1 /* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
2 /* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
6 * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
8 * Copyright 2002 Niels Provos <provos@citi.umich.edu>
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions and the following disclaimer.
16 * 2. Redistributions in binary form must reproduce the above copyright
17 * notice, this list of conditions and the following disclaimer in the
18 * documentation and/or other materials provided with the distribution.
20 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
21 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
22 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
23 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
24 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
25 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
29 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 #include <sys/cdefs.h>
38 * This file defines data structures for different types of trees:
39 * splay trees and red-black trees.
41 * A splay tree is a self-organizing data structure. Every operation
42 * on the tree causes a splay to happen. The splay moves the requested
43 * node to the root of the tree and partly rebalances it.
45 * This has the benefit that request locality causes faster lookups as
46 * the requested nodes move to the top of the tree. On the other hand,
47 * every lookup causes memory writes.
49 * The Balance Theorem bounds the total access time for m operations
50 * and n inserts on an initially empty tree as O((m + n)lg n). The
51 * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
53 * A red-black tree is a binary search tree with the node color as an
54 * extra attribute. It fulfills a set of conditions:
55 * - every search path from the root to a leaf consists of the
56 * same number of black nodes,
57 * - each red node (except for the root) has a black parent,
58 * - each leaf node is black.
60 * Every operation on a red-black tree is bounded as O(lg n).
61 * The maximum height of a red-black tree is 2lg (n+1).
64 #define SPLAY_HEAD(name, type) \
66 struct type *sph_root; /* root of the tree */ \
69 #define SPLAY_INITIALIZER(root) \
72 #define SPLAY_INIT(root) do { \
73 (root)->sph_root = NULL; \
74 } while (/*CONSTCOND*/ 0)
76 #define SPLAY_ENTRY(type) \
78 struct type *spe_left; /* left element */ \
79 struct type *spe_right; /* right element */ \
82 #define SPLAY_LEFT(elm, field) (elm)->field.spe_left
83 #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
84 #define SPLAY_ROOT(head) (head)->sph_root
85 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
87 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
88 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
89 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
90 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
91 (head)->sph_root = tmp; \
92 } while (/*CONSTCOND*/ 0)
94 #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
95 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
96 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
97 (head)->sph_root = tmp; \
98 } while (/*CONSTCOND*/ 0)
100 #define SPLAY_LINKLEFT(head, tmp, field) do { \
101 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
102 tmp = (head)->sph_root; \
103 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
104 } while (/*CONSTCOND*/ 0)
106 #define SPLAY_LINKRIGHT(head, tmp, field) do { \
107 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
108 tmp = (head)->sph_root; \
109 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
110 } while (/*CONSTCOND*/ 0)
112 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
113 SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
114 SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
115 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
116 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
117 } while (/*CONSTCOND*/ 0)
119 /* Generates prototypes and inline functions */
121 #define SPLAY_PROTOTYPE(name, type, field, cmp) \
122 void name##_SPLAY(struct name *, struct type *); \
123 void name##_SPLAY_MINMAX(struct name *, int); \
124 struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
125 struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
127 /* Finds the node with the same key as elm */ \
128 static __unused __inline struct type * \
129 name##_SPLAY_FIND(struct name *head, struct type *elm) \
131 if (SPLAY_EMPTY(head)) \
133 name##_SPLAY(head, elm); \
134 if ((cmp)(elm, (head)->sph_root) == 0) \
135 return (head->sph_root); \
139 static __unused __inline struct type * \
140 name##_SPLAY_NEXT(struct name *head, struct type *elm) \
142 name##_SPLAY(head, elm); \
143 if (SPLAY_RIGHT(elm, field) != NULL) { \
144 elm = SPLAY_RIGHT(elm, field); \
145 while (SPLAY_LEFT(elm, field) != NULL) { \
146 elm = SPLAY_LEFT(elm, field); \
153 static __unused __inline struct type * \
154 name##_SPLAY_MIN_MAX(struct name *head, int val) \
156 name##_SPLAY_MINMAX(head, val); \
157 return (SPLAY_ROOT(head)); \
160 /* Main splay operation.
