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1 ///////////////////////////////////////////////////////////////////////////////
2 //
3 /// \file       index_encoder.c
4 /// \brief      Encodes the Index field
5 //
6 //  Author:     Lasse Collin
7 //
8 //  This file has been put into the public domain.
9 //  You can do whatever you want with this file.
10 //
11 ///////////////////////////////////////////////////////////////////////////////
12
13 #include "index_encoder.h"
14 #include "index.h"
15 #include "check.h"
16
17
18 struct lzma_coder_s {
19         enum {
20                 SEQ_INDICATOR,
21                 SEQ_COUNT,
22                 SEQ_UNPADDED,
23                 SEQ_UNCOMPRESSED,
24                 SEQ_NEXT,
25                 SEQ_PADDING,
26                 SEQ_CRC32,
27         } sequence;
28
29         /// Index being encoded
30         const lzma_index *index;
31
32         /// Iterator for the Index being encoded
33         lzma_index_iter iter;
34
35         /// Position in integers
36         size_t pos;
37
38         /// CRC32 of the List of Records field
39         uint32_t crc32;
40 };
41
42
43 static lzma_ret
44 index_encode(lzma_coder *coder,
45                 lzma_allocator *allocator lzma_attribute((__unused__)),
46                 const uint8_t *restrict in lzma_attribute((__unused__)),
47                 size_t *restrict in_pos lzma_attribute((__unused__)),
48                 size_t in_size lzma_attribute((__unused__)),
49                 uint8_t *restrict out, size_t *restrict out_pos,
50                 size_t out_size,
51                 lzma_action action lzma_attribute((__unused__)))
52 {
53         // Position where to start calculating CRC32. The idea is that we
54         // need to call lzma_crc32() only once per call to index_encode().
55         const size_t out_start = *out_pos;
56
57         // Return value to use if we return at the end of this function.
58         // We use "goto out" to jump out of the while-switch construct
59         // instead of returning directly, because that way we don't need
60         // to copypaste the lzma_crc32() call to many places.
61         lzma_ret ret = LZMA_OK;
62
63         while (*out_pos < out_size)
64         switch (coder->sequence) {
65         case SEQ_INDICATOR:
66                 out[*out_pos] = 0x00;
67                 ++*out_pos;
68                 coder->sequence = SEQ_COUNT;
69                 break;
70
71         case SEQ_COUNT: {
72                 const lzma_vli count = lzma_index_block_count(coder->index);
73                 ret = lzma_vli_encode(count, &coder->pos,
74                                 out, out_pos, out_size);
75                 if (ret != LZMA_STREAM_END)
76                         goto out;
77
78                 ret = LZMA_OK;
79                 coder->pos = 0;
80                 coder->sequence = SEQ_NEXT;
81                 break;
82         }
83
84         case SEQ_NEXT:
85                 if (lzma_index_iter_next(
86                                 &coder->iter, LZMA_INDEX_ITER_BLOCK)) {
87                         // Get the size of the Index Padding field.
88                         coder->pos = lzma_index_padding_size(coder->index);
89                         assert(coder->pos <= 3);
90                         coder->sequence = SEQ_PADDING;
91                         break;
92                 }
93
94                 coder->sequence = SEQ_UNPADDED;
95
96         // Fall through
97
98         case SEQ_UNPADDED:
99         case SEQ_UNCOMPRESSED: {
100                 const lzma_vli size = coder->sequence == SEQ_UNPADDED
101                                 ? coder->iter.block.unpadded_size
102                                 : coder->iter.block.uncompressed_size;
103
104                 ret = lzma_vli_encode(size, &coder->pos,
105                                 out, out_pos, out_size);
106                 if (ret != LZMA_STREAM_END)
107                         goto out;
108
109                 ret = LZMA_OK;
110                 coder->pos = 0;
111
112                 // Advance to SEQ_UNCOMPRESSED or SEQ_NEXT.
113                 ++coder->sequence;
114                 break;
115         }
116
117         case SEQ_PADDING:
118                 if (coder->pos > 0) {
119                         --coder->pos;
120                         out[(*out_pos)++] = 0x00;
121                         break;
122                 }
123
124                 // Finish the CRC32 calculation.
