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1 /*      $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $  */
2 /*      $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $    */
3 /* $FreeBSD$ */
4
5 /*-
6  * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
7  *
8  * Copyright 2002 Niels Provos <provos@citi.umich.edu>
9  * All rights reserved.
10  *
11  * Redistribution and use in source and binary forms, with or without
12  * modification, are permitted provided that the following conditions
13  * are met:
14  * 1. Redistributions of source code must retain the above copyright
15  *    notice, this list of conditions and the following disclaimer.
16  * 2. Redistributions in binary form must reproduce the above copyright
17  *    notice, this list of conditions and the following disclaimer in the
18  *    documentation and/or other materials provided with the distribution.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
21  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
22  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
23  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
24  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
25  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
29  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30  */
31
32 #ifndef _SYS_TREE_H_
33 #define _SYS_TREE_H_
34
35 #include <sys/cdefs.h>
36
37 /*
38  * This file defines data structures for different types of trees:
39  * splay trees and red-black trees.
40  *
41  * A splay tree is a self-organizing data structure.  Every operation
42  * on the tree causes a splay to happen.  The splay moves the requested
43  * node to the root of the tree and partly rebalances it.
44  *
45  * This has the benefit that request locality causes faster lookups as
46  * the requested nodes move to the top of the tree.  On the other hand,
47  * every lookup causes memory writes.
48  *
49  * The Balance Theorem bounds the total access time for m operations
50  * and n inserts on an initially empty tree as O((m + n)lg n).  The
51  * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
52  *
53  * A red-black tree is a binary search tree with the node color as an
54  * extra attribute.  It fulfills a set of conditions:
55  *      - every search path from the root to a leaf consists of the
56  *        same number of black nodes,
57  *      - each red node (except for the root) has a black parent,
58  *      - each leaf node is black.
59  *
60  * Every operation on a red-black tree is bounded as O(lg n).
61  * The maximum height of a red-black tree is 2lg (n+1).
62  */
63
64 #define SPLAY_HEAD(name, type)                                          \
65 struct name {                                                           \
66         struct type *sph_root; /* root of the tree */                   \
67 }
68
69 #define SPLAY_INITIALIZER(root)                                         \
70         { NULL }
71
72 #define SPLAY_INIT(root) do {                                           \
73         (root)->sph_root = NULL;                                        \
74 } while (/*CONSTCOND*/ 0)
75
76 #define SPLAY_ENTRY(type)                                               \
77 struct {                                                                \
78         struct type *spe_left; /* left element */                       \
79         struct type *spe_right; /* right element */                     \
80 }
81
82 #define SPLAY_LEFT(elm, field)          (elm)->field.spe_left
83 #define SPLAY_RIGHT(elm, field)         (elm)->field.spe_right
84 #define SPLAY_ROOT(head)                (head)->sph_root
85 #define SPLAY_EMPTY(head)               (SPLAY_ROOT(head) == NULL)
86
87 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
88 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do {                       \
89         SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);  \
90         SPLAY_RIGHT(tmp, field) = (head)->sph_root;                     \
91         (head)->sph_root = tmp;                                         \
92 } while (/*CONSTCOND*/ 0)
93         
94 #define SPLAY_ROTATE_LEFT(head, tmp, field) do {                        \
95         SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);  \
96         SPLAY_LEFT(tmp, field) = (head)->sph_root;                      \
97         (head)->sph_root = tmp;                                         \
98 } while (/*CONSTCOND*/ 0)
99
100 #define SPLAY_LINKLEFT(head, tmp, field) do {                           \
101         SPLAY_LEFT(tmp, field) = (head)->sph_root;                      \
102         tmp = (head)->sph_root;                                         \
103         (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);         \
104 } while (/*CONSTCOND*/ 0)
105
106 #define SPLAY_LINKRIGHT(head, tmp, field) do {                          \
107         SPLAY_RIGHT(tmp, field) = (head)->sph_root;                     \
108         tmp = (head)->sph_root;                                         \
109         (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);        \
110 } while (/*CONSTCOND*/ 0)
111
112 #define SPLAY_ASSEMBLE(head, node, left, right, field) do {             \
113         SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
114         SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
115         SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
116         SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
117 } while (/*CONSTCOND*/ 0)
118
119 /* Generates prototypes and inline functions */
120
121 #define SPLAY_PROTOTYPE(name, type, field, cmp)                         \
122 void name##_SPLAY(struct name *, struct type *);                        \
123 void name##_SPLAY_MINMAX(struct name *, int);                           \
124 struct type *name##_SPLAY_INSERT(struct name *, struct type *);         \
125 struct type *name##_SPLAY_REMOVE(struct name *, struct type *);         \
126                                                                         \
127 /* Finds the node with the same key as elm */                           \
128 static __unused __inline struct type *                                  \
129 name##_SPLAY_FIND(struct name *head, struct type *elm)                  \
130 {                                                                       \
131         if (SPLAY_EMPTY(head))                                          \
132                 return(NULL);                                           \
133         name##_SPLAY(head, elm);                                        \
134         if ((cmp)(elm, (head)->sph_root) == 0)                          \
135                 return (head->sph_root);                                \
136         return (NULL);                                                  \