161 * Moves node close to the key of elm to top
163 #define SPLAY_GENERATE(name, type, field, cmp) \
165 name##_SPLAY_INSERT(struct name *head, struct type *elm) \
167 if (SPLAY_EMPTY(head)) { \
168 SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
171 name##_SPLAY(head, elm); \
172 __comp = (cmp)(elm, (head)->sph_root); \
174 SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
175 SPLAY_RIGHT(elm, field) = (head)->sph_root; \
176 SPLAY_LEFT((head)->sph_root, field) = NULL; \
177 } else if (__comp > 0) { \
178 SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
179 SPLAY_LEFT(elm, field) = (head)->sph_root; \
180 SPLAY_RIGHT((head)->sph_root, field) = NULL; \
182 return ((head)->sph_root); \
184 (head)->sph_root = (elm); \
189 name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
191 struct type *__tmp; \
192 if (SPLAY_EMPTY(head)) \
194 name##_SPLAY(head, elm); \
195 if ((cmp)(elm, (head)->sph_root) == 0) { \
196 if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
197 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
199 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
200 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
201 name##_SPLAY(head, elm); \
202 SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
210 name##_SPLAY(struct name *head, struct type *elm) \
212 struct type __node, *__left, *__right, *__tmp; \
215 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
216 __left = __right = &__node; \
218 while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
220 __tmp = SPLAY_LEFT((head)->sph_root, field); \
223 if ((cmp)(elm, __tmp) < 0){ \
224 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
225 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
228 SPLAY_LINKLEFT(head, __right, field); \
229 } else if (__comp > 0) { \
230 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
233 if ((cmp)(elm, __tmp) > 0){ \
234 SPLAY_ROTATE_LEFT(head, __tmp, field); \
235 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
238 SPLAY_LINKRIGHT(head, __left, field); \
241 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
244 /* Splay with either the minimum or the maximum element \
245 * Used to find minimum or maximum element in tree. \
247 void name##_SPLAY_MINMAX(struct name *head, int __comp) \
249 struct type __node, *__left, *__right, *__tmp; \
251 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
252 __left = __right = &__node; \
256 __tmp = SPLAY_LEFT((head)->sph_root, field); \
260 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
261 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
264 SPLAY_LINKLEFT(head, __right, field); \
265 } else if (__comp > 0) { \
266 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
270 SPLAY_ROTATE_LEFT(head, __tmp, field); \
271 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
274 SPLAY_LINKRIGHT(head, __left, field); \
277 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
280 #define SPLAY_NEGINF -1
283 #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
284 #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
285 #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
286 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
287 #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
288 : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
289 #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
290 : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
292 #define SPLAY_FOREACH(x, name, head) \
293 for ((x) = SPLAY_MIN(name, head); \
295 (x) = SPLAY_NEXT(name, head, x))
297 /* Macros that define a red-black tree */
298 #define RB_HEAD(name, type) \
300 struct type *rbh_root; /* root of the tree */ \
303 #define RB_INITIALIZER(root) \
306 #define RB_INIT(root) do { \
307 (root)->rbh_root = NULL; \
308 } while (/*CONSTCOND*/ 0)
312 #define RB_ENTRY(type) \
314 struct type *rbe_left; /* left element */ \
315 struct type *rbe_right; /* right element */ \
316 struct type *rbe_parent; /* parent element */ \
317 int rbe_color; /* node color */ \
320 #define RB_LEFT(elm, field) (elm)->field.rbe_left
321 #define RB_RIGHT(elm, field) (elm)->field.rbe_right
322 #define RB_PARENT(elm, field) (elm)->field.rbe_parent
323 #define RB_COLOR(elm, field) (elm)->field.rbe_color
324 #define RB_ROOT(head) (head)->rbh_root
325 #define RB_EMPTY(head) (RB_ROOT(head) == NULL)
327 #define RB_SET(elm, parent, field) do { \
328 RB_PARENT(elm, field) = parent; \
329 RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
330 RB_COLOR(elm, field) = RB_RED; \
331 } while (/*CONSTCOND*/ 0)
333 #define RB_SET_BLACKRED(black, red, field) do { \
334 RB_COLOR(black, field) = RB_BLACK; \
335 RB_COLOR(red, field) = RB_RED; \
336 } while (/*CONSTCOND*/ 0)
339 * Something to be invoked in a loop at the root of every modified subtree,
340 * from the bottom up to the root, to update augmented node data.
