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1 //===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10 #include "lldb/Target/ThreadPlanStepOverRange.h"
11
12 // C Includes
13 // C++ Includes
14 // Other libraries and framework includes
15 // Project includes
16
17 #include "lldb/lldb-private-log.h"
18 #include "lldb/Core/Log.h"
19 #include "lldb/Core/Stream.h"
20 #include "lldb/Symbol/Block.h"
21 #include "lldb/Symbol/CompileUnit.h"
22 #include "lldb/Symbol/Function.h"
23 #include "lldb/Symbol/LineTable.h"
24 #include "lldb/Target/Process.h"
25 #include "lldb/Target/RegisterContext.h"
26 #include "lldb/Target/Target.h"
27 #include "lldb/Target/Thread.h"
28 #include "lldb/Target/ThreadPlanStepOut.h"
29 #include "lldb/Target/ThreadPlanStepThrough.h"
30
31 using namespace lldb_private;
32 using namespace lldb;
33
34
35 //----------------------------------------------------------------------
36 // ThreadPlanStepOverRange: Step through a stack range, either stepping over or into
37 // based on the value of \a type.
38 //----------------------------------------------------------------------
39
40 ThreadPlanStepOverRange::ThreadPlanStepOverRange
41 (
42     Thread &thread,
43     const AddressRange &range,
44     const SymbolContext &addr_context,
45     lldb::RunMode stop_others
46 ) :
47     ThreadPlanStepRange (ThreadPlan::eKindStepOverRange, "Step range stepping over", thread, range, addr_context, stop_others),
48     m_first_resume(true)
49 {
50 }
51
52 ThreadPlanStepOverRange::~ThreadPlanStepOverRange ()
53 {
54 }
55
56 void
57 ThreadPlanStepOverRange::GetDescription (Stream *s, lldb::DescriptionLevel level)
58 {
59     if (level == lldb::eDescriptionLevelBrief)
60         s->Printf("step over");
61     else
62     {
63         s->Printf ("stepping through range (stepping over functions): ");
64         DumpRanges(s);    
65     }
66 }
67
68 bool
69 ThreadPlanStepOverRange::ShouldStop (Event *event_ptr)
70 {
71     Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
72
73     if (log)
74     {
75         StreamString s;
76         s.Address (m_thread.GetRegisterContext()->GetPC(), 
77                    m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize());
78         log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData());
79     }
80     
81     // If we're out of the range but in the same frame or in our caller's frame
82     // then we should stop.
83     // When stepping out we only stop others if we are forcing running one thread.
84     bool stop_others;
85     if (m_stop_others == lldb::eOnlyThisThread)
86         stop_others = true;
87     else 
88         stop_others = false;
89
90     ThreadPlanSP new_plan_sp;
91     
92     FrameComparison frame_order = CompareCurrentFrameToStartFrame();
93     
94     if (frame_order == eFrameCompareOlder)
95     {
96         // If we're in an older frame then we should stop.
97         //
98         // A caveat to this is if we think the frame is older but we're actually in a trampoline.
99         // I'm going to make the assumption that you wouldn't RETURN to a trampoline.  So if we are
100         // in a trampoline we think the frame is older because the trampoline confused the backtracer.
101         // As below, we step through first, and then try to figure out how to get back out again.
102         
103         new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
104
105         if (new_plan_sp && log)
106             log->Printf("Thought I stepped out, but in fact arrived at a trampoline.");
107     }
108     else if (frame_order == eFrameCompareYounger)
109     {
110         // Make sure we really are in a new frame.  Do that by unwinding and seeing if the
111         // start function really is our start function...
112         StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(1);
113         
114         // But if we can't even unwind one frame we should just get out of here & stop...
115         if (older_frame_sp)
116         {
117             const SymbolContext &older_context = older_frame_sp->GetSymbolContext(eSymbolContextEverything);
118             
119             // Match as much as is specified in the m_addr_context:
120             // This is a fairly loose sanity check.  Note, sometimes the target doesn't get filled
121             // in so I left out the target check.  And sometimes the module comes in as the .o file from the
122             // inlined range, so I left that out too...
