUP(elm, field) ^= _RB_LR;       \
589                         else                                            \
590                                 _RB_BITSUP(elm, field) ^= elmdir;       \
591                         /* if child is a leaf, don't augment elm,       \
592                          * since it is restored to be a leaf again. */  \
593                         if ((_RB_BITS(child_up) & _RB_LR) == 0)         \
594                                 elm = child;                            \
595                 } else                                                  \
596                         child = elm;                                    \
597                                                                         \
598                 /*                                                      \
599                  * The long edge descending from 'child' points back    \
600                  * in the direction of 'parent'. Rotate to make         \
601                  * 'parent' a child of 'child', then make both edges    \
602                  * of 'child' short to rebalance.                       \
603                  *                                                      \
604                  *           par                 child                  \
605                  *          /   \               /     \                 \
606                  *         /     z             x       par              \
607                  *      child                         /   \             \
608                  *       /  \                        /     z            \
609                  *      x    \                      y                   \
610                  *            y                                         \
611                  */                                                     \
612                 RB_ROTATE(parent, child, sibdir, field);                \
613                 _RB_UP(child, field) = gpar;                            \
614                 RB_SWAP_CHILD(head, gpar, parent, child, field);        \
615                 /*                                                      \
616                  * Elements rotated down have new, smaller subtrees,    \
617                  * so update augmentation for them.                     \
618                  */                                                     \
619                 if (elm != child)                                       \
620                         (void)RB_AUGMENT_CHECK(elm);                    \
621                 (void)RB_AUGMENT_CHECK(parent);                         \
622                 return (child);                                         \
623         } while ((parent = gpar) != NULL);                              \
624         return (NULL);                                                  \
625 }
626
627 #ifndef RB_STRICT_HST
628 /*
629  * In REMOVE_COLOR, the HST paper, in figure 3, in the single-rotate case, has
630  * 'parent' with one higher rank, and then reduces its rank if 'parent' has
631  * become a leaf.  This implementation always has the parent in its new position
632  * with lower rank, to avoid the leaf check.  Define RB_STRICT_HST to 1 to get
633  * the behavior that HST describes.
634  */
635 #define RB_STRICT_HST 0
636 #endif
637
638 #define RB_GENERATE_REMOVE_COLOR(name, type, field, attr)               \
639 attr struct type *                                                      \
640 name##_RB_REMOVE_COLOR(struct name *head,                               \
641     struct type *parent, struct type *elm)                              \
642 {                                                                       \
643         struct type *gpar, *sib, *up;                                   \
644         __uintptr_t elmdir, sibdir;                                     \
645                                                                         \
646         if (RB_RIGHT(parent, field) == elm &&                           \
647             RB_LEFT(parent, field) == elm) {                            \
648                 /* Deleting a leaf that is an only-child creates a      \
649                  * rank-2 leaf. Demote that leaf. */                    \
650                 _RB_UP(parent, field) = _RB_PTR(_RB_UP(parent, field)); \
651                 elm = parent;                                           \
652                 if ((parent = _RB_UP(elm, field)) == NULL)              \
653                         return (NULL);                                  \
654         }                                                               \
655         do {                                                            \
656                 /* the rank of the tree rooted at elm shrank */         \
657                 gpar = _RB_UP(parent, field);                           \
658                 elmdir = RB_RIGHT(parent, field) == elm ? _RB_R : _RB_L; \
659                 _RB_BITS(gpar) ^= elmdir;                               \
660                 if (_RB_BITS(gpar) & elmdir) {                          \
661                         /* lengthen the parent-elm edge to rebalance */ \
662                         _RB_UP(parent, field) = gpar;                   \
663                         return (NULL);                                  \
664                 }                                                       \
665                 if (_RB_BITS(gpar) & _RB_LR) {                          \
666                         /* shorten other edge, retry from parent */     \
