1 /* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
2 /* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
6 * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
8 * Copyright 2002 Niels Provos <provos@citi.umich.edu>
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions and the following disclaimer.
16 * 2. Redistributions in binary form must reproduce the above copyright
17 * notice, this list of conditions and the following disclaimer in the
18 * documentation and/or other materials provided with the distribution.
20 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
21 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
22 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
23 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
24 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
25 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
29 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 #include <sys/cdefs.h>
38 * This file defines data structures for different types of trees:
39 * splay trees and red-black trees.
41 * A splay tree is a self-organizing data structure. Every operation
42 * on the tree causes a splay to happen. The splay moves the requested
43 * node to the root of the tree and partly rebalances it.
45 * This has the benefit that request locality causes faster lookups as
46 * the requested nodes move to the top of the tree. On the other hand,
47 * every lookup causes memory writes.
49 * The Balance Theorem bounds the total access time for m operations
50 * and n inserts on an initially empty tree as O((m + n)lg n). The
51 * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
53 * A red-black tree is a binary search tree with the node color as an
54 * extra attribute. It fulfills a set of conditions:
55 * - every search path from the root to a leaf consists of the
56 * same number of black nodes,
57 * - each red node (except for the root) has a black parent,
58 * - each leaf node is black.
60 * Every operation on a red-black tree is bounded as O(lg n).
61 * The maximum height of a red-black tree is 2lg (n+1).
64 #define SPLAY_HEAD(name, type) \
66 struct type *sph_root; /* root of the tree */ \
69 #define SPLAY_INITIALIZER(root) \
72 #define SPLAY_INIT(root) do { \
73 (root)->sph_root = NULL; \
74 } while (/*CONSTCOND*/ 0)
76 #define SPLAY_ENTRY(type) \
78 struct type *spe_left; /* left element */ \
79 struct type *spe_right; /* right element */ \
82 #define SPLAY_LEFT(elm, field) (elm)->field.spe_left
83 #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
84 #define SPLAY_ROOT(head) (head)->sph_root
85 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
87 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
88 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
89 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
90 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
91 (head)->sph_root = tmp; \
92 } while (/*CONSTCOND*/ 0)
94 #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
95 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
96 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
97 (head)->sph_root = tmp; \
98 } while (/*CONSTCOND*/ 0)
100 #define SPLAY_LINKLEFT(head, tmp, field) do { \
101 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
102 tmp = (head)->sph_root; \
103 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
104 } while (/*CONSTCOND*/ 0)
106 #define SPLAY_LINKRIGHT(head, tmp, field) do { \
107 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
108 tmp = (head)->sph_root; \
109 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
110 } while (/*CONSTCOND*/ 0)
112 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
113 SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
114 SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
115 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
116 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
117 } while (/*CONSTCOND*/ 0)
119 /* Generates prototypes and inline functions */
121 #define SPLAY_PROTOTYPE(name, type, field, cmp) \
122 void name##_SPLAY(struct name *, struct type *); \
123 void name##_SPLAY_MINMAX(struct name *, int); \
124 struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
125 struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
127 /* Finds the node with the same key as elm */ \
128 static __unused __inline struct type * \
129 name##_SPLAY_FIND(struct name *head, struct type *elm) \
131 if (SPLAY_EMPTY(head)) \
133 name##_SPLAY(head, elm); \
134 if ((cmp)(elm, (head)->sph_root) == 0) \
135 return (head->sph_root); \
139 static __unused __inline struct type * \
140 name##_SPLAY_NEXT(struct name *head, struct type *elm) \
142 name##_SPLAY(head, elm); \
143 if (SPLAY_RIGHT(elm, field) != NULL) { \
144 elm = SPLAY_RIGHT(elm, field); \
145 while (SPLAY_LEFT(elm, field) != NULL) { \
146 elm = SPLAY_LEFT(elm, field); \
153 static __unused __inline struct type * \
154 name##_SPLAY_MIN_MAX(struct name *head, int val) \
156 name##_SPLAY_MINMAX(head, val); \
157 return (SPLAY_ROOT(head)); \
160 /* Main splay operation.
