]> CyberLeo.Net >> Repos - FreeBSD/releng/10.2.git/blob - sys/sys/tree.h
- Copy stable/10@285827 to releng/10.2 in preparation for 10.2-RC1
[FreeBSD/releng/10.2.git] / sys / sys / tree.h
1 /*      $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $  */
2 /*      $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $    */
3 /* $FreeBSD$ */
4
5 /*-
6  * Copyright 2002 Niels Provos <provos@citi.umich.edu>
7  * All rights reserved.
8  *
9  * Redistribution and use in source and binary forms, with or without
10  * modification, are permitted provided that the following conditions
11  * are met:
12  * 1. Redistributions of source code must retain the above copyright
13  *    notice, this list of conditions and the following disclaimer.
14  * 2. Redistributions in binary form must reproduce the above copyright
15  *    notice, this list of conditions and the following disclaimer in the
16  *    documentation and/or other materials provided with the distribution.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28  */
29
30 #ifndef _SYS_TREE_H_
31 #define _SYS_TREE_H_
32
33 #include <sys/cdefs.h>
34
35 /*
36  * This file defines data structures for different types of trees:
37  * splay trees and red-black trees.
38  *
39  * A splay tree is a self-organizing data structure.  Every operation
40  * on the tree causes a splay to happen.  The splay moves the requested
41  * node to the root of the tree and partly rebalances it.
42  *
43  * This has the benefit that request locality causes faster lookups as
44  * the requested nodes move to the top of the tree.  On the other hand,
45  * every lookup causes memory writes.
46  *
47  * The Balance Theorem bounds the total access time for m operations
48  * and n inserts on an initially empty tree as O((m + n)lg n).  The
49  * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
50  *
51  * A red-black tree is a binary search tree with the node color as an
52  * extra attribute.  It fulfills a set of conditions:
53  *      - every search path from the root to a leaf consists of the
54  *        same number of black nodes,
55  *      - each red node (except for the root) has a black parent,
56  *      - each leaf node is black.
57  *
58  * Every operation on a red-black tree is bounded as O(lg n).
59  * The maximum height of a red-black tree is 2lg (n+1).
60  */
61
62 #define SPLAY_HEAD(name, type)                                          \
63 struct name {                                                           \
64         struct type *sph_root; /* root of the tree */                   \
65 }
66
67 #define SPLAY_INITIALIZER(root)                                         \
68         { NULL }
69
70 #define SPLAY_INIT(root) do {                                           \
71         (root)->sph_root = NULL;                                        \
72 } while (/*CONSTCOND*/ 0)
73
74 #define SPLAY_ENTRY(type)                                               \
75 struct {                                                                \
76         struct type *spe_left; /* left element */                       \
77         struct type *spe_right; /* right element */                     \
78 }
79
80 #define SPLAY_LEFT(elm, field)          (elm)->field.spe_left
81 #define SPLAY_RIGHT(elm, field)         (elm)->field.spe_right
82 #define SPLAY_ROOT(head)                (head)->sph_root
83 #define SPLAY_EMPTY(head)               (SPLAY_ROOT(head) == NULL)
84
85 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
86 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do {                       \
87         SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);  \
88         SPLAY_RIGHT(tmp, field) = (head)->sph_root;                     \
89         (head)->sph_root = tmp;                                         \
90 } while (/*CONSTCOND*/ 0)
91         
92 #define SPLAY_ROTATE_LEFT(head, tmp, field) do {                        \
93         SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);  \
94         SPLAY_LEFT(tmp, field) = (head)->sph_root;                      \
95         (head)->sph_root = tmp;                                         \
96 } while (/*CONSTCOND*/ 0)
97
98 #define SPLAY_LINKLEFT(head, tmp, field) do {                           \
99         SPLAY_LEFT(tmp, field) = (head)->sph_root;                      \
100         tmp = (head)->sph_root;                                         \
101         (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);         \
102 } while (/*CONSTCOND*/ 0)
103
104 #define SPLAY_LINKRIGHT(head, tmp, field) do {                          \
105         SPLAY_RIGHT(tmp, field) = (head)->sph_root;                     \
106         tmp = (head)->sph_root;                                         \
107         (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);        \
108 } while (/*CONSTCOND*/ 0)
109
110 #define SPLAY_ASSEMBLE(head, node, left, right, field) do {             \
111         SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
112         SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
113         SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
114         SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
115 } while (/*CONSTCOND*/ 0)
116
117 /* Generates prototypes and inline functions */
118
119 #define SPLAY_PROTOTYPE(name, type, field, cmp)                         \
120 void name##_SPLAY(struct name *, struct type *);                        \
121 void name##_SPLAY_MINMAX(struct name *, int);                           \
122 struct type *name##_SPLAY_INSERT(struct name *, struct type *);         \
123 struct type *name##_SPLAY_REMOVE(struct name *, struct type *);         \
124                                                                         \
125 /* Finds the node with the same key as elm */                           \
126 static __inline struct type *                                           \
127 name##_SPLAY_FIND(struct name *head, struct type *elm)                  \
128 {                                                                       \
129         if (SPLAY_EMPTY(head))                                          \
130                 return(NULL);                                           \
131         name##_SPLAY(head, elm);                                        \
132         if ((cmp)(elm, (head)->sph_root) == 0)                          \