667                         _RB_BITS(gpar) ^= _RB_LR;                       \
668                         _RB_UP(parent, field) = gpar;                   \
669                         gpar = _RB_PTR(gpar);                           \
670                         continue;                                       \
671                 }                                                       \
672                 sibdir = elmdir ^ _RB_LR;                               \
673                 sib = _RB_LINK(parent, sibdir, field);                  \
674                 up = _RB_UP(sib, field);                                \
675                 _RB_BITS(up) ^= _RB_LR;                                 \
676                 if ((_RB_BITS(up) & _RB_LR) == 0) {                     \
677                         /* shorten edges descending from sib, retry */  \
678                         _RB_UP(sib, field) = up;                        \
679                         continue;                                       \
680                 }                                                       \
681                 if ((_RB_BITS(up) & sibdir) == 0) {                     \
682                         /*                                              \
683                          * The edge descending from 'sib' away from     \
684                          * 'parent' is long.  The short edge descending \
685                          * from 'sib' toward 'parent' points to 'elm*'  \
686                          * Rotate to make 'sib' a child of 'elm*'       \
687                          * then adjust the lengths of the edges         \
688                          * descending from 'sib' and 'elm*'.            \
689                          *                                              \
690                          *           par                 par            \
691                          *          /   \               /   \           \
692                          *         /    sib           elm    \          \
693                          *        /     / \                 elm*        \
694                          *      elm   elm* \                /  \        \
695                          *            / \   \              /    \       \
696                          *           /   \   z            /      \      \
697                          *          x     y              x      sib     \
698                          *                                      /  \    \
699                          *                                     /    z   \
700                          *                                    y         \
701                          */                                             \
702                         elm = _RB_LINK(sib, elmdir, field);             \
703                         /* elm is a 1-child.  First rotate at elm. */   \
704                         RB_ROTATE(sib, elm, sibdir, field);             \
705                         up = _RB_UP(elm, field);                        \
706                         _RB_BITSUP(parent, field) ^=                    \
707                             (_RB_BITS(up) & elmdir) ? _RB_LR : elmdir;  \
708                         _RB_BITSUP(sib, field) ^=                       \
709                             (_RB_BITS(up) & sibdir) ? _RB_LR : sibdir;  \
710                         _RB_BITSUP(elm, field) |= _RB_LR;               \
711                 } else {                                                \
712                         if ((_RB_BITS(up) & elmdir) == 0 &&             \
713                             RB_STRICT_HST && elm != NULL) {             \
714                                 /* if parent does not become a leaf,    \
715                                    do not demote parent yet. */         \
716                                 _RB_BITSUP(parent, field) ^= sibdir;    \
717                                 _RB_BITSUP(sib, field) ^= _RB_LR;       \
718                         } else if ((_RB_BITS(up) & elmdir) == 0) {      \
719                                 /* demote parent. */                    \
720                                 _RB_BITSUP(parent, field) ^= elmdir;    \
721                                 _RB_BITSUP(sib, field) ^= sibdir;       \
722                         } else                                          \
723                                 _RB_BITSUP(sib, field) ^= sibdir;       \
724                         elm = sib;                                      \
725                 }                                                       \
726                                                                         \
727                 /*                                                      \
728                  * The edge descending from 'elm' away from 'parent'    \
729                  * is short.  Rotate to make 'parent' a child of 'elm', \
730                  * then lengthen the short edges descending from        \
731                  * 'parent' and 'elm' to rebalance.                     \
732                  *                                                      \
733                  *           par                 elm                    \
734                  *          /   \               /   \                   \
735                  *         e     \             /     \                  \
736                  *               elm          /       \                 \
737                  *              /  \        par        s                \