161 * Moves node close to the key of elm to top
163 #define SPLAY_GENERATE(name, type, field, cmp) \
165 name##_SPLAY_INSERT(struct name *head, struct type *elm) \
167 if (SPLAY_EMPTY(head)) { \
168 SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
171 name##_SPLAY(head, elm); \
172 __comp = (cmp)(elm, (head)->sph_root); \
174 SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
175 SPLAY_RIGHT(elm, field) = (head)->sph_root; \
176 SPLAY_LEFT((head)->sph_root, field) = NULL; \
177 } else if (__comp > 0) { \
178 SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
179 SPLAY_LEFT(elm, field) = (head)->sph_root; \
180 SPLAY_RIGHT((head)->sph_root, field) = NULL; \
182 return ((head)->sph_root); \
184 (head)->sph_root = (elm); \
189 name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
191 struct type *__tmp; \
192 if (SPLAY_EMPTY(head)) \
194 name##_SPLAY(head, elm); \
195 if ((cmp)(elm, (head)->sph_root) == 0) { \
196 if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
197 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
199 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
200 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
201 name##_SPLAY(head, elm); \
202 SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
210 name##_SPLAY(struct name *head, struct type *elm) \
212 struct type __node, *__left, *__right, *__tmp; \
215 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
216 __left = __right = &__node; \
218 while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
220 __tmp = SPLAY_LEFT((head)->sph_root, field); \
223 if ((cmp)(elm, __tmp) < 0){ \
224 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
225 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
228 SPLAY_LINKLEFT(head, __right, field); \
229 } else if (__comp > 0) { \
230 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
233 if ((cmp)(elm, __tmp) > 0){ \
234 SPLAY_ROTATE_LEFT(head, __tmp, field); \
235 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
238 SPLAY_LINKRIGHT(head, __left, field); \
241 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
244 /* Splay with either the minimum or the maximum element \
245 * Used to find minimum or maximum element in tree. \
247 void name##_SPLAY_MINMAX(struct name *head, int __comp) \
249 struct type __node, *__left, *__right, *__tmp; \
251 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
252 __left = __right = &__node; \
256 __tmp = SPLAY_LEFT((head)->sph_root, field); \
260 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
261 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
264 SPLAY_LINKLEFT(head, __right, field); \
265 } else if (__comp > 0) { \
266 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
270 SPLAY_ROTATE_LEFT(head, __tmp, field); \
271 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
274 SPLAY_LINKRIGHT(head, __left, field); \
277 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
280 #define SPLAY_NEGINF -1
283 #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
284 #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
285 #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
286 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
287 #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
288 : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
289 #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
290 : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
292 #define SPLAY_FOREACH(x, name, head) \
293 for ((x) = SPLAY_MIN(name, head); \
295 (x) = SPLAY_NEXT(name, head, x))
297 /* Macros that define a red-black tree */
298 #define RB_HEAD(name, type) \
300 struct type *rbh_root; /* root of the tree */ \
303 #define RB_INITIALIZER(root) \
306 #define RB_INIT(root) do { \
307 (root)->rbh_root = NULL; \
308 } while (/*CONSTCOND*/ 0)
310 #define RB_ENTRY(type) \
312 struct type *rbe_left; /* left element */ \
313 struct type *rbe_right; /* right element */ \
314 struct type *rbe_parent; /* parent element */ \
317 #define RB_LEFT(elm, field) (elm)->field.rbe_left
318 #define RB_RIGHT(elm, field) (elm)->field.rbe_right
321 * With the expectation that any object of struct type has an
322 * address that is a multiple of 4, and that therefore the
323 * 2 least significant bits of a pointer to struct type are
324 * always zero, this implementation sets those bits to indicate
325 * that the left or right child of the tree node is "red".
327 #define RB_UP(elm, field) (elm)->field.rbe_parent
328 #define RB_BITS(elm, field) *(__uintptr_t *)&RB_UP(elm, field)
329 #define RB_RED_L (__uintptr_t)1
330 #define RB_RED_R (__uintptr_t)2
331 #define RB_RED_MASK (__uintptr_t)3
332 #define RB_FLIP_LEFT(elm, field) (RB_BITS(elm, field) ^= RB_RED_L)
333 #define RB_FLIP_RIGHT(elm, field) (RB_BITS(elm, field) ^= RB_RED_R)
334 #define RB_RED_LEFT(elm, field) ((RB_BITS(elm, field) & RB_RED_L) != 0)
335 #define RB_RED_RIGHT(elm, field) ((RB_BITS(elm, field) & RB_RED_R) != 0)
336 #define RB_PARENT(elm, field) ((__typeof(RB_UP(elm, field))) \
337 (RB_BITS(elm, field) & ~RB_RED_MASK))
340 * This header may appear in user code where 'bool' is not defined,
341 * so it defines its own boolean type to avoid breaking that code.