343 #define RB_AUGMENT(x) break
346 #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
347 (tmp) = RB_RIGHT(elm, field); \
348 if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
349 RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
351 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
352 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
353 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
355 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
357 (head)->rbh_root = (tmp); \
358 RB_LEFT(tmp, field) = (elm); \
359 RB_PARENT(elm, field) = (tmp); \
361 } while (/*CONSTCOND*/ 0)
363 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
364 (tmp) = RB_LEFT(elm, field); \
365 if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
366 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
368 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
369 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
370 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
372 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
374 (head)->rbh_root = (tmp); \
375 RB_RIGHT(tmp, field) = (elm); \
376 RB_PARENT(elm, field) = (tmp); \
378 } while (/*CONSTCOND*/ 0)
380 /* Generates prototypes and inline functions */
381 #define RB_PROTOTYPE(name, type, field, cmp) \
382 RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
383 #define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
384 RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
385 #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
386 RB_PROTOTYPE_INSERT_COLOR(name, type, attr); \
387 RB_PROTOTYPE_REMOVE_COLOR(name, type, attr); \
388 RB_PROTOTYPE_INSERT(name, type, attr); \
389 RB_PROTOTYPE_REMOVE(name, type, attr); \
390 RB_PROTOTYPE_FIND(name, type, attr); \
391 RB_PROTOTYPE_NFIND(name, type, attr); \
392 RB_PROTOTYPE_NEXT(name, type, attr); \
393 RB_PROTOTYPE_PREV(name, type, attr); \
394 RB_PROTOTYPE_MINMAX(name, type, attr); \
395 RB_PROTOTYPE_REINSERT(name, type, attr);
396 #define RB_PROTOTYPE_INSERT_COLOR(name, type, attr) \
397 attr void name##_RB_INSERT_COLOR(struct name *, struct type *)
398 #define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr) \
399 attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *)
400 #define RB_PROTOTYPE_REMOVE(name, type, attr) \
401 attr struct type *name##_RB_REMOVE(struct name *, struct type *)
402 #define RB_PROTOTYPE_INSERT(name, type, attr) \
403 attr struct type *name##_RB_INSERT(struct name *, struct type *)
404 #define RB_PROTOTYPE_FIND(name, type, attr) \
405 attr struct type *name##_RB_FIND(struct name *, struct type *)
406 #define RB_PROTOTYPE_NFIND(name, type, attr) \
407 attr struct type *name##_RB_NFIND(struct name *, struct type *)
408 #define RB_PROTOTYPE_NEXT(name, type, attr) \
409 attr struct type *name##_RB_NEXT(struct type *)
410 #define RB_PROTOTYPE_PREV(name, type, attr) \
411 attr struct type *name##_RB_PREV(struct type *)
412 #define RB_PROTOTYPE_MINMAX(name, type, attr) \
413 attr struct type *name##_RB_MINMAX(struct name *, int)
414 #define RB_PROTOTYPE_REINSERT(name, type, attr) \
415 attr struct type *name##_RB_REINSERT(struct name *, struct type *)
417 /* Main rb operation.