137 }                                                                       \
138                                                                         \
139 static __unused __inline struct type *                                  \
140 name##_SPLAY_NEXT(struct name *head, struct type *elm)                  \
141 {                                                                       \
142         name##_SPLAY(head, elm);                                        \
143         if (SPLAY_RIGHT(elm, field) != NULL) {                          \
144                 elm = SPLAY_RIGHT(elm, field);                          \
145                 while (SPLAY_LEFT(elm, field) != NULL) {                \
146                         elm = SPLAY_LEFT(elm, field);                   \
147                 }                                                       \
148         } else                                                          \
149                 elm = NULL;                                             \
150         return (elm);                                                   \
151 }                                                                       \
152                                                                         \
153 static __unused __inline struct type *                                  \
154 name##_SPLAY_MIN_MAX(struct name *head, int val)                        \
155 {                                                                       \
156         name##_SPLAY_MINMAX(head, val);                                 \
157         return (SPLAY_ROOT(head));                                      \
158 }
159
160 /* Main splay operation.
161  * Moves node close to the key of elm to top
162  */
163 #define SPLAY_GENERATE(name, type, field, cmp)                          \
164 struct type *                                                           \
165 name##_SPLAY_INSERT(struct name *head, struct type *elm)                \
166 {                                                                       \
167     if (SPLAY_EMPTY(head)) {                                            \
168             SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;    \
169     } else {                                                            \
170             int __comp;                                                 \
171             name##_SPLAY(head, elm);                                    \
172             __comp = (cmp)(elm, (head)->sph_root);                      \
173             if(__comp < 0) {                                            \
174                     SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
175                     SPLAY_RIGHT(elm, field) = (head)->sph_root;         \
176                     SPLAY_LEFT((head)->sph_root, field) = NULL;         \
177             } else if (__comp > 0) {                                    \
178                     SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
179                     SPLAY_LEFT(elm, field) = (head)->sph_root;          \
180                     SPLAY_RIGHT((head)->sph_root, field) = NULL;        \
181             } else                                                      \
182                     return ((head)->sph_root);                          \
183     }                                                                   \
184     (head)->sph_root = (elm);                                           \
185     return (NULL);                                                      \
186 }                                                                       \
187                                                                         \
188 struct type *                                                           \
189 name##_SPLAY_REMOVE(struct name *head, struct type *elm)                \
190 {                                                                       \
191         struct type *__tmp;                                             \
192         if (SPLAY_EMPTY(head))                                          \
193                 return (NULL);                                          \
194         name##_SPLAY(head, elm);                                        \
195         if ((cmp)(elm, (head)->sph_root) == 0) {                        \
196                 if (SPLAY_LEFT((head)->sph_root, field) == NULL) {      \
197                         (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
198                 } else {                                                \
199                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
200                         (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
201                         name##_SPLAY(head, elm);                        \
202                         SPLAY_RIGHT((head)->sph_root, field) = __tmp;   \
203                 }                                                       \
204                 return (elm);                                           \
205         }                                                               \
206         return (NULL);                                                  \
207 }                                                                       \
208                                                                         \
209 void                                                                    \
210 name##_SPLAY(struct name *head, struct type *elm)                       \
211 {                                                                       \
212         struct type __node, *__left, *__right, *__tmp;                  \
213         int __comp;                                                     \
214 \
215         SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
216         __left = __right = &__node;                                     \
217 \
218         while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {          \
219                 if (__comp < 0) {                                       \
220                         __tmp = SPLAY_LEFT((head)->sph_root, field);    \
221                         if (__tmp == NULL)                              \
222                                 break;                                  \
223                         if ((cmp)(elm, __tmp) < 0){                     \
224                                 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
225                                 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
226                                         break;                          \
227                         }                                               \
228                         SPLAY_LINKLEFT(head, __right, field);           \
229                 } else if (__comp > 0) {                                \