347 #define RB_ROOT(head) (head)->rbh_root
348 #define RB_EMPTY(head) (RB_ROOT(head) == NULL)
350 #define RB_SET_PARENT(dst, src, field) do { \
351 RB_BITS(dst, field) &= RB_RED_MASK; \
352 RB_BITS(dst, field) |= (__uintptr_t)src; \
353 } while (/*CONSTCOND*/ 0)
355 #define RB_SET(elm, parent, field) do { \
356 RB_UP(elm, field) = parent; \
357 RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
358 } while (/*CONSTCOND*/ 0)
360 #define RB_COLOR(elm, field) (RB_PARENT(elm, field) == NULL ? RB_FALSE : \
361 RB_LEFT(RB_PARENT(elm, field), field) == elm ? \
362 RB_RED_LEFT(RB_PARENT(elm, field), field) : \
363 RB_RED_RIGHT(RB_PARENT(elm, field), field))
366 * Something to be invoked in a loop at the root of every modified subtree,
367 * from the bottom up to the root, to update augmented node data.
370 #define RB_AUGMENT(x) break
373 #define RB_SWAP_CHILD(head, out, in, field) do { \
374 if (RB_PARENT(out, field) == NULL) \
375 RB_ROOT(head) = (in); \
376 else if ((out) == RB_LEFT(RB_PARENT(out, field), field)) \
377 RB_LEFT(RB_PARENT(out, field), field) = (in); \
379 RB_RIGHT(RB_PARENT(out, field), field) = (in); \
380 } while (/*CONSTCOND*/ 0)
382 #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
383 (tmp) = RB_RIGHT(elm, field); \
384 if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
385 RB_SET_PARENT(RB_RIGHT(elm, field), elm, field); \
387 RB_SET_PARENT(tmp, RB_PARENT(elm, field), field); \
388 RB_SWAP_CHILD(head, elm, tmp, field); \
389 RB_LEFT(tmp, field) = (elm); \
390 RB_SET_PARENT(elm, tmp, field); \
392 } while (/*CONSTCOND*/ 0)
394 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
395 (tmp) = RB_LEFT(elm, field); \
396 if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
397 RB_SET_PARENT(RB_LEFT(elm, field), elm, field); \
399 RB_SET_PARENT(tmp, RB_PARENT(elm, field), field); \
400 RB_SWAP_CHILD(head, elm, tmp, field); \
401 RB_RIGHT(tmp, field) = (elm); \
402 RB_SET_PARENT(elm, tmp, field); \
404 } while (/*CONSTCOND*/ 0)
406 /* Generates prototypes and inline functions */
407 #define RB_PROTOTYPE(name, type, field, cmp) \
408 RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
409 #define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
410 RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
411 #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
412 RB_PROTOTYPE_INSERT_COLOR(name, type, attr); \
413 RB_PROTOTYPE_REMOVE_COLOR(name, type, attr); \
414 RB_PROTOTYPE_INSERT(name, type, attr); \
415 RB_PROTOTYPE_REMOVE(name, type, attr); \
416 RB_PROTOTYPE_FIND(name, type, attr); \
417 RB_PROTOTYPE_NFIND(name, type, attr); \
418 RB_PROTOTYPE_NEXT(name, type, attr); \
419 RB_PROTOTYPE_PREV(name, type, attr); \
420 RB_PROTOTYPE_MINMAX(name, type, attr); \
421 RB_PROTOTYPE_REINSERT(name, type, attr);
422 #define RB_PROTOTYPE_INSERT_COLOR(name, type, attr) \
423 attr void name##_RB_INSERT_COLOR(struct name *, struct type *)
424 #define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr) \
425 attr void name##_RB_REMOVE_COLOR(struct name *, struct type *)
426 #define RB_PROTOTYPE_REMOVE(name, type, attr) \
427 attr struct type *name##_RB_REMOVE(struct name *, struct type *)
428 #define RB_PROTOTYPE_INSERT(name, type, attr) \
429 attr struct type *name##_RB_INSERT(struct name *, struct type *)
430 #define RB_PROTOTYPE_FIND(name, type, attr) \
431 attr struct type *name##_RB_FIND(struct name *, struct type *)
432 #define RB_PROTOTYPE_NFIND(name, type, attr) \
433 attr struct type *name##_RB_NFIND(struct name *, struct type *)
434 #define RB_PROTOTYPE_NEXT(name, type, attr) \
435 attr struct type *name##_RB_NEXT(struct type *)
436 #define RB_PROTOTYPE_PREV(name, type, attr) \
437 attr struct type *name##_RB_PREV(struct type *)
438 #define RB_PROTOTYPE_MINMAX(name, type, attr) \
439 attr struct type *name##_RB_MINMAX(struct name *, int)
440 #define RB_PROTOTYPE_REINSERT(name, type, attr) \
441 attr struct type *name##_RB_REINSERT(struct name *, struct type *)
443 /* Main rb operation.