418 * Moves node close to the key of elm to top
420 #define RB_GENERATE(name, type, field, cmp) \
421 RB_GENERATE_INTERNAL(name, type, field, cmp,)
422 #define RB_GENERATE_STATIC(name, type, field, cmp) \
423 RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
424 #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
425 RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
426 RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
427 RB_GENERATE_INSERT(name, type, field, cmp, attr) \
428 RB_GENERATE_REMOVE(name, type, field, attr) \
429 RB_GENERATE_FIND(name, type, field, cmp, attr) \
430 RB_GENERATE_NFIND(name, type, field, cmp, attr) \
431 RB_GENERATE_NEXT(name, type, field, attr) \
432 RB_GENERATE_PREV(name, type, field, attr) \
433 RB_GENERATE_MINMAX(name, type, field, attr) \
434 RB_GENERATE_REINSERT(name, type, field, cmp, attr)
437 #define RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
439 name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
441 struct type *parent, *gparent, *tmp; \
442 while ((parent = RB_PARENT(elm, field)) != NULL && \
443 RB_COLOR(parent, field) == RB_RED) { \
444 gparent = RB_PARENT(parent, field); \
445 if (parent == RB_LEFT(gparent, field)) { \
446 tmp = RB_RIGHT(gparent, field); \
447 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
448 RB_COLOR(tmp, field) = RB_BLACK; \
449 RB_SET_BLACKRED(parent, gparent, field);\
453 if (RB_RIGHT(parent, field) == elm) { \
454 RB_ROTATE_LEFT(head, parent, tmp, field);\
459 RB_SET_BLACKRED(parent, gparent, field); \
460 RB_ROTATE_RIGHT(head, gparent, tmp, field); \
462 tmp = RB_LEFT(gparent, field); \
463 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
464 RB_COLOR(tmp, field) = RB_BLACK; \
465 RB_SET_BLACKRED(parent, gparent, field);\
469 if (RB_LEFT(parent, field) == elm) { \
470 RB_ROTATE_RIGHT(head, parent, tmp, field);\
475 RB_SET_BLACKRED(parent, gparent, field); \
476 RB_ROTATE_LEFT(head, gparent, tmp, field); \
479 RB_COLOR(head->rbh_root, field) = RB_BLACK; \
482 #define RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
484 name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
487 while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
488 elm != RB_ROOT(head)) { \
489 if (RB_LEFT(parent, field) == elm) { \
490 tmp = RB_RIGHT(parent, field); \
491 if (RB_COLOR(tmp, field) == RB_RED) { \
492 RB_SET_BLACKRED(tmp, parent, field); \
493 RB_ROTATE_LEFT(head, parent, tmp, field);\
494 tmp = RB_RIGHT(parent, field); \
496 if ((RB_LEFT(tmp, field) == NULL || \
497 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
498 (RB_RIGHT(tmp, field) == NULL || \
499 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
500 RB_COLOR(tmp, field) = RB_RED; \
502 parent = RB_PARENT(elm, field); \
504 if (RB_RIGHT(tmp, field) == NULL || \
505 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
506 struct type *oleft; \
507 if ((oleft = RB_LEFT(tmp, field)) \
509 RB_COLOR(oleft, field) = RB_BLACK;\
510 RB_COLOR(tmp, field) = RB_RED; \
511 RB_ROTATE_RIGHT(head, tmp, oleft, field);\
512 tmp = RB_RIGHT(parent, field); \
514 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
515 RB_COLOR(parent, field) = RB_BLACK; \
516 if (RB_RIGHT(tmp, field)) \
517 RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
518 RB_ROTATE_LEFT(head, parent, tmp, field);\
519 elm = RB_ROOT(head); \
523 tmp = RB_LEFT(parent, field); \