230                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
231                         if (__tmp == NULL)                              \
232                                 break;                                  \
233                         if ((cmp)(elm, __tmp) > 0){                     \
234                                 SPLAY_ROTATE_LEFT(head, __tmp, field);  \
235                                 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
236                                         break;                          \
237                         }                                               \
238                         SPLAY_LINKRIGHT(head, __left, field);           \
239                 }                                                       \
240         }                                                               \
241         SPLAY_ASSEMBLE(head, &__node, __left, __right, field);          \
242 }                                                                       \
243                                                                         \
244 /* Splay with either the minimum or the maximum element                 \
245  * Used to find minimum or maximum element in tree.                     \
246  */                                                                     \
247 void name##_SPLAY_MINMAX(struct name *head, int __comp) \
248 {                                                                       \
249         struct type __node, *__left, *__right, *__tmp;                  \
250 \
251         SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
252         __left = __right = &__node;                                     \
253 \
254         while (1) {                                                     \
255                 if (__comp < 0) {                                       \
256                         __tmp = SPLAY_LEFT((head)->sph_root, field);    \
257                         if (__tmp == NULL)                              \
258                                 break;                                  \
259                         if (__comp < 0){                                \
260                                 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
261                                 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
262                                         break;                          \
263                         }                                               \
264                         SPLAY_LINKLEFT(head, __right, field);           \
265                 } else if (__comp > 0) {                                \
266                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
267                         if (__tmp == NULL)                              \
268                                 break;                                  \
269                         if (__comp > 0) {                               \
270                                 SPLAY_ROTATE_LEFT(head, __tmp, field);  \
271                                 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
272                                         break;                          \
273                         }                                               \
274                         SPLAY_LINKRIGHT(head, __left, field);           \
275                 }                                                       \
276         }                                                               \
277         SPLAY_ASSEMBLE(head, &__node, __left, __right, field);          \
278 }
279
280 #define SPLAY_NEGINF    -1
281 #define SPLAY_INF       1
282
283 #define SPLAY_INSERT(name, x, y)        name##_SPLAY_INSERT(x, y)
284 #define SPLAY_REMOVE(name, x, y)        name##_SPLAY_REMOVE(x, y)
285 #define SPLAY_FIND(name, x, y)          name##_SPLAY_FIND(x, y)
286 #define SPLAY_NEXT(name, x, y)          name##_SPLAY_NEXT(x, y)
287 #define SPLAY_MIN(name, x)              (SPLAY_EMPTY(x) ? NULL  \
288                                         : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
289 #define SPLAY_MAX(name, x)              (SPLAY_EMPTY(x) ? NULL  \
290                                         : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
291
292 #define SPLAY_FOREACH(x, name, head)                                    \
293         for ((x) = SPLAY_MIN(name, head);                               \
294              (x) != NULL;                                               \
295              (x) = SPLAY_NEXT(name, head, x))
296
297 /* Macros that define a red-black tree */
298 #define RB_HEAD(name, type)                                             \
299 struct name {                                                           \
300         struct type *rbh_root; /* root of the tree */                   \
301 }
302
303 #define RB_INITIALIZER(root)                                            \
304         { NULL }
305
306 #define RB_INIT(root) do {                                              \
307         (root)->rbh_root = NULL;                                        \
308 } while (/*CONSTCOND*/ 0)
309
310 #define RB_BLACK        0
311 #define RB_RED          1
312 #define RB_ENTRY(type)                                                  \
313 struct {                                                                \
314         struct type *rbe_left;          /* left element */              \
315         struct type *rbe_right;         /* right element */             \
316         struct type *rbe_parent;        /* parent element */            \
317         int rbe_color;                  /* node color */                \
318 }
319
320 #define RB_LEFT(elm, field)             (elm)->field.rbe_left
321 #define RB_RIGHT(elm, field)            (elm)->field.rbe_right
322 #define RB_PARENT(elm, field)           (elm)->field.rbe_parent
323 #define RB_COLOR(elm, field)            (elm)->field.rbe_color
324 #define RB_ROOT(head)                   (head)->rbh_root
325 #define RB_EMPTY(head)                  (RB_ROOT(head) == NULL)
326
327 #define RB_SET(elm, parent, field) do {                                 \
328         RB_PARENT(elm, field) = parent;                                 \
329         RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;              \
330         RB_COLOR(elm, field) = RB_RED;                                  \
331 } while (/*CONSTCOND*/ 0)
332
333 #define RB_SET_BLACKRED(black, red, field) do {                         \
334         RB_COLOR(black, field) = RB_BLACK;                              \
335         RB_COLOR(red, field) = RB_RED;                                  \
336 } while (/*CONSTCOND*/ 0)
337
338 /*
339  * Something to be invoked in a loop at the root of every modified subtree,
340  * from the bottom up to the root, to update augmented node data.