123             
124             bool older_ctx_is_equivalent = true;
125             if (m_addr_context.comp_unit)
126             {
127                 if (m_addr_context.comp_unit == older_context.comp_unit)
128                 {
129                     if (m_addr_context.function && m_addr_context.function == older_context.function)
130                     {
131                         if (m_addr_context.block && m_addr_context.block == older_context.block)
132                         {
133                             older_ctx_is_equivalent = true;
134                         }
135                     }
136                 }
137             }
138             else if (m_addr_context.symbol && m_addr_context.symbol == older_context.symbol)
139             {
140                 older_ctx_is_equivalent = true;
141             }
142         
143             if (older_ctx_is_equivalent)
144             {
145                 new_plan_sp = m_thread.QueueThreadPlanForStepOut (false,
146                                                            NULL, 
147                                                            true, 
148                                                            stop_others, 
149                                                            eVoteNo, 
150                                                            eVoteNoOpinion,
151                                                            0);
152             }
153             else 
154             {
155                 new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
156                 
157             }
158         }
159     }
160     else
161     {
162         // If we're still in the range, keep going.
163         if (InRange())
164         {
165             SetNextBranchBreakpoint();
166             return false;
167         }
168
169
170         if (!InSymbol())
171         {
172             // This one is a little tricky.  Sometimes we may be in a stub or something similar,
173             // in which case we need to get out of there.  But if we are in a stub then it's 
174             // likely going to be hard to get out from here.  It is probably easiest to step into the
175             // stub, and then it will be straight-forward to step out.        
176             new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
177         }
178         else
179         {
180             // The current clang (at least through 424) doesn't always get the address range for the 
181             // DW_TAG_inlined_subroutines right, so that when you leave the inlined range the line table says 
182             // you are still in the source file of the inlining function.  This is bad, because now you are missing 
183             // the stack frame for the function containing the inlining, and if you sensibly do "finish" to get
184             // out of this function you will instead exit the containing function.
185             // To work around this, we check whether we are still in the source file we started in, and if not assume
186             // it is an error, and push a plan to get us out of this line and back to the containing file.
187
188             if (m_addr_context.line_entry.IsValid())
189             {
190                 SymbolContext sc;
191                 StackFrameSP frame_sp = m_thread.GetStackFrameAtIndex(0);
192                 sc = frame_sp->GetSymbolContext (eSymbolContextEverything);
193                 if (sc.line_entry.IsValid())
194                 {
195                     if (sc.line_entry.file != m_addr_context.line_entry.file
196                          && sc.comp_unit == m_addr_context.comp_unit
197                          && sc.function == m_addr_context.function)
198                     {
199                         // Okay, find the next occurance of this file in the line table:
200                         LineTable *line_table = m_addr_context.comp_unit->GetLineTable();
201                         if (line_table)
202                         {
203                             Address cur_address = frame_sp->GetFrameCodeAddress();
204                             uint32_t entry_idx;
205                             LineEntry line_entry;
206                             if (line_table->FindLineEntryByAddress (cur_address, line_entry, &entry_idx))
207                             {
208                                 LineEntry next_line_entry;
209                                 bool step_past_remaining_inline = false;
210                                 if (entry_idx > 0)
211                                 {
212                                     // We require the the previous line entry and the current line entry come
213                                     // from the same file.
214                                     // The other requirement is that the previous line table entry be part of an
215                                     // inlined block, we don't want to step past cases where people have inlined
216                                     // some code fragment by using #include <source-fragment.c> directly.
217                                     LineEntry prev_line_entry;
218                                     if (line_table->GetLineEntryAtIndex(entry_idx - 1, prev_line_entry)
219                                         && prev_line_entry.file == line_entry.file)
220                                     {
221                                         SymbolContext prev_sc;
222                                         Address prev_address = prev_line_entry.range.GetBaseAddress();
223                                         prev_address.CalculateSymbolContext(&prev_sc);
224                                         if (prev_sc.block)
225                                         {
226                                             Block *inlined_block = prev_sc.block->GetContainingInlinedBlock();
227                                             if (inlined_block)
228                                             {
229                                                 AddressRange inline_range;
230                                                 inlined_block->GetRangeContainingAddress(prev_address, inline_range);
231                                                 if (!inline_range.ContainsFileAddress(cur_address))
232                                                 {
233                                                     
234                                                     step_past_remaining_inline = true;
235                                                 }
236                                                 
237                                             }
238                                         }
239                                     }
240                                 }
241                                 
242                                 if (step_past_remaining_inline)
243                                 {
244                                     uint32_t look_ahead_step = 1;
245                                     while (line_table->GetLineEntryAtIndex(entry_idx + look_ahead_step, next_line_entry))
246                                     {
247                                         // Make sure we haven't wandered out of the function we started from...