524 if (RB_COLOR(tmp, field) == RB_RED) { \
525 RB_SET_BLACKRED(tmp, parent, field); \
526 RB_ROTATE_RIGHT(head, parent, tmp, field);\
527 tmp = RB_LEFT(parent, field); \
529 if ((RB_LEFT(tmp, field) == NULL || \
530 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
531 (RB_RIGHT(tmp, field) == NULL || \
532 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
533 RB_COLOR(tmp, field) = RB_RED; \
535 parent = RB_PARENT(elm, field); \
537 if (RB_LEFT(tmp, field) == NULL || \
538 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
539 struct type *oright; \
540 if ((oright = RB_RIGHT(tmp, field)) \
542 RB_COLOR(oright, field) = RB_BLACK;\
543 RB_COLOR(tmp, field) = RB_RED; \
544 RB_ROTATE_LEFT(head, tmp, oright, field);\
545 tmp = RB_LEFT(parent, field); \
547 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
548 RB_COLOR(parent, field) = RB_BLACK; \
549 if (RB_LEFT(tmp, field)) \
550 RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
551 RB_ROTATE_RIGHT(head, parent, tmp, field);\
552 elm = RB_ROOT(head); \
558 RB_COLOR(elm, field) = RB_BLACK; \
561 #define RB_GENERATE_REMOVE(name, type, field, attr) \
563 name##_RB_REMOVE(struct name *head, struct type *elm) \
565 struct type *child, *parent, *old = elm; \
567 if (RB_LEFT(elm, field) == NULL) \
568 child = RB_RIGHT(elm, field); \
569 else if (RB_RIGHT(elm, field) == NULL) \
570 child = RB_LEFT(elm, field); \
572 elm = RB_RIGHT(old, field); \
573 if ((child = RB_LEFT(elm, field)) == NULL) { \
574 child = RB_RIGHT(elm, field); \
575 RB_RIGHT(old, field) = child; \
576 RB_PARENT(elm, field) = elm; \
580 while ((child = RB_LEFT(elm, field)) != NULL); \
581 child = RB_RIGHT(elm, field); \
582 RB_PARENT(RB_RIGHT(old, field), field) = elm; \
584 RB_PARENT(RB_LEFT(old, field), field) = elm; \
585 parent = RB_PARENT(old, field); \
586 if (parent != NULL) { \
587 if (RB_LEFT(parent, field) == old) \
588 RB_LEFT(parent, field) = elm; \
590 RB_RIGHT(parent, field) = elm; \
592 RB_ROOT(head) = elm; \
594 parent = RB_PARENT(elm, field); \
595 color = RB_COLOR(elm, field); \
597 RB_PARENT(child, field) = parent; \
598 if (parent != NULL) { \
599 if (RB_LEFT(parent, field) == elm) \
600 RB_LEFT(parent, field) = child; \
602 RB_RIGHT(parent, field) = child; \
604 RB_ROOT(head) = child; \
606 (elm)->field = (old)->field; \
607 if (color == RB_BLACK) \
608 name##_RB_REMOVE_COLOR(head, parent, child); \
609 while (parent != NULL) { \
610 RB_AUGMENT(parent); \
611 parent = RB_PARENT(parent, field); \
616 #define RB_GENERATE_INSERT(name, type, field, cmp, attr) \
617 /* Inserts a node into the RB tree */ \
619 name##_RB_INSERT(struct name *head, struct type *elm) \
622 struct type *parent = NULL; \
624 tmp = RB_ROOT(head); \
627 comp = (cmp)(elm, parent); \
629 tmp = RB_LEFT(tmp, field); \
631 tmp = RB_RIGHT(tmp, field); \
635 RB_SET(elm, parent, field); \
636 if (parent != NULL) { \
638 RB_LEFT(parent, field) = elm; \
640 RB_RIGHT(parent, field) = elm; \
642 RB_ROOT(head) = elm; \
643 name##_RB_INSERT_COLOR(head, elm); \
644 while (elm != NULL) { \
646 elm = RB_PARENT(elm, field); \
651 #define RB_GENERATE_FIND(name, type, field, cmp, attr) \
652 /* Finds the node with the same key as elm */ \
654 name##_RB_FIND(struct name *head, struct type *elm) \
656 struct type *tmp = RB_ROOT(head); \
659 comp = cmp(elm, tmp); \
661 tmp = RB_LEFT(tmp, field); \
663 tmp = RB_RIGHT(tmp, field); \