133                 return (head->sph_root);                                \
134         return (NULL);                                                  \
135 }                                                                       \
136                                                                         \
137 static __inline struct type *                                           \
138 name##_SPLAY_NEXT(struct name *head, struct type *elm)                  \
139 {                                                                       \
140         name##_SPLAY(head, elm);                                        \
141         if (SPLAY_RIGHT(elm, field) != NULL) {                          \
142                 elm = SPLAY_RIGHT(elm, field);                          \
143                 while (SPLAY_LEFT(elm, field) != NULL) {                \
144                         elm = SPLAY_LEFT(elm, field);                   \
145                 }                                                       \
146         } else                                                          \
147                 elm = NULL;                                             \
148         return (elm);                                                   \
149 }                                                                       \
150                                                                         \
151 static __inline struct type *                                           \
152 name##_SPLAY_MIN_MAX(struct name *head, int val)                        \
153 {                                                                       \
154         name##_SPLAY_MINMAX(head, val);                                 \
155         return (SPLAY_ROOT(head));                                      \
156 }
157
158 /* Main splay operation.
159  * Moves node close to the key of elm to top
160  */
161 #define SPLAY_GENERATE(name, type, field, cmp)                          \
162 struct type *                                                           \
163 name##_SPLAY_INSERT(struct name *head, struct type *elm)                \
164 {                                                                       \
165     if (SPLAY_EMPTY(head)) {                                            \
166             SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;    \
167     } else {                                                            \
168             int __comp;                                                 \
169             name##_SPLAY(head, elm);                                    \
170             __comp = (cmp)(elm, (head)->sph_root);                      \
171             if(__comp < 0) {                                            \
172                     SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
173                     SPLAY_RIGHT(elm, field) = (head)->sph_root;         \
174                     SPLAY_LEFT((head)->sph_root, field) = NULL;         \
175             } else if (__comp > 0) {                                    \
176                     SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
177                     SPLAY_LEFT(elm, field) = (head)->sph_root;          \
178                     SPLAY_RIGHT((head)->sph_root, field) = NULL;        \
179             } else                                                      \
180                     return ((head)->sph_root);                          \
181     }                                                                   \
182     (head)->sph_root = (elm);                                           \
183     return (NULL);                                                      \
184 }                                                                       \
185                                                                         \
186 struct type *                                                           \
187 name##_SPLAY_REMOVE(struct name *head, struct type *elm)                \
188 {                                                                       \
189         struct type *__tmp;                                             \
190         if (SPLAY_EMPTY(head))                                          \
191                 return (NULL);                                          \
192         name##_SPLAY(head, elm);                                        \
193         if ((cmp)(elm, (head)->sph_root) == 0) {                        \
194                 if (SPLAY_LEFT((head)->sph_root, field) == NULL) {      \
195                         (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
196                 } else {                                                \
197                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
198                         (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
199                         name##_SPLAY(head, elm);                        \
200                         SPLAY_RIGHT((head)->sph_root, field) = __tmp;   \
201                 }                                                       \
202                 return (elm);                                           \
203         }                                                               \
204         return (NULL);                                                  \
205 }                                                                       \
206                                                                         \
207 void                                                                    \
208 name##_SPLAY(struct name *head, struct type *elm)                       \
209 {                                                                       \
210         struct type __node, *__left, *__right, *__tmp;                  \
211         int __comp;                                                     \
212 \
213         SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
214         __left = __right = &__node;                                     \
215 \
216         while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {          \
217                 if (__comp < 0) {                                       \
218                         __tmp = SPLAY_LEFT((head)->sph_root, field);    \
219                         if (__tmp == NULL)                              \