444 * Moves node close to the key of elm to top
446 #define RB_GENERATE(name, type, field, cmp) \
447 RB_GENERATE_INTERNAL(name, type, field, cmp,)
448 #define RB_GENERATE_STATIC(name, type, field, cmp) \
449 RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
450 #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
451 RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
452 RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
453 RB_GENERATE_INSERT(name, type, field, cmp, attr) \
454 RB_GENERATE_REMOVE(name, type, field, attr) \
455 RB_GENERATE_FIND(name, type, field, cmp, attr) \
456 RB_GENERATE_NFIND(name, type, field, cmp, attr) \
457 RB_GENERATE_NEXT(name, type, field, attr) \
458 RB_GENERATE_PREV(name, type, field, attr) \
459 RB_GENERATE_MINMAX(name, type, field, attr) \
460 RB_GENERATE_REINSERT(name, type, field, cmp, attr)
463 #define RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
465 name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
467 struct type *gparent, *parent; \
468 while ((parent = RB_PARENT(elm, field)) != NULL) { \
469 if (RB_LEFT(parent, field) == elm) \
470 RB_FLIP_LEFT(parent, field); \
472 RB_FLIP_RIGHT(parent, field); \
473 if ((gparent = RB_PARENT(parent, field)) == NULL) \
475 if (RB_RED_LEFT(gparent, field) && \
476 RB_RED_RIGHT(gparent, field)) { \
477 RB_FLIP_LEFT(gparent, field); \
478 RB_FLIP_RIGHT(gparent, field); \
482 if (RB_RED_LEFT(gparent, field) && \
483 parent == RB_LEFT(gparent, field)) { \
484 if (RB_RIGHT(parent, field) == elm) { \
485 RB_ROTATE_LEFT(head, parent, elm, field);\
486 RB_FLIP_RIGHT(parent, field); \
487 RB_FLIP_LEFT(elm, field); \
490 RB_ROTATE_RIGHT(head, gparent, parent, field); \
491 RB_FLIP_LEFT(gparent, field); \
492 RB_FLIP_RIGHT(parent, field); \
493 } else if (RB_RED_RIGHT(gparent, field) && \
494 parent == RB_RIGHT(gparent, field)) { \
495 if (RB_LEFT(parent, field) == elm) { \
496 RB_ROTATE_RIGHT(head, parent, elm, field);\
497 RB_FLIP_LEFT(parent, field); \
498 RB_FLIP_RIGHT(elm, field); \
501 RB_ROTATE_LEFT(head, gparent, parent, field); \
502 RB_FLIP_RIGHT(gparent, field); \
503 RB_FLIP_LEFT(parent, field); \
509 #define RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
511 name##_RB_REMOVE_COLOR(struct name *head, struct type *par) \
513 struct type *gpr, *sib, *nec; \
514 RB_BOOL left_elm, left_par, red_gpr; \
515 left_par = (RB_LEFT(par, field) == NULL); \
517 left_elm = left_par; \
519 !RB_RED_RIGHT(par, field) : \
520 !RB_RED_LEFT(par, field)) { \
521 gpr = RB_PARENT(par, field); \
522 left_par = gpr != NULL && \
523 RB_LEFT(gpr, field) == par; \
524 red_gpr = gpr == NULL ? \
525 RB_TRUE: RB_COLOR(par, field); \
528 if (RB_RED_RIGHT(par, field)) { \
530 RB_ROTATE_LEFT(head, par, gpr, field); \
531 RB_FLIP_RIGHT(par, field); \
532 RB_FLIP_LEFT(gpr, field); \
534 sib = RB_RIGHT(par, field); \
535 if (RB_RED_RIGHT(sib, field)) { \
536 if (RB_RED_LEFT(sib, field)) { \
537 RB_FLIP_LEFT(sib, field); \
538 RB_FLIP_RIGHT(par, field); \
540 RB_FLIP_RIGHT(sib, field); \
541 } else if (RB_RED_LEFT(sib, field)) { \
542 RB_ROTATE_RIGHT(head, sib, nec, field); \
543 RB_FLIP_LEFT(sib, field); \
546 RB_FLIP_RIGHT(par, field); \