341  */
342 #ifndef RB_AUGMENT
343 #define RB_AUGMENT(x)   break
344 #endif
345
346 #define RB_ROTATE_LEFT(head, elm, tmp, field) do {                      \
347         (tmp) = RB_RIGHT(elm, field);                                   \
348         if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) {     \
349                 RB_PARENT(RB_LEFT(tmp, field), field) = (elm);          \
350         }                                                               \
351         if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {  \
352                 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))     \
353                         RB_LEFT(RB_PARENT(elm, field), field) = (tmp);  \
354                 else                                                    \
355                         RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
356         } else                                                          \
357                 (head)->rbh_root = (tmp);                               \
358         RB_LEFT(tmp, field) = (elm);                                    \
359         RB_PARENT(elm, field) = (tmp);                                  \
360         RB_AUGMENT(elm);                                                \
361 } while (/*CONSTCOND*/ 0)
362
363 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do {                     \
364         (tmp) = RB_LEFT(elm, field);                                    \
365         if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) {     \
366                 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);         \
367         }                                                               \
368         if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {  \
369                 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))     \
370                         RB_LEFT(RB_PARENT(elm, field), field) = (tmp);  \
371                 else                                                    \
372                         RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
373         } else                                                          \
374                 (head)->rbh_root = (tmp);                               \
375         RB_RIGHT(tmp, field) = (elm);                                   \
376         RB_PARENT(elm, field) = (tmp);                                  \
377         RB_AUGMENT(elm);                                                \
378 } while (/*CONSTCOND*/ 0)
379
380 /* Generates prototypes and inline functions */
381 #define RB_PROTOTYPE(name, type, field, cmp)                            \
382         RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
383 #define RB_PROTOTYPE_STATIC(name, type, field, cmp)                     \
384         RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
385 #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr)             \
386         RB_PROTOTYPE_INSERT_COLOR(name, type, attr);                    \
387         RB_PROTOTYPE_REMOVE_COLOR(name, type, attr);                    \
388         RB_PROTOTYPE_INSERT(name, type, attr);                          \
389         RB_PROTOTYPE_REMOVE(name, type, attr);                          \
390         RB_PROTOTYPE_FIND(name, type, attr);                            \
391         RB_PROTOTYPE_NFIND(name, type, attr);                           \
392         RB_PROTOTYPE_NEXT(name, type, attr);                            \
393         RB_PROTOTYPE_PREV(name, type, attr);                            \
394         RB_PROTOTYPE_MINMAX(name, type, attr);                          \
395         RB_PROTOTYPE_REINSERT(name, type, attr);
396 #define RB_PROTOTYPE_INSERT_COLOR(name, type, attr)                     \
397         attr void name##_RB_INSERT_COLOR(struct name *, struct type *)
398 #define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr)                     \
399         attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *)
400 #define RB_PROTOTYPE_REMOVE(name, type, attr)                           \
401         attr struct type *name##_RB_REMOVE(struct name *, struct type *)
402 #define RB_PROTOTYPE_INSERT(name, type, attr)                           \
403         attr struct type *name##_RB_INSERT(struct name *, struct type *)
404 #define RB_PROTOTYPE_FIND(name, type, attr)                             \
405         attr struct type *name##_RB_FIND(struct name *, struct type *)
406 #define RB_PROTOTYPE_NFIND(name, type, attr)                            \
407         attr struct type *name##_RB_NFIND(struct name *, struct type *)
408 #define RB_PROTOTYPE_NEXT(name, type, attr)                             \
409         attr struct type *name##_RB_NEXT(struct type *)
410 #define RB_PROTOTYPE_PREV(name, type, attr)                             \
411         attr struct type *name##_RB_PREV(struct type *)
412 #define RB_PROTOTYPE_MINMAX(name, type, attr)                           \
413         attr struct type *name##_RB_MINMAX(struct name *, int)
414 #define RB_PROTOTYPE_REINSERT(name, type, attr)                 \
415         attr struct type *name##_RB_REINSERT(struct name *, struct type *)
416
417 /* Main rb operation.
