1 ; RUN: llc < %s -mtriple=arm64-apple-ios | FileCheck %s
4 ; CHECK-DAG: fmov.2d v0, #2.00000000
5 ; CHECK-DAG: and [[MASK_IDX:x[0-9]+]], x1, #0x3
6 ; CHECK-DAG: mov x9, sp
7 ; CHECK-DAG: str q0, [sp], #16
8 ; CHECK-DAG: bfi [[PTR:x[0-9]+]], [[MASK_IDX]], #2, #2
9 ; CHECK: ldr s0, {{\[}}[[PTR]]{{\]}}
12 define void @test(float * %p1, i32 %v1) {
14 %v2 = extractelement <3 x float> <float 0.000000e+00, float 2.000000e+00, float 0.000000e+00>, i32 %v1
15 store float %v2, float* %p1, align 4
20 ; CHECK: movi.16b v0, #63
21 ; CHECK-DAG: and [[MASK_IDX:x[0-9]+]], x1, #0x3
22 ; CHECK-DAG: str q0, [sp], #16
23 ; CHECK-DAG: mov x9, sp
24 ; CHECK-DAG: bfi [[PTR:x[0-9]+]], [[MASK_IDX]], #2, #2
25 ; CHECK: ldr s0, {{\[}}[[PTR]]{{\]}}
28 define void @test2(float * %p1, i32 %v1) {
30 %v2 = extractelement <3 x float> <float 0.7470588088035583, float 0.7470588088035583, float 0.7470588088035583>, i32 %v1
31 store float %v2, float* %p1, align 4