550 RB_ROTATE_LEFT(head, par, sib, field); \
553 if (RB_RED_LEFT(par, field)) { \
555 RB_ROTATE_RIGHT(head, par, gpr, field); \
556 RB_FLIP_LEFT(par, field); \
557 RB_FLIP_RIGHT(gpr, field); \
559 sib = RB_LEFT(par, field); \
560 if (RB_RED_LEFT(sib, field)) { \
561 if (RB_RED_RIGHT(sib, field)) { \
562 RB_FLIP_RIGHT(sib, field); \
563 RB_FLIP_LEFT(par, field); \
565 RB_FLIP_LEFT(sib, field); \
566 } else if (RB_RED_RIGHT(sib, field)) { \
567 RB_ROTATE_LEFT(head, sib, nec, field); \
568 RB_FLIP_RIGHT(sib, field); \
571 RB_FLIP_LEFT(par, field); \
575 RB_ROTATE_RIGHT(head, par, sib, field); \
578 } while (!red_gpr); \
581 RB_FLIP_LEFT(gpr, field); \
583 RB_FLIP_RIGHT(gpr, field); \
586 #define RB_GENERATE_REMOVE(name, type, field, attr) \
588 name##_RB_REMOVE(struct name *head, struct type *elm) \
590 struct type *child, *old, *parent, *right; \
594 parent = RB_PARENT(elm, field); \
595 right = RB_RIGHT(elm, field); \
596 if (RB_LEFT(elm, field) == NULL) \
597 elm = child = right; \
598 else if (right == NULL) \
599 elm = child = RB_LEFT(elm, field); \
601 if ((child = RB_LEFT(right, field)) == NULL) { \
602 child = RB_RIGHT(right, field); \
603 red = RB_RED_RIGHT(old, field); \
605 RB_FLIP_RIGHT(old, field); \
606 RB_RIGHT(old, field) = child; \
607 parent = elm = right; \
611 while ((child = RB_LEFT(elm, field)) != NULL); \
612 child = RB_RIGHT(elm, field); \
613 parent = RB_PARENT(elm, field); \
614 red = RB_RED_LEFT(parent, field); \
616 RB_FLIP_LEFT(parent, field); \
617 RB_LEFT(parent, field) = child; \
618 RB_SET_PARENT(RB_RIGHT(old, field), elm, field); \
620 RB_SET_PARENT(RB_LEFT(old, field), elm, field); \
621 elm->field = old->field; \
623 if (elm == child) { \
624 red = RB_COLOR(old, field); \
626 else if (RB_LEFT(parent, field) == old) \
627 RB_FLIP_LEFT(parent, field); \
629 RB_FLIP_RIGHT(parent, field); \
631 RB_SWAP_CHILD(head, old, elm, field); \
633 RB_SET_PARENT(child, parent, field); \
634 else if (!red && parent != NULL) \
635 name##_RB_REMOVE_COLOR(head, parent); \
636 while (parent != NULL) { \
637 RB_AUGMENT(parent); \
638 parent = RB_PARENT(parent, field); \
643 #define RB_GENERATE_INSERT(name, type, field, cmp, attr) \
644 /* Inserts a node into the RB tree */ \
646 name##_RB_INSERT(struct name *head, struct type *elm) \
649 struct type *parent = NULL; \
651 tmp = RB_ROOT(head); \
654 comp = (cmp)(elm, parent); \
656 tmp = RB_LEFT(tmp, field); \
658 tmp = RB_RIGHT(tmp, field); \
662 RB_SET(elm, parent, field); \
663 if (parent == NULL) \
664 RB_ROOT(head) = elm; \
666 RB_LEFT(parent, field) = elm; \
668 RB_RIGHT(parent, field) = elm; \
669 name##_RB_INSERT_COLOR(head, elm); \
670 while (elm != NULL) { \
672 elm = RB_PARENT(elm, field); \
677 #define RB_GENERATE_FIND(name, type, field, cmp, attr) \
678 /* Finds the node with the same key as elm */ \
680 name##_RB_FIND(struct name *head, struct type *elm) \
682 struct type *tmp = RB_ROOT(head); \
685 comp = cmp(elm, tmp); \
687 tmp = RB_LEFT(tmp, field); \
689 tmp = RB_RIGHT(tmp, field); \
696 #define RB_GENERATE_NFIND(name, type, field, cmp, attr) \
697 /* Finds the first node greater than or equal to the search key */ \
699 name##_RB_NFIND(struct name *head, struct type *elm) \