418  * Moves node close to the key of elm to top
419  */
420 #define RB_GENERATE(name, type, field, cmp)                             \
421         RB_GENERATE_INTERNAL(name, type, field, cmp,)
422 #define RB_GENERATE_STATIC(name, type, field, cmp)                      \
423         RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
424 #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr)              \
425         RB_GENERATE_INSERT_COLOR(name, type, field, attr)               \
426         RB_GENERATE_REMOVE_COLOR(name, type, field, attr)               \
427         RB_GENERATE_INSERT(name, type, field, cmp, attr)                \
428         RB_GENERATE_REMOVE(name, type, field, attr)                     \
429         RB_GENERATE_FIND(name, type, field, cmp, attr)                  \
430         RB_GENERATE_NFIND(name, type, field, cmp, attr)                 \
431         RB_GENERATE_NEXT(name, type, field, attr)                       \
432         RB_GENERATE_PREV(name, type, field, attr)                       \
433         RB_GENERATE_MINMAX(name, type, field, attr)                     \
434         RB_GENERATE_REINSERT(name, type, field, cmp, attr)
435
436
437 #define RB_GENERATE_INSERT_COLOR(name, type, field, attr)               \
438 attr void                                                               \
439 name##_RB_INSERT_COLOR(struct name *head, struct type *elm)             \
440 {                                                                       \
441         struct type *parent, *gparent, *tmp;                            \
442         while ((parent = RB_PARENT(elm, field)) != NULL &&              \
443             RB_COLOR(parent, field) == RB_RED) {                        \
444                 gparent = RB_PARENT(parent, field);                     \
445                 if (parent == RB_LEFT(gparent, field)) {                \
446                         tmp = RB_RIGHT(gparent, field);                 \
447                         if (tmp && RB_COLOR(tmp, field) == RB_RED) {    \
448                                 RB_COLOR(tmp, field) = RB_BLACK;        \
449                                 RB_SET_BLACKRED(parent, gparent, field);\
450                                 elm = gparent;                          \
451                                 continue;                               \
452                         }                                               \
453                         if (RB_RIGHT(parent, field) == elm) {           \
454                                 RB_ROTATE_LEFT(head, parent, tmp, field);\
455                                 tmp = parent;                           \
456                                 parent = elm;                           \
457                                 elm = tmp;                              \
458                         }                                               \
459                         RB_SET_BLACKRED(parent, gparent, field);        \
460                         RB_ROTATE_RIGHT(head, gparent, tmp, field);     \
461                 } else {                                                \
462                         tmp = RB_LEFT(gparent, field);                  \
463                         if (tmp && RB_COLOR(tmp, field) == RB_RED) {    \
464                                 RB_COLOR(tmp, field) = RB_BLACK;        \
465                                 RB_SET_BLACKRED(parent, gparent, field);\
466                                 elm = gparent;                          \
467                                 continue;                               \
468                         }                                               \
469                         if (RB_LEFT(parent, field) == elm) {            \
470                                 RB_ROTATE_RIGHT(head, parent, tmp, field);\
471                                 tmp = parent;                           \
472                                 parent = elm;                           \
473                                 elm = tmp;                              \
474                         }                                               \
475                         RB_SET_BLACKRED(parent, gparent, field);        \
476                         RB_ROTATE_LEFT(head, gparent, tmp, field);      \
477                 }                                                       \
478         }                                                               \
479         RB_COLOR(head->rbh_root, field) = RB_BLACK;                     \
480 }
481
482 #define RB_GENERATE_REMOVE_COLOR(name, type, field, attr)               \
483 attr void                                                               \
484 name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
485 {                                                                       \
486         struct type *tmp;                                               \
487         while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&     \
488             elm != RB_ROOT(head)) {                                     \
489                 if (RB_LEFT(parent, field) == elm) {                    \
490                         tmp = RB_RIGHT(parent, field);                  \
491                         if (RB_COLOR(tmp, field) == RB_RED) {           \
492                                 RB_SET_BLACKRED(tmp, parent, field);    \
493                                 RB_ROTATE_LEFT(head, parent, tmp, field);\
494                                 tmp = RB_RIGHT(parent, field);          \
495                         }                                               \
496                         if ((RB_LEFT(tmp, field) == NULL ||             \
497                             RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
498                             (RB_RIGHT(tmp, field) == NULL ||            \
499                             RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
500                                 RB_COLOR(tmp, field) = RB_RED;          \
501                                 elm = parent;                           \
502                                 parent = RB_PARENT(elm, field);         \
503                         } else {                                        \
504                                 if (RB_RIGHT(tmp, field) == NULL ||     \
505                                     RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
506                                         struct type *oleft;             \
507                                         if ((oleft = RB_LEFT(tmp, field)) \
508                                             != NULL)                    \
509                                                 RB_COLOR(oleft, field) = RB_BLACK;\
510                                         RB_COLOR(tmp, field) = RB_RED;  \
511                                         RB_ROTATE_RIGHT(head, tmp, oleft, field);\
512                                         tmp = RB_RIGHT(parent, field);  \
513                                 }                                       \