670 #define RB_GENERATE_NFIND(name, type, field, cmp, attr) \
671 /* Finds the first node greater than or equal to the search key */ \
673 name##_RB_NFIND(struct name *head, struct type *elm) \
675 struct type *tmp = RB_ROOT(head); \
676 struct type *res = NULL; \
679 comp = cmp(elm, tmp); \
682 tmp = RB_LEFT(tmp, field); \
685 tmp = RB_RIGHT(tmp, field); \
692 #define RB_GENERATE_NEXT(name, type, field, attr) \
695 name##_RB_NEXT(struct type *elm) \
697 if (RB_RIGHT(elm, field)) { \
698 elm = RB_RIGHT(elm, field); \
699 while (RB_LEFT(elm, field)) \
700 elm = RB_LEFT(elm, field); \
702 if (RB_PARENT(elm, field) && \
703 (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
704 elm = RB_PARENT(elm, field); \
706 while (RB_PARENT(elm, field) && \
707 (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
708 elm = RB_PARENT(elm, field); \
709 elm = RB_PARENT(elm, field); \
715 #define RB_GENERATE_PREV(name, type, field, attr) \
718 name##_RB_PREV(struct type *elm) \
720 if (RB_LEFT(elm, field)) { \
721 elm = RB_LEFT(elm, field); \
722 while (RB_RIGHT(elm, field)) \
723 elm = RB_RIGHT(elm, field); \
725 if (RB_PARENT(elm, field) && \
726 (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
727 elm = RB_PARENT(elm, field); \
729 while (RB_PARENT(elm, field) && \
730 (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
731 elm = RB_PARENT(elm, field); \
732 elm = RB_PARENT(elm, field); \
738 #define RB_GENERATE_MINMAX(name, type, field, attr) \
740 name##_RB_MINMAX(struct name *head, int val) \
742 struct type *tmp = RB_ROOT(head); \
743 struct type *parent = NULL; \
747 tmp = RB_LEFT(tmp, field); \
749 tmp = RB_RIGHT(tmp, field); \
754 #define RB_GENERATE_REINSERT(name, type, field, cmp, attr) \
756 name##_RB_REINSERT(struct name *head, struct type *elm) \
758 struct type *cmpelm; \
759 if (((cmpelm = RB_PREV(name, head, elm)) != NULL && \
760 cmp(cmpelm, elm) >= 0) || \
761 ((cmpelm = RB_NEXT(name, head, elm)) != NULL && \
762 cmp(elm, cmpelm) >= 0)) { \
763 /* XXXLAS: Remove/insert is heavy handed. */ \
764 RB_REMOVE(name, head, elm); \
765 return (RB_INSERT(name, head, elm)); \
773 #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
774 #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
775 #define RB_FIND(name, x, y) name##_RB_FIND(x, y)
776 #define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
777 #define RB_NEXT(name, x, y) name##_RB_NEXT(y)
778 #define RB_PREV(name, x, y) name##_RB_PREV(y)
779 #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
780 #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
781 #define RB_REINSERT(name, x, y) name##_RB_REINSERT(x, y)
783 #define RB_FOREACH(x, name, head) \
784 for ((x) = RB_MIN(name, head); \
786 (x) = name##_RB_NEXT(x))
788 #define RB_FOREACH_FROM(x, name, y) \
790 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
793 #define RB_FOREACH_SAFE(x, name, head, y) \
794 for ((x) = RB_MIN(name, head); \
795 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
798 #define RB_FOREACH_REVERSE(x, name, head) \
799 for ((x) = RB_MAX(name, head); \
801 (x) = name##_RB_PREV(x))
803 #define RB_FOREACH_REVERSE_FROM(x, name, y) \
805 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
808 #define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
809 for ((x) = RB_MAX(name, head); \
810 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
813 #endif /* _SYS_TREE_H_ */