5 * Copyright (c) 2002-2009, Sebastian Bergmann <sb@sebastian-bergmann.de>.
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
12 * * Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
15 * * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in
17 * the documentation and/or other materials provided with the
20 * * Neither the name of Sebastian Bergmann nor the names of his
21 * contributors may be used to endorse or promote products derived
22 * from this software without specific prior written permission.
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
25 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
26 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
27 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
28 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
29 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
30 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
31 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
32 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
33 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
34 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
35 * POSSIBILITY OF SUCH DAMAGE.
39 * @author Sebastian Bergmann <sb@sebastian-bergmann.de>
40 * @copyright 2002-2009 Sebastian Bergmann <sb@sebastian-bergmann.de>
41 * @license http://www.opensource.org/licenses/bsd-license.php BSD License
43 * @link http://www.phpunit.de/
44 * @since File available since Release 3.3.0
47 require_once 'PHPUnit/Extensions/Story/TestCase.php';
48 require_once 'BowlingGame.php';
50 class BowlingGameSpec extends PHPUnit_Extensions_Story_TestCase
55 public function scoreForGutterGameIs0()
57 $this->given('New game')
58 ->then('Score should be', 0);
64 public function scoreForAllOnesIs20()
66 $this->given('New game')
67 ->when('Player rolls', 1)
68 ->and('Player rolls', 1)
69 ->and('Player rolls', 1)
70 ->and('Player rolls', 1)
71 ->and('Player rolls', 1)
72 ->and('Player rolls', 1)
73 ->and('Player rolls', 1)
74 ->and('Player rolls', 1)
75 ->and('Player rolls', 1)
76 ->and('Player rolls', 1)
77 ->and('Player rolls', 1)
78 ->and('Player rolls', 1)
79 ->and('Player rolls', 1)
80 ->and('Player rolls', 1)
81 ->and('Player rolls', 1)
82 ->and('Player rolls', 1)
83 ->and('Player rolls', 1)
84 ->and('Player rolls', 1)
85 ->and('Player rolls', 1)
86 ->and('Player rolls', 1)
87 ->then('Score should be', 20);
93 public function scoreForOneSpareAnd3Is16()
95 $this->given('New game')
96 ->when('Player rolls', 5)
97 ->and('Player rolls', 5)
98 ->and('Player rolls', 3)
99 ->then('Score should be', 16);
105 public function scoreForOneStrikeAnd3And4Is24()
107 $this->given('New game')
108 ->when('Player rolls', 10)
109 ->and('Player rolls', 3)
110 ->and('Player rolls', 4)
111 ->then('Score should be', 24);
117 public function scoreForPerfectGameIs300()
119 $this->given('New game')
120 ->when('Player rolls', 10)
121 ->and('Player rolls', 10)
122 ->and('Player rolls', 10)
123 ->and('Player rolls', 10)
124 ->and('Player rolls', 10)
125 ->and('Player rolls', 10)
126 ->and('Player rolls', 10)
127 ->and('Player rolls', 10)
128 ->and('Player rolls', 10)
129 ->and('Player rolls', 10)
130 ->and('Player rolls', 10)
131 ->and('Player rolls', 10)
132 ->then('Score should be', 300);
135 public function runGiven(&$world, $action, $arguments)
139 $world['game'] = new BowlingGame;
145 return $this->notImplemented($action);
150 public function runWhen(&$world, $action, $arguments)
153 case 'Player rolls': {
154 $world['game']->roll($arguments[0]);
160 return $this->notImplemented($action);
165 public function runThen(&$world, $action, $arguments)
168 case 'Score should be': {
169 for ($i = $world['rolls']; $i < 20; $i++) {
170 $world['game']->roll(0);
173 $this->assertEquals($arguments[0], $world['game']->score());
178 return $this->notImplemented($action);