514                                 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
515                                 RB_COLOR(parent, field) = RB_BLACK;     \
516                                 if (RB_RIGHT(tmp, field))               \
517                                         RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
518                                 RB_ROTATE_LEFT(head, parent, tmp, field);\
519                                 elm = RB_ROOT(head);                    \
520                                 break;                                  \
521                         }                                               \
522                 } else {                                                \
523                         tmp = RB_LEFT(parent, field);                   \
524                         if (RB_COLOR(tmp, field) == RB_RED) {           \
525                                 RB_SET_BLACKRED(tmp, parent, field);    \
526                                 RB_ROTATE_RIGHT(head, parent, tmp, field);\
527                                 tmp = RB_LEFT(parent, field);           \
528                         }                                               \
529                         if ((RB_LEFT(tmp, field) == NULL ||             \
530                             RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
531                             (RB_RIGHT(tmp, field) == NULL ||            \
532                             RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
533                                 RB_COLOR(tmp, field) = RB_RED;          \
534                                 elm = parent;                           \
535                                 parent = RB_PARENT(elm, field);         \
536                         } else {                                        \
537                                 if (RB_LEFT(tmp, field) == NULL ||      \
538                                     RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
539                                         struct type *oright;            \
540                                         if ((oright = RB_RIGHT(tmp, field)) \
541                                             != NULL)                    \
542                                                 RB_COLOR(oright, field) = RB_BLACK;\
543                                         RB_COLOR(tmp, field) = RB_RED;  \
544                                         RB_ROTATE_LEFT(head, tmp, oright, field);\
545                                         tmp = RB_LEFT(parent, field);   \
546                                 }                                       \
547                                 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
548                                 RB_COLOR(parent, field) = RB_BLACK;     \
549                                 if (RB_LEFT(tmp, field))                \
550                                         RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
551                                 RB_ROTATE_RIGHT(head, parent, tmp, field);\
552                                 elm = RB_ROOT(head);                    \
553                                 break;                                  \
554                         }                                               \
555                 }                                                       \
556         }                                                               \
557         if (elm)                                                        \
558                 RB_COLOR(elm, field) = RB_BLACK;                        \
559 }
560
561 #define RB_GENERATE_REMOVE(name, type, field, attr)                     \
562 attr struct type *                                                      \
563 name##_RB_REMOVE(struct name *head, struct type *elm)                   \
564 {                                                                       \
565         struct type *child, *parent, *old = elm;                        \
566         int color;                                                      \
567         if (RB_LEFT(elm, field) == NULL)                                \
568                 child = RB_RIGHT(elm, field);                           \
569         else if (RB_RIGHT(elm, field) == NULL)                          \
570                 child = RB_LEFT(elm, field);                            \
571         else {                                                          \
572                 elm = RB_RIGHT(old, field);                             \
573                 if ((child = RB_LEFT(elm, field)) == NULL) {            \
574                         child = RB_RIGHT(elm, field);                   \
575                         RB_RIGHT(old, field) = child;                   \
576                         RB_PARENT(elm, field) = elm;                    \
577                 } else {                                                \
578                         do                                              \
579                                 elm = child;                            \
580                         while ((child = RB_LEFT(elm, field)) != NULL);  \
581                         child = RB_RIGHT(elm, field);                   \
582                         RB_PARENT(RB_RIGHT(old, field), field) = elm;   \
583                 }                                                       \
584                 RB_PARENT(RB_LEFT(old, field), field) = elm;            \
585                 parent = RB_PARENT(old, field);                         \
586                 if (parent != NULL) {                                   \
587                         if (RB_LEFT(parent, field) == old)              \
588                                 RB_LEFT(parent, field) = elm;           \
589                         else                                            \
590                                 RB_RIGHT(parent, field) = elm;          \
591                 } else                                                  \
592                         RB_ROOT(head) = elm;                            \
593         }                                                               \
594         parent = RB_PARENT(elm, field);                                 \
595         color = RB_COLOR(elm, field);                                   \
596         if (child != NULL)                                              \
597                 RB_PARENT(child, field) = parent;                       \
598         if (parent != NULL) {                                           \
599                 if (RB_LEFT(parent, field) == elm)                      \
600                         RB_LEFT(parent, field) = child;                 \
601                 else                                                    \
602                         RB_RIGHT(parent, field) = child;                \
603         } else                                                          \