125                 coder->crc32 = lzma_crc32(out + out_start,
126                                 *out_pos - out_start, coder->crc32);
127
128                 coder->sequence = SEQ_CRC32;
129
130         // Fall through
131
132         case SEQ_CRC32:
133                 // We don't use the main loop, because we don't want
134                 // coder->crc32 to be touched anymore.
135                 do {
136                         if (*out_pos == out_size)
137                                 return LZMA_OK;
138
139                         out[*out_pos] = (coder->crc32 >> (coder->pos * 8))
140                                         & 0xFF;
141                         ++*out_pos;
142
143                 } while (++coder->pos < 4);
144
145                 return LZMA_STREAM_END;
146
147         default:
148                 assert(0);
149                 return LZMA_PROG_ERROR;
150         }
151
152 out:
153         // Update the CRC32.
154         coder->crc32 = lzma_crc32(out + out_start,
155                         *out_pos - out_start, coder->crc32);
156
157         return ret;
158 }
159
160
161 static void
162 index_encoder_end(lzma_coder *coder, lzma_allocator *allocator)
163 {
164         lzma_free(coder, allocator);
165         return;
166 }
167
168
169 static void
170 index_encoder_reset(lzma_coder *coder, const lzma_index *i)
171 {
172         lzma_index_iter_init(&coder->iter, i);
173
174         coder->sequence = SEQ_INDICATOR;
175         coder->index = i;
176         coder->pos = 0;
177         coder->crc32 = 0;
178
179         return;
180 }
181
182
183 extern lzma_ret
184 lzma_index_encoder_init(lzma_next_coder *next, lzma_allocator *allocator,
185                 const lzma_index *i)
186 {
187         lzma_next_coder_init(&lzma_index_encoder_init, next, allocator);
188
189         if (i == NULL)
190                 return LZMA_PROG_ERROR;
191
192         if (next->coder == NULL) {
193                 next->coder = lzma_alloc(sizeof(lzma_coder), allocator);
194                 if (next->coder == NULL)
195                         return LZMA_MEM_ERROR;
196
197                 next->code = &index_encode;
198                 next->end = &index_encoder_end;
199         }
200
201         index_encoder_reset(next->coder, i);
202
203         return LZMA_OK;
204 }
205
206
207 extern LZMA_API(lzma_ret)
208 lzma_index_encoder(lzma_stream *strm, const lzma_index *i)
209 {
210         lzma_next_strm_init(lzma_index_encoder_init, strm, i);
211
212         strm->internal->supported_actions[LZMA_RUN] = true;
213         strm->internal->supported_actions[LZMA_FINISH] = true;
214
215         return LZMA_OK;
216 }
217
218
219 extern LZMA_API(lzma_ret)
220 lzma_index_buffer_encode(const lzma_index *i,
221                 uint8_t *out, size_t *out_pos, size_t out_size)
222 {
223         // Validate the arguments.
224         if (i == NULL || out == NULL || out_pos == NULL || *out_pos > out_size)
225                 return LZMA_PROG_ERROR;
226
227         // Don't try to encode if there's not enough output space.
228         if (out_size - *out_pos < lzma_index_size(i))
229                 return LZMA_BUF_ERROR;
230
231         // The Index encoder needs just one small data structure so we can
232         // allocate it on stack.
233         lzma_coder coder;
234         index_encoder_reset(&coder, i);
235
236         // Do the actual encoding. This should never fail, but store
237         // the original *out_pos just in case.
238         const size_t out_start = *out_pos;
239         lzma_ret ret = index_encode(&coder, NULL, NULL, NULL, 0,
240                         out, out_pos, out_size, LZMA_RUN);
241
242         if (ret == LZMA_STREAM_END) {
243                 ret = LZMA_OK;
244         } else {
245                 // We should never get here, but just in case, restore the
246                 // output position and set the error accordingly if something
247                 // goes wrong and debugging isn't enabled.
248                 assert(0);
249                 *out_pos = out_start;
250                 ret = LZMA_PROG_ERROR;
251         }
252
253         return ret;
254 }