701 struct type *tmp = RB_ROOT(head); \
702 struct type *res = NULL; \
705 comp = cmp(elm, tmp); \
708 tmp = RB_LEFT(tmp, field); \
711 tmp = RB_RIGHT(tmp, field); \
718 #define RB_GENERATE_NEXT(name, type, field, attr) \
721 name##_RB_NEXT(struct type *elm) \
723 if (RB_RIGHT(elm, field)) { \
724 elm = RB_RIGHT(elm, field); \
725 while (RB_LEFT(elm, field)) \
726 elm = RB_LEFT(elm, field); \
728 if (RB_PARENT(elm, field) && \
729 (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
730 elm = RB_PARENT(elm, field); \
732 while (RB_PARENT(elm, field) && \
733 (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
734 elm = RB_PARENT(elm, field); \
735 elm = RB_PARENT(elm, field); \
741 #define RB_GENERATE_PREV(name, type, field, attr) \
744 name##_RB_PREV(struct type *elm) \
746 if (RB_LEFT(elm, field)) { \
747 elm = RB_LEFT(elm, field); \
748 while (RB_RIGHT(elm, field)) \
749 elm = RB_RIGHT(elm, field); \
751 if (RB_PARENT(elm, field) && \
752 (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
753 elm = RB_PARENT(elm, field); \
755 while (RB_PARENT(elm, field) && \
756 (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
757 elm = RB_PARENT(elm, field); \
758 elm = RB_PARENT(elm, field); \
764 #define RB_GENERATE_MINMAX(name, type, field, attr) \
766 name##_RB_MINMAX(struct name *head, int val) \
768 struct type *tmp = RB_ROOT(head); \
769 struct type *parent = NULL; \
773 tmp = RB_LEFT(tmp, field); \
775 tmp = RB_RIGHT(tmp, field); \
780 #define RB_GENERATE_REINSERT(name, type, field, cmp, attr) \
782 name##_RB_REINSERT(struct name *head, struct type *elm) \
784 struct type *cmpelm; \
785 if (((cmpelm = RB_PREV(name, head, elm)) != NULL && \
786 cmp(cmpelm, elm) >= 0) || \
787 ((cmpelm = RB_NEXT(name, head, elm)) != NULL && \
788 cmp(elm, cmpelm) >= 0)) { \
789 /* XXXLAS: Remove/insert is heavy handed. */ \
790 RB_REMOVE(name, head, elm); \
791 return (RB_INSERT(name, head, elm)); \
799 #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
800 #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
801 #define RB_FIND(name, x, y) name##_RB_FIND(x, y)
802 #define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
803 #define RB_NEXT(name, x, y) name##_RB_NEXT(y)
804 #define RB_PREV(name, x, y) name##_RB_PREV(y)
805 #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
806 #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
807 #define RB_REINSERT(name, x, y) name##_RB_REINSERT(x, y)
809 #define RB_FOREACH(x, name, head) \
810 for ((x) = RB_MIN(name, head); \
812 (x) = name##_RB_NEXT(x))
814 #define RB_FOREACH_FROM(x, name, y) \
816 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
819 #define RB_FOREACH_SAFE(x, name, head, y) \
820 for ((x) = RB_MIN(name, head); \
821 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
824 #define RB_FOREACH_REVERSE(x, name, head) \
825 for ((x) = RB_MAX(name, head); \
827 (x) = name##_RB_PREV(x))
829 #define RB_FOREACH_REVERSE_FROM(x, name, y) \
831 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
834 #define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
835 for ((x) = RB_MAX(name, head); \
836 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
839 #endif /* _SYS_TREE_H_ */