604                 RB_ROOT(head) = child;                                  \
605         if (elm != old)                                                 \
606                 (elm)->field = (old)->field;                            \
607         if (color == RB_BLACK)                                          \
608                 name##_RB_REMOVE_COLOR(head, parent, child);            \
609         while (parent != NULL) {                                        \
610                 RB_AUGMENT(parent);                                     \
611                 parent = RB_PARENT(parent, field);                      \
612         }                                                               \
613         return (old);                                                   \
614 }
615
616 #define RB_GENERATE_INSERT(name, type, field, cmp, attr)                \
617 /* Inserts a node into the RB tree */                                   \
618 attr struct type *                                                      \
619 name##_RB_INSERT(struct name *head, struct type *elm)                   \
620 {                                                                       \
621         struct type *tmp;                                               \
622         struct type *parent = NULL;                                     \
623         int comp = 0;                                                   \
624         tmp = RB_ROOT(head);                                            \
625         while (tmp) {                                                   \
626                 parent = tmp;                                           \
627                 comp = (cmp)(elm, parent);                              \
628                 if (comp < 0)                                           \
629                         tmp = RB_LEFT(tmp, field);                      \
630                 else if (comp > 0)                                      \
631                         tmp = RB_RIGHT(tmp, field);                     \
632                 else                                                    \
633                         return (tmp);                                   \
634         }                                                               \
635         RB_SET(elm, parent, field);                                     \
636         if (parent != NULL) {                                           \
637                 if (comp < 0)                                           \
638                         RB_LEFT(parent, field) = elm;                   \
639                 else                                                    \
640                         RB_RIGHT(parent, field) = elm;                  \
641         } else                                                          \
642                 RB_ROOT(head) = elm;                                    \
643         name##_RB_INSERT_COLOR(head, elm);                              \
644         while (elm != NULL) {                                           \
645                 RB_AUGMENT(elm);                                        \
646                 elm = RB_PARENT(elm, field);                            \
647         }                                                               \
648         return (NULL);                                                  \
649 }
650
651 #define RB_GENERATE_FIND(name, type, field, cmp, attr)                  \
652 /* Finds the node with the same key as elm */                           \
653 attr struct type *                                                      \
654 name##_RB_FIND(struct name *head, struct type *elm)                     \
655 {                                                                       \
656         struct type *tmp = RB_ROOT(head);                               \
657         int comp;                                                       \
658         while (tmp) {                                                   \
659                 comp = cmp(elm, tmp);                                   \
660                 if (comp < 0)                                           \
661                         tmp = RB_LEFT(tmp, field);                      \
662                 else if (comp > 0)                                      \
663                         tmp = RB_RIGHT(tmp, field);                     \
664                 else                                                    \
665                         return (tmp);                                   \
666         }                                                               \
667         return (NULL);                                                  \
668 }
669
670 #define RB_GENERATE_NFIND(name, type, field, cmp, attr)                 \
671 /* Finds the first node greater than or equal to the search key */      \
672 attr struct type *                                                      \
673 name##_RB_NFIND(struct name *head, struct type *elm)                    \
674 {                                                                       \
675         struct type *tmp = RB_ROOT(head);                               \
676         struct type *res = NULL;                                        \
677         int comp;                                                       \
678         while (tmp) {                                                   \
679                 comp = cmp(elm, tmp);                                   \
680                 if (comp < 0) {                                         \
681                         res = tmp;                                      \
682                         tmp = RB_LEFT(tmp, field);                      \
683                 }                                                       \
684                 else if (comp > 0)                                      \
685                         tmp = RB_RIGHT(tmp, field);                     \
686                 else                                                    \
687                         return (tmp);                                   \
688         }                                                               \
689         return (res);                                                   \
690 }
691
692 #define RB_GENERATE_NEXT(name, type, field, attr)                       \
693 /* ARGSUSED */                                                          \
694 attr struct type *                                                      \
695 name##_RB_NEXT(struct type *elm)                                        \
696 {                                                                       \
697         if (RB_RIGHT(elm, field)) {                                     \
698                 elm = RB_RIGHT(elm, field);                             \
699                 while (RB_LEFT(elm, field))                             \
700                         elm = RB_LEFT(elm, field);                      \
701         } else {                                                        \