738                  *             /    \      /   \                        \
739                  *            /      \    e     \                       \
740                  *           x        s          x                      \
741                  */                                                     \
742                 RB_ROTATE(parent, elm, elmdir, field);                  \
743                 RB_SET_PARENT(elm, gpar, field);                        \
744                 RB_SWAP_CHILD(head, gpar, parent, elm, field);          \
745                 /*                                                      \
746                  * An element rotated down, but not into the search     \
747                  * path has a new, smaller subtree, so update           \
748                  * augmentation for it.                                 \
749                  */                                                     \
750                 if (sib != elm)                                         \
751                         (void)RB_AUGMENT_CHECK(sib);                    \
752                 return (parent);                                        \
753         } while (elm = parent, (parent = gpar) != NULL);                \
754         return (NULL);                                                  \
755 }
756
757 #define _RB_AUGMENT_WALK(elm, match, field)                             \
758 do {                                                                    \
759         if (match == elm)                                               \
760                 match = NULL;                                           \
761 } while (RB_AUGMENT_CHECK(elm) &&                                       \
762     (elm = RB_PARENT(elm, field)) != NULL)
763
764 #define RB_GENERATE_REMOVE(name, type, field, attr)                     \
765 attr struct type *                                                      \
766 name##_RB_REMOVE(struct name *head, struct type *out)                   \
767 {                                                                       \
768         struct type *child, *in, *opar, *parent;                        \
769                                                                         \
770         child = RB_LEFT(out, field);                                    \
771         in = RB_RIGHT(out, field);                                      \
772         opar = _RB_UP(out, field);                                      \
773         if (in == NULL || child == NULL) {                              \
774                 in = child = (in == NULL ? child : in);                 \
775                 parent = opar = _RB_PTR(opar);                          \
776         } else {                                                        \
777                 parent = in;                                            \
778                 while (RB_LEFT(in, field))                              \
779                         in = RB_LEFT(in, field);                        \
780                 RB_SET_PARENT(child, in, field);                        \
781                 RB_LEFT(in, field) = child;                             \
782                 child = RB_RIGHT(in, field);                            \
783                 if (parent != in) {                                     \
784                         RB_SET_PARENT(parent, in, field);               \
785                         RB_RIGHT(in, field) = parent;                   \
786                         parent = RB_PARENT(in, field);                  \
787                         RB_LEFT(parent, field) = child;                 \
788                 }                                                       \
789                 _RB_UP(in, field) = opar;                               \
790                 opar = _RB_PTR(opar);                                   \
791         }                                                               \
792         RB_SWAP_CHILD(head, opar, out, in, field);                      \
793         if (child != NULL)                                              \
794                 _RB_UP(child, field) = parent;                          \
795         if (parent != NULL) {                                           \
796                 opar = name##_RB_REMOVE_COLOR(head, parent, child);     \
797                 /* if rotation has made 'parent' the root of the same   \
798                  * subtree as before, don't re-augment it. */           \
799                 if (parent == in && RB_LEFT(parent, field) == NULL) {   \
800                         opar = NULL;                                    \
801                         parent = RB_PARENT(parent, field);              \
802                 }                                                       \
803                 _RB_AUGMENT_WALK(parent, opar, field);                  \
804                 if (opar != NULL) {                                     \
805                         /*                                              \
806                          * Elements rotated into the search path have   \
807                          * changed subtrees, so update augmentation for \
808                          * them if AUGMENT_WALK didn't.                 \
809                          */                                             \
810                         (void)RB_AUGMENT_CHECK(opar);                   \
811                         (void)RB_AUGMENT_CHECK(RB_PARENT(opar, field)); \