220                                 break;                                  \
221                         if ((cmp)(elm, __tmp) < 0){                     \
222                                 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
223                                 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
224                                         break;                          \
225                         }                                               \
226                         SPLAY_LINKLEFT(head, __right, field);           \
227                 } else if (__comp > 0) {                                \
228                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
229                         if (__tmp == NULL)                              \
230                                 break;                                  \
231                         if ((cmp)(elm, __tmp) > 0){                     \
232                                 SPLAY_ROTATE_LEFT(head, __tmp, field);  \
233                                 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
234                                         break;                          \
235                         }                                               \
236                         SPLAY_LINKRIGHT(head, __left, field);           \
237                 }                                                       \
238         }                                                               \
239         SPLAY_ASSEMBLE(head, &__node, __left, __right, field);          \
240 }                                                                       \
241                                                                         \
242 /* Splay with either the minimum or the maximum element                 \
243  * Used to find minimum or maximum element in tree.                     \
244  */                                                                     \
245 void name##_SPLAY_MINMAX(struct name *head, int __comp) \
246 {                                                                       \
247         struct type __node, *__left, *__right, *__tmp;                  \
248 \
249         SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
250         __left = __right = &__node;                                     \
251 \
252         while (1) {                                                     \
253                 if (__comp < 0) {                                       \
254                         __tmp = SPLAY_LEFT((head)->sph_root, field);    \
255                         if (__tmp == NULL)                              \
256                                 break;                                  \
257                         if (__comp < 0){                                \
258                                 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
259                                 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
260                                         break;                          \
261                         }                                               \
262                         SPLAY_LINKLEFT(head, __right, field);           \
263                 } else if (__comp > 0) {                                \
264                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
265                         if (__tmp == NULL)                              \
266                                 break;                                  \
267                         if (__comp > 0) {                               \
268                                 SPLAY_ROTATE_LEFT(head, __tmp, field);  \
269                                 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
270                                         break;                          \
271                         }                                               \
272                         SPLAY_LINKRIGHT(head, __left, field);           \
273                 }                                                       \
274         }                                                               \
275         SPLAY_ASSEMBLE(head, &__node, __left, __right, field);          \
276 }
277
278 #define SPLAY_NEGINF    -1
279 #define SPLAY_INF       1
280
281 #define SPLAY_INSERT(name, x, y)        name##_SPLAY_INSERT(x, y)
282 #define SPLAY_REMOVE(name, x, y)        name##_SPLAY_REMOVE(x, y)
283 #define SPLAY_FIND(name, x, y)          name##_SPLAY_FIND(x, y)
284 #define SPLAY_NEXT(name, x, y)          name##_SPLAY_NEXT(x, y)
285 #define SPLAY_MIN(name, x)              (SPLAY_EMPTY(x) ? NULL  \
286                                         : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
287 #define SPLAY_MAX(name, x)              (SPLAY_EMPTY(x) ? NULL  \
288                                         : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
289
290 #define SPLAY_FOREACH(x, name, head)                                    \
291         for ((x) = SPLAY_MIN(name, head);                               \
292              (x) != NULL;                                               \
293              (x) = SPLAY_NEXT(name, head, x))
294
295 /* Macros that define a red-black tree */
296 #define RB_HEAD(name, type)                                             \
297 struct name {                                                           \
298         struct type *rbh_root; /* root of the tree */                   \
299 }
300
301 #define RB_INITIALIZER(root)                                            \
302         { NULL }
303
304 #define RB_INIT(root) do {                                              \
305         (root)->rbh_root = NULL;                                        \
306 } while (/*CONSTCOND*/ 0)
307
308 #define RB_BLACK        0
309 #define RB_RED          1
310 #define RB_ENTRY(type)                                                  \
311 struct {                                                                \
312         struct type *rbe_left;          /* left element */              \
313         struct type *rbe_right;         /* right element */             \
314         struct type *rbe_parent;        /* parent element */            \
315         int rbe_color;                  /* node color */                \
316 }
317
318 #define RB_LEFT(elm, field)             (elm)->field.rbe_left