248                                         Address next_line_address = next_line_entry.range.GetBaseAddress();
249                                         Function *next_line_function = next_line_address.CalculateSymbolContextFunction();
250                                         if (next_line_function != m_addr_context.function)
251                                             break;
252                                         
253                                         if (next_line_entry.file == m_addr_context.line_entry.file)
254                                         {
255                                             const bool abort_other_plans = false;
256                                             const bool stop_other_threads = false;
257                                             new_plan_sp = m_thread.QueueThreadPlanForRunToAddress(abort_other_plans,
258                                                                                                next_line_address,
259                                                                                                stop_other_threads);
260                                             break;
261                                         }
262                                         look_ahead_step++;
263                                     }
264                                 }
265                             }
266                         }
267                     }
268                 }
269             }
270         }
271     }
272
273     // If we get to this point, we're not going to use a previously set "next branch" breakpoint, so delete it:
274     ClearNextBranchBreakpoint();
275     
276     if (!new_plan_sp)
277         m_no_more_plans = true;
278     else
279         m_no_more_plans = false;
280
281     if (!new_plan_sp)
282     {
283         // For efficiencies sake, we know we're done here so we don't have to do this
284         // calculation again in MischiefManaged.
285         SetPlanComplete();
286         return true;
287     }
288     else
289         return false;
290 }
291
292 bool
293 ThreadPlanStepOverRange::DoPlanExplainsStop (Event *event_ptr)
294 {
295     // For crashes, breakpoint hits, signals, etc, let the base plan (or some plan above us)
296     // handle the stop.  That way the user can see the stop, step around, and then when they
297     // are done, continue and have their step complete.  The exception is if we've hit our
298     // "run to next branch" breakpoint.
299     // Note, unlike the step in range plan, we don't mark ourselves complete if we hit an
300     // unexplained breakpoint/crash.
301     
302     Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
303     StopInfoSP stop_info_sp = GetPrivateStopInfo ();
304     bool return_value;
305     
306     if (stop_info_sp)
307     {
308         StopReason reason = stop_info_sp->GetStopReason();
309
310         switch (reason)
311         {
312         case eStopReasonTrace:
313             return_value = true;
314             break;
315         case eStopReasonBreakpoint:
316             if (NextRangeBreakpointExplainsStop(stop_info_sp))
317                 return_value = true;
318             else
319                 return_value = false;
320             break;
321         case eStopReasonWatchpoint:
322         case eStopReasonSignal:
323         case eStopReasonException:
324         case eStopReasonExec:
325         case eStopReasonThreadExiting:
326         default:
327             if (log)
328                 log->PutCString ("ThreadPlanStepInRange got asked if it explains the stop for some reason other than step.");
329             return_value = false;
330             break;
331         }
332     }
333     else
334         return_value = true;
335
336     return return_value;
337 }
338
339 bool
340 ThreadPlanStepOverRange::DoWillResume (lldb::StateType resume_state, bool current_plan)
341 {
342     if (resume_state != eStateSuspended && m_first_resume)
343     {
344         m_first_resume = false;
345         if (resume_state == eStateStepping && current_plan)
346         {
347             // See if we are about to step over an inlined call in the middle of the inlined stack, if so figure
348             // out its extents and reset our range to step over that.
349             bool in_inlined_stack = m_thread.DecrementCurrentInlinedDepth();
350             if (in_inlined_stack)
351             {
352                 Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
353                 if (log)
354                     log->Printf ("ThreadPlanStepInRange::DoWillResume: adjusting range to the frame at inlined depth %d.",
355                                  m_thread.GetCurrentInlinedDepth());
356                 StackFrameSP stack_sp = m_thread.GetStackFrameAtIndex(0);
357                 if (stack_sp)
358                 {
359                     Block *frame_block = stack_sp->GetFrameBlock();
360                     lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
361                     AddressRange my_range;
362                     if (frame_block->GetRangeContainingLoadAddress(curr_pc, m_thread.GetProcess()->GetTarget(), my_range))
363                     {
364                         m_address_ranges.clear();
365                         m_address_ranges.push_back(my_range);
366                         if (log)
367                         {
368                             StreamString s;
369                             const InlineFunctionInfo *inline_info = frame_block->GetInlinedFunctionInfo();
370                             const char *name;
371                             if (inline_info)
372                                 name = inline_info->GetName().AsCString();
373                             else
374                                 name = "<unknown-notinlined>";
375                             
376                             s.Printf ("Stepping over inlined function \"%s\" in inlined stack: ", name);
377                             DumpRanges(&s);
378                             log->PutCString(s.GetData());
379                         }
380                     }
381                     
382                 }
383             }
384         }
385     }
386     
387     return true;
388 }