812                 }                                                       \
813         }                                                               \
814         return (out);                                                   \
815 }
816
817 #define RB_GENERATE_INSERT_FINISH(name, type, field, attr)              \
818 /* Inserts a node into the RB tree */                                   \
819 attr struct type *                                                      \
820 name##_RB_INSERT_FINISH(struct name *head, struct type *parent,         \
821     struct type **pptr, struct type *elm)                               \
822 {                                                                       \
823         struct type *tmp = NULL;                                        \
824                                                                         \
825         RB_SET(elm, parent, field);                                     \
826         *pptr = elm;                                                    \
827         if (parent != NULL)                                             \
828                 tmp = name##_RB_INSERT_COLOR(head, parent, elm);        \
829         _RB_AUGMENT_WALK(elm, tmp, field);                              \
830         if (tmp != NULL)                                                \
831                 /*                                                      \
832                  * An element rotated into the search path has a        \
833                  * changed subtree, so update augmentation for it if    \
834                  * AUGMENT_WALK didn't.                                 \
835                  */                                                     \
836                 (void)RB_AUGMENT_CHECK(tmp);                            \
837         return (NULL);                                                  \
838 }
839
840 #define RB_GENERATE_INSERT(name, type, field, cmp, attr)                \
841 /* Inserts a node into the RB tree */                                   \
842 attr struct type *                                                      \
843 name##_RB_INSERT(struct name *head, struct type *elm)                   \
844 {                                                                       \
845         struct type *tmp;                                               \
846         struct type **tmpp = &RB_ROOT(head);                            \
847         struct type *parent = NULL;                                     \
848                                                                         \
849         while ((tmp = *tmpp) != NULL) {                                 \
850                 parent = tmp;                                           \
851                 __typeof(cmp(NULL, NULL)) comp = (cmp)(elm, parent);    \
852                 if (comp < 0)                                           \
853                         tmpp = &RB_LEFT(parent, field);                 \
854                 else if (comp > 0)                                      \
855                         tmpp = &RB_RIGHT(parent, field);                \
856                 else                                                    \
857                         return (parent);                                \
858         }                                                               \
859         return (name##_RB_INSERT_FINISH(head, parent, tmpp, elm));      \
860 }
861
862 #define RB_GENERATE_FIND(name, type, field, cmp, attr)                  \
863 /* Finds the node with the same key as elm */                           \
864 attr struct type *                                                      \
865 name##_RB_FIND(struct name *head, struct type *elm)                     \
866 {                                                                       \
867         struct type *tmp = RB_ROOT(head);                               \
868         __typeof(cmp(NULL, NULL)) comp;                                 \
869         while (tmp) {                                                   \
870                 comp = cmp(elm, tmp);                                   \
871                 if (comp < 0)                                           \
872                         tmp = RB_LEFT(tmp, field);                      \
873                 else if (comp > 0)                                      \
874                         tmp = RB_RIGHT(tmp, field);                     \
875                 else                                                    \
876                         return (tmp);                                   \
877         }                                                               \
878         return (NULL);                                                  \
879 }
880
881 #define RB_GENERATE_NFIND(name, type, field, cmp, attr)                 \
882 /* Finds the first node greater than or equal to the search key */      \
883 attr struct type *                                                      \
884 name##_RB_NFIND(struct name *head, struct type *elm)                    \
885 {                                                                       \
886         struct type *tmp = RB_ROOT(head);                               \
887         struct type *res = NULL;                                        \
888         __typeof(cmp(NULL, NULL)) comp;                                 \
889         while (tmp) {                                                   \