319 #define RB_RIGHT(elm, field)            (elm)->field.rbe_right
320 #define RB_PARENT(elm, field)           (elm)->field.rbe_parent
321 #define RB_COLOR(elm, field)            (elm)->field.rbe_color
322 #define RB_ROOT(head)                   (head)->rbh_root
323 #define RB_EMPTY(head)                  (RB_ROOT(head) == NULL)
324
325 #define RB_SET(elm, parent, field) do {                                 \
326         RB_PARENT(elm, field) = parent;                                 \
327         RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;              \
328         RB_COLOR(elm, field) = RB_RED;                                  \
329 } while (/*CONSTCOND*/ 0)
330
331 #define RB_SET_BLACKRED(black, red, field) do {                         \
332         RB_COLOR(black, field) = RB_BLACK;                              \
333         RB_COLOR(red, field) = RB_RED;                                  \
334 } while (/*CONSTCOND*/ 0)
335
336 #ifndef RB_AUGMENT
337 #define RB_AUGMENT(x)   do {} while (0)
338 #endif
339
340 #define RB_ROTATE_LEFT(head, elm, tmp, field) do {                      \
341         (tmp) = RB_RIGHT(elm, field);                                   \
342         if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) {     \
343                 RB_PARENT(RB_LEFT(tmp, field), field) = (elm);          \
344         }                                                               \
345         RB_AUGMENT(elm);                                                \
346         if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {  \
347                 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))     \
348                         RB_LEFT(RB_PARENT(elm, field), field) = (tmp);  \
349                 else                                                    \
350                         RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
351         } else                                                          \
352                 (head)->rbh_root = (tmp);                               \
353         RB_LEFT(tmp, field) = (elm);                                    \
354         RB_PARENT(elm, field) = (tmp);                                  \
355         RB_AUGMENT(tmp);                                                \
356         if ((RB_PARENT(tmp, field)))                                    \
357                 RB_AUGMENT(RB_PARENT(tmp, field));                      \
358 } while (/*CONSTCOND*/ 0)
359
360 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do {                     \
361         (tmp) = RB_LEFT(elm, field);                                    \
362         if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) {     \
363                 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);         \
364         }                                                               \
365         RB_AUGMENT(elm);                                                \
366         if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {  \
367                 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))     \
368                         RB_LEFT(RB_PARENT(elm, field), field) = (tmp);  \
369                 else                                                    \
370                         RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
371         } else                                                          \
372                 (head)->rbh_root = (tmp);                               \
373         RB_RIGHT(tmp, field) = (elm);                                   \
374         RB_PARENT(elm, field) = (tmp);                                  \
375         RB_AUGMENT(tmp);                                                \
376         if ((RB_PARENT(tmp, field)))                                    \
377                 RB_AUGMENT(RB_PARENT(tmp, field));                      \
378 } while (/*CONSTCOND*/ 0)
379
380 /* Generates prototypes and inline functions */
381 #define RB_PROTOTYPE(name, type, field, cmp)                            \
382         RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
383 #define RB_PROTOTYPE_STATIC(name, type, field, cmp)                     \
384         RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
385 #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr)             \
386         RB_PROTOTYPE_INSERT_COLOR(name, type, attr);                    \
387         RB_PROTOTYPE_REMOVE_COLOR(name, type, attr);                    \
388         RB_PROTOTYPE_INSERT(name, type, attr);                          \
389         RB_PROTOTYPE_REMOVE(name, type, attr);                          \
390         RB_PROTOTYPE_FIND(name, type, attr);                            \
391         RB_PROTOTYPE_NFIND(name, type, attr);                           \
392         RB_PROTOTYPE_NEXT(name, type, attr);                            \
393         RB_PROTOTYPE_PREV(name, type, attr);                            \
394         RB_PROTOTYPE_MINMAX(name, type, attr);
395 #define RB_PROTOTYPE_INSERT_COLOR(name, type, attr)                     \
396         attr void name##_RB_INSERT_COLOR(struct name *, struct type *)
397 #define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr)                     \
398         attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *)
399 #define RB_PROTOTYPE_REMOVE(name, type, attr)                           \
400         attr struct type *name##_RB_REMOVE(struct name *, struct type *)
401 #define RB_PROTOTYPE_INSERT(name, type, attr)                           \
402         attr struct type *name##_RB_INSERT(struct name *, struct type *)
403 #define RB_PROTOTYPE_FIND(name, type, attr)                             \
404         attr struct type *name##_RB_FIND(struct name *, struct type *)
405 #define RB_PROTOTYPE_NFIND(name, type, attr)                            \
406         attr struct type *name##_RB_NFIND(struct name *, struct type *)
407 #define RB_PROTOTYPE_NEXT(name, type, attr)                             \
408         attr struct type *name##_RB_NEXT(struct type *)
409 #define RB_PROTOTYPE_PREV(name, type, attr)                             \
410         attr struct type *name##_RB_PREV(struct type *)
411 #define RB_PROTOTYPE_MINMAX(name, type, attr)                           \
412         attr struct type *name##_RB_MINMAX(struct name *, int)
413
414 /* Main rb operation.