702                 if (RB_PARENT(elm, field) &&                            \
703                     (elm == RB_LEFT(RB_PARENT(elm, field), field)))     \
704                         elm = RB_PARENT(elm, field);                    \
705                 else {                                                  \
706                         while (RB_PARENT(elm, field) &&                 \
707                             (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
708                                 elm = RB_PARENT(elm, field);            \
709                         elm = RB_PARENT(elm, field);                    \
710                 }                                                       \
711         }                                                               \
712         return (elm);                                                   \
713 }
714
715 #define RB_GENERATE_PREV(name, type, field, attr)                       \
716 /* ARGSUSED */                                                          \
717 attr struct type *                                                      \
718 name##_RB_PREV(struct type *elm)                                        \
719 {                                                                       \
720         if (RB_LEFT(elm, field)) {                                      \
721                 elm = RB_LEFT(elm, field);                              \
722                 while (RB_RIGHT(elm, field))                            \
723                         elm = RB_RIGHT(elm, field);                     \
724         } else {                                                        \
725                 if (RB_PARENT(elm, field) &&                            \
726                     (elm == RB_RIGHT(RB_PARENT(elm, field), field)))    \
727                         elm = RB_PARENT(elm, field);                    \
728                 else {                                                  \
729                         while (RB_PARENT(elm, field) &&                 \
730                             (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
731                                 elm = RB_PARENT(elm, field);            \
732                         elm = RB_PARENT(elm, field);                    \
733                 }                                                       \
734         }                                                               \
735         return (elm);                                                   \
736 }
737
738 #define RB_GENERATE_MINMAX(name, type, field, attr)                     \
739 attr struct type *                                                      \
740 name##_RB_MINMAX(struct name *head, int val)                            \
741 {                                                                       \
742         struct type *tmp = RB_ROOT(head);                               \
743         struct type *parent = NULL;                                     \
744         while (tmp) {                                                   \
745                 parent = tmp;                                           \
746                 if (val < 0)                                            \
747                         tmp = RB_LEFT(tmp, field);                      \
748                 else                                                    \
749                         tmp = RB_RIGHT(tmp, field);                     \
750         }                                                               \
751         return (parent);                                                \
752 }
753
754 #define RB_GENERATE_REINSERT(name, type, field, cmp, attr)              \
755 attr struct type *                                                      \
756 name##_RB_REINSERT(struct name *head, struct type *elm)                 \
757 {                                                                       \
758         struct type *cmpelm;                                            \
759         if (((cmpelm = RB_PREV(name, head, elm)) != NULL &&             \
760             cmp(cmpelm, elm) >= 0) ||                                   \
761             ((cmpelm = RB_NEXT(name, head, elm)) != NULL &&             \
762             cmp(elm, cmpelm) >= 0)) {                                   \
763                 /* XXXLAS: Remove/insert is heavy handed. */            \
764                 RB_REMOVE(name, head, elm);                             \
765                 return (RB_INSERT(name, head, elm));                    \
766         }                                                               \
767         return (NULL);                                                  \
768 }                                                                       \
769
770 #define RB_NEGINF       -1
771 #define RB_INF  1
772
773 #define RB_INSERT(name, x, y)   name##_RB_INSERT(x, y)
774 #define RB_REMOVE(name, x, y)   name##_RB_REMOVE(x, y)
775 #define RB_FIND(name, x, y)     name##_RB_FIND(x, y)
776 #define RB_NFIND(name, x, y)    name##_RB_NFIND(x, y)
777 #define RB_NEXT(name, x, y)     name##_RB_NEXT(y)
778 #define RB_PREV(name, x, y)     name##_RB_PREV(y)
779 #define RB_MIN(name, x)         name##_RB_MINMAX(x, RB_NEGINF)
780 #define RB_MAX(name, x)         name##_RB_MINMAX(x, RB_INF)
781 #define RB_REINSERT(name, x, y) name##_RB_REINSERT(x, y)
782
783 #define RB_FOREACH(x, name, head)                                       \
784         for ((x) = RB_MIN(name, head);                                  \
785              (x) != NULL;                                               \
786              (x) = name##_RB_NEXT(x))
787
788 #define RB_FOREACH_FROM(x, name, y)                                     \
789         for ((x) = (y);                                                 \
790             ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);    \
791              (x) = (y))
792
793 #define RB_FOREACH_SAFE(x, name, head, y)                               \
794         for ((x) = RB_MIN(name, head);                                  \
795             ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);    \
796              (x) = (y))
797
798 #define RB_FOREACH_REVERSE(x, name, head)                               \
799         for ((x) = RB_MAX(name, head);                                  \
800              (x) != NULL;                                               \
801              (x) = name##_RB_PREV(x))
802
803 #define RB_FOREACH_REVERSE_FROM(x, name, y)                             \
804         for ((x) = (y);                                                 \
805             ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);    \
806              (x) = (y))
807
808 #define RB_FOREACH_REVERSE_SAFE(x, name, head, y)                       \
809         for ((x) = RB_MAX(name, head);                                  \
810             ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);    \
811              (x) = (y))
812
813 #endif  /* _SYS_TREE_H_ */