890                 comp = cmp(elm, tmp);                                   \
891                 if (comp < 0) {                                         \
892                         res = tmp;                                      \
893                         tmp = RB_LEFT(tmp, field);                      \
894                 }                                                       \
895                 else if (comp > 0)                                      \
896                         tmp = RB_RIGHT(tmp, field);                     \
897                 else                                                    \
898                         return (tmp);                                   \
899         }                                                               \
900         return (res);                                                   \
901 }
902
903 #define RB_GENERATE_NEXT(name, type, field, attr)                       \
904 /* ARGSUSED */                                                          \
905 attr struct type *                                                      \
906 name##_RB_NEXT(struct type *elm)                                        \
907 {                                                                       \
908         if (RB_RIGHT(elm, field)) {                                     \
909                 elm = RB_RIGHT(elm, field);                             \
910                 while (RB_LEFT(elm, field))                             \
911                         elm = RB_LEFT(elm, field);                      \
912         } else {                                                        \
913                 while (RB_PARENT(elm, field) &&                         \
914                     (elm == RB_RIGHT(RB_PARENT(elm, field), field)))    \
915                         elm = RB_PARENT(elm, field);                    \
916                 elm = RB_PARENT(elm, field);                            \
917         }                                                               \
918         return (elm);                                                   \
919 }
920
921 #if defined(_KERNEL) && defined(DIAGNOSTIC)
922 #define _RB_ORDER_CHECK(cmp, lo, hi) do {                               \
923         KASSERT((cmp)(lo, hi) < 0, ("out of order insertion"));         \
924 } while (0)
925 #else
926 #define _RB_ORDER_CHECK(cmp, lo, hi) do {} while (0)
927 #endif
928
929 #define RB_GENERATE_INSERT_NEXT(name, type, field, cmp, attr)           \
930 /* Inserts a node into the next position in the RB tree */              \
931 attr struct type *                                                      \
932 name##_RB_INSERT_NEXT(struct name *head,                                \
933     struct type *elm, struct type *next)                                \
934 {                                                                       \
935         struct type *tmp;                                               \
936         struct type **tmpp = &RB_RIGHT(elm, field);                     \
937                                                                         \
938         _RB_ORDER_CHECK(cmp, elm, next);                                \
939         if (name##_RB_NEXT(elm) != NULL)                                \
940                 _RB_ORDER_CHECK(cmp, next, name##_RB_NEXT(elm));        \
941         while ((tmp = *tmpp) != NULL) {                                 \
942                 elm = tmp;                                              \
943                 tmpp = &RB_LEFT(elm, field);                            \
944         }                                                               \
945         return (name##_RB_INSERT_FINISH(head, elm, tmpp, next));        \
946 }
947
948 #define RB_GENERATE_PREV(name, type, field, attr)                       \
949 /* ARGSUSED */                                                          \
950 attr struct type *                                                      \
951 name##_RB_PREV(struct type *elm)                                        \
952 {                                                                       \
953         if (RB_LEFT(elm, field)) {                                      \
954                 elm = RB_LEFT(elm, field);                              \
955                 while (RB_RIGHT(elm, field))                            \
956                         elm = RB_RIGHT(elm, field);                     \
957         } else {                                                        \
958                 while (RB_PARENT(elm, field) &&                         \
959                     (elm == RB_LEFT(RB_PARENT(elm, field), field)))     \
960                         elm = RB_PARENT(elm, field);                    \
961                 elm = RB_PARENT(elm, field);                            \
962         }                                                               \
963         return (elm);                                                   \
964 }
965
966 #define RB_GENERATE_INSERT_PREV(name, type, field, cmp, attr)           \
967 /* Inserts a node into the prev position in the RB tree */              \
968 attr struct type *                                                      \
969 name##_RB_INSERT_PREV(struct name *head,                                \
970     struct type *elm, struct type *prev)                                \
971 {                                                                       \
972         struct type *tmp;                                               \
