fsck_ffs: fix the previous change that skipped pass 5 in some cases
The previous change involved calling check_cgmagic() twice in a row
for the same CG in order to differentiate when the CG was already ok vs.
when the CG was rebuilt, but that doesn't work because the second call
(which was supposed to rebuild the CG) returns 0 (indicating that
the CG was not rebuilt) due to the prevfailcg check causing an early
failure return. Fix this by moving the rebuild part of check_cgmagic()
out into a separate function which is called by pass1() when it wants to
rebuild a CG.