415  * Moves node close to the key of elm to top
416  */
417 #define RB_GENERATE(name, type, field, cmp)                             \
418         RB_GENERATE_INTERNAL(name, type, field, cmp,)
419 #define RB_GENERATE_STATIC(name, type, field, cmp)                      \
420         RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
421 #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr)              \
422         RB_GENERATE_INSERT_COLOR(name, type, field, attr)               \
423         RB_GENERATE_REMOVE_COLOR(name, type, field, attr)               \
424         RB_GENERATE_INSERT(name, type, field, cmp, attr)                \
425         RB_GENERATE_REMOVE(name, type, field, attr)                     \
426         RB_GENERATE_FIND(name, type, field, cmp, attr)                  \
427         RB_GENERATE_NFIND(name, type, field, cmp, attr)                 \
428         RB_GENERATE_NEXT(name, type, field, attr)                       \
429         RB_GENERATE_PREV(name, type, field, attr)                       \
430         RB_GENERATE_MINMAX(name, type, field, attr)
431
432 #define RB_GENERATE_INSERT_COLOR(name, type, field, attr)               \
433 attr void                                                               \
434 name##_RB_INSERT_COLOR(struct name *head, struct type *elm)             \
435 {                                                                       \
436         struct type *parent, *gparent, *tmp;                            \
437         while ((parent = RB_PARENT(elm, field)) != NULL &&              \
438             RB_COLOR(parent, field) == RB_RED) {                        \
439                 gparent = RB_PARENT(parent, field);                     \
440                 if (parent == RB_LEFT(gparent, field)) {                \
441                         tmp = RB_RIGHT(gparent, field);                 \
442                         if (tmp && RB_COLOR(tmp, field) == RB_RED) {    \
443                                 RB_COLOR(tmp, field) = RB_BLACK;        \
444                                 RB_SET_BLACKRED(parent, gparent, field);\
445                                 elm = gparent;                          \
446                                 continue;                               \
447                         }                                               \
448                         if (RB_RIGHT(parent, field) == elm) {           \
449                                 RB_ROTATE_LEFT(head, parent, tmp, field);\
450                                 tmp = parent;                           \
451                                 parent = elm;                           \
452                                 elm = tmp;                              \
453                         }                                               \
454                         RB_SET_BLACKRED(parent, gparent, field);        \
455                         RB_ROTATE_RIGHT(head, gparent, tmp, field);     \
456                 } else {                                                \
457                         tmp = RB_LEFT(gparent, field);                  \
458                         if (tmp && RB_COLOR(tmp, field) == RB_RED) {    \
459                                 RB_COLOR(tmp, field) = RB_BLACK;        \
460                                 RB_SET_BLACKRED(parent, gparent, field);\
461                                 elm = gparent;                          \
462                                 continue;                               \
463                         }                                               \
464                         if (RB_LEFT(parent, field) == elm) {            \
465                                 RB_ROTATE_RIGHT(head, parent, tmp, field);\
466                                 tmp = parent;                           \
467                                 parent = elm;                           \
468                                 elm = tmp;                              \
469                         }                                               \
470                         RB_SET_BLACKRED(parent, gparent, field);        \
471                         RB_ROTATE_LEFT(head, gparent, tmp, field);      \
472                 }                                                       \
473         }                                                               \
474         RB_COLOR(head->rbh_root, field) = RB_BLACK;                     \
475 }
476
477 #define RB_GENERATE_REMOVE_COLOR(name, type, field, attr)               \
478 attr void                                                               \
479 name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
480 {                                                                       \
481         struct type *tmp;                                               \
482         while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&     \
483             elm != RB_ROOT(head)) {                                     \
484                 if (RB_LEFT(parent, field) == elm) {                    \
485                         tmp = RB_RIGHT(parent, field);                  \
486                         if (RB_COLOR(tmp, field) == RB_RED) {           \
487                                 RB_SET_BLACKRED(tmp, parent, field);    \
488                                 RB_ROTATE_LEFT(head, parent, tmp, field);\
489                                 tmp = RB_RIGHT(parent, field);          \
490                         }                                               \
491                         if ((RB_LEFT(tmp, field) == NULL ||             \
492                             RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
493                             (RB_RIGHT(tmp, field) == NULL ||            \
494                             RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
495                                 RB_COLOR(tmp, field) = RB_RED;          \
496                                 elm = parent;                           \
497                                 parent = RB_PARENT(elm, field);         \
498                         } else {                                        \
499                                 if (RB_RIGHT(tmp, field) == NULL ||     \
500                                     RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
501                                         struct type *oleft;             \
502                                         if ((oleft = RB_LEFT(tmp, field)) \
503                                             != NULL)                    \
504                                                 RB_COLOR(oleft, field) = RB_BLACK;\
505                                         RB_COLOR(tmp, field) = RB_RED;  \
506                                         RB_ROTATE_RIGHT(head, tmp, oleft, field);\
507                                         tmp = RB_RIGHT(parent, field);  \