973         struct type **tmpp = &RB_LEFT(elm, field);                      \
974                                                                         \
975         _RB_ORDER_CHECK(cmp, prev, elm);                                \
976         if (name##_RB_PREV(elm) != NULL)                                \
977                 _RB_ORDER_CHECK(cmp, name##_RB_PREV(elm), prev);        \
978         while ((tmp = *tmpp) != NULL) {                                 \
979                 elm = tmp;                                              \
980                 tmpp = &RB_RIGHT(elm, field);                           \
981         }                                                               \
982         return (name##_RB_INSERT_FINISH(head, elm, tmpp, prev));        \
983 }
984
985 #define RB_GENERATE_MINMAX(name, type, field, attr)                     \
986 attr struct type *                                                      \
987 name##_RB_MINMAX(struct name *head, int val)                            \
988 {                                                                       \
989         struct type *tmp = RB_ROOT(head);                               \
990         struct type *parent = NULL;                                     \
991         while (tmp) {                                                   \
992                 parent = tmp;                                           \
993                 if (val < 0)                                            \
994                         tmp = RB_LEFT(tmp, field);                      \
995                 else                                                    \
996                         tmp = RB_RIGHT(tmp, field);                     \
997         }                                                               \
998         return (parent);                                                \
999 }
1000
1001 #define RB_GENERATE_REINSERT(name, type, field, cmp, attr)              \
1002 attr struct type *                                                      \
1003 name##_RB_REINSERT(struct name *head, struct type *elm)                 \
1004 {                                                                       \
1005         struct type *cmpelm;                                            \
1006         if (((cmpelm = RB_PREV(name, head, elm)) != NULL &&             \
1007             cmp(cmpelm, elm) >= 0) ||                                   \
1008             ((cmpelm = RB_NEXT(name, head, elm)) != NULL &&             \
1009             cmp(elm, cmpelm) >= 0)) {                                   \
1010                 /* XXXLAS: Remove/insert is heavy handed. */            \
1011                 RB_REMOVE(name, head, elm);                             \
1012                 return (RB_INSERT(name, head, elm));                    \
1013         }                                                               \
1014         return (NULL);                                                  \
1015 }                                                                       \
1016
1017 #define RB_NEGINF       -1
1018 #define RB_INF  1
1019
1020 #define RB_INSERT(name, x, y)   name##_RB_INSERT(x, y)
1021 #define RB_INSERT_NEXT(name, x, y, z)   name##_RB_INSERT_NEXT(x, y, z)
1022 #define RB_INSERT_PREV(name, x, y, z)   name##_RB_INSERT_PREV(x, y, z)
1023 #define RB_REMOVE(name, x, y)   name##_RB_REMOVE(x, y)
1024 #define RB_FIND(name, x, y)     name##_RB_FIND(x, y)
1025 #define RB_NFIND(name, x, y)    name##_RB_NFIND(x, y)
1026 #define RB_NEXT(name, x, y)     name##_RB_NEXT(y)
1027 #define RB_PREV(name, x, y)     name##_RB_PREV(y)
1028 #define RB_MIN(name, x)         name##_RB_MINMAX(x, RB_NEGINF)
1029 #define RB_MAX(name, x)         name##_RB_MINMAX(x, RB_INF)
1030 #define RB_REINSERT(name, x, y) name##_RB_REINSERT(x, y)
1031
1032 #define RB_FOREACH(x, name, head)                                       \
1033         for ((x) = RB_MIN(name, head);                                  \
1034              (x) != NULL;                                               \
1035              (x) = name##_RB_NEXT(x))
1036
1037 #define RB_FOREACH_FROM(x, name, y)                                     \
1038         for ((x) = (y);                                                 \
1039             ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);    \
1040              (x) = (y))
1041
1042 #define RB_FOREACH_SAFE(x, name, head, y)                               \
1043         for ((x) = RB_MIN(name, head);                                  \
1044             ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);    \
1045              (x) = (y))
1046
1047 #define RB_FOREACH_REVERSE(x, name, head)                               \
1048         for ((x) = RB_MAX(name, head);                                  \
1049              (x) != NULL;                                               \
1050              (x) = name##_RB_PREV(x))
1051
1052 #define RB_FOREACH_REVERSE_FROM(x, name, y)                             \
1053         for ((x) = (y);                                                 \
1054             ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);    \
1055              (x) = (y))
1056
1057 #define RB_FOREACH_REVERSE_SAFE(x, name, head, y)                       \
1058         for ((x) = RB_MAX(name, head);                                  \
1059             ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);    \
1060              (x) = (y))
1061
1062 #endif  /* _SYS_TREE_H_ */