508                                 }                                       \
509                                 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
510                                 RB_COLOR(parent, field) = RB_BLACK;     \
511                                 if (RB_RIGHT(tmp, field))               \
512                                         RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
513                                 RB_ROTATE_LEFT(head, parent, tmp, field);\
514                                 elm = RB_ROOT(head);                    \
515                                 break;                                  \
516                         }                                               \
517                 } else {                                                \
518                         tmp = RB_LEFT(parent, field);                   \
519                         if (RB_COLOR(tmp, field) == RB_RED) {           \
520                                 RB_SET_BLACKRED(tmp, parent, field);    \
521                                 RB_ROTATE_RIGHT(head, parent, tmp, field);\
522                                 tmp = RB_LEFT(parent, field);           \
523                         }                                               \
524                         if ((RB_LEFT(tmp, field) == NULL ||             \
525                             RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
526                             (RB_RIGHT(tmp, field) == NULL ||            \
527                             RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
528                                 RB_COLOR(tmp, field) = RB_RED;          \
529                                 elm = parent;                           \
530                                 parent = RB_PARENT(elm, field);         \
531                         } else {                                        \
532                                 if (RB_LEFT(tmp, field) == NULL ||      \
533                                     RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
534                                         struct type *oright;            \
535                                         if ((oright = RB_RIGHT(tmp, field)) \
536                                             != NULL)                    \
537                                                 RB_COLOR(oright, field) = RB_BLACK;\
538                                         RB_COLOR(tmp, field) = RB_RED;  \
539                                         RB_ROTATE_LEFT(head, tmp, oright, field);\
540                                         tmp = RB_LEFT(parent, field);   \
541                                 }                                       \
542                                 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
543                                 RB_COLOR(parent, field) = RB_BLACK;     \
544                                 if (RB_LEFT(tmp, field))                \
545                                         RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
546                                 RB_ROTATE_RIGHT(head, parent, tmp, field);\
547                                 elm = RB_ROOT(head);                    \
548                                 break;                                  \
549                         }                                               \
550                 }                                                       \
551         }                                                               \
552         if (elm)                                                        \
553                 RB_COLOR(elm, field) = RB_BLACK;                        \
554 }
555
556 #define RB_GENERATE_REMOVE(name, type, field, attr)                     \
557 attr struct type *                                                      \
558 name##_RB_REMOVE(struct name *head, struct type *elm)                   \
559 {                                                                       \
560         struct type *child, *parent, *old = elm;                        \
561         int color;                                                      \
562         if (RB_LEFT(elm, field) == NULL)                                \
563                 child = RB_RIGHT(elm, field);                           \
564         else if (RB_RIGHT(elm, field) == NULL)                          \
565                 child = RB_LEFT(elm, field);                            \
566         else {                                                          \
567                 struct type *left;                                      \
568                 elm = RB_RIGHT(elm, field);                             \
569                 while ((left = RB_LEFT(elm, field)) != NULL)            \
570                         elm = left;                                     \
571                 child = RB_RIGHT(elm, field);                           \
572                 parent = RB_PARENT(elm, field);                         \
573                 color = RB_COLOR(elm, field);                           \
574                 if (child)                                              \
575                         RB_PARENT(child, field) = parent;               \
576                 if (parent) {                                           \
577                         if (RB_LEFT(parent, field) == elm)              \
578                                 RB_LEFT(parent, field) = child;         \
579                         else                                            \
580                                 RB_RIGHT(parent, field) = child;        \
581                         RB_AUGMENT(parent);                             \
582                 } else                                                  \
583                         RB_ROOT(head) = child;                          \
584                 if (RB_PARENT(elm, field) == old)                       \
585                         parent = elm;                                   \
586                 (elm)->field = (old)->field;                            \
587                 if (RB_PARENT(old, field)) {                            \
588                         if (RB_LEFT(RB_PARENT(old, field), field) == old)\
589                                 RB_LEFT(RB_PARENT(old, field), field) = elm;\
590                         else                                            \
591                                 RB_RIGHT(RB_PARENT(old, field), field) = elm;\
592                         RB_AUGMENT(RB_PARENT(old, field));              \
593                 } else                                                  \
594                         RB_ROOT(head) = elm;                            \
595                 RB_PARENT(RB_LEFT(old, field), field) = elm;            \
596                 if (RB_RIGHT(old, field))                               \
597                         RB_PARENT(RB_RIGHT(old, field), field) = elm;   \
598                 if (parent) {                                           \
599                         left = parent;                                  \
600                         do {                                            \
601                                 RB_AUGMENT(left);                       \
602                         } while ((left = RB_PARENT(left, field)) != NULL); \
603                 }                                                       \
604                 goto color;                                             \
605         }                                                               \
606         parent = RB_PARENT(elm, field);                                 \
607         color = RB_COLOR(elm, field);                                   \
608         if (child)                                                      \
609                 RB_PARENT(child, field) = parent;                       \
610         if (parent) {                                                   \
611                 if (RB_LEFT(parent, field) == elm)                      \
612                         RB_LEFT(parent, field) = child;                 \
613                 else                                                    \
614                         RB_RIGHT(parent, field) = child;                \
615                 RB_AUGMENT(parent);                                     \
616         } else                                                          \
617                 RB_ROOT(head) = child;                                  \
618 color:                                                                  \
619         if (color == RB_BLACK)                                          \
620                 name##_RB_REMOVE_COLOR(head, parent, child);            \
621         return (old);                                                   \
622 }                                                                       \
623
624 #define RB_GENERATE_INSERT(name, type, field, cmp, attr)                \
625 /* Inserts a node into the RB tree */                                   \
626 attr struct type *                                                      \
627 name##_RB_INSERT(struct name *head, struct type *elm)                   \
628 {                                                                       \
629         struct type *tmp;                                               \
630         struct type *parent = NULL;                                     \
631         int comp = 0;                                                   \
632         tmp = RB_ROOT(head);                                            \
633         while (tmp) {                                                   \
634                 parent = tmp;                                           \
635                 comp = (cmp)(elm, parent);                              \
636                 if (comp < 0)                                           \
637                         tmp = RB_LEFT(tmp, field);                      \
638                 else if (comp > 0)                                      \
639                         tmp = RB_RIGHT(tmp, field);                     \
640                 else                                                    \
641                         return (tmp);                                   \
642         }                                                               \
643         RB_SET(elm, parent, field);                                     \
644         if (parent != NULL) {                                           \
645                 if (comp < 0)                                           \
646                         RB_LEFT(parent, field) = elm;                   \
647                 else                                                    \
648                         RB_RIGHT(parent, field) = elm;                  \
649                 RB_AUGMENT(parent);                                     \
650         } else                                                          \
651                 RB_ROOT(head) = elm;                                    \
652         name##_RB_INSERT_COLOR(head, elm);                              \
653         return (NULL);                                                  \
654 }
655
656 #define RB_GENERATE_FIND(name, type, field, cmp, attr)                  \
657 /* Finds the node with the same key as elm */                           \
658 attr struct type *                                                      \
659 name##_RB_FIND(struct name *head, struct type *elm)                     \
660 {                                                                       \
661         struct type *tmp = RB_ROOT(head);                               \
662         int comp;                                                       \
663         while (tmp) {                                                   \
664                 comp = cmp(elm, tmp);                                   \
665                 if (comp < 0)                                           \
666                         tmp = RB_LEFT(tmp, field);                      \
667                 else if (comp > 0)                                      \
668                         tmp = RB_RIGHT(tmp, field);                     \
669                 else                                                    \
670                         return (tmp);                                   \
671         }                                                               \
672         return (NULL);                                                  \
673 }
674
675 #define RB_GENERATE_NFIND(name, type, field, cmp, attr)                 \
676 /* Finds the first node greater than or equal to the search key */      \
677 attr struct type *                                                      \
678 name##_RB_NFIND(struct name *head, struct type *elm)                    \
679 {                                                                       \
680         struct type *tmp = RB_ROOT(head);                               \
681         struct type *res = NULL;                                        \
682         int comp;                                                       \
683         while (tmp) {                                                   \
684                 comp = cmp(elm, tmp);                                   \
685                 if (comp < 0) {                                         \
686                         res = tmp;                                      \
687                         tmp = RB_LEFT(tmp, field);                      \
688                 }                                                       \
689                 else if (comp > 0)                                      \
690                         tmp = RB_RIGHT(tmp, field);                     \
691                 else                                                    \
692                         return (tmp);                                   \
693         }                                                               \
694         return (res);                                                   \
695 }
696
697 #define RB_GENERATE_NEXT(name, type, field, attr)                       \
698 /* ARGSUSED */                                                          \
699 attr struct type *                                                      \
700 name##_RB_NEXT(struct type *elm)                                        \
701 {                                                                       \
702         if (RB_RIGHT(elm, field)) {                                     \
703                 elm = RB_RIGHT(elm, field);                             \
704                 while (RB_LEFT(elm, field))                             \
705                         elm = RB_LEFT(elm, field);                      \
706         } else {                                                        \
707                 if (RB_PARENT(elm, field) &&                            \
708                     (elm == RB_LEFT(RB_PARENT(elm, field), field)))     \
709                         elm = RB_PARENT(elm, field);                    \
710                 else {                                                  \
711                         while (RB_PARENT(elm, field) &&                 \
712                             (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
713                                 elm = RB_PARENT(elm, field);            \
714                         elm = RB_PARENT(elm, field);                    \
715                 }                                                       \
716         }                                                               \
717         return (elm);                                                   \
718 }
719
720 #define RB_GENERATE_PREV(name, type, field, attr)                       \
721 /* ARGSUSED */                                                          \
722 attr struct type *                                                      \
723 name##_RB_PREV(struct type *elm)                                        \
724 {                                                                       \
725         if (RB_LEFT(elm, field)) {                                      \
726                 elm = RB_LEFT(elm, field);                              \
727                 while (RB_RIGHT(elm, field))                            \
728                         elm = RB_RIGHT(elm, field);                     \
729         } else {                                                        \
730                 if (RB_PARENT(elm, field) &&                            \
731                     (elm == RB_RIGHT(RB_PARENT(elm, field), field)))    \
732                         elm = RB_PARENT(elm, field);                    \
733                 else {                                                  \
734                         while (RB_PARENT(elm, field) &&                 \
735                             (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
736                                 elm = RB_PARENT(elm, field);            \
737                         elm = RB_PARENT(elm, field);                    \
738                 }                                                       \
739         }                                                               \
740         return (elm);                                                   \
741 }
742
743 #define RB_GENERATE_MINMAX(name, type, field, attr)                     \
744 attr struct type *                                                      \
745 name##_RB_MINMAX(struct name *head, int val)                            \
746 {                                                                       \
747         struct type *tmp = RB_ROOT(head);                               \
748         struct type *parent = NULL;                                     \
749         while (tmp) {                                                   \
750                 parent = tmp;                                           \
751                 if (val < 0)                                            \
752                         tmp = RB_LEFT(tmp, field);                      \
753                 else                                                    \
754                         tmp = RB_RIGHT(tmp, field);                     \
755         }                                                               \
756         return (parent);                                                \
757 }
758
759 #define RB_NEGINF       -1
760 #define RB_INF  1
761
762 #define RB_INSERT(name, x, y)   name##_RB_INSERT(x, y)
763 #define RB_REMOVE(name, x, y)   name##_RB_REMOVE(x, y)
764 #define RB_FIND(name, x, y)     name##_RB_FIND(x, y)
765 #define RB_NFIND(name, x, y)    name##_RB_NFIND(x, y)
766 #define RB_NEXT(name, x, y)     name##_RB_NEXT(y)
767 #define RB_PREV(name, x, y)     name##_RB_PREV(y)
768 #define RB_MIN(name, x)         name##_RB_MINMAX(x, RB_NEGINF)
769 #define RB_MAX(name, x)         name##_RB_MINMAX(x, RB_INF)
770
771 #define RB_FOREACH(x, name, head)                                       \
772         for ((x) = RB_MIN(name, head);                                  \
773              (x) != NULL;                                               \
774              (x) = name##_RB_NEXT(x))
775
776 #define RB_FOREACH_FROM(x, name, y)                                     \
777         for ((x) = (y);                                                 \
778             ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);    \
779              (x) = (y))
780
781 #define RB_FOREACH_SAFE(x, name, head, y)                               \
782         for ((x) = RB_MIN(name, head);                                  \
783             ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);    \
784              (x) = (y))
785
786 #define RB_FOREACH_REVERSE(x, name, head)                               \
787         for ((x) = RB_MAX(name, head);                                  \
788              (x) != NULL;                                               \
789              (x) = name##_RB_PREV(x))
790
791 #define RB_FOREACH_REVERSE_FROM(x, name, y)                             \
792         for ((x) = (y);                                                 \
793             ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);    \
794              (x) = (y))
795
796 #define RB_FOREACH_REVERSE_SAFE(x, name, head, y)                       \
797         for ((x) = RB_MAX(name, head);                                  \
798             ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);    \
799              (x) = (y))
800
801 #endif  /* _SYS_